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Side by Side Diff: cc/output/output_surface.h

Issue 577643002: Making OutputSurface a begin frame source and vsync source. (Closed)
Patch Set: Created 6 years, 3 months ago
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1 // Copyright 2012 The Chromium Authors. All rights reserved. 1 // Copyright 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #ifndef CC_OUTPUT_OUTPUT_SURFACE_H_ 5 #ifndef CC_OUTPUT_OUTPUT_SURFACE_H_
6 #define CC_OUTPUT_OUTPUT_SURFACE_H_ 6 #define CC_OUTPUT_OUTPUT_SURFACE_H_
7 7
8 #include <deque> 8 #include <deque>
9 9
10 #include "base/basictypes.h" 10 #include "base/basictypes.h"
11 #include "base/memory/ref_counted.h" 11 #include "base/memory/ref_counted.h"
12 #include "base/memory/scoped_ptr.h" 12 #include "base/memory/scoped_ptr.h"
13 #include "base/memory/weak_ptr.h" 13 #include "base/memory/weak_ptr.h"
14 #include "cc/base/cc_export.h" 14 #include "cc/base/cc_export.h"
15 #include "cc/base/rolling_time_delta_history.h" 15 #include "cc/base/rolling_time_delta_history.h"
16 #include "cc/output/context_provider.h" 16 #include "cc/output/context_provider.h"
17 #include "cc/output/overlay_candidate_validator.h" 17 #include "cc/output/overlay_candidate_validator.h"
18 #include "cc/output/software_output_device.h" 18 #include "cc/output/software_output_device.h"
19 #include "cc/scheduler/frame_source.h"
20 #include "ui/compositor/compositor_vsync_manager.h"
19 21
20 namespace base { class SingleThreadTaskRunner; } 22 namespace base { class SingleThreadTaskRunner; }
21 23
22 namespace ui { struct LatencyInfo; } 24 namespace ui { struct LatencyInfo; }
23 25
24 namespace gfx { 26 namespace gfx {
25 class Rect; 27 class Rect;
26 class Size; 28 class Size;
27 class Transform; 29 class Transform;
28 } 30 }
29 31
30 namespace cc { 32 namespace cc {
31 33
32 class CompositorFrame; 34 class CompositorFrame;
33 class CompositorFrameAck; 35 class CompositorFrameAck;
34 struct ManagedMemoryPolicy; 36 struct ManagedMemoryPolicy;
35 class OutputSurfaceClient; 37 class OutputSurfaceClient;
36 38
37 // Represents the output surface for a compositor. The compositor owns 39 // Represents the output surface for a compositor. The compositor owns
38 // and manages its destruction. Its lifetime is: 40 // and manages its destruction. Its lifetime is:
39 // 1. Created on the main thread by the LayerTreeHost through its client. 41 // 1. Created on the main thread by the LayerTreeHost through its client.
40 // 2. Passed to the compositor thread and bound to a client via BindToClient. 42 // 2. Passed to the compositor thread and bound to a client via BindToClient.
41 // From here on, it will only be used on the compositor thread. 43 // From here on, it will only be used on the compositor thread.
42 // 3. If the 3D context is lost, then the compositor will delete the output 44 // 3. If the 3D context is lost, then the compositor will delete the output
43 // surface (on the compositor thread) and go back to step 1. 45 // surface (on the compositor thread) and go back to step 1.
44 class CC_EXPORT OutputSurface { 46 class CC_EXPORT OutputSurface : public BeginFrameSource {
45 public: 47 public:
46 enum { 48 enum {
47 DEFAULT_MAX_FRAMES_PENDING = 2 49 DEFAULT_MAX_FRAMES_PENDING = 2
48 }; 50 };
49 51
50 explicit OutputSurface( 52 explicit OutputSurface(
51 const scoped_refptr<ContextProvider>& context_provider); 53 const scoped_refptr<ContextProvider>& context_provider);
52 54
53 explicit OutputSurface(scoped_ptr<SoftwareOutputDevice> software_device); 55 explicit OutputSurface(scoped_ptr<SoftwareOutputDevice> software_device);
54 56
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114 // The implementation may destroy or steal the contents of the CompositorFrame 116 // The implementation may destroy or steal the contents of the CompositorFrame
115 // passed in (though it will not take ownership of the CompositorFrame 117 // passed in (though it will not take ownership of the CompositorFrame
116 // itself). 118 // itself).
117 virtual void SwapBuffers(CompositorFrame* frame); 119 virtual void SwapBuffers(CompositorFrame* frame);
118 virtual void OnSwapBuffersComplete(); 120 virtual void OnSwapBuffersComplete();
119 121
120 // Notifies frame-rate smoothness preference. If true, all non-critical 122 // Notifies frame-rate smoothness preference. If true, all non-critical
121 // processing should be stopped, or lowered in priority. 123 // processing should be stopped, or lowered in priority.
122 virtual void UpdateSmoothnessTakesPriority(bool prefer_smoothness) {} 124 virtual void UpdateSmoothnessTakesPriority(bool prefer_smoothness) {}
123 125
124 // Requests a BeginFrame notification from the output surface. The
125 // notification will be delivered by calling
126 // OutputSurfaceClient::BeginFrame until the callback is disabled.
127 virtual void SetNeedsBeginFrame(bool enable) {}
128
129 bool HasClient() { return !!client_; } 126 bool HasClient() { return !!client_; }
130 127
131 // Returns an estimate of the current GPU latency. When only a software 128 // Returns an estimate of the current GPU latency. When only a software
132 // device is present, returns 0. 129 // device is present, returns 0.
133 base::TimeDelta GpuLatencyEstimate(); 130 base::TimeDelta GpuLatencyEstimate();
134 131
135 // Get the class capable of informing cc of hardware overlay capability. 132 // Get the class capable of informing cc of hardware overlay capability.
136 OverlayCandidateValidator* overlay_candidate_validator() const { 133 OverlayCandidateValidator* overlay_candidate_validator() const {
137 return overlay_candidate_validator_.get(); 134 return overlay_candidate_validator_.get();
138 } 135 }
139 136
137 void AddVSyncObserver(ui::CompositorVSyncManager::Observer* obs) {
138 vsync_observer_ = obs;
139 };
140
141 // BeginFrameSource
142 virtual void SetNeedsBeginFrames(bool needs_begin_frames) OVERRIDE;
143 virtual bool NeedsBeginFrames() const OVERRIDE;
144 virtual void DidFinishFrame(size_t remaining_frames) OVERRIDE {}
145 virtual void AsValueInto(base::debug::TracedValue* dict) const OVERRIDE;
146
140 protected: 147 protected:
148 bool needs_begin_frames_ = false;
149
141 OutputSurfaceClient* client_; 150 OutputSurfaceClient* client_;
151 ui::CompositorVSyncManager::Observer* vsync_observer_;
152 BeginFrameObserver* begin_frame_observer_;
142 153
143 // Synchronously initialize context3d and enter hardware mode. 154 // Synchronously initialize context3d and enter hardware mode.
144 // This can only supported in threaded compositing mode. 155 // This can only supported in threaded compositing mode.
145 bool InitializeAndSetContext3d( 156 bool InitializeAndSetContext3d(
146 scoped_refptr<ContextProvider> context_provider); 157 scoped_refptr<ContextProvider> context_provider);
147 void ReleaseGL(); 158 void ReleaseGL();
148 159
149 void PostSwapBuffersComplete(); 160 void PostSwapBuffersComplete();
150 161
151 struct OutputSurface::Capabilities capabilities_; 162 struct OutputSurface::Capabilities capabilities_;
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183 std::deque<unsigned> available_gpu_latency_query_ids_; 194 std::deque<unsigned> available_gpu_latency_query_ids_;
184 std::deque<unsigned> pending_gpu_latency_query_ids_; 195 std::deque<unsigned> pending_gpu_latency_query_ids_;
185 RollingTimeDeltaHistory gpu_latency_history_; 196 RollingTimeDeltaHistory gpu_latency_history_;
186 197
187 DISALLOW_COPY_AND_ASSIGN(OutputSurface); 198 DISALLOW_COPY_AND_ASSIGN(OutputSurface);
188 }; 199 };
189 200
190 } // namespace cc 201 } // namespace cc
191 202
192 #endif // CC_OUTPUT_OUTPUT_SURFACE_H_ 203 #endif // CC_OUTPUT_OUTPUT_SURFACE_H_
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