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1 // Copyright 2012 The Chromium Authors. All rights reserved. | 1 // Copyright 2012 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #include "remoting/protocol/connection_to_client.h" | 5 #include "remoting/protocol/connection_to_client.h" |
6 | 6 |
7 #include "base/bind.h" | 7 #include "base/bind.h" |
8 #include "base/location.h" | 8 #include "base/location.h" |
9 #include "base/message_loop/message_loop_proxy.h" | 9 #include "base/message_loop/message_loop_proxy.h" |
10 #include "net/base/io_buffer.h" | 10 #include "net/base/io_buffer.h" |
11 #include "remoting/protocol/clipboard_stub.h" | 11 #include "remoting/protocol/clipboard_stub.h" |
12 #include "remoting/protocol/host_control_dispatcher.h" | 12 #include "remoting/protocol/host_control_dispatcher.h" |
13 #include "remoting/protocol/host_event_dispatcher.h" | 13 #include "remoting/protocol/host_event_dispatcher.h" |
14 #include "remoting/protocol/host_stub.h" | 14 #include "remoting/protocol/host_stub.h" |
| 15 #include "remoting/protocol/host_video_dispatcher.h" |
15 #include "remoting/protocol/input_stub.h" | 16 #include "remoting/protocol/input_stub.h" |
16 | 17 |
17 namespace remoting { | 18 namespace remoting { |
18 namespace protocol { | 19 namespace protocol { |
19 | 20 |
20 ConnectionToClient::ConnectionToClient(protocol::Session* session) | 21 ConnectionToClient::ConnectionToClient(protocol::Session* session) |
21 : handler_(NULL), | 22 : handler_(NULL), |
22 clipboard_stub_(NULL), | 23 clipboard_stub_(NULL), |
23 host_stub_(NULL), | 24 host_stub_(NULL), |
24 input_stub_(NULL), | 25 input_stub_(NULL), |
(...skipping 24 matching lines...) Expand all Loading... |
49 session_->Close(); | 50 session_->Close(); |
50 } | 51 } |
51 | 52 |
52 void ConnectionToClient::UpdateSequenceNumber(int64 sequence_number) { | 53 void ConnectionToClient::UpdateSequenceNumber(int64 sequence_number) { |
53 DCHECK(CalledOnValidThread()); | 54 DCHECK(CalledOnValidThread()); |
54 handler_->OnSequenceNumberUpdated(this, sequence_number); | 55 handler_->OnSequenceNumberUpdated(this, sequence_number); |
55 } | 56 } |
56 | 57 |
57 VideoStub* ConnectionToClient::video_stub() { | 58 VideoStub* ConnectionToClient::video_stub() { |
58 DCHECK(CalledOnValidThread()); | 59 DCHECK(CalledOnValidThread()); |
59 return video_writer_.get(); | 60 return video_dispatcher_.get(); |
60 } | 61 } |
61 | 62 |
62 AudioStub* ConnectionToClient::audio_stub() { | 63 AudioStub* ConnectionToClient::audio_stub() { |
63 DCHECK(CalledOnValidThread()); | 64 DCHECK(CalledOnValidThread()); |
64 return audio_writer_.get(); | 65 return audio_writer_.get(); |
65 } | 66 } |
66 | 67 |
67 // Return pointer to ClientStub. | 68 // Return pointer to ClientStub. |
68 ClientStub* ConnectionToClient::client_stub() { | 69 ClientStub* ConnectionToClient::client_stub() { |
69 DCHECK(CalledOnValidThread()); | 70 DCHECK(CalledOnValidThread()); |
(...skipping 57 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... |
127 | 128 |
128 event_dispatcher_.reset(new HostEventDispatcher()); | 129 event_dispatcher_.reset(new HostEventDispatcher()); |
129 event_dispatcher_->Init( | 130 event_dispatcher_->Init( |
130 session_.get(), session_->config().event_config(), | 131 session_.get(), session_->config().event_config(), |
131 base::Bind(&ConnectionToClient::OnChannelInitialized, | 132 base::Bind(&ConnectionToClient::OnChannelInitialized, |
132 base::Unretained(this))); | 133 base::Unretained(this))); |
133 event_dispatcher_->set_input_stub(input_stub_); | 134 event_dispatcher_->set_input_stub(input_stub_); |
134 event_dispatcher_->set_sequence_number_callback(base::Bind( | 135 event_dispatcher_->set_sequence_number_callback(base::Bind( |
135 &ConnectionToClient::UpdateSequenceNumber, base::Unretained(this))); | 136 &ConnectionToClient::UpdateSequenceNumber, base::Unretained(this))); |
136 | 137 |
137 video_writer_ = VideoWriter::Create(session_->config()); | 138 video_dispatcher_.reset(new HostVideoDispatcher()); |
138 video_writer_->Init(session_.get(), base::Bind( | 139 video_dispatcher_->Init( |
139 &ConnectionToClient::OnChannelInitialized, base::Unretained(this))); | 140 session_.get(), session_->config().video_config(), |
| 141 base::Bind(&ConnectionToClient::OnChannelInitialized, |
| 142 base::Unretained(this))); |
140 | 143 |
141 audio_writer_ = AudioWriter::Create(session_->config()); | 144 audio_writer_ = AudioWriter::Create(session_->config()); |
142 if (audio_writer_.get()) { | 145 if (audio_writer_.get()) { |
143 audio_writer_->Init( | 146 audio_writer_->Init( |
144 session_.get(), session_->config().audio_config(), | 147 session_.get(), session_->config().audio_config(), |
145 base::Bind(&ConnectionToClient::OnChannelInitialized, | 148 base::Bind(&ConnectionToClient::OnChannelInitialized, |
146 base::Unretained(this))); | 149 base::Unretained(this))); |
147 } | 150 } |
148 | 151 |
149 // Notify the handler after initializing the channels, so that | 152 // Notify the handler after initializing the channels, so that |
(...skipping 29 matching lines...) Expand all Loading... |
179 NotifyIfChannelsReady(); | 182 NotifyIfChannelsReady(); |
180 } | 183 } |
181 | 184 |
182 void ConnectionToClient::NotifyIfChannelsReady() { | 185 void ConnectionToClient::NotifyIfChannelsReady() { |
183 DCHECK(CalledOnValidThread()); | 186 DCHECK(CalledOnValidThread()); |
184 | 187 |
185 if (!control_dispatcher_.get() || !control_dispatcher_->is_connected()) | 188 if (!control_dispatcher_.get() || !control_dispatcher_->is_connected()) |
186 return; | 189 return; |
187 if (!event_dispatcher_.get() || !event_dispatcher_->is_connected()) | 190 if (!event_dispatcher_.get() || !event_dispatcher_->is_connected()) |
188 return; | 191 return; |
189 if (!video_writer_.get() || !video_writer_->is_connected()) | 192 if (!video_dispatcher_.get() || !video_dispatcher_->is_connected()) |
190 return; | 193 return; |
191 if ((!audio_writer_.get() || !audio_writer_->is_connected()) && | 194 if ((!audio_writer_.get() || !audio_writer_->is_connected()) && |
192 session_->config().is_audio_enabled()) { | 195 session_->config().is_audio_enabled()) { |
193 return; | 196 return; |
194 } | 197 } |
195 handler_->OnConnectionChannelsConnected(this); | 198 handler_->OnConnectionChannelsConnected(this); |
196 } | 199 } |
197 | 200 |
198 void ConnectionToClient::Close(ErrorCode error) { | 201 void ConnectionToClient::Close(ErrorCode error) { |
199 CloseChannels(); | 202 CloseChannels(); |
200 handler_->OnConnectionClosed(this, error); | 203 handler_->OnConnectionClosed(this, error); |
201 } | 204 } |
202 | 205 |
203 void ConnectionToClient::CloseChannels() { | 206 void ConnectionToClient::CloseChannels() { |
204 control_dispatcher_.reset(); | 207 control_dispatcher_.reset(); |
205 event_dispatcher_.reset(); | 208 event_dispatcher_.reset(); |
206 video_writer_.reset(); | 209 video_dispatcher_.reset(); |
207 audio_writer_.reset(); | 210 audio_writer_.reset(); |
208 } | 211 } |
209 | 212 |
210 } // namespace protocol | 213 } // namespace protocol |
211 } // namespace remoting | 214 } // namespace remoting |
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