OLD | NEW |
1 /* | 1 /* |
2 * Copyright 2013 Google Inc. | 2 * Copyright 2013 Google Inc. |
3 * | 3 * |
4 * Use of this source code is governed by a BSD-style license that can be | 4 * Use of this source code is governed by a BSD-style license that can be |
5 * found in the LICENSE file. | 5 * found in the LICENSE file. |
6 */ | 6 */ |
7 | 7 |
8 #include "gl/builders/GrGLProgramBuilder.h" | 8 #include "gl/builders/GrGLProgramBuilder.h" |
9 #include "GrGLProgramEffects.h" | 9 #include "GrGLProgramEffects.h" |
| 10 #include "GrDrawEffect.h" |
10 #include "gl/GrGLEffect.h" | 11 #include "gl/GrGLEffect.h" |
11 #include "gl/GrGLPathRendering.h" | 12 #include "gl/GrGLPathRendering.h" |
12 #include "gl/builders/GrGLProgramBuilder.h" | 13 #include "gl/builders/GrGLProgramBuilder.h" |
13 #include "gl/GrGLGeometryProcessor.h" | 14 #include "gl/GrGLGeometryProcessor.h" |
14 #include "gl/GrGpuGL.h" | 15 #include "gl/GrGpuGL.h" |
15 | 16 |
16 typedef GrGLProgramEffects::TransformedCoords TransformedCoords; | 17 typedef GrGLProgramEffects::TransformedCoords TransformedCoords; |
17 typedef GrGLProgramEffects::TransformedCoordsArray TransformedCoordsArray; | 18 typedef GrGLProgramEffects::TransformedCoordsArray TransformedCoordsArray; |
18 typedef GrGLProgramEffects::TextureSampler TextureSampler; | 19 typedef GrGLProgramEffects::TextureSampler TextureSampler; |
19 typedef GrGLProgramEffects::TextureSamplerArray TextureSamplerArray; | 20 typedef GrGLProgramEffects::TextureSamplerArray TextureSamplerArray; |
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81 */ | 82 */ |
82 GrCoordSet get_source_coords(uint32_t transformKey, int transformIdx) { | 83 GrCoordSet get_source_coords(uint32_t transformKey, int transformIdx) { |
83 return (transformKey >> (kTransformKeyBits * transformIdx)) & kPositionCoord
s_Flag ? | 84 return (transformKey >> (kTransformKeyBits * transformIdx)) & kPositionCoord
s_Flag ? |
84 kPosition_GrCoordSet : | 85 kPosition_GrCoordSet : |
85 kLocal_GrCoordSet; | 86 kLocal_GrCoordSet; |
86 } | 87 } |
87 | 88 |
88 /** | 89 /** |
89 * Retrieves the final matrix that a transform needs to apply to its source coor
ds. | 90 * Retrieves the final matrix that a transform needs to apply to its source coor
ds. |
90 */ | 91 */ |
91 SkMatrix get_transform_matrix(const GrEffectStage& effectStage, | 92 SkMatrix get_transform_matrix(const GrDrawEffect& drawEffect, int transformIdx)
{ |
92 bool useExplicitLocalCoords, | 93 const GrCoordTransform& coordTransform = drawEffect.effect()->coordTransform
(transformIdx); |
93 int transformIdx) { | |
94 const GrCoordTransform& coordTransform = effectStage.getEffect()->coordTrans
form(transformIdx); | |
95 SkMatrix combined; | 94 SkMatrix combined; |
96 | 95 |
97 if (kLocal_GrCoordSet == coordTransform.sourceCoords()) { | 96 if (kLocal_GrCoordSet == coordTransform.sourceCoords()) { |
98 // If we have explicit local coords then we shouldn't need a coord chang
e. | 97 // If we have explicit local coords then we shouldn't need a coord chang
e. |
99 const SkMatrix& ccm = | 98 SkASSERT(!drawEffect.programHasExplicitLocalCoords() || |
100 useExplicitLocalCoords ? SkMatrix::I() : effectStage.getCoordCha
ngeMatrix(); | 99 drawEffect.getCoordChangeMatrix().isIdentity()); |
101 combined.setConcat(coordTransform.getMatrix(), ccm); | 100 combined.setConcat(coordTransform.getMatrix(), drawEffect.getCoordChange
Matrix()); |
102 } else { | 101 } else { |
103 combined = coordTransform.getMatrix(); | 102 combined = coordTransform.getMatrix(); |
104 } | 103 } |
105 if (coordTransform.reverseY()) { | 104 if (coordTransform.reverseY()) { |
106 // combined.postScale(1,-1); | 105 // combined.postScale(1,-1); |
107 // combined.postTranslate(0,1); | 106 // combined.postTranslate(0,1); |
108 combined.set(SkMatrix::kMSkewY, | 107 combined.set(SkMatrix::kMSkewY, |
109 combined[SkMatrix::kMPersp0] - combined[SkMatrix::kMSkewY]); | 108 combined[SkMatrix::kMPersp0] - combined[SkMatrix::kMSkewY]); |
110 combined.set(SkMatrix::kMScaleY, | 109 combined.set(SkMatrix::kMScaleY, |
111 combined[SkMatrix::kMPersp1] - combined[SkMatrix::kMScaleY]); | 110 combined[SkMatrix::kMPersp1] - combined[SkMatrix::kMScaleY]); |
112 combined.set(SkMatrix::kMTransY, | 111 combined.set(SkMatrix::kMTransY, |
113 combined[SkMatrix::kMPersp2] - combined[SkMatrix::kMTransY]); | 112 combined[SkMatrix::kMPersp2] - combined[SkMatrix::kMTransY]); |
114 } | 113 } |
115 return combined; | 114 return combined; |
116 } | 115 } |
| 116 |
117 } | 117 } |
118 | 118 |
119 //////////////////////////////////////////////////////////////////////////////// | 119 //////////////////////////////////////////////////////////////////////////////// |
120 | 120 |
121 bool GrGLProgramEffects::GenEffectMetaKey(const GrEffectStage& effectStage, | 121 bool GrGLProgramEffects::GenEffectMetaKey(const GrDrawEffect& drawEffect, const
GrGLCaps& caps, |
122 bool useExplicitLocalCoords, | |
123 const GrGLCaps& caps, | |
124 GrEffectKeyBuilder* b) { | 122 GrEffectKeyBuilder* b) { |
125 | 123 |
126 uint32_t textureKey = GrGLProgramEffects::GenTextureKey(effectStage.getEffec
t(), caps); | 124 uint32_t textureKey = GrGLProgramEffects::GenTextureKey(drawEffect, caps); |
127 uint32_t transformKey = GrGLProgramEffects::GenTransformKey(effectStage,useE
xplicitLocalCoords); | 125 uint32_t transformKey = GrGLProgramEffects::GenTransformKey(drawEffect); |
128 uint32_t attribKey = GrGLProgramEffects::GenAttribKey(effectStage.getEffect(
)); | 126 uint32_t attribKey = GrGLProgramEffects::GenAttribKey(drawEffect.castEffect<
GrEffect>()); |
129 uint32_t classID = effectStage.getEffect()->getFactory().effectClassID(); | 127 uint32_t classID = drawEffect.effect()->getFactory().effectClassID(); |
130 | 128 |
131 // Currently we allow 16 bits for each of the above portions of the meta-key
. Fail if they | 129 // Currently we allow 16 bits for each of the above portions of the meta-key
. Fail if they |
132 // don't fit. | 130 // don't fit. |
133 static const uint32_t kMetaKeyInvalidMask = ~((uint32_t) SK_MaxU16); | 131 static const uint32_t kMetaKeyInvalidMask = ~((uint32_t) SK_MaxU16); |
134 if ((textureKey | transformKey | attribKey | classID) & kMetaKeyInvalidMask)
{ | 132 if ((textureKey | transformKey | attribKey | classID) & kMetaKeyInvalidMask)
{ |
135 return false; | 133 return false; |
136 } | 134 } |
137 | 135 |
138 uint32_t* key = b->add32n(2); | 136 uint32_t* key = b->add32n(2); |
139 key[0] = (textureKey << 16 | transformKey); | 137 key[0] = (textureKey << 16 | transformKey); |
140 key[1] = (classID << 16 | attribKey); | 138 key[1] = (classID << 16 | attribKey); |
141 return true; | 139 return true; |
142 } | 140 } |
143 | 141 |
144 uint32_t GrGLProgramEffects::GenAttribKey(const GrEffect* effect) { | 142 uint32_t GrGLProgramEffects::GenAttribKey(const GrEffect& effect) { |
145 uint32_t key = 0; | 143 uint32_t key = 0; |
146 | 144 |
147 const GrEffect::VertexAttribArray& vars = effect->getVertexAttribs(); | 145 const GrEffect::VertexAttribArray& vars = effect.getVertexAttribs(); |
148 int numAttributes = vars.count(); | 146 int numAttributes = vars.count(); |
149 SkASSERT(numAttributes <= 2); | 147 SkASSERT(numAttributes <= 2); |
150 for (int a = 0; a < numAttributes; ++a) { | 148 for (int a = 0; a < numAttributes; ++a) { |
151 uint32_t value = 1 << a; | 149 uint32_t value = 1 << a; |
152 key |= value; | 150 key |= value; |
153 } | 151 } |
154 return key; | 152 return key; |
155 } | 153 } |
156 | 154 |
157 uint32_t GrGLProgramEffects::GenTransformKey(const GrEffectStage& effectStage, | 155 uint32_t GrGLProgramEffects::GenTransformKey(const GrDrawEffect& drawEffect) { |
158 bool useExplicitLocalCoords) { | |
159 uint32_t totalKey = 0; | 156 uint32_t totalKey = 0; |
160 int numTransforms = effectStage.getEffect()->numTransforms(); | 157 int numTransforms = drawEffect.effect()->numTransforms(); |
161 for (int t = 0; t < numTransforms; ++t) { | 158 for (int t = 0; t < numTransforms; ++t) { |
162 uint32_t key = 0; | 159 uint32_t key = 0; |
163 const GrCoordTransform& coordTransform = effectStage.getEffect()->coordT
ransform(t); | 160 const GrCoordTransform& coordTransform = drawEffect.effect()->coordTrans
form(t); |
164 SkMatrix::TypeMask type0 = coordTransform.getMatrix().getType(); | 161 SkMatrix::TypeMask type0 = coordTransform.getMatrix().getType(); |
165 SkMatrix::TypeMask type1 = SkMatrix::kIdentity_Mask; | 162 SkMatrix::TypeMask type1; |
166 if (kLocal_GrCoordSet == coordTransform.sourceCoords() && !useExplicitLo
calCoords) { | 163 if (kLocal_GrCoordSet == coordTransform.sourceCoords()) { |
167 type1 = effectStage.getCoordChangeMatrix().getType(); | 164 type1 = drawEffect.getCoordChangeMatrix().getType(); |
168 } else if (kPosition_GrCoordSet == coordTransform.sourceCoords() && useE
xplicitLocalCoords) { | 165 } else { |
169 // We only make the key indicate that device coords are referenced w
hen the local coords | 166 if (drawEffect.programHasExplicitLocalCoords()) { |
170 // are not actually determined by positions. Otherwise the local coo
rds var and position | 167 // We only make the key indicate that device coords are referenc
ed when the local coords |
171 // var are identical. | 168 // are not actually determined by positions. Otherwise the local
coords var and position |
172 key |= kPositionCoords_Flag; | 169 // var are identical. |
| 170 key |= kPositionCoords_Flag; |
| 171 } |
| 172 type1 = SkMatrix::kIdentity_Mask; |
173 } | 173 } |
174 | 174 |
175 int combinedTypes = type0 | type1; | 175 int combinedTypes = type0 | type1; |
176 | 176 |
177 if (SkMatrix::kPerspective_Mask & combinedTypes) { | 177 if (SkMatrix::kPerspective_Mask & combinedTypes) { |
178 key |= kGeneral_MatrixType; | 178 key |= kGeneral_MatrixType; |
179 } else { | 179 } else { |
180 key |= kNoPersp_MatrixType; | 180 key |= kNoPersp_MatrixType; |
181 } | 181 } |
182 key <<= kTransformKeyBits * t; | 182 key <<= kTransformKeyBits * t; |
183 SkASSERT(0 == (totalKey & key)); // keys for each transform ought not to
overlap | 183 SkASSERT(0 == (totalKey & key)); // keys for each transform ought not to
overlap |
184 totalKey |= key; | 184 totalKey |= key; |
185 } | 185 } |
186 return totalKey; | 186 return totalKey; |
187 } | 187 } |
188 | 188 |
189 uint32_t GrGLProgramEffects::GenTextureKey(const GrEffect* effect, const GrGLCap
s& caps) { | 189 uint32_t GrGLProgramEffects::GenTextureKey(const GrDrawEffect& drawEffect, const
GrGLCaps& caps) { |
190 uint32_t key = 0; | 190 uint32_t key = 0; |
191 int numTextures = effect->numTextures(); | 191 int numTextures = drawEffect.effect()->numTextures(); |
192 for (int t = 0; t < numTextures; ++t) { | 192 for (int t = 0; t < numTextures; ++t) { |
193 const GrTextureAccess& access = effect->textureAccess(t); | 193 const GrTextureAccess& access = drawEffect.effect()->textureAccess(t); |
194 uint32_t configComponentMask = GrPixelConfigComponentMask(access.getText
ure()->config()); | 194 uint32_t configComponentMask = GrPixelConfigComponentMask(access.getText
ure()->config()); |
195 if (swizzle_requires_alpha_remapping(caps, configComponentMask, access.s
wizzleMask())) { | 195 if (swizzle_requires_alpha_remapping(caps, configComponentMask, access.s
wizzleMask())) { |
196 key |= 1 << t; | 196 key |= 1 << t; |
197 } | 197 } |
198 } | 198 } |
199 return key; | 199 return key; |
200 } | 200 } |
201 | 201 |
202 GrGLProgramEffects::~GrGLProgramEffects() { | 202 GrGLProgramEffects::~GrGLProgramEffects() { |
203 int numEffects = fGLEffects.count(); | 203 int numEffects = fGLEffects.count(); |
204 for (int e = 0; e < numEffects; ++e) { | 204 for (int e = 0; e < numEffects; ++e) { |
205 SkDELETE(fGLEffects[e]); | 205 SkDELETE(fGLEffects[e]); |
206 } | 206 } |
207 } | 207 } |
208 | 208 |
209 void GrGLProgramEffects::emitSamplers(GrGLProgramBuilder* builder, | 209 void GrGLProgramEffects::emitSamplers(GrGLProgramBuilder* builder, |
210 const GrEffect& effect, | 210 const GrEffect* effect, |
211 TextureSamplerArray* outSamplers) { | 211 TextureSamplerArray* outSamplers) { |
212 SkTArray<Sampler, true>& samplers = fSamplers.push_back(); | 212 SkTArray<Sampler, true>& samplers = fSamplers.push_back(); |
213 int numTextures = effect.numTextures(); | 213 int numTextures = effect->numTextures(); |
214 samplers.push_back_n(numTextures); | 214 samplers.push_back_n(numTextures); |
215 SkString name; | 215 SkString name; |
216 for (int t = 0; t < numTextures; ++t) { | 216 for (int t = 0; t < numTextures; ++t) { |
217 name.printf("Sampler%d", t); | 217 name.printf("Sampler%d", t); |
218 samplers[t].fUniform = builder->addUniform(GrGLProgramBuilder::kFragment
_Visibility, | 218 samplers[t].fUniform = builder->addUniform(GrGLProgramBuilder::kFragment
_Visibility, |
219 kSampler2D_GrSLType, | 219 kSampler2D_GrSLType, |
220 name.c_str()); | 220 name.c_str()); |
221 SkNEW_APPEND_TO_TARRAY(outSamplers, TextureSampler, | 221 SkNEW_APPEND_TO_TARRAY(outSamplers, TextureSampler, |
222 (samplers[t].fUniform, effect.textureAccess(t))); | 222 (samplers[t].fUniform, effect->textureAccess(t)))
; |
223 } | 223 } |
224 } | 224 } |
225 | 225 |
226 void GrGLProgramEffects::initSamplers(const GrGLProgramDataManager& programResou
rceManager, int* texUnitIdx) { | 226 void GrGLProgramEffects::initSamplers(const GrGLProgramDataManager& programResou
rceManager, int* texUnitIdx) { |
227 int numEffects = fGLEffects.count(); | 227 int numEffects = fGLEffects.count(); |
228 SkASSERT(numEffects == fSamplers.count()); | 228 SkASSERT(numEffects == fSamplers.count()); |
229 for (int e = 0; e < numEffects; ++e) { | 229 for (int e = 0; e < numEffects; ++e) { |
230 SkTArray<Sampler, true>& samplers = fSamplers[e]; | 230 SkTArray<Sampler, true>& samplers = fSamplers[e]; |
231 int numSamplers = samplers.count(); | 231 int numSamplers = samplers.count(); |
232 for (int s = 0; s < numSamplers; ++s) { | 232 for (int s = 0; s < numSamplers; ++s) { |
233 SkASSERT(samplers[s].fUniform.isValid()); | 233 SkASSERT(samplers[s].fUniform.isValid()); |
234 programResourceManager.setSampler(samplers[s].fUniform, *texUnitIdx)
; | 234 programResourceManager.setSampler(samplers[s].fUniform, *texUnitIdx)
; |
235 samplers[s].fTextureUnit = (*texUnitIdx)++; | 235 samplers[s].fTextureUnit = (*texUnitIdx)++; |
236 } | 236 } |
237 } | 237 } |
238 } | 238 } |
239 | 239 |
240 void GrGLProgramEffects::bindTextures(GrGpuGL* gpu, const GrEffect& effect, int
effectIdx) { | 240 void GrGLProgramEffects::bindTextures(GrGpuGL* gpu, const GrEffect* effect, int
effectIdx) { |
241 const SkTArray<Sampler, true>& samplers = fSamplers[effectIdx]; | 241 const SkTArray<Sampler, true>& samplers = fSamplers[effectIdx]; |
242 int numSamplers = samplers.count(); | 242 int numSamplers = samplers.count(); |
243 SkASSERT(numSamplers == effect.numTextures()); | 243 SkASSERT(numSamplers == effect->numTextures()); |
244 for (int s = 0; s < numSamplers; ++s) { | 244 for (int s = 0; s < numSamplers; ++s) { |
245 SkASSERT(samplers[s].fTextureUnit >= 0); | 245 SkASSERT(samplers[s].fTextureUnit >= 0); |
246 const GrTextureAccess& textureAccess = effect.textureAccess(s); | 246 const GrTextureAccess& textureAccess = effect->textureAccess(s); |
247 gpu->bindTexture(samplers[s].fTextureUnit, | 247 gpu->bindTexture(samplers[s].fTextureUnit, |
248 textureAccess.getParams(), | 248 textureAccess.getParams(), |
249 static_cast<GrGLTexture*>(textureAccess.getTexture())); | 249 static_cast<GrGLTexture*>(textureAccess.getTexture())); |
250 } | 250 } |
251 } | 251 } |
252 | 252 |
253 //////////////////////////////////////////////////////////////////////////////// | 253 //////////////////////////////////////////////////////////////////////////////// |
254 | 254 |
255 void GrGLVertexProgramEffects::emitEffect(GrGLFullProgramBuilder* builder, | 255 void GrGLVertexProgramEffects::emitEffect(GrGLFullProgramBuilder* builder, |
256 const GrEffectStage& stage, | 256 const GrEffectStage& stage, |
257 const GrEffectKey& key, | 257 const GrEffectKey& key, |
258 const char* outColor, | 258 const char* outColor, |
259 const char* inColor, | 259 const char* inColor, |
260 int stageIndex) { | 260 int stageIndex) { |
261 const GrEffect& effect = *stage.getEffect(); | 261 GrDrawEffect drawEffect(stage, fHasExplicitLocalCoords); |
262 SkSTArray<2, TransformedCoords> coords(effect.numTransforms()); | 262 const GrEffect* effect = stage.getEffect(); |
263 SkSTArray<4, TextureSampler> samplers(effect.numTextures()); | 263 SkSTArray<2, TransformedCoords> coords(effect->numTransforms()); |
| 264 SkSTArray<4, TextureSampler> samplers(effect->numTextures()); |
264 | 265 |
265 GrGLVertexShaderBuilder* vsBuilder = builder->getVertexShaderBuilder(); | 266 GrGLVertexShaderBuilder* vsBuilder = builder->getVertexShaderBuilder(); |
266 GrGLFragmentShaderBuilder* fsBuilder = builder->getFragmentShaderBuilder(); | 267 GrGLFragmentShaderBuilder* fsBuilder = builder->getFragmentShaderBuilder(); |
267 vsBuilder->emitAttributes(stage); | 268 vsBuilder->emitAttributes(stage); |
268 this->emitTransforms(builder, stage, &coords); | 269 this->emitTransforms(builder, drawEffect, &coords); |
269 this->emitSamplers(builder, effect, &samplers); | 270 this->emitSamplers(builder, effect, &samplers); |
270 | 271 |
271 GrGLEffect* glEffect = effect.getFactory().createGLInstance(effect); | 272 GrGLEffect* glEffect = effect->getFactory().createGLInstance(drawEffect); |
272 fGLEffects.push_back(glEffect); | 273 fGLEffects.push_back(glEffect); |
273 | 274 |
274 // Enclose custom code in a block to avoid namespace conflicts | 275 // Enclose custom code in a block to avoid namespace conflicts |
275 SkString openBrace; | 276 SkString openBrace; |
276 openBrace.printf("\t{ // Stage %d: %s\n", stageIndex, glEffect->name()); | 277 openBrace.printf("\t{ // Stage %d: %s\n", stageIndex, glEffect->name()); |
277 fsBuilder->codeAppend(openBrace.c_str()); | 278 fsBuilder->codeAppend(openBrace.c_str()); |
278 vsBuilder->codeAppend(openBrace.c_str()); | 279 vsBuilder->codeAppend(openBrace.c_str()); |
279 | 280 |
280 if (glEffect->isVertexEffect()) { | 281 if (glEffect->isVertexEffect()) { |
281 GrGLGeometryProcessor* vertexEffect = static_cast<GrGLGeometryProcessor*
>(glEffect); | 282 GrGLGeometryProcessor* vertexEffect = static_cast<GrGLGeometryProcessor*
>(glEffect); |
282 vertexEffect->emitCode(builder, effect, key, outColor, inColor, coords,
samplers); | 283 vertexEffect->emitCode(builder, drawEffect, key, outColor, inColor, coor
ds, samplers); |
283 } else { | 284 } else { |
284 glEffect->emitCode(builder, effect, key, outColor, inColor, coords, samp
lers); | 285 glEffect->emitCode(builder, drawEffect, key, outColor, inColor, coords,
samplers); |
285 } | 286 } |
286 | 287 |
287 vsBuilder->codeAppend("\t}\n"); | 288 vsBuilder->codeAppend("\t}\n"); |
288 fsBuilder->codeAppend("\t}\n"); | 289 fsBuilder->codeAppend("\t}\n"); |
289 } | 290 } |
290 | 291 |
291 void GrGLVertexProgramEffects::emitTransforms(GrGLFullProgramBuilder* builder, | 292 void GrGLVertexProgramEffects::emitTransforms(GrGLFullProgramBuilder* builder, |
292 const GrEffectStage& effectStage, | 293 const GrDrawEffect& drawEffect, |
293 TransformedCoordsArray* outCoords)
{ | 294 TransformedCoordsArray* outCoords)
{ |
294 SkTArray<Transform, true>& transforms = fTransforms.push_back(); | 295 SkTArray<Transform, true>& transforms = fTransforms.push_back(); |
295 uint32_t totalKey = GenTransformKey(effectStage, fHasExplicitLocalCoords); | 296 uint32_t totalKey = GenTransformKey(drawEffect); |
296 int numTransforms = effectStage.getEffect()->numTransforms(); | 297 int numTransforms = drawEffect.effect()->numTransforms(); |
297 transforms.push_back_n(numTransforms); | 298 transforms.push_back_n(numTransforms); |
298 | 299 |
299 SkTArray<PathTransform, true>* pathTransforms = NULL; | 300 SkTArray<PathTransform, true>* pathTransforms = NULL; |
300 const GrGLCaps* glCaps = builder->ctxInfo().caps(); | 301 const GrGLCaps* glCaps = builder->ctxInfo().caps(); |
301 if (glCaps->pathRenderingSupport() && | 302 if (glCaps->pathRenderingSupport() && |
302 builder->gpu()->glPathRendering()->texturingMode() == | 303 builder->gpu()->glPathRendering()->texturingMode() == |
303 GrGLPathRendering::SeparableShaders_TexturingMode) { | 304 GrGLPathRendering::SeparableShaders_TexturingMode) { |
304 pathTransforms = &fPathTransforms.push_back(); | 305 pathTransforms = &fPathTransforms.push_back(); |
305 pathTransforms->push_back_n(numTransforms); | 306 pathTransforms->push_back_n(numTransforms); |
306 } | 307 } |
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367 } | 368 } |
368 | 369 |
369 void GrGLVertexProgramEffects::setData(GrGpuGL* gpu, | 370 void GrGLVertexProgramEffects::setData(GrGpuGL* gpu, |
370 GrGpu::DrawType drawType, | 371 GrGpu::DrawType drawType, |
371 const GrGLProgramDataManager& programData
Manager, | 372 const GrGLProgramDataManager& programData
Manager, |
372 const GrEffectStage* effectStages[]) { | 373 const GrEffectStage* effectStages[]) { |
373 int numEffects = fGLEffects.count(); | 374 int numEffects = fGLEffects.count(); |
374 SkASSERT(numEffects == fTransforms.count()); | 375 SkASSERT(numEffects == fTransforms.count()); |
375 SkASSERT(numEffects == fSamplers.count()); | 376 SkASSERT(numEffects == fSamplers.count()); |
376 for (int e = 0; e < numEffects; ++e) { | 377 for (int e = 0; e < numEffects; ++e) { |
377 const GrEffectStage& effectStage = *effectStages[e]; | 378 GrDrawEffect drawEffect(*effectStages[e], fHasExplicitLocalCoords); |
378 const GrEffect& effect = *effectStage.getEffect(); | 379 fGLEffects[e]->setData(programDataManager, drawEffect); |
379 fGLEffects[e]->setData(programDataManager, effect); | |
380 if (GrGpu::IsPathRenderingDrawType(drawType)) { | 380 if (GrGpu::IsPathRenderingDrawType(drawType)) { |
381 this->setPathTransformData(gpu, programDataManager, effectStage, e); | 381 this->setPathTransformData(gpu, programDataManager, drawEffect, e); |
382 } else { | 382 } else { |
383 this->setTransformData(gpu, programDataManager, effectStage, e); | 383 this->setTransformData(gpu, programDataManager, drawEffect, e); |
384 } | 384 } |
385 | 385 |
386 this->bindTextures(gpu, effect, e); | 386 this->bindTextures(gpu, drawEffect.effect(), e); |
387 } | 387 } |
388 } | 388 } |
389 | 389 |
390 void GrGLVertexProgramEffects::setData(GrGpuGL* gpu, | 390 void GrGLVertexProgramEffects::setData(GrGpuGL* gpu, |
391 GrGpu::DrawType drawType, | 391 GrGpu::DrawType drawType, |
392 const GrGLProgramDataManager& programData
Manager, | 392 const GrGLProgramDataManager& programData
Manager, |
393 const GrEffectStage* effectStage) { | 393 const GrEffectStage* effectStage) { |
394 SkASSERT(1 == fTransforms.count()); | 394 SkASSERT(1 == fTransforms.count()); |
395 SkASSERT(1 == fSamplers.count()); | 395 SkASSERT(1 == fSamplers.count()); |
396 SkASSERT(1 == fGLEffects.count()); | 396 SkASSERT(1 == fGLEffects.count()); |
397 const GrEffect& effect = *effectStage->getEffect(); | 397 GrDrawEffect drawEffect(*effectStage, fHasExplicitLocalCoords); |
398 fGLEffects[0]->setData(programDataManager, effect); | 398 fGLEffects[0]->setData(programDataManager, drawEffect); |
399 if (GrGpu::IsPathRenderingDrawType(drawType)) { | 399 if (GrGpu::IsPathRenderingDrawType(drawType)) { |
400 this->setPathTransformData(gpu, programDataManager, *effectStage, 0); | 400 this->setPathTransformData(gpu, programDataManager, drawEffect, 0); |
401 } else { | 401 } else { |
402 this->setTransformData(gpu, programDataManager, *effectStage, 0); | 402 this->setTransformData(gpu, programDataManager, drawEffect, 0); |
403 } | 403 } |
404 | 404 |
405 this->bindTextures(gpu, effect, 0); | 405 this->bindTextures(gpu, drawEffect.effect(), 0); |
406 } | 406 } |
407 | 407 |
408 void GrGLVertexProgramEffects::setTransformData(GrGpuGL* gpu, | 408 void GrGLVertexProgramEffects::setTransformData(GrGpuGL* gpu, |
409 const GrGLProgramDataManager& pd
man, | 409 const GrGLProgramDataManager& pd
man, |
410 const GrEffectStage& effectStage
, | 410 const GrDrawEffect& drawEffect, |
411 int effectIdx) { | 411 int effectIdx) { |
412 SkTArray<Transform, true>& transforms = fTransforms[effectIdx]; | 412 SkTArray<Transform, true>& transforms = fTransforms[effectIdx]; |
413 int numTransforms = transforms.count(); | 413 int numTransforms = transforms.count(); |
414 SkASSERT(numTransforms == effectStage.getEffect()->numTransforms()); | 414 SkASSERT(numTransforms == drawEffect.effect()->numTransforms()); |
415 for (int t = 0; t < numTransforms; ++t) { | 415 for (int t = 0; t < numTransforms; ++t) { |
416 SkASSERT(transforms[t].fHandle.isValid()); | 416 SkASSERT(transforms[t].fHandle.isValid()); |
417 const SkMatrix& matrix = get_transform_matrix(effectStage, fHasExplicitL
ocalCoords, t); | 417 const SkMatrix& matrix = get_transform_matrix(drawEffect, t); |
418 if (!transforms[t].fCurrentValue.cheapEqualTo(matrix)) { | 418 if (!transforms[t].fCurrentValue.cheapEqualTo(matrix)) { |
419 pdman.setSkMatrix(transforms[t].fHandle, matrix); | 419 pdman.setSkMatrix(transforms[t].fHandle, matrix); |
420 transforms[t].fCurrentValue = matrix; | 420 transforms[t].fCurrentValue = matrix; |
421 } | 421 } |
422 } | 422 } |
423 } | 423 } |
424 | 424 |
425 void GrGLVertexProgramEffects::setPathTransformData(GrGpuGL* gpu, | 425 void GrGLVertexProgramEffects::setPathTransformData(GrGpuGL* gpu, |
426 const GrGLProgramDataManager
& pdman, | 426 const GrGLProgramDataManager
& pdman, |
427 const GrEffectStage& effectS
tage, | 427 const GrDrawEffect& drawEffe
ct, |
428 int effectIdx) { | 428 int effectIdx) { |
429 SkTArray<PathTransform, true>& transforms = fPathTransforms[effectIdx]; | 429 SkTArray<PathTransform, true>& transforms = fPathTransforms[effectIdx]; |
430 int numTransforms = transforms.count(); | 430 int numTransforms = transforms.count(); |
431 SkASSERT(numTransforms == effectStage.getEffect()->numTransforms()); | 431 SkASSERT(numTransforms == drawEffect.effect()->numTransforms()); |
432 for (int t = 0; t < numTransforms; ++t) { | 432 for (int t = 0; t < numTransforms; ++t) { |
433 SkASSERT(transforms[t].fHandle.isValid()); | 433 SkASSERT(transforms[t].fHandle.isValid()); |
434 const SkMatrix& transform = get_transform_matrix(effectStage, fHasExplic
itLocalCoords, t); | 434 const SkMatrix& transform = get_transform_matrix(drawEffect, t); |
435 if (transforms[t].fCurrentValue.cheapEqualTo(transform)) { | 435 if (transforms[t].fCurrentValue.cheapEqualTo(transform)) { |
436 continue; | 436 continue; |
437 } | 437 } |
438 transforms[t].fCurrentValue = transform; | 438 transforms[t].fCurrentValue = transform; |
439 switch (transforms[t].fType) { | 439 switch (transforms[t].fType) { |
440 case kVec2f_GrSLType: | 440 case kVec2f_GrSLType: |
441 pdman.setProgramPathFragmentInputTransform(transforms[t].fHandle
, 2, transform); | 441 pdman.setProgramPathFragmentInputTransform(transforms[t].fHandle
, 2, transform); |
442 break; | 442 break; |
443 case kVec3f_GrSLType: | 443 case kVec3f_GrSLType: |
444 pdman.setProgramPathFragmentInputTransform(transforms[t].fHandle
, 3, transform); | 444 pdman.setProgramPathFragmentInputTransform(transforms[t].fHandle
, 3, transform); |
(...skipping 21 matching lines...) Expand all Loading... |
466 } | 466 } |
467 | 467 |
468 //////////////////////////////////////////////////////////////////////////////// | 468 //////////////////////////////////////////////////////////////////////////////// |
469 | 469 |
470 void GrGLPathTexGenProgramEffects::emitEffect(GrGLFragmentOnlyProgramBuilder* bu
ilder, | 470 void GrGLPathTexGenProgramEffects::emitEffect(GrGLFragmentOnlyProgramBuilder* bu
ilder, |
471 const GrEffectStage& stage, | 471 const GrEffectStage& stage, |
472 const GrEffectKey& key, | 472 const GrEffectKey& key, |
473 const char* outColor, | 473 const char* outColor, |
474 const char* inColor, | 474 const char* inColor, |
475 int stageIndex) { | 475 int stageIndex) { |
476 const GrEffect& effect = *stage.getEffect(); | 476 GrDrawEffect drawEffect(stage, false); |
477 SkSTArray<2, TransformedCoords> coords(effect.numTransforms()); | 477 const GrEffect* effect = stage.getEffect(); |
478 SkSTArray<4, TextureSampler> samplers(effect.numTextures()); | 478 SkSTArray<2, TransformedCoords> coords(effect->numTransforms()); |
| 479 SkSTArray<4, TextureSampler> samplers(effect->numTextures()); |
479 | 480 |
480 SkASSERT(0 == effect.getVertexAttribs().count()); | 481 SkASSERT(0 == effect->getVertexAttribs().count()); |
481 this->setupPathTexGen(builder, stage, &coords); | 482 this->setupPathTexGen(builder, drawEffect, &coords); |
482 this->emitSamplers(builder, effect, &samplers); | 483 this->emitSamplers(builder, effect, &samplers); |
483 | 484 |
484 GrGLEffect* glEffect = effect.getFactory().createGLInstance(effect); | 485 GrGLEffect* glEffect = effect->getFactory().createGLInstance(drawEffect); |
485 fGLEffects.push_back(glEffect); | 486 fGLEffects.push_back(glEffect); |
486 | 487 |
487 GrGLFragmentShaderBuilder* fsBuilder = builder->getFragmentShaderBuilder(); | 488 GrGLFragmentShaderBuilder* fsBuilder = builder->getFragmentShaderBuilder(); |
488 // Enclose custom code in a block to avoid namespace conflicts | 489 // Enclose custom code in a block to avoid namespace conflicts |
489 SkString openBrace; | 490 SkString openBrace; |
490 openBrace.printf("\t{ // Stage %d: %s\n", stageIndex, glEffect->name()); | 491 openBrace.printf("\t{ // Stage %d: %s\n", stageIndex, glEffect->name()); |
491 fsBuilder->codeAppend(openBrace.c_str()); | 492 fsBuilder->codeAppend(openBrace.c_str()); |
492 | 493 |
493 SkASSERT(!glEffect->isVertexEffect()); | 494 SkASSERT(!glEffect->isVertexEffect()); |
494 glEffect->emitCode(builder, effect, key, outColor, inColor, coords, samplers
); | 495 glEffect->emitCode(builder, drawEffect, key, outColor, inColor, coords, samp
lers); |
495 | 496 |
496 fsBuilder->codeAppend("\t}\n"); | 497 fsBuilder->codeAppend("\t}\n"); |
497 } | 498 } |
498 | 499 |
499 void GrGLPathTexGenProgramEffects::setupPathTexGen(GrGLFragmentOnlyProgramBuilde
r* builder, | 500 void GrGLPathTexGenProgramEffects::setupPathTexGen(GrGLFragmentOnlyProgramBuilde
r* builder, |
500 const GrEffectStage& effectStage, | 501 const GrDrawEffect& drawEffect, |
501 TransformedCoordsArray* outCoords) { | 502 TransformedCoordsArray* outCoords) { |
502 int numTransforms = effectStage.getEffect()->numTransforms(); | 503 int numTransforms = drawEffect.effect()->numTransforms(); |
503 uint32_t totalKey = GenTransformKey(effectStage, false); | 504 uint32_t totalKey = GenTransformKey(drawEffect); |
504 int texCoordIndex = builder->addTexCoordSets(numTransforms); | 505 int texCoordIndex = builder->addTexCoordSets(numTransforms); |
505 SkNEW_APPEND_TO_TARRAY(&fTransforms, Transforms, (totalKey, texCoordIndex)); | 506 SkNEW_APPEND_TO_TARRAY(&fTransforms, Transforms, (totalKey, texCoordIndex)); |
506 SkString name; | 507 SkString name; |
507 for (int t = 0; t < numTransforms; ++t) { | 508 for (int t = 0; t < numTransforms; ++t) { |
508 GrSLType type = kGeneral_MatrixType == get_matrix_type(totalKey, t) ? | 509 GrSLType type = kGeneral_MatrixType == get_matrix_type(totalKey, t) ? |
509 kVec3f_GrSLType : | 510 kVec3f_GrSLType : |
510 kVec2f_GrSLType; | 511 kVec2f_GrSLType; |
511 name.printf("%s(gl_TexCoord[%i])", GrGLSLTypeString(type), texCoordIndex
++); | 512 name.printf("%s(gl_TexCoord[%i])", GrGLSLTypeString(type), texCoordIndex
++); |
512 SkNEW_APPEND_TO_TARRAY(outCoords, TransformedCoords, (name, type)); | 513 SkNEW_APPEND_TO_TARRAY(outCoords, TransformedCoords, (name, type)); |
513 } | 514 } |
514 } | 515 } |
515 | 516 |
516 void GrGLPathTexGenProgramEffects::setData(GrGpuGL* gpu, | 517 void GrGLPathTexGenProgramEffects::setData(GrGpuGL* gpu, |
517 GrGpu::DrawType, | 518 GrGpu::DrawType, |
518 const GrGLProgramDataManager& pdman, | 519 const GrGLProgramDataManager& pdman, |
519 const GrEffectStage* effectStages[])
{ | 520 const GrEffectStage* effectStages[])
{ |
520 int numEffects = fGLEffects.count(); | 521 int numEffects = fGLEffects.count(); |
521 SkASSERT(numEffects == fTransforms.count()); | 522 SkASSERT(numEffects == fTransforms.count()); |
522 SkASSERT(numEffects == fSamplers.count()); | 523 SkASSERT(numEffects == fSamplers.count()); |
523 for (int e = 0; e < numEffects; ++e) { | 524 for (int e = 0; e < numEffects; ++e) { |
524 const GrEffectStage& effectStage = *effectStages[e]; | 525 GrDrawEffect drawEffect(*effectStages[e], false); |
525 const GrEffect& effect = *effectStage.getEffect(); | 526 fGLEffects[e]->setData(pdman, drawEffect); |
526 fGLEffects[e]->setData(pdman, effect); | 527 this->setPathTexGenState(gpu, drawEffect, e); |
527 this->setPathTexGenState(gpu, effectStage, e); | 528 this->bindTextures(gpu, drawEffect.effect(), e); |
528 this->bindTextures(gpu, effect, e); | |
529 } | 529 } |
530 } | 530 } |
531 | 531 |
532 void GrGLPathTexGenProgramEffects::setPathTexGenState(GrGpuGL* gpu, | 532 void GrGLPathTexGenProgramEffects::setPathTexGenState(GrGpuGL* gpu, |
533 const GrEffectStage& effectStage, | 533 const GrDrawEffect& drawEffect, |
534 int effectIdx) { | 534 int effectIdx) { |
535 uint32_t totalKey = fTransforms[effectIdx].fTransformKey; | 535 uint32_t totalKey = fTransforms[effectIdx].fTransformKey; |
536 int texCoordIndex = fTransforms[effectIdx].fTexCoordIndex; | 536 int texCoordIndex = fTransforms[effectIdx].fTexCoordIndex; |
537 int numTransforms = effectStage.getEffect()->numTransforms(); | 537 int numTransforms = drawEffect.effect()->numTransforms(); |
538 for (int t = 0; t < numTransforms; ++t) { | 538 for (int t = 0; t < numTransforms; ++t) { |
539 switch (get_matrix_type(totalKey, t)) { | 539 switch (get_matrix_type(totalKey, t)) { |
540 case kNoPersp_MatrixType: { | 540 case kNoPersp_MatrixType: { |
541 const SkMatrix& transform = get_transform_matrix(effectStage, fa
lse, t); | 541 const SkMatrix& transform = get_transform_matrix(drawEffect, t); |
542 gpu->glPathRendering()->enablePathTexGen( | 542 gpu->glPathRendering()->enablePathTexGen( |
543 texCoordIndex++, | 543 texCoordIndex++, |
544 GrGLPathRendering::kST_PathTexGenComponents, | 544 GrGLPathRendering::kST_PathTexGenComponents, |
545 transform); | 545 transform); |
546 break; | 546 break; |
547 } | 547 } |
548 case kGeneral_MatrixType: { | 548 case kGeneral_MatrixType: { |
549 const SkMatrix& transform = get_transform_matrix(effectStage, fa
lse, t); | 549 const SkMatrix& transform = get_transform_matrix(drawEffect, t); |
550 gpu->glPathRendering()->enablePathTexGen( | 550 gpu->glPathRendering()->enablePathTexGen( |
551 texCoordIndex++, | 551 texCoordIndex++, |
552 GrGLPathRendering::kSTR_PathTexGenComponents, | 552 GrGLPathRendering::kSTR_PathTexGenComponents, |
553 transform); | 553 transform); |
554 break; | 554 break; |
555 } | 555 } |
556 default: | 556 default: |
557 SkFAIL("Unexpected matrixs type."); | 557 SkFAIL("Unexpected matrixs type."); |
558 } | 558 } |
559 } | 559 } |
560 } | 560 } |
561 | 561 |
562 GrGLPathTexGenProgramEffectsBuilder::GrGLPathTexGenProgramEffectsBuilder( | 562 GrGLPathTexGenProgramEffectsBuilder::GrGLPathTexGenProgramEffectsBuilder( |
563 GrGLFragmentOnlyProgramBuilder* builder, | 563 GrGLFragmentOnlyProgramBuilder* builder, |
564 int reserveCount) | 564 int reserveCount) |
565 : fBuilder(builder) | 565 : fBuilder(builder) |
566 , fProgramEffects(SkNEW_ARGS(GrGLPathTexGenProgramEffects, (reserveCount)))
{ | 566 , fProgramEffects(SkNEW_ARGS(GrGLPathTexGenProgramEffects, (reserveCount)))
{ |
567 } | 567 } |
568 void GrGLPathTexGenProgramEffectsBuilder::emitEffect(const GrEffectStage& stage, | 568 void GrGLPathTexGenProgramEffectsBuilder::emitEffect(const GrEffectStage& stage, |
569 const GrEffectKey& key, | 569 const GrEffectKey& key, |
570 const char* outColor, | 570 const char* outColor, |
571 const char* inColor, | 571 const char* inColor, |
572 int stageIndex) { | 572 int stageIndex) { |
573 SkASSERT(fProgramEffects.get()); | 573 SkASSERT(fProgramEffects.get()); |
574 fProgramEffects->emitEffect(fBuilder, stage, key, outColor, inColor, stageIn
dex); | 574 fProgramEffects->emitEffect(fBuilder, stage, key, outColor, inColor, stageIn
dex); |
575 } | 575 } |
576 | 576 |
OLD | NEW |