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1 // Copyright 2012 The Chromium Authors. All rights reserved. | 1 // Copyright 2012 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #ifndef CC_OUTPUT_OUTPUT_SURFACE_H_ | 5 #ifndef CC_OUTPUT_OUTPUT_SURFACE_H_ |
6 #define CC_OUTPUT_OUTPUT_SURFACE_H_ | 6 #define CC_OUTPUT_OUTPUT_SURFACE_H_ |
7 | 7 |
8 #include <deque> | 8 #include <deque> |
9 | 9 |
10 #include "base/basictypes.h" | 10 #include "base/basictypes.h" |
11 #include "base/memory/ref_counted.h" | 11 #include "base/memory/ref_counted.h" |
12 #include "base/memory/scoped_ptr.h" | 12 #include "base/memory/scoped_ptr.h" |
13 #include "base/memory/weak_ptr.h" | 13 #include "base/memory/weak_ptr.h" |
14 #include "cc/base/cc_export.h" | 14 #include "cc/base/cc_export.h" |
15 #include "cc/base/rolling_time_delta_history.h" | 15 #include "cc/base/rolling_time_delta_history.h" |
16 #include "cc/output/context_provider.h" | 16 #include "cc/output/context_provider.h" |
17 #include "cc/output/overlay_candidate_validator.h" | 17 #include "cc/output/overlay_candidate_validator.h" |
18 #include "cc/output/software_output_device.h" | 18 #include "cc/output/software_output_device.h" |
| 19 #include "cc/scheduler/frame_source.h" |
| 20 #include "ui/compositor/compositor_vsync_manager.h" |
19 | 21 |
20 namespace base { class SingleThreadTaskRunner; } | 22 namespace base { class SingleThreadTaskRunner; } |
21 | 23 |
22 namespace ui { struct LatencyInfo; } | 24 namespace ui { struct LatencyInfo; } |
23 | 25 |
24 namespace gfx { | 26 namespace gfx { |
25 class Rect; | 27 class Rect; |
26 class Size; | 28 class Size; |
27 class Transform; | 29 class Transform; |
28 } | 30 } |
29 | 31 |
30 namespace cc { | 32 namespace cc { |
31 | 33 |
32 class CompositorFrame; | 34 class CompositorFrame; |
33 class CompositorFrameAck; | 35 class CompositorFrameAck; |
34 struct ManagedMemoryPolicy; | 36 struct ManagedMemoryPolicy; |
35 class OutputSurfaceClient; | 37 class OutputSurfaceClient; |
36 | 38 |
37 // Represents the output surface for a compositor. The compositor owns | 39 // Represents the output surface for a compositor. The compositor owns |
38 // and manages its destruction. Its lifetime is: | 40 // and manages its destruction. Its lifetime is: |
39 // 1. Created on the main thread by the LayerTreeHost through its client. | 41 // 1. Created on the main thread by the LayerTreeHost through its client. |
40 // 2. Passed to the compositor thread and bound to a client via BindToClient. | 42 // 2. Passed to the compositor thread and bound to a client via BindToClient. |
41 // From here on, it will only be used on the compositor thread. | 43 // From here on, it will only be used on the compositor thread. |
42 // 3. If the 3D context is lost, then the compositor will delete the output | 44 // 3. If the 3D context is lost, then the compositor will delete the output |
43 // surface (on the compositor thread) and go back to step 1. | 45 // surface (on the compositor thread) and go back to step 1. |
44 class CC_EXPORT OutputSurface { | 46 class CC_EXPORT OutputSurface : public BeginFrameSource { |
45 public: | 47 public: |
46 enum { | 48 enum { |
47 DEFAULT_MAX_FRAMES_PENDING = 2 | 49 DEFAULT_MAX_FRAMES_PENDING = 2 |
48 }; | 50 }; |
49 | 51 |
50 explicit OutputSurface( | 52 explicit OutputSurface( |
51 const scoped_refptr<ContextProvider>& context_provider); | 53 const scoped_refptr<ContextProvider>& context_provider); |
52 | 54 |
53 explicit OutputSurface(scoped_ptr<SoftwareOutputDevice> software_device); | 55 explicit OutputSurface(scoped_ptr<SoftwareOutputDevice> software_device); |
54 | 56 |
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114 // The implementation may destroy or steal the contents of the CompositorFrame | 116 // The implementation may destroy or steal the contents of the CompositorFrame |
115 // passed in (though it will not take ownership of the CompositorFrame | 117 // passed in (though it will not take ownership of the CompositorFrame |
116 // itself). | 118 // itself). |
117 virtual void SwapBuffers(CompositorFrame* frame); | 119 virtual void SwapBuffers(CompositorFrame* frame); |
118 virtual void OnSwapBuffersComplete(); | 120 virtual void OnSwapBuffersComplete(); |
119 | 121 |
120 // Notifies frame-rate smoothness preference. If true, all non-critical | 122 // Notifies frame-rate smoothness preference. If true, all non-critical |
121 // processing should be stopped, or lowered in priority. | 123 // processing should be stopped, or lowered in priority. |
122 virtual void UpdateSmoothnessTakesPriority(bool prefer_smoothness) {} | 124 virtual void UpdateSmoothnessTakesPriority(bool prefer_smoothness) {} |
123 | 125 |
124 // Requests a BeginFrame notification from the output surface. The | |
125 // notification will be delivered by calling | |
126 // OutputSurfaceClient::BeginFrame until the callback is disabled. | |
127 virtual void SetNeedsBeginFrame(bool enable) {} | |
128 | |
129 bool HasClient() { return !!client_; } | 126 bool HasClient() { return !!client_; } |
130 | 127 |
131 // Returns an estimate of the current GPU latency. When only a software | 128 // Returns an estimate of the current GPU latency. When only a software |
132 // device is present, returns 0. | 129 // device is present, returns 0. |
133 base::TimeDelta GpuLatencyEstimate(); | 130 base::TimeDelta GpuLatencyEstimate(); |
134 | 131 |
135 // Get the class capable of informing cc of hardware overlay capability. | 132 // Get the class capable of informing cc of hardware overlay capability. |
136 OverlayCandidateValidator* overlay_candidate_validator() const { | 133 OverlayCandidateValidator* overlay_candidate_validator() const { |
137 return overlay_candidate_validator_.get(); | 134 return overlay_candidate_validator_.get(); |
138 } | 135 } |
139 | 136 |
| 137 void AddVSyncObserver(ui::CompositorVSyncManager::Observer* obs) { |
| 138 vsync_observer_ = obs; |
| 139 }; |
| 140 |
| 141 // BeginFrameSource |
| 142 virtual void SetNeedsBeginFrames(bool needs_begin_frames) OVERRIDE; |
| 143 virtual bool NeedsBeginFrames() const OVERRIDE; |
| 144 virtual void DidFinishFrame(size_t remaining_frames) OVERRIDE {} |
| 145 virtual void AsValueInto(base::debug::TracedValue* dict) const OVERRIDE; |
| 146 |
140 protected: | 147 protected: |
| 148 bool needs_begin_frames_ = false; |
| 149 |
141 OutputSurfaceClient* client_; | 150 OutputSurfaceClient* client_; |
| 151 ui::CompositorVSyncManager::Observer* vsync_observer_; |
| 152 BeginFrameObserver* begin_frame_observer_; |
142 | 153 |
143 // Synchronously initialize context3d and enter hardware mode. | 154 // Synchronously initialize context3d and enter hardware mode. |
144 // This can only supported in threaded compositing mode. | 155 // This can only supported in threaded compositing mode. |
145 bool InitializeAndSetContext3d( | 156 bool InitializeAndSetContext3d( |
146 scoped_refptr<ContextProvider> context_provider); | 157 scoped_refptr<ContextProvider> context_provider); |
147 void ReleaseGL(); | 158 void ReleaseGL(); |
148 | 159 |
149 void PostSwapBuffersComplete(); | 160 void PostSwapBuffersComplete(); |
150 | 161 |
151 struct OutputSurface::Capabilities capabilities_; | 162 struct OutputSurface::Capabilities capabilities_; |
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183 std::deque<unsigned> available_gpu_latency_query_ids_; | 194 std::deque<unsigned> available_gpu_latency_query_ids_; |
184 std::deque<unsigned> pending_gpu_latency_query_ids_; | 195 std::deque<unsigned> pending_gpu_latency_query_ids_; |
185 RollingTimeDeltaHistory gpu_latency_history_; | 196 RollingTimeDeltaHistory gpu_latency_history_; |
186 | 197 |
187 DISALLOW_COPY_AND_ASSIGN(OutputSurface); | 198 DISALLOW_COPY_AND_ASSIGN(OutputSurface); |
188 }; | 199 }; |
189 | 200 |
190 } // namespace cc | 201 } // namespace cc |
191 | 202 |
192 #endif // CC_OUTPUT_OUTPUT_SURFACE_H_ | 203 #endif // CC_OUTPUT_OUTPUT_SURFACE_H_ |
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