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|   1 /* |   1 /* | 
|   2  * Copyright (C) 2006 Nikolas Zimmermann <zimmermann@kde.org> |   2  * Copyright (C) 2006 Nikolas Zimmermann <zimmermann@kde.org> | 
|   3  * Copyright (C) Research In Motion Limited 2010. All rights reserved. |   3  * Copyright (C) Research In Motion Limited 2010. All rights reserved. | 
|   4  * |   4  * | 
|   5  * This library is free software; you can redistribute it and/or |   5  * This library is free software; you can redistribute it and/or | 
|   6  * modify it under the terms of the GNU Library General Public |   6  * modify it under the terms of the GNU Library General Public | 
|   7  * License as published by the Free Software Foundation; either |   7  * License as published by the Free Software Foundation; either | 
|   8  * version 2 of the License, or (at your option) any later version. |   8  * version 2 of the License, or (at your option) any later version. | 
|   9  * |   9  * | 
|  10  * This library is distributed in the hope that it will be useful, |  10  * This library is distributed in the hope that it will be useful, | 
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|  56  |  56  | 
|  57     virtual RenderSVGResourceType resourceType() const OVERRIDE { return s_resou
    rceType; } |  57     virtual RenderSVGResourceType resourceType() const OVERRIDE { return s_resou
    rceType; } | 
|  58     static const RenderSVGResourceType s_resourceType; |  58     static const RenderSVGResourceType s_resourceType; | 
|  59  |  59  | 
|  60 private: |  60 private: | 
|  61     bool buildTileImageTransform(RenderObject*, const PatternAttributes&, const 
    SVGPatternElement*, FloatRect& patternBoundaries, AffineTransform& tileImageTran
    sform) const; |  61     bool buildTileImageTransform(RenderObject*, const PatternAttributes&, const 
    SVGPatternElement*, FloatRect& patternBoundaries, AffineTransform& tileImageTran
    sform) const; | 
|  62  |  62  | 
|  63     PassOwnPtr<ImageBuffer> createTileImage(const PatternAttributes&, const Floa
    tRect& tileBoundaries, |  63     PassOwnPtr<ImageBuffer> createTileImage(const PatternAttributes&, const Floa
    tRect& tileBoundaries, | 
|  64                                             const FloatRect& absoluteTileBoundar
    ies, const AffineTransform& tileImageTransform) const; |  64                                             const FloatRect& absoluteTileBoundar
    ies, const AffineTransform& tileImageTransform) const; | 
|  65  |  65  | 
|  66     PatternData* buildPattern(RenderObject*, unsigned short resourceMode); |  66     PatternData* buildPattern(RenderObject*, const SVGPatternElement*); | 
|  67  |  67  | 
|  68     bool m_shouldCollectPatternAttributes : 1; |  68     bool m_shouldCollectPatternAttributes : 1; | 
|  69     PatternAttributes m_attributes; |  69     PatternAttributes m_attributes; | 
|  70     HashMap<RenderObject*, OwnPtr<PatternData> > m_patternMap; |  70     HashMap<RenderObject*, OwnPtr<PatternData> > m_patternMap; | 
|  71 }; |  71 }; | 
|  72  |  72  | 
|  73 } |  73 } | 
|  74  |  74  | 
|  75 #endif |  75 #endif | 
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