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| 1 /* | 1 /* |
| 2 * Copyright 2011 Google Inc. | 2 * Copyright 2011 Google Inc. |
| 3 * | 3 * |
| 4 * Use of this source code is governed by a BSD-style license that can be | 4 * Use of this source code is governed by a BSD-style license that can be |
| 5 * found in the LICENSE file. | 5 * found in the LICENSE file. |
| 6 */ | 6 */ |
| 7 | 7 |
| 8 #ifndef GrGpuGL_DEFINED | 8 #ifndef GrGpuGL_DEFINED |
| 9 #define GrGpuGL_DEFINED | 9 #define GrGpuGL_DEFINED |
| 10 | 10 |
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| 23 | 23 |
| 24 #ifdef SK_DEVELOPER | 24 #ifdef SK_DEVELOPER |
| 25 #define PROGRAM_CACHE_STATS | 25 #define PROGRAM_CACHE_STATS |
| 26 #endif | 26 #endif |
| 27 | 27 |
| 28 class GrGpuGL : public GrGpu { | 28 class GrGpuGL : public GrGpu { |
| 29 public: | 29 public: |
| 30 GrGpuGL(const GrGLContext& ctx, GrContext* context); | 30 GrGpuGL(const GrGLContext& ctx, GrContext* context); |
| 31 virtual ~GrGpuGL(); | 31 virtual ~GrGpuGL(); |
| 32 | 32 |
| 33 virtual void contextAbandonded() SK_OVERRIDE; | 33 virtual void contextAbandoned() SK_OVERRIDE; |
| 34 | 34 |
| 35 const GrGLContext& glContext() const { return fGLContext; } | 35 const GrGLContext& glContext() const { return fGLContext; } |
| 36 | 36 |
| 37 const GrGLInterface* glInterface() const { return fGLContext.interface(); } | 37 const GrGLInterface* glInterface() const { return fGLContext.interface(); } |
| 38 const GrGLContextInfo& ctxInfo() const { return fGLContext; } | 38 const GrGLContextInfo& ctxInfo() const { return fGLContext; } |
| 39 GrGLStandard glStandard() const { return fGLContext.standard(); } | 39 GrGLStandard glStandard() const { return fGLContext.standard(); } |
| 40 GrGLVersion glVersion() const { return fGLContext.version(); } | 40 GrGLVersion glVersion() const { return fGLContext.version(); } |
| 41 GrGLSLGeneration glslGeneration() const { return fGLContext.glslGeneration()
; } | 41 GrGLSLGeneration glslGeneration() const { return fGLContext.glslGeneration()
; } |
| 42 const GrGLCaps& glCaps() const { return *fGLContext.caps(); } | 42 const GrGLCaps& glCaps() const { return *fGLContext.caps(); } |
| 43 | 43 |
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| 438 | 438 |
| 439 // we record what stencil format worked last time to hopefully exit early | 439 // we record what stencil format worked last time to hopefully exit early |
| 440 // from our loop that tries stencil formats and calls check fb status. | 440 // from our loop that tries stencil formats and calls check fb status. |
| 441 int fLastSuccessfulStencilFmtIdx; | 441 int fLastSuccessfulStencilFmtIdx; |
| 442 | 442 |
| 443 typedef GrGpu INHERITED; | 443 typedef GrGpu INHERITED; |
| 444 friend class GrGLPathRendering; // For accessing setTextureUnit. | 444 friend class GrGLPathRendering; // For accessing setTextureUnit. |
| 445 }; | 445 }; |
| 446 | 446 |
| 447 #endif | 447 #endif |
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