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1 | 1 |
2 /* | 2 /* |
3 * Copyright 2010 Google Inc. | 3 * Copyright 2010 Google Inc. |
4 * | 4 * |
5 * Use of this source code is governed by a BSD-style license that can be | 5 * Use of this source code is governed by a BSD-style license that can be |
6 * found in the LICENSE file. | 6 * found in the LICENSE file. |
7 */ | 7 */ |
8 | 8 |
9 | 9 |
10 | 10 |
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1010 fHWAALineSupport = false; | 1010 fHWAALineSupport = false; |
1011 fShaderDerivativeSupport = false; | 1011 fShaderDerivativeSupport = false; |
1012 fGeometryShaderSupport = false; | 1012 fGeometryShaderSupport = false; |
1013 fDualSourceBlendingSupport = false; | 1013 fDualSourceBlendingSupport = false; |
1014 fPathRenderingSupport = false; | 1014 fPathRenderingSupport = false; |
1015 fDstReadInShaderSupport = false; | 1015 fDstReadInShaderSupport = false; |
1016 fDiscardRenderTargetSupport = false; | 1016 fDiscardRenderTargetSupport = false; |
1017 fReuseScratchTextures = true; | 1017 fReuseScratchTextures = true; |
1018 fGpuTracingSupport = false; | 1018 fGpuTracingSupport = false; |
1019 fCompressedTexSubImageSupport = false; | 1019 fCompressedTexSubImageSupport = false; |
| 1020 f3DTexImageSupport = false; |
1020 | 1021 |
1021 fMapBufferFlags = kNone_MapFlags; | 1022 fMapBufferFlags = kNone_MapFlags; |
1022 | 1023 |
1023 fMaxRenderTargetSize = 0; | 1024 fMaxRenderTargetSize = 0; |
1024 fMaxTextureSize = 0; | 1025 fMaxTextureSize = 0; |
1025 fMaxSampleCount = 0; | 1026 fMaxSampleCount = 0; |
1026 | 1027 |
1027 memset(fConfigRenderSupport, 0, sizeof(fConfigRenderSupport)); | 1028 memset(fConfigRenderSupport, 0, sizeof(fConfigRenderSupport)); |
1028 memset(fConfigTextureSupport, 0, sizeof(fConfigTextureSupport)); | 1029 memset(fConfigTextureSupport, 0, sizeof(fConfigTextureSupport)); |
1029 } | 1030 } |
1030 | 1031 |
1031 GrDrawTargetCaps& GrDrawTargetCaps::operator=(const GrDrawTargetCaps& other) { | 1032 GrDrawTargetCaps& GrDrawTargetCaps::operator=(const GrDrawTargetCaps& other) { |
1032 fMipMapSupport = other.fMipMapSupport; | 1033 fMipMapSupport = other.fMipMapSupport; |
1033 fNPOTTextureTileSupport = other.fNPOTTextureTileSupport; | 1034 fNPOTTextureTileSupport = other.fNPOTTextureTileSupport; |
1034 fTwoSidedStencilSupport = other.fTwoSidedStencilSupport; | 1035 fTwoSidedStencilSupport = other.fTwoSidedStencilSupport; |
1035 fStencilWrapOpsSupport = other.fStencilWrapOpsSupport; | 1036 fStencilWrapOpsSupport = other.fStencilWrapOpsSupport; |
1036 fHWAALineSupport = other.fHWAALineSupport; | 1037 fHWAALineSupport = other.fHWAALineSupport; |
1037 fShaderDerivativeSupport = other.fShaderDerivativeSupport; | 1038 fShaderDerivativeSupport = other.fShaderDerivativeSupport; |
1038 fGeometryShaderSupport = other.fGeometryShaderSupport; | 1039 fGeometryShaderSupport = other.fGeometryShaderSupport; |
1039 fDualSourceBlendingSupport = other.fDualSourceBlendingSupport; | 1040 fDualSourceBlendingSupport = other.fDualSourceBlendingSupport; |
1040 fPathRenderingSupport = other.fPathRenderingSupport; | 1041 fPathRenderingSupport = other.fPathRenderingSupport; |
1041 fDstReadInShaderSupport = other.fDstReadInShaderSupport; | 1042 fDstReadInShaderSupport = other.fDstReadInShaderSupport; |
1042 fDiscardRenderTargetSupport = other.fDiscardRenderTargetSupport; | 1043 fDiscardRenderTargetSupport = other.fDiscardRenderTargetSupport; |
1043 fReuseScratchTextures = other.fReuseScratchTextures; | 1044 fReuseScratchTextures = other.fReuseScratchTextures; |
1044 fGpuTracingSupport = other.fGpuTracingSupport; | 1045 fGpuTracingSupport = other.fGpuTracingSupport; |
1045 fCompressedTexSubImageSupport = other.fCompressedTexSubImageSupport; | 1046 fCompressedTexSubImageSupport = other.fCompressedTexSubImageSupport; |
| 1047 f3DTexImageSupport = other.f3DTexImageSupport; |
1046 | 1048 |
1047 fMapBufferFlags = other.fMapBufferFlags; | 1049 fMapBufferFlags = other.fMapBufferFlags; |
1048 | 1050 |
1049 fMaxRenderTargetSize = other.fMaxRenderTargetSize; | 1051 fMaxRenderTargetSize = other.fMaxRenderTargetSize; |
1050 fMaxTextureSize = other.fMaxTextureSize; | 1052 fMaxTextureSize = other.fMaxTextureSize; |
1051 fMaxSampleCount = other.fMaxSampleCount; | 1053 fMaxSampleCount = other.fMaxSampleCount; |
1052 | 1054 |
1053 memcpy(fConfigRenderSupport, other.fConfigRenderSupport, sizeof(fConfigRende
rSupport)); | 1055 memcpy(fConfigRenderSupport, other.fConfigRenderSupport, sizeof(fConfigRende
rSupport)); |
1054 memcpy(fConfigTextureSupport, other.fConfigTextureSupport, sizeof(fConfigTex
tureSupport)); | 1056 memcpy(fConfigTextureSupport, other.fConfigTextureSupport, sizeof(fConfigTex
tureSupport)); |
1055 | 1057 |
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1086 r.appendf("HW AA Lines Support : %s\n", gNY[fHWAALineSupport]); | 1088 r.appendf("HW AA Lines Support : %s\n", gNY[fHWAALineSupport]); |
1087 r.appendf("Shader Derivative Support : %s\n", gNY[fShaderDerivativeSuppor
t]); | 1089 r.appendf("Shader Derivative Support : %s\n", gNY[fShaderDerivativeSuppor
t]); |
1088 r.appendf("Geometry Shader Support : %s\n", gNY[fGeometryShaderSupport]
); | 1090 r.appendf("Geometry Shader Support : %s\n", gNY[fGeometryShaderSupport]
); |
1089 r.appendf("Dual Source Blending Support : %s\n", gNY[fDualSourceBlendingSupp
ort]); | 1091 r.appendf("Dual Source Blending Support : %s\n", gNY[fDualSourceBlendingSupp
ort]); |
1090 r.appendf("Path Rendering Support : %s\n", gNY[fPathRenderingSupport])
; | 1092 r.appendf("Path Rendering Support : %s\n", gNY[fPathRenderingSupport])
; |
1091 r.appendf("Dst Read In Shader Support : %s\n", gNY[fDstReadInShaderSupport
]); | 1093 r.appendf("Dst Read In Shader Support : %s\n", gNY[fDstReadInShaderSupport
]); |
1092 r.appendf("Discard Render Target Support: %s\n", gNY[fDiscardRenderTargetSup
port]); | 1094 r.appendf("Discard Render Target Support: %s\n", gNY[fDiscardRenderTargetSup
port]); |
1093 r.appendf("Reuse Scratch Textures : %s\n", gNY[fReuseScratchTextures])
; | 1095 r.appendf("Reuse Scratch Textures : %s\n", gNY[fReuseScratchTextures])
; |
1094 r.appendf("Gpu Tracing Support : %s\n", gNY[fGpuTracingSupport]); | 1096 r.appendf("Gpu Tracing Support : %s\n", gNY[fGpuTracingSupport]); |
1095 r.appendf("Compressed Update Support : %s\n", gNY[fCompressedTexSubImageS
upport]); | 1097 r.appendf("Compressed Update Support : %s\n", gNY[fCompressedTexSubImageS
upport]); |
| 1098 r.appendf("3D Texture Support : %s\n", gNY[f3DTexImageSupport]); |
1096 r.appendf("Max Texture Size : %d\n", fMaxTextureSize); | 1099 r.appendf("Max Texture Size : %d\n", fMaxTextureSize); |
1097 r.appendf("Max Render Target Size : %d\n", fMaxRenderTargetSize); | 1100 r.appendf("Max Render Target Size : %d\n", fMaxRenderTargetSize); |
1098 r.appendf("Max Sample Count : %d\n", fMaxSampleCount); | 1101 r.appendf("Max Sample Count : %d\n", fMaxSampleCount); |
1099 | 1102 |
1100 r.appendf("Map Buffer Support : %s\n", map_flags_to_string(fMapBuf
ferFlags).c_str()); | 1103 r.appendf("Map Buffer Support : %s\n", map_flags_to_string(fMapBuf
ferFlags).c_str()); |
1101 | 1104 |
1102 static const char* kConfigNames[] = { | 1105 static const char* kConfigNames[] = { |
1103 "Unknown", // kUnknown_GrPixelConfig | 1106 "Unknown", // kUnknown_GrPixelConfig |
1104 "Alpha8", // kAlpha_8_GrPixelConfig, | 1107 "Alpha8", // kAlpha_8_GrPixelConfig, |
1105 "Index8", // kIndex_8_GrPixelConfig, | 1108 "Index8", // kIndex_8_GrPixelConfig, |
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1150 | 1153 |
1151 uint32_t GrDrawTargetCaps::CreateUniqueID() { | 1154 uint32_t GrDrawTargetCaps::CreateUniqueID() { |
1152 static int32_t gUniqueID = SK_InvalidUniqueID; | 1155 static int32_t gUniqueID = SK_InvalidUniqueID; |
1153 uint32_t id; | 1156 uint32_t id; |
1154 do { | 1157 do { |
1155 id = static_cast<uint32_t>(sk_atomic_inc(&gUniqueID) + 1); | 1158 id = static_cast<uint32_t>(sk_atomic_inc(&gUniqueID) + 1); |
1156 } while (id == SK_InvalidUniqueID); | 1159 } while (id == SK_InvalidUniqueID); |
1157 return id; | 1160 return id; |
1158 } | 1161 } |
1159 | 1162 |
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