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Unified Diff: test/cctest/test-types.cc

Issue 577563002: Re-reland "Use unsigned type bitsets to limit undefined behaviour" (Closed) Base URL: https://v8.googlecode.com/svn/branches/bleeding_edge
Patch Set: Created 6 years, 3 months ago
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Index: test/cctest/test-types.cc
diff --git a/test/cctest/test-types.cc b/test/cctest/test-types.cc
index 422843f90e654cad782bad43a316ae0b55372345..3e3073b8c3fdb1955df8393cf9dbf707a432975c 100644
--- a/test/cctest/test-types.cc
+++ b/test/cctest/test-types.cc
@@ -12,20 +12,22 @@
using namespace v8::internal;
// Testing auxiliaries (breaking the Type abstraction).
+typedef uint32_t bitset;
+
struct ZoneRep {
typedef void* Struct;
static bool IsStruct(Type* t, int tag) {
return !IsBitset(t) && reinterpret_cast<intptr_t>(AsStruct(t)[0]) == tag;
}
- static bool IsBitset(Type* t) { return reinterpret_cast<intptr_t>(t) & 1; }
+ static bool IsBitset(Type* t) { return reinterpret_cast<uintptr_t>(t) & 1; }
static bool IsUnion(Type* t) { return IsStruct(t, 6); }
static Struct* AsStruct(Type* t) {
return reinterpret_cast<Struct*>(t);
}
- static int AsBitset(Type* t) {
- return static_cast<int>(reinterpret_cast<intptr_t>(t) >> 1);
+ static bitset AsBitset(Type* t) {
+ return static_cast<bitset>(reinterpret_cast<uintptr_t>(t) ^ 1u);
}
static Struct* AsUnion(Type* t) {
return AsStruct(t);
@@ -55,7 +57,9 @@ struct HeapRep {
static bool IsUnion(Handle<HeapType> t) { return IsStruct(t, 6); }
static Struct* AsStruct(Handle<HeapType> t) { return FixedArray::cast(*t); }
- static int AsBitset(Handle<HeapType> t) { return Smi::cast(*t)->value(); }
+ static bitset AsBitset(Handle<HeapType> t) {
+ return static_cast<bitset>(reinterpret_cast<uintptr_t>(*t));
+ }
static Struct* AsUnion(Handle<HeapType> t) { return AsStruct(t); }
static int Length(Struct* structured) { return structured->length() - 1; }
@@ -66,9 +70,11 @@ struct HeapRep {
using HeapType::BitsetType::Glb;
using HeapType::BitsetType::Lub;
using HeapType::BitsetType::InherentLub;
- static int Glb(Handle<HeapType> type) { return Glb(*type); }
- static int Lub(Handle<HeapType> type) { return Lub(*type); }
- static int InherentLub(Handle<HeapType> type) { return InherentLub(*type); }
+ static bitset Glb(Handle<HeapType> type) { return Glb(*type); }
+ static bitset Lub(Handle<HeapType> type) { return Lub(*type); }
+ static bitset InherentLub(Handle<HeapType> type) {
+ return InherentLub(*type);
+ }
};
};
@@ -365,7 +371,7 @@ struct Tests : Rep {
CHECK(type1->Is(type2));
CHECK(!type2->Is(type1));
if (Rep::IsBitset(type1) && Rep::IsBitset(type2)) {
- CHECK_NE(Rep::AsBitset(type1), Rep::AsBitset(type2));
+ CHECK(Rep::AsBitset(type1) != Rep::AsBitset(type2));
}
}
@@ -373,7 +379,7 @@ struct Tests : Rep {
CHECK(!type1->Is(type2));
CHECK(!type2->Is(type1));
if (Rep::IsBitset(type1) && Rep::IsBitset(type2)) {
- CHECK_NE(Rep::AsBitset(type1), Rep::AsBitset(type2));
+ CHECK(Rep::AsBitset(type1) != Rep::AsBitset(type2));
}
}
@@ -381,8 +387,8 @@ struct Tests : Rep {
CHECK(type1->Maybe(type2));
CHECK(type2->Maybe(type1));
if (Rep::IsBitset(type1) && Rep::IsBitset(type2)) {
- CHECK_NE(0,
- Rep::AsBitset(type1) & Rep::AsBitset(type2) & Rep::AsBitset(mask));
+ CHECK(0 !=
+ (Rep::AsBitset(type1) & Rep::AsBitset(type2) & Rep::AsBitset(mask)));
}
}
@@ -392,8 +398,8 @@ struct Tests : Rep {
CHECK(!type1->Maybe(type2));
CHECK(!type2->Maybe(type1));
if (Rep::IsBitset(type1) && Rep::IsBitset(type2)) {
- CHECK_EQ(0,
- Rep::AsBitset(type1) & Rep::AsBitset(type2) & Rep::AsBitset(mask));
+ CHECK(0 ==
+ (Rep::AsBitset(type1) & Rep::AsBitset(type2) & Rep::AsBitset(mask)));
}
}
@@ -402,8 +408,8 @@ struct Tests : Rep {
CHECK(this->IsBitset(T.None));
CHECK(this->IsBitset(T.Any));
- CHECK_EQ(0, this->AsBitset(T.None));
- CHECK_EQ(-1, this->AsBitset(T.Any));
+ CHECK(bitset(0) == this->AsBitset(T.None));
+ CHECK(bitset(0xfffffffeu) == this->AsBitset(T.Any));
// Union(T1, T2) is bitset for bitsets T1,T2
for (TypeIterator it1 = T.types.begin(); it1 != T.types.end(); ++it1) {
@@ -445,8 +451,8 @@ struct Tests : Rep {
TypeHandle type2 = *it2;
TypeHandle union12 = T.Union(type1, type2);
if (this->IsBitset(type1) && this->IsBitset(type2)) {
- CHECK_EQ(
- this->AsBitset(type1) | this->AsBitset(type2),
+ CHECK(
+ (this->AsBitset(type1) | this->AsBitset(type2)) ==
this->AsBitset(union12));
}
}
@@ -459,8 +465,8 @@ struct Tests : Rep {
TypeHandle type2 = *it2;
TypeHandle intersect12 = T.Intersect(type1, type2);
if (this->IsBitset(type1) && this->IsBitset(type2)) {
- CHECK_EQ(
- this->AsBitset(type1) & this->AsBitset(type2),
+ CHECK(
+ (this->AsBitset(type1) & this->AsBitset(type2)) ==
this->AsBitset(intersect12));
}
}
@@ -576,10 +582,7 @@ struct Tests : Rep {
for (DoubleIterator j = T.doubles.begin(); j != T.doubles.end(); ++j) {
double min = T.dmin(*i, *j);
double max = T.dmax(*i, *j);
- printf("RangeType: min, max = %f, %f\n", min, max);
TypeHandle type = T.Range(min, max);
- printf("RangeType: Min, Max = %f, %f\n",
- type->AsRange()->Min(), type->AsRange()->Max());
CHECK(min == type->AsRange()->Min());
CHECK(max == type->AsRange()->Max());
}
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