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Side by Side Diff: src/gpu/gl/GrGpuGL.cpp

Issue 579753003: Fix typo (Closed) Base URL: https://skia.googlesource.com/skia.git@master
Patch Set: Missed an instance Created 6 years, 3 months ago
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1 /* 1 /*
2 * Copyright 2011 Google Inc. 2 * Copyright 2011 Google Inc.
3 * 3 *
4 * Use of this source code is governed by a BSD-style license that can be 4 * Use of this source code is governed by a BSD-style license that can be
5 * found in the LICENSE file. 5 * found in the LICENSE file.
6 */ 6 */
7 7
8 8
9 #include "GrGpuGL.h" 9 #include "GrGpuGL.h"
10 #include "GrGLStencilBuffer.h" 10 #include "GrGLStencilBuffer.h"
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159 SkASSERT(fHWProgramID == fCurrentProgram->programID()); 159 SkASSERT(fHWProgramID == fCurrentProgram->programID());
160 GL_CALL(UseProgram(0)); 160 GL_CALL(UseProgram(0));
161 } 161 }
162 162
163 delete fProgramCache; 163 delete fProgramCache;
164 164
165 // This must be called by before the GrDrawTarget destructor 165 // This must be called by before the GrDrawTarget destructor
166 this->releaseGeometry(); 166 this->releaseGeometry();
167 } 167 }
168 168
169 void GrGpuGL::contextAbandonded() { 169 void GrGpuGL::contextAbandoned() {
170 INHERITED::contextAbandonded(); 170 INHERITED::contextAbandoned();
171 fProgramCache->abandon(); 171 fProgramCache->abandon();
172 fHWProgramID = 0; 172 fHWProgramID = 0;
173 if (this->glCaps().pathRenderingSupport()) { 173 if (this->glCaps().pathRenderingSupport()) {
174 this->glPathRendering()->abandonGpuResources(); 174 this->glPathRendering()->abandonGpuResources();
175 } 175 }
176 } 176 }
177 177
178 /////////////////////////////////////////////////////////////////////////////// 178 ///////////////////////////////////////////////////////////////////////////////
179 179
180 180
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2596 this->setVertexArrayID(gpu, 0); 2596 this->setVertexArrayID(gpu, 0);
2597 } 2597 }
2598 int attrCount = gpu->glCaps().maxVertexAttributes(); 2598 int attrCount = gpu->glCaps().maxVertexAttributes();
2599 if (fDefaultVertexArrayAttribState.count() != attrCount) { 2599 if (fDefaultVertexArrayAttribState.count() != attrCount) {
2600 fDefaultVertexArrayAttribState.resize(attrCount); 2600 fDefaultVertexArrayAttribState.resize(attrCount);
2601 } 2601 }
2602 attribState = &fDefaultVertexArrayAttribState; 2602 attribState = &fDefaultVertexArrayAttribState;
2603 } 2603 }
2604 return attribState; 2604 return attribState;
2605 } 2605 }
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