Index: src/gpu/gl/GrGLSL.h |
diff --git a/src/gpu/gl/GrGLSL.h b/src/gpu/gl/GrGLSL.h |
index ff39c2b68007f6dc6774f42df829737902a833e1..9e8c7c678205bbb16d72ae6d7eeb979097d90f70 100644 |
--- a/src/gpu/gl/GrGLSL.h |
+++ b/src/gpu/gl/GrGLSL.h |
@@ -69,6 +69,8 @@ static inline const char* GrGLSLTypeString(GrSLType t) { |
return "mat4"; |
case kSampler2D_GrSLType: |
return "sampler2D"; |
+ case kSampler3D_GrSLType: |
+ return "sampler3D"; |
default: |
SkFAIL("Unknown shader var type."); |
return ""; // suppress warning |