Descriptioncc: Don't clip tile priority visible rect to content bounds.
The tile priority visible rect is sometimes expected to be not
intersecting the layer bounds. That's expected, since the layer
might be offscreen. In those cases we should still be correctly
prioritizing and creating tiles. This fix addresses that.
BUG=414521
R=danakj
Committed: https://crrev.com/9d9da8d4328a53762f65b973ddf02f7a5707e6d8
Cr-Commit-Position: refs/heads/master@{#295630}
Patch Set 1 #
Total comments: 2
Patch Set 2 : update #
Total comments: 2
Patch Set 3 : +comment #
Messages
Total messages: 12 (3 generated)
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