| Index: src/gpu/GrAAConvexPathRenderer.cpp
|
| diff --git a/src/gpu/GrAAConvexPathRenderer.cpp b/src/gpu/GrAAConvexPathRenderer.cpp
|
| index a479310c5d94e911b12b5256d1acddb0a0717d54..c6da45e926d560ff407b5daf913f3f493bd6504d 100644
|
| --- a/src/gpu/GrAAConvexPathRenderer.cpp
|
| +++ b/src/gpu/GrAAConvexPathRenderer.cpp
|
| @@ -530,11 +530,11 @@
|
|
|
| class GLEffect : public GrGLGeometryProcessor {
|
| public:
|
| - GLEffect(const GrBackendEffectFactory& factory, const GrEffect&)
|
| + GLEffect(const GrBackendEffectFactory& factory, const GrDrawEffect&)
|
| : INHERITED (factory) {}
|
|
|
| virtual void emitCode(GrGLFullProgramBuilder* builder,
|
| - const GrEffect& effect,
|
| + const GrDrawEffect& drawEffect,
|
| const GrEffectKey& key,
|
| const char* outputColor,
|
| const char* inputColor,
|
| @@ -569,14 +569,14 @@
|
| fsBuilder->codeAppendf("\t%s = %s;\n", outputColor,
|
| (GrGLSLExpr4(inputColor) * GrGLSLExpr1("edgeAlpha")).c_str());
|
|
|
| - const GrShaderVar& inQuadEdge = effect.cast<QuadEdgeEffect>().inQuadEdge();
|
| + const GrShaderVar& inQuadEdge = drawEffect.castEffect<QuadEdgeEffect>().inQuadEdge();
|
| GrGLVertexShaderBuilder* vsBuilder = builder->getVertexShaderBuilder();
|
| vsBuilder->codeAppendf("\t%s = %s;\n", vsName, inQuadEdge.c_str());
|
| }
|
|
|
| - static inline void GenKey(const GrEffect&, const GrGLCaps&, GrEffectKeyBuilder*) {}
|
| -
|
| - virtual void setData(const GrGLProgramDataManager&, const GrEffect&) SK_OVERRIDE {}
|
| + static inline void GenKey(const GrDrawEffect&, const GrGLCaps&, GrEffectKeyBuilder*) {}
|
| +
|
| + virtual void setData(const GrGLProgramDataManager&, const GrDrawEffect&) SK_OVERRIDE {}
|
|
|
| private:
|
| typedef GrGLGeometryProcessor INHERITED;
|
|
|