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Side by Side Diff: cc/animation/animation.h

Issue 579863004: CC: Add fill mode to compositor animations (Closed) Base URL: https://chromium.googlesource.com/chromium/src.git@master
Patch Set: Created 6 years, 3 months ago
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1 // Copyright 2012 The Chromium Authors. All rights reserved. 1 // Copyright 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #ifndef CC_ANIMATION_ANIMATION_H_ 5 #ifndef CC_ANIMATION_ANIMATION_H_
6 #define CC_ANIMATION_ANIMATION_H_ 6 #define CC_ANIMATION_ANIMATION_H_
7 7
8 #include "base/basictypes.h" 8 #include "base/basictypes.h"
9 #include "base/memory/scoped_ptr.h" 9 #include "base/memory/scoped_ptr.h"
10 #include "base/time/time.h" 10 #include "base/time/time.h"
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44 Opacity, 44 Opacity,
45 Filter, 45 Filter,
46 ScrollOffset, 46 ScrollOffset,
47 BackgroundColor, 47 BackgroundColor,
48 // This sentinel must be last. 48 // This sentinel must be last.
49 TargetPropertyEnumSize 49 TargetPropertyEnumSize
50 }; 50 };
51 51
52 enum Direction { Normal, Reverse, Alternate, AlternateReverse }; 52 enum Direction { Normal, Reverse, Alternate, AlternateReverse };
53 53
54 enum FillMode {
55 FillModeNone,
56 FillModeForwards,
57 FillModeBackwards,
58 FillModeBoth
59 };
60
54 static scoped_ptr<Animation> Create(scoped_ptr<AnimationCurve> curve, 61 static scoped_ptr<Animation> Create(scoped_ptr<AnimationCurve> curve,
55 int animation_id, 62 int animation_id,
56 int group_id, 63 int group_id,
57 TargetProperty target_property); 64 TargetProperty target_property);
58 65
59 virtual ~Animation(); 66 virtual ~Animation();
60 67
61 int id() const { return id_; } 68 int id() const { return id_; }
62 int group() const { return group_; } 69 int group() const { return group_; }
63 TargetProperty target_property() const { return target_property_; } 70 TargetProperty target_property() const { return target_property_; }
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82 void set_time_offset(base::TimeDelta monotonic_time) { 89 void set_time_offset(base::TimeDelta monotonic_time) {
83 time_offset_ = monotonic_time; 90 time_offset_ = monotonic_time;
84 } 91 }
85 92
86 void Suspend(base::TimeTicks monotonic_time); 93 void Suspend(base::TimeTicks monotonic_time);
87 void Resume(base::TimeTicks monotonic_time); 94 void Resume(base::TimeTicks monotonic_time);
88 95
89 Direction direction() { return direction_; } 96 Direction direction() { return direction_; }
90 void set_direction(Direction direction) { direction_ = direction; } 97 void set_direction(Direction direction) { direction_ = direction; }
91 98
99 FillMode fill_mode() { return fill_mode_; }
100 void set_fill_mode(FillMode fill_mode) { fill_mode_ = fill_mode; }
101
92 double playback_rate() { return playback_rate_; } 102 double playback_rate() { return playback_rate_; }
93 void set_playback_rate(double playback_rate) { 103 void set_playback_rate(double playback_rate) {
94 playback_rate_ = playback_rate; 104 playback_rate_ = playback_rate;
95 } 105 }
96 106
97 bool IsFinishedAt(base::TimeTicks monotonic_time) const; 107 bool IsFinishedAt(base::TimeTicks monotonic_time) const;
98 bool is_finished() const { 108 bool is_finished() const {
99 return run_state_ == Finished || 109 return run_state_ == Finished ||
100 run_state_ == Aborted || 110 run_state_ == Aborted ||
101 run_state_ == WaitingForDeletion; 111 run_state_ == WaitingForDeletion;
102 } 112 }
103 113
114 bool NoEffectBeforeAnimation(base::TimeTicks monotonic_time) const;
115
104 AnimationCurve* curve() { return curve_.get(); } 116 AnimationCurve* curve() { return curve_.get(); }
105 const AnimationCurve* curve() const { return curve_.get(); } 117 const AnimationCurve* curve() const { return curve_.get(); }
106 118
107 // If this is true, even if the animation is running, it will not be tickable 119 // If this is true, even if the animation is running, it will not be tickable
108 // until it is given a start time. This is true for animations running on the 120 // until it is given a start time. This is true for animations running on the
109 // main thread. 121 // main thread.
110 bool needs_synchronized_start_time() const { 122 bool needs_synchronized_start_time() const {
111 return needs_synchronized_start_time_; 123 return needs_synchronized_start_time_;
112 } 124 }
113 void set_needs_synchronized_start_time(bool needs_synchronized_start_time) { 125 void set_needs_synchronized_start_time(bool needs_synchronized_start_time) {
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145 affects_pending_observers_ = affects_pending_observers; 157 affects_pending_observers_ = affects_pending_observers;
146 } 158 }
147 bool affects_pending_observers() const { return affects_pending_observers_; } 159 bool affects_pending_observers() const { return affects_pending_observers_; }
148 160
149 private: 161 private:
150 Animation(scoped_ptr<AnimationCurve> curve, 162 Animation(scoped_ptr<AnimationCurve> curve,
151 int animation_id, 163 int animation_id,
152 int group_id, 164 int group_id,
153 TargetProperty target_property); 165 TargetProperty target_property);
154 166
167 double ConvertToActiveTime(base::TimeTicks monotonic_time) const;
168
155 scoped_ptr<AnimationCurve> curve_; 169 scoped_ptr<AnimationCurve> curve_;
156 170
157 // IDs are not necessarily unique. 171 // IDs are not necessarily unique.
158 int id_; 172 int id_;
159 173
160 // Animations that must be run together are called 'grouped' and have the same 174 // Animations that must be run together are called 'grouped' and have the same
161 // group id. Grouped animations are guaranteed to start at the same time and 175 // group id. Grouped animations are guaranteed to start at the same time and
162 // no other animations may animate any of the group's target properties until 176 // no other animations may animate any of the group's target properties until
163 // all animations in the group have finished animating. Note: an active 177 // all animations in the group have finished animating. Note: an active
164 // animation's group id and target property uniquely identify that animation. 178 // animation's group id and target property uniquely identify that animation.
165 int group_; 179 int group_;
166 180
167 TargetProperty target_property_; 181 TargetProperty target_property_;
168 RunState run_state_; 182 RunState run_state_;
169 double iterations_; 183 double iterations_;
170 base::TimeTicks start_time_; 184 base::TimeTicks start_time_;
171 Direction direction_; 185 Direction direction_;
172 double playback_rate_; 186 double playback_rate_;
187 FillMode fill_mode_;
173 188
174 // The time offset effectively pushes the start of the animation back in time. 189 // The time offset effectively pushes the start of the animation back in time.
175 // This is used for resuming paused animations -- an animation is added with a 190 // This is used for resuming paused animations -- an animation is added with a
176 // non-zero time offset, causing the animation to skip ahead to the desired 191 // non-zero time offset, causing the animation to skip ahead to the desired
177 // point in time. 192 // point in time.
178 base::TimeDelta time_offset_; 193 base::TimeDelta time_offset_;
179 194
180 bool needs_synchronized_start_time_; 195 bool needs_synchronized_start_time_;
181 bool received_finished_event_; 196 bool received_finished_event_;
182 197
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216 // longer affect any observers, and are deleted. 231 // longer affect any observers, and are deleted.
217 bool affects_active_observers_; 232 bool affects_active_observers_;
218 bool affects_pending_observers_; 233 bool affects_pending_observers_;
219 234
220 DISALLOW_COPY_AND_ASSIGN(Animation); 235 DISALLOW_COPY_AND_ASSIGN(Animation);
221 }; 236 };
222 237
223 } // namespace cc 238 } // namespace cc
224 239
225 #endif // CC_ANIMATION_ANIMATION_H_ 240 #endif // CC_ANIMATION_ANIMATION_H_
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