OLD | NEW |
1 | 1 |
2 /* | 2 /* |
3 * Copyright 2012 Google Inc. | 3 * Copyright 2012 Google Inc. |
4 * | 4 * |
5 * Use of this source code is governed by a BSD-style license that can be | 5 * Use of this source code is governed by a BSD-style license that can be |
6 * found in the LICENSE file. | 6 * found in the LICENSE file. |
7 */ | 7 */ |
8 | 8 |
9 | 9 |
10 #include "gl/GrGLInterface.h" | 10 #include "gl/GrGLInterface.h" |
(...skipping 43 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... |
54 GrGLvoid GR_GL_FUNCTION_TYPE debugGLBindAttribLocation(GrGLuint program, | 54 GrGLvoid GR_GL_FUNCTION_TYPE debugGLBindAttribLocation(GrGLuint program, |
55 GrGLuint index, | 55 GrGLuint index, |
56 const char* name) { | 56 const char* name) { |
57 } | 57 } |
58 | 58 |
59 //////////////////////////////////////////////////////////////////////////////// | 59 //////////////////////////////////////////////////////////////////////////////// |
60 GrGLvoid GR_GL_FUNCTION_TYPE debugGLBindTexture(GrGLenum target, | 60 GrGLvoid GR_GL_FUNCTION_TYPE debugGLBindTexture(GrGLenum target, |
61 GrGLuint textureID) { | 61 GrGLuint textureID) { |
62 | 62 |
63 // we don't use cube maps | 63 // we don't use cube maps |
64 GrAlwaysAssert(target == GR_GL_TEXTURE_2D); | 64 GrAlwaysAssert(target == GR_GL_TEXTURE_2D || |
| 65 target == GR_GL_TEXTURE_3D); |
65 // || target == GR_GL_TEXTURE_CUBE_MAP); | 66 // || target == GR_GL_TEXTURE_CUBE_MAP); |
66 | 67 |
67 // a textureID of 0 is acceptable - it binds to the default texture target | 68 // a textureID of 0 is acceptable - it binds to the default texture target |
68 GrTextureObj *texture = GR_FIND(textureID, GrTextureObj, | 69 GrTextureObj *texture = GR_FIND(textureID, GrTextureObj, |
69 GrDebugGL::kTexture_ObjTypes); | 70 GrDebugGL::kTexture_ObjTypes); |
70 | 71 |
71 GrDebugGL::getInstance()->setTexture(texture); | 72 GrDebugGL::getInstance()->setTexture(texture); |
72 } | 73 } |
73 | 74 |
74 | 75 |
(...skipping 840 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... |
915 functions->fReadPixels = debugGLReadPixels; | 916 functions->fReadPixels = debugGLReadPixels; |
916 functions->fScissor = noOpGLScissor; | 917 functions->fScissor = noOpGLScissor; |
917 functions->fShaderSource = noOpGLShaderSource; | 918 functions->fShaderSource = noOpGLShaderSource; |
918 functions->fStencilFunc = noOpGLStencilFunc; | 919 functions->fStencilFunc = noOpGLStencilFunc; |
919 functions->fStencilFuncSeparate = noOpGLStencilFuncSeparate; | 920 functions->fStencilFuncSeparate = noOpGLStencilFuncSeparate; |
920 functions->fStencilMask = noOpGLStencilMask; | 921 functions->fStencilMask = noOpGLStencilMask; |
921 functions->fStencilMaskSeparate = noOpGLStencilMaskSeparate; | 922 functions->fStencilMaskSeparate = noOpGLStencilMaskSeparate; |
922 functions->fStencilOp = noOpGLStencilOp; | 923 functions->fStencilOp = noOpGLStencilOp; |
923 functions->fStencilOpSeparate = noOpGLStencilOpSeparate; | 924 functions->fStencilOpSeparate = noOpGLStencilOpSeparate; |
924 functions->fTexImage2D = noOpGLTexImage2D; | 925 functions->fTexImage2D = noOpGLTexImage2D; |
| 926 functions->fTexImage3D = noOpGLTexImage3D; |
925 functions->fTexParameteri = noOpGLTexParameteri; | 927 functions->fTexParameteri = noOpGLTexParameteri; |
926 functions->fTexParameteriv = noOpGLTexParameteriv; | 928 functions->fTexParameteriv = noOpGLTexParameteriv; |
927 functions->fTexSubImage2D = noOpGLTexSubImage2D; | 929 functions->fTexSubImage2D = noOpGLTexSubImage2D; |
| 930 functions->fTexSubImage3D = noOpGLTexSubImage3D; |
928 functions->fTexStorage2D = noOpGLTexStorage2D; | 931 functions->fTexStorage2D = noOpGLTexStorage2D; |
929 functions->fDiscardFramebuffer = noOpGLDiscardFramebuffer; | 932 functions->fDiscardFramebuffer = noOpGLDiscardFramebuffer; |
930 functions->fUniform1f = noOpGLUniform1f; | 933 functions->fUniform1f = noOpGLUniform1f; |
931 functions->fUniform1i = noOpGLUniform1i; | 934 functions->fUniform1i = noOpGLUniform1i; |
932 functions->fUniform1fv = noOpGLUniform1fv; | 935 functions->fUniform1fv = noOpGLUniform1fv; |
933 functions->fUniform1iv = noOpGLUniform1iv; | 936 functions->fUniform1iv = noOpGLUniform1iv; |
934 functions->fUniform2f = noOpGLUniform2f; | 937 functions->fUniform2f = noOpGLUniform2f; |
935 functions->fUniform2i = noOpGLUniform2i; | 938 functions->fUniform2i = noOpGLUniform2i; |
936 functions->fUniform2fv = noOpGLUniform2fv; | 939 functions->fUniform2fv = noOpGLUniform2fv; |
937 functions->fUniform2iv = noOpGLUniform2iv; | 940 functions->fUniform2iv = noOpGLUniform2iv; |
(...skipping 35 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... |
973 functions->fMatrixLoadIdentity = noOpGLMatrixLoadIdentity; | 976 functions->fMatrixLoadIdentity = noOpGLMatrixLoadIdentity; |
974 | 977 |
975 functions->fBindFragDataLocationIndexed = | 978 functions->fBindFragDataLocationIndexed = |
976 noOpGLBindFragDataLocationIndexed; | 979 noOpGLBindFragDataLocationIndexed; |
977 | 980 |
978 interface->fExtensions.init(kGL_GrGLStandard, functions->fGetString, functio
ns->fGetStringi, | 981 interface->fExtensions.init(kGL_GrGLStandard, functions->fGetString, functio
ns->fGetStringi, |
979 functions->fGetIntegerv); | 982 functions->fGetIntegerv); |
980 | 983 |
981 return interface; | 984 return interface; |
982 } | 985 } |
OLD | NEW |