| Index: include/effects/SkColorCubeFilter.h
|
| diff --git a/include/effects/SkColorCubeFilter.h b/include/effects/SkColorCubeFilter.h
|
| new file mode 100644
|
| index 0000000000000000000000000000000000000000..2cfee45e9cf00bf683e1d6c2060c12ea88ae00b4
|
| --- /dev/null
|
| +++ b/include/effects/SkColorCubeFilter.h
|
| @@ -0,0 +1,79 @@
|
| +/*
|
| + * Copyright 2014 Google Inc.
|
| + *
|
| + * Use of this source code is governed by a BSD-style license that can be
|
| + * found in the LICENSE file.
|
| + */
|
| +
|
| +#ifndef SkColorCubeFilter_DEFINED
|
| +#define SkColorCubeFilter_DEFINED
|
| +
|
| +#include "SkColorFilter.h"
|
| +#include "SkData.h"
|
| +
|
| +class SK_API SkColorCubeFilter : public SkColorFilter {
|
| +public:
|
| + /** cubeData must containt a 3D data in the form of cube of the size:
|
| + * cubeDimension * cubeDimension * cubeDimension * sizeof(SkColor)
|
| + * This cube contains a transform where (x,y,z) maps to the (r,g,b).
|
| + * The alpha components of the colors are ignored (treated as 0xFF).
|
| + */
|
| + static SkColorFilter* Create(SkData* cubeData, int cubeDimension);
|
| +
|
| + virtual void filterSpan(const SkPMColor src[], int count, SkPMColor[]) const SK_OVERRIDE;
|
| + virtual uint32_t getFlags() const SK_OVERRIDE;
|
| +
|
| +#if SK_SUPPORT_GPU
|
| + virtual GrFragmentProcessor* asFragmentProcessor(GrContext*) const SK_OVERRIDE;
|
| +#endif
|
| +
|
| + SK_TO_STRING_OVERRIDE()
|
| + SK_DECLARE_PUBLIC_FLATTENABLE_DESERIALIZATION_PROCS(SkColorCubeFilter)
|
| +
|
| +protected:
|
| + SkColorCubeFilter(SkData* cubeData, int cubeDimension);
|
| +#ifdef SK_SUPPORT_LEGACY_DEEPFLATTENING
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| + SkColorCubeFilter(SkReadBuffer& buffer);
|
| +#endif
|
| + virtual void flatten(SkWriteBuffer&) const SK_OVERRIDE;
|
| +
|
| +private:
|
| + /** The cache is initialized on-demand when getProcessingLuts is called.
|
| + */
|
| + class ColorCubeProcesingCache {
|
| + public:
|
| + ColorCubeProcesingCache(int cubeDimension);
|
| +
|
| + void getProcessingLuts(const int* (*colorToIndex)[2],
|
| + const SkScalar* (*colorToFactors)[2],
|
| + const SkScalar** colorToScalar);
|
| +
|
| + int cubeDimension() const { return fCubeDimension; }
|
| +
|
| + private:
|
| + // Working pointers. If any of these is NULL,
|
| + // we need to recompute the corresponding cache values.
|
| + int* fColorToIndex[2];
|
| + SkScalar* fColorToFactors[2];
|
| + SkScalar* fColorToScalar;
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| +
|
| + SkAutoMalloc fLutStorage;
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| +
|
| + const int fCubeDimension;
|
| +
|
| + // Make sure we only initialize the caches once.
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| + SkMutex fLutsMutex;
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| + bool fLutsInited;
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| +
|
| + static void initProcessingLuts(ColorCubeProcesingCache* cache);
|
| + };
|
| +
|
| + SkAutoDataUnref fCubeData;
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| + int32_t fUniqueID;
|
| +
|
| + mutable ColorCubeProcesingCache fCache;
|
| +
|
| + typedef SkColorFilter INHERITED;
|
| +};
|
| +
|
| +#endif
|
|
|