| Index: src/gpu/GrGpu.h
|
| diff --git a/src/gpu/GrGpu.h b/src/gpu/GrGpu.h
|
| index 1ae2f5856bd4cfe8a521f9744991f26170c5793a..fd50cae7f3f033e0f1e830a5505682d3884dd489 100644
|
| --- a/src/gpu/GrGpu.h
|
| +++ b/src/gpu/GrGpu.h
|
| @@ -143,19 +143,6 @@ public:
|
| GrIndexBuffer* createIndexBuffer(size_t size, bool dynamic);
|
|
|
| /**
|
| - * Creates a path object that can be stenciled using stencilPath(). It is
|
| - * only legal to call this if the caps report support for path stenciling.
|
| - */
|
| - GrPath* createPath(const SkPath& path, const SkStrokeRec& stroke);
|
| -
|
| - /**
|
| - * Creates a path range object that can be used to draw multiple paths via
|
| - * drawPaths(). It is only legal to call this if the caps report support for
|
| - * path rendering.
|
| - */
|
| - GrPathRange* createPathRange(size_t size, const SkStrokeRec&);
|
| -
|
| - /**
|
| * Returns an index buffer that can be used to render quads.
|
| * Six indices per quad: 0, 1, 2, 0, 2, 3, etc.
|
| * The max number of quads can be queried using GrIndexBuffer::maxQuads().
|
|
|