| Index: src/gpu/gl/GrGLProgramEffects.h
|
| diff --git a/src/gpu/gl/GrGLProgramEffects.h b/src/gpu/gl/GrGLProgramEffects.h
|
| index dd3feab8435147f1aebc99572ffc573901349948..79afa0a1688ad69544b0e58a228fa32f3bb2f0bc 100644
|
| --- a/src/gpu/gl/GrGLProgramEffects.h
|
| +++ b/src/gpu/gl/GrGLProgramEffects.h
|
| @@ -39,10 +39,7 @@
|
| * which must be different for every GrEffect subclass. It can fail if an effect uses too many
|
| * textures, attributes, etc for the space allotted in the meta-key.
|
| */
|
| - static bool GenEffectMetaKey(const GrEffectStage&,
|
| - bool,
|
| - const GrGLCaps&,
|
| - GrEffectKeyBuilder*);
|
| + static bool GenEffectMetaKey(const GrDrawEffect&, const GrGLCaps&, GrEffectKeyBuilder*);
|
|
|
| virtual ~GrGLProgramEffects();
|
|
|
| @@ -117,9 +114,9 @@
|
| /**
|
| * Helpers for GenEffectMetaKey.
|
| */
|
| - static uint32_t GenAttribKey(const GrEffect*);
|
| - static uint32_t GenTransformKey(const GrEffectStage&, bool useExplicitLocalCoords);
|
| - static uint32_t GenTextureKey(const GrEffect*, const GrGLCaps&);
|
| + static uint32_t GenAttribKey(const GrEffect&);
|
| + static uint32_t GenTransformKey(const GrDrawEffect&);
|
| + static uint32_t GenTextureKey(const GrDrawEffect&, const GrGLCaps&);
|
|
|
| GrGLProgramEffects(int reserveCount)
|
| : fGLEffects(reserveCount)
|
| @@ -131,12 +128,12 @@
|
| * appends the necessary data to the TextureSamplerArray* object so effects can add texture
|
| * lookups to their code. This method is only meant to be called during the construction phase.
|
| */
|
| - void emitSamplers(GrGLProgramBuilder*, const GrEffect&, TextureSamplerArray*);
|
| + void emitSamplers(GrGLProgramBuilder*, const GrEffect*, TextureSamplerArray*);
|
|
|
| /**
|
| * Helper for setData(). Binds all the textures for an effect.
|
| */
|
| - void bindTextures(GrGpuGL*, const GrEffect&, int effectIdx);
|
| + void bindTextures(GrGpuGL*, const GrEffect*, int effectIdx);
|
|
|
| struct Sampler {
|
| SkDEBUGCODE(Sampler() : fTextureUnit(-1) {})
|
| @@ -215,15 +212,14 @@
|
| * TransformedCoordsArray* object, which is in turn passed to the effect's emitCode() function.
|
| */
|
| void emitTransforms(GrGLFullProgramBuilder*,
|
| - const GrEffectStage&,
|
| + const GrDrawEffect&,
|
| TransformedCoordsArray*);
|
|
|
| /**
|
| * Helper for setData(). Sets all the transform matrices for an effect.
|
| */
|
| - void setTransformData(GrGpuGL* gpu, const GrGLProgramDataManager&, const GrEffectStage&,
|
| - int effectIdx);
|
| - void setPathTransformData(GrGpuGL* gpu, const GrGLProgramDataManager&, const GrEffectStage&,
|
| + void setTransformData(GrGpuGL* gpu, const GrGLProgramDataManager&, const GrDrawEffect&, int effectIdx);
|
| + void setPathTransformData(GrGpuGL* gpu, const GrGLProgramDataManager&, const GrDrawEffect&,
|
| int effectIdx);
|
|
|
| struct Transform {
|
| @@ -311,13 +307,13 @@
|
| * effect's emitCode() function.
|
| */
|
| void setupPathTexGen(GrGLFragmentOnlyProgramBuilder*,
|
| - const GrEffectStage&,
|
| + const GrDrawEffect&,
|
| TransformedCoordsArray*);
|
|
|
| /**
|
| * Helper for setData(). Sets the PathTexGen state for each transform in an effect.
|
| */
|
| - void setPathTexGenState(GrGpuGL*, const GrEffectStage&, int effectIdx);
|
| + void setPathTexGenState(GrGpuGL*, const GrDrawEffect&, int effectIdx);
|
|
|
| struct Transforms {
|
| Transforms(uint32_t transformKey, int texCoordIndex)
|
|
|