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| 1 // Copyright 2013 The Chromium Authors. All rights reserved. | 1 // Copyright 2013 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 #ifndef MOJO_SYSTEM_PROXY_MESSAGE_PIPE_ENDPOINT_H_ | 5 #ifndef MOJO_SYSTEM_PROXY_MESSAGE_PIPE_ENDPOINT_H_ |
| 6 #define MOJO_SYSTEM_PROXY_MESSAGE_PIPE_ENDPOINT_H_ | 6 #define MOJO_SYSTEM_PROXY_MESSAGE_PIPE_ENDPOINT_H_ |
| 7 | 7 |
| 8 #include <stdint.h> | 8 #include <stdint.h> |
| 9 | 9 |
| 10 #include "base/compiler_specific.h" | 10 #include "base/compiler_specific.h" |
| 11 #include "base/macros.h" | 11 #include "base/macros.h" |
| 12 #include "base/memory/ref_counted.h" | 12 #include "base/memory/ref_counted.h" |
| 13 #include "mojo/system/message_in_transit.h" | 13 #include "mojo/system/message_in_transit.h" |
| 14 #include "mojo/system/message_in_transit_queue.h" | 14 #include "mojo/system/message_in_transit_queue.h" |
| 15 #include "mojo/system/message_pipe_endpoint.h" | 15 #include "mojo/system/message_pipe_endpoint.h" |
| 16 #include "mojo/system/system_impl_export.h" | 16 #include "mojo/system/system_impl_export.h" |
| 17 | 17 |
| 18 namespace mojo { | 18 namespace mojo { |
| 19 namespace system { | 19 namespace system { |
| 20 | 20 |
| 21 class Channel; | 21 class Channel; |
| 22 class ChannelEndpoint; |
| 22 class LocalMessagePipeEndpoint; | 23 class LocalMessagePipeEndpoint; |
| 23 class MessagePipe; | 24 class MessagePipe; |
| 24 | 25 |
| 25 // A |ProxyMessagePipeEndpoint| connects an end of a |MessagePipe| to a | 26 // A |ProxyMessagePipeEndpoint| connects an end of a |MessagePipe| to a |
| 26 // |Channel|, over which it transmits and receives data (to/from another | 27 // |Channel|, over which it transmits and receives data (to/from another |
| 27 // |ProxyMessagePipeEndpoint|). So a |MessagePipe| with one endpoint local and | 28 // |ProxyMessagePipeEndpoint|). So a |MessagePipe| with one endpoint local and |
| 28 // the other endpoint remote consists of a |LocalMessagePipeEndpoint| and a | 29 // the other endpoint remote consists of a |LocalMessagePipeEndpoint| and a |
| 29 // |ProxyMessagePipeEndpoint|, with only the local endpoint being accessible via | 30 // |ProxyMessagePipeEndpoint|, with only the local endpoint being accessible via |
| 30 // a |MessagePipeDispatcher|. | 31 // a |MessagePipeDispatcher|. |
| 31 // | 32 // |
| (...skipping 15 matching lines...) Expand all Loading... |
| 47 // handle over a remote message pipe. | 48 // handle over a remote message pipe. |
| 48 ProxyMessagePipeEndpoint( | 49 ProxyMessagePipeEndpoint( |
| 49 LocalMessagePipeEndpoint* local_message_pipe_endpoint, | 50 LocalMessagePipeEndpoint* local_message_pipe_endpoint, |
| 50 bool is_peer_open); | 51 bool is_peer_open); |
| 51 virtual ~ProxyMessagePipeEndpoint(); | 52 virtual ~ProxyMessagePipeEndpoint(); |
| 52 | 53 |
| 53 // |MessagePipeEndpoint| implementation: | 54 // |MessagePipeEndpoint| implementation: |
| 54 virtual Type GetType() const OVERRIDE; | 55 virtual Type GetType() const OVERRIDE; |
| 55 virtual bool OnPeerClose() OVERRIDE; | 56 virtual bool OnPeerClose() OVERRIDE; |
| 56 virtual void EnqueueMessage(scoped_ptr<MessageInTransit> message) OVERRIDE; | 57 virtual void EnqueueMessage(scoped_ptr<MessageInTransit> message) OVERRIDE; |
| 57 virtual void Attach(scoped_refptr<Channel> channel, | 58 virtual void Attach(ChannelEndpoint* channel_endpoint, |
| 59 Channel* channel, |
| 58 MessageInTransit::EndpointId local_id) OVERRIDE; | 60 MessageInTransit::EndpointId local_id) OVERRIDE; |
| 59 virtual bool Run(MessageInTransit::EndpointId remote_id) OVERRIDE; | 61 virtual bool Run(MessageInTransit::EndpointId remote_id) OVERRIDE; |
| 60 virtual void OnRemove() OVERRIDE; | 62 virtual void OnRemove() OVERRIDE; |
| 61 | 63 |
| 62 private: | 64 private: |
| 63 void Detach(); | 65 void Detach(); |
| 64 | 66 |
| 65 #ifdef NDEBUG | 67 #ifdef NDEBUG |
| 66 void AssertConsistentState() const {} | 68 void AssertConsistentState() const {} |
| 67 #else | 69 #else |
| 68 void AssertConsistentState() const; | 70 void AssertConsistentState() const; |
| 69 #endif | 71 #endif |
| 70 | 72 |
| 71 bool is_attached() const { return !!channel_.get(); } | 73 bool is_attached() const { return !!channel_.get(); } |
| 72 | 74 |
| 73 bool is_running() const { | 75 bool is_running() const { |
| 74 return remote_id_ != MessageInTransit::kInvalidEndpointId; | 76 return remote_id_ != MessageInTransit::kInvalidEndpointId; |
| 75 } | 77 } |
| 76 | 78 |
| 77 // This should only be set if we're attached. | 79 // This should only be set if we're attached. |
| 80 scoped_refptr<ChannelEndpoint> channel_endpoint_; |
| 81 |
| 82 // TODO(vtl): Remove this, local_id_, and remote_id_. |
| 83 // This should only be set if we're attached. |
| 78 scoped_refptr<Channel> channel_; | 84 scoped_refptr<Channel> channel_; |
| 79 | 85 |
| 80 // |local_id_| should be set to something other than | 86 // |local_id_| should be set to something other than |
| 81 // |MessageInTransit::kInvalidEndpointId| when we're attached. | 87 // |MessageInTransit::kInvalidEndpointId| when we're attached. |
| 82 MessageInTransit::EndpointId local_id_; | 88 MessageInTransit::EndpointId local_id_; |
| 83 | 89 |
| 84 // |remote_id_| being set to anything other than | 90 // |remote_id_| being set to anything other than |
| 85 // |MessageInTransit::kInvalidEndpointId| indicates that we're "running", | 91 // |MessageInTransit::kInvalidEndpointId| indicates that we're "running", |
| 86 // i.e., actively able to send messages. We should only ever be running if | 92 // i.e., actively able to send messages. We should only ever be running if |
| 87 // we're attached. | 93 // we're attached. |
| 88 MessageInTransit::EndpointId remote_id_; | 94 MessageInTransit::EndpointId remote_id_; |
| 89 | 95 |
| 90 bool is_peer_open_; | 96 bool is_peer_open_; |
| 91 | 97 |
| 92 // This queue is only used while we're detached, to store messages while we're | 98 // This queue is only used while we're detached, to store messages while we're |
| 93 // not ready to send them yet. | 99 // not ready to send them yet. |
| 94 MessageInTransitQueue paused_message_queue_; | 100 MessageInTransitQueue paused_message_queue_; |
| 95 | 101 |
| 96 DISALLOW_COPY_AND_ASSIGN(ProxyMessagePipeEndpoint); | 102 DISALLOW_COPY_AND_ASSIGN(ProxyMessagePipeEndpoint); |
| 97 }; | 103 }; |
| 98 | 104 |
| 99 } // namespace system | 105 } // namespace system |
| 100 } // namespace mojo | 106 } // namespace mojo |
| 101 | 107 |
| 102 #endif // MOJO_SYSTEM_PROXY_MESSAGE_PIPE_ENDPOINT_H_ | 108 #endif // MOJO_SYSTEM_PROXY_MESSAGE_PIPE_ENDPOINT_H_ |
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