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Side by Side Diff: cc/animation/animation.h

Issue 579863004: CC: Add fill mode to compositor animations (Closed) Base URL: https://chromium.googlesource.com/chromium/src.git@master
Patch Set: Fix compile Created 6 years, 3 months ago
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1 // Copyright 2012 The Chromium Authors. All rights reserved. 1 // Copyright 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #ifndef CC_ANIMATION_ANIMATION_H_ 5 #ifndef CC_ANIMATION_ANIMATION_H_
6 #define CC_ANIMATION_ANIMATION_H_ 6 #define CC_ANIMATION_ANIMATION_H_
7 7
8 #include "base/basictypes.h" 8 #include "base/basictypes.h"
9 #include "base/memory/scoped_ptr.h" 9 #include "base/memory/scoped_ptr.h"
10 #include "base/time/time.h" 10 #include "base/time/time.h"
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44 Opacity, 44 Opacity,
45 Filter, 45 Filter,
46 ScrollOffset, 46 ScrollOffset,
47 BackgroundColor, 47 BackgroundColor,
48 // This sentinel must be last. 48 // This sentinel must be last.
49 TargetPropertyEnumSize 49 TargetPropertyEnumSize
50 }; 50 };
51 51
52 enum Direction { Normal, Reverse, Alternate, AlternateReverse }; 52 enum Direction { Normal, Reverse, Alternate, AlternateReverse };
53 53
54 enum FillMode {
55 FillModeNone,
56 FillModeForwards,
57 FillModeBackwards,
58 FillModeBoth
59 };
60
54 static scoped_ptr<Animation> Create(scoped_ptr<AnimationCurve> curve, 61 static scoped_ptr<Animation> Create(scoped_ptr<AnimationCurve> curve,
55 int animation_id, 62 int animation_id,
56 int group_id, 63 int group_id,
57 TargetProperty target_property); 64 TargetProperty target_property);
58 65
59 virtual ~Animation(); 66 virtual ~Animation();
60 67
61 int id() const { return id_; } 68 int id() const { return id_; }
62 int group() const { return group_; } 69 int group() const { return group_; }
63 TargetProperty target_property() const { return target_property_; } 70 TargetProperty target_property() const { return target_property_; }
(...skipping 23 matching lines...) Expand all
87 void set_time_offset(base::TimeDelta monotonic_time) { 94 void set_time_offset(base::TimeDelta monotonic_time) {
88 time_offset_ = monotonic_time; 95 time_offset_ = monotonic_time;
89 } 96 }
90 97
91 void Suspend(base::TimeTicks monotonic_time); 98 void Suspend(base::TimeTicks monotonic_time);
92 void Resume(base::TimeTicks monotonic_time); 99 void Resume(base::TimeTicks monotonic_time);
93 100
94 Direction direction() { return direction_; } 101 Direction direction() { return direction_; }
95 void set_direction(Direction direction) { direction_ = direction; } 102 void set_direction(Direction direction) { direction_ = direction; }
96 103
104 FillMode fill_mode() { return fill_mode_; }
105 void set_fill_mode(FillMode fill_mode) { fill_mode_ = fill_mode; }
106
97 double playback_rate() { return playback_rate_; } 107 double playback_rate() { return playback_rate_; }
98 void set_playback_rate(double playback_rate) { 108 void set_playback_rate(double playback_rate) {
99 playback_rate_ = playback_rate; 109 playback_rate_ = playback_rate;
100 } 110 }
101 111
102 bool IsFinishedAt(base::TimeTicks monotonic_time) const; 112 bool IsFinishedAt(base::TimeTicks monotonic_time) const;
103 bool is_finished() const { 113 bool is_finished() const {
104 return run_state_ == Finished || 114 return run_state_ == Finished ||
105 run_state_ == Aborted || 115 run_state_ == Aborted ||
106 run_state_ == WaitingForDeletion; 116 run_state_ == WaitingForDeletion;
107 } 117 }
108 118
119 bool InEffect(base::TimeTicks monotonic_time) const;
120
109 AnimationCurve* curve() { return curve_.get(); } 121 AnimationCurve* curve() { return curve_.get(); }
110 const AnimationCurve* curve() const { return curve_.get(); } 122 const AnimationCurve* curve() const { return curve_.get(); }
111 123
112 // If this is true, even if the animation is running, it will not be tickable 124 // If this is true, even if the animation is running, it will not be tickable
113 // until it is given a start time. This is true for animations running on the 125 // until it is given a start time. This is true for animations running on the
114 // main thread. 126 // main thread.
115 bool needs_synchronized_start_time() const { 127 bool needs_synchronized_start_time() const {
116 return needs_synchronized_start_time_; 128 return needs_synchronized_start_time_;
117 } 129 }
118 void set_needs_synchronized_start_time(bool needs_synchronized_start_time) { 130 void set_needs_synchronized_start_time(bool needs_synchronized_start_time) {
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150 affects_pending_observers_ = affects_pending_observers; 162 affects_pending_observers_ = affects_pending_observers;
151 } 163 }
152 bool affects_pending_observers() const { return affects_pending_observers_; } 164 bool affects_pending_observers() const { return affects_pending_observers_; }
153 165
154 private: 166 private:
155 Animation(scoped_ptr<AnimationCurve> curve, 167 Animation(scoped_ptr<AnimationCurve> curve,
156 int animation_id, 168 int animation_id,
157 int group_id, 169 int group_id,
158 TargetProperty target_property); 170 TargetProperty target_property);
159 171
172 double ConvertToActiveTime(base::TimeTicks monotonic_time) const;
173
160 scoped_ptr<AnimationCurve> curve_; 174 scoped_ptr<AnimationCurve> curve_;
161 175
162 // IDs are not necessarily unique. 176 // IDs are not necessarily unique.
163 int id_; 177 int id_;
164 178
165 // Animations that must be run together are called 'grouped' and have the same 179 // Animations that must be run together are called 'grouped' and have the same
166 // group id. Grouped animations are guaranteed to start at the same time and 180 // group id. Grouped animations are guaranteed to start at the same time and
167 // no other animations may animate any of the group's target properties until 181 // no other animations may animate any of the group's target properties until
168 // all animations in the group have finished animating. Note: an active 182 // all animations in the group have finished animating. Note: an active
169 // animation's group id and target property uniquely identify that animation. 183 // animation's group id and target property uniquely identify that animation.
170 int group_; 184 int group_;
171 185
172 TargetProperty target_property_; 186 TargetProperty target_property_;
173 RunState run_state_; 187 RunState run_state_;
174 double iterations_; 188 double iterations_;
175 double iteration_start_; 189 double iteration_start_;
176 base::TimeTicks start_time_; 190 base::TimeTicks start_time_;
177 Direction direction_; 191 Direction direction_;
178 double playback_rate_; 192 double playback_rate_;
193 FillMode fill_mode_;
179 194
180 // The time offset effectively pushes the start of the animation back in time. 195 // The time offset effectively pushes the start of the animation back in time.
181 // This is used for resuming paused animations -- an animation is added with a 196 // This is used for resuming paused animations -- an animation is added with a
182 // non-zero time offset, causing the animation to skip ahead to the desired 197 // non-zero time offset, causing the animation to skip ahead to the desired
183 // point in time. 198 // point in time.
184 base::TimeDelta time_offset_; 199 base::TimeDelta time_offset_;
185 200
186 bool needs_synchronized_start_time_; 201 bool needs_synchronized_start_time_;
187 bool received_finished_event_; 202 bool received_finished_event_;
188 203
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222 // longer affect any observers, and are deleted. 237 // longer affect any observers, and are deleted.
223 bool affects_active_observers_; 238 bool affects_active_observers_;
224 bool affects_pending_observers_; 239 bool affects_pending_observers_;
225 240
226 DISALLOW_COPY_AND_ASSIGN(Animation); 241 DISALLOW_COPY_AND_ASSIGN(Animation);
227 }; 242 };
228 243
229 } // namespace cc 244 } // namespace cc
230 245
231 #endif // CC_ANIMATION_ANIMATION_H_ 246 #endif // CC_ANIMATION_ANIMATION_H_
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