| Index: src/gpu/gl/GrGLDefines.h
|
| diff --git a/src/gpu/gl/GrGLDefines.h b/src/gpu/gl/GrGLDefines.h
|
| index 11dc60167ebab4922d026a807b260997367e8c9d..d569acdf6470579d4d2f31c2d7e7d950b023da0d 100644
|
| --- a/src/gpu/gl/GrGLDefines.h
|
| +++ b/src/gpu/gl/GrGLDefines.h
|
| @@ -115,6 +115,7 @@
|
|
|
| /* EnableCap */
|
| #define GR_GL_TEXTURE_2D 0x0DE1
|
| +#define GR_GL_TEXTURE_3D 0x806F
|
| #define GR_GL_CULL_FACE 0x0B44
|
| #define GR_GL_BLEND 0x0BE2
|
| #define GR_GL_DITHER 0x0BD0
|
| @@ -192,6 +193,7 @@
|
| /* GL_POLYGON_OFFSET_FILL */
|
| #define GR_GL_POLYGON_OFFSET_FACTOR 0x8038
|
| #define GR_GL_TEXTURE_BINDING_2D 0x8069
|
| +#define GR_GL_TEXTURE_BINDING_3D 0x8C1D
|
| #define GR_GL_SAMPLE_BUFFERS 0x80A8
|
| #define GR_GL_SAMPLES 0x80A9
|
| #define GR_GL_SAMPLE_COVERAGE_VALUE 0x80AA
|
| @@ -465,6 +467,7 @@
|
| #define GR_GL_TEXTURE_MIN_FILTER 0x2801
|
| #define GR_GL_TEXTURE_WRAP_S 0x2802
|
| #define GR_GL_TEXTURE_WRAP_T 0x2803
|
| +#define GR_GL_TEXTURE_WRAP_R 0x8072
|
| #define GR_GL_TEXTURE_USAGE 0x93A2
|
|
|
| /* TextureTarget */
|
| @@ -622,6 +625,7 @@
|
| #define GR_GL_FLOAT_MAT3 0x8B5B
|
| #define GR_GL_FLOAT_MAT4 0x8B5C
|
| #define GR_GL_SAMPLER_2D 0x8B5E
|
| +#define GR_GL_SAMPLER_3D 0x8B5F
|
| #define GR_GL_SAMPLER_CUBE 0x8B60
|
|
|
| /* Vertex Arrays */
|
|
|