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| 1 /* | 1 /* | 
| 2  * Copyright 2011 Google Inc. | 2  * Copyright 2011 Google Inc. | 
| 3  * | 3  * | 
| 4  * Use of this source code is governed by a BSD-style license that can be | 4  * Use of this source code is governed by a BSD-style license that can be | 
| 5  * found in the LICENSE file. | 5  * found in the LICENSE file. | 
| 6  */ | 6  */ | 
| 7 | 7 | 
| 8 #ifndef GrGpuGL_DEFINED | 8 #ifndef GrGpuGL_DEFINED | 
| 9 #define GrGpuGL_DEFINED | 9 #define GrGpuGL_DEFINED | 
| 10 | 10 | 
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| 23 | 23 | 
| 24 #ifdef SK_DEVELOPER | 24 #ifdef SK_DEVELOPER | 
| 25 #define PROGRAM_CACHE_STATS | 25 #define PROGRAM_CACHE_STATS | 
| 26 #endif | 26 #endif | 
| 27 | 27 | 
| 28 class GrGpuGL : public GrGpu { | 28 class GrGpuGL : public GrGpu { | 
| 29 public: | 29 public: | 
| 30     GrGpuGL(const GrGLContext& ctx, GrContext* context); | 30     GrGpuGL(const GrGLContext& ctx, GrContext* context); | 
| 31     virtual ~GrGpuGL(); | 31     virtual ~GrGpuGL(); | 
| 32 | 32 | 
| 33     virtual void contextAbandonded() SK_OVERRIDE; | 33     virtual void contextAbandoned() SK_OVERRIDE; | 
| 34 | 34 | 
| 35     const GrGLContext& glContext() const { return fGLContext; } | 35     const GrGLContext& glContext() const { return fGLContext; } | 
| 36 | 36 | 
| 37     const GrGLInterface* glInterface() const { return fGLContext.interface(); } | 37     const GrGLInterface* glInterface() const { return fGLContext.interface(); } | 
| 38     const GrGLContextInfo& ctxInfo() const { return fGLContext; } | 38     const GrGLContextInfo& ctxInfo() const { return fGLContext; } | 
| 39     GrGLStandard glStandard() const { return fGLContext.standard(); } | 39     GrGLStandard glStandard() const { return fGLContext.standard(); } | 
| 40     GrGLVersion glVersion() const { return fGLContext.version(); } | 40     GrGLVersion glVersion() const { return fGLContext.version(); } | 
| 41     GrGLSLGeneration glslGeneration() const { return fGLContext.glslGeneration()
     ; } | 41     GrGLSLGeneration glslGeneration() const { return fGLContext.glslGeneration()
     ; } | 
| 42     const GrGLCaps& glCaps() const { return *fGLContext.caps(); } | 42     const GrGLCaps& glCaps() const { return *fGLContext.caps(); } | 
| 43 | 43 | 
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| 438 | 438 | 
| 439     // we record what stencil format worked last time to hopefully exit early | 439     // we record what stencil format worked last time to hopefully exit early | 
| 440     // from our loop that tries stencil formats and calls check fb status. | 440     // from our loop that tries stencil formats and calls check fb status. | 
| 441     int fLastSuccessfulStencilFmtIdx; | 441     int fLastSuccessfulStencilFmtIdx; | 
| 442 | 442 | 
| 443     typedef GrGpu INHERITED; | 443     typedef GrGpu INHERITED; | 
| 444     friend class GrGLPathRendering; // For accessing setTextureUnit. | 444     friend class GrGLPathRendering; // For accessing setTextureUnit. | 
| 445 }; | 445 }; | 
| 446 | 446 | 
| 447 #endif | 447 #endif | 
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