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1 /* | 1 /* |
2 * Copyright 2011 Google Inc. | 2 * Copyright 2011 Google Inc. |
3 * | 3 * |
4 * Use of this source code is governed by a BSD-style license that can be | 4 * Use of this source code is governed by a BSD-style license that can be |
5 * found in the LICENSE file. | 5 * found in the LICENSE file. |
6 */ | 6 */ |
7 | 7 |
8 | 8 |
9 #include "GrGpuGL.h" | 9 #include "GrGpuGL.h" |
10 #include "GrGLStencilBuffer.h" | 10 #include "GrGLStencilBuffer.h" |
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159 SkASSERT(fHWProgramID == fCurrentProgram->programID()); | 159 SkASSERT(fHWProgramID == fCurrentProgram->programID()); |
160 GL_CALL(UseProgram(0)); | 160 GL_CALL(UseProgram(0)); |
161 } | 161 } |
162 | 162 |
163 delete fProgramCache; | 163 delete fProgramCache; |
164 | 164 |
165 // This must be called by before the GrDrawTarget destructor | 165 // This must be called by before the GrDrawTarget destructor |
166 this->releaseGeometry(); | 166 this->releaseGeometry(); |
167 } | 167 } |
168 | 168 |
169 void GrGpuGL::contextAbandonded() { | 169 void GrGpuGL::contextAbandoned() { |
170 INHERITED::contextAbandonded(); | 170 INHERITED::contextAbandoned(); |
171 fProgramCache->abandon(); | 171 fProgramCache->abandon(); |
172 fHWProgramID = 0; | 172 fHWProgramID = 0; |
173 if (this->glCaps().pathRenderingSupport()) { | 173 if (this->glCaps().pathRenderingSupport()) { |
174 this->glPathRendering()->abandonGpuResources(); | 174 this->glPathRendering()->abandonGpuResources(); |
175 } | 175 } |
176 } | 176 } |
177 | 177 |
178 /////////////////////////////////////////////////////////////////////////////// | 178 /////////////////////////////////////////////////////////////////////////////// |
179 | 179 |
180 | 180 |
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2596 this->setVertexArrayID(gpu, 0); | 2596 this->setVertexArrayID(gpu, 0); |
2597 } | 2597 } |
2598 int attrCount = gpu->glCaps().maxVertexAttributes(); | 2598 int attrCount = gpu->glCaps().maxVertexAttributes(); |
2599 if (fDefaultVertexArrayAttribState.count() != attrCount) { | 2599 if (fDefaultVertexArrayAttribState.count() != attrCount) { |
2600 fDefaultVertexArrayAttribState.resize(attrCount); | 2600 fDefaultVertexArrayAttribState.resize(attrCount); |
2601 } | 2601 } |
2602 attribState = &fDefaultVertexArrayAttribState; | 2602 attribState = &fDefaultVertexArrayAttribState; |
2603 } | 2603 } |
2604 return attribState; | 2604 return attribState; |
2605 } | 2605 } |
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