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Side by Side Diff: WebCore/rendering/RenderProgress.h

Issue 5772004: Merge 73488 (Closed) Base URL: http://svn.webkit.org/repository/webkit/branches/chromium/597/
Patch Set: Created 10 years ago
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1 /* 1 /*
2 * Copyright (C) 2009 Nokia Corporation and/or its subsidiary(-ies). 2 * Copyright (C) 2009 Nokia Corporation and/or its subsidiary(-ies).
3 * 3 *
4 * This library is free software; you can redistribute it and/or 4 * This library is free software; you can redistribute it and/or
5 * modify it under the terms of the GNU Library General Public 5 * modify it under the terms of the GNU Library General Public
6 * License as published by the Free Software Foundation; either 6 * License as published by the Free Software Foundation; either
7 * version 2 of the License, or (at your option) any later version. 7 * version 2 of the License, or (at your option) any later version.
8 * 8 *
9 * This library is distributed in the hope that it will be useful, 9 * This library is distributed in the hope that it will be useful,
10 * but WITHOUT ANY WARRANTY; without even the implied warranty of 10 * but WITHOUT ANY WARRANTY; without even the implied warranty of
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43 43
44 HTMLProgressElement* progressElement() const; 44 HTMLProgressElement* progressElement() const;
45 45
46 private: 46 private:
47 virtual const char* renderName() const { return "RenderProgress"; } 47 virtual const char* renderName() const { return "RenderProgress"; }
48 virtual bool isProgress() const { return true; } 48 virtual bool isProgress() const { return true; }
49 virtual void updateFromElement(); 49 virtual void updateFromElement();
50 virtual void paint(PaintInfo&, int tx, int ty); 50 virtual void paint(PaintInfo&, int tx, int ty);
51 51
52 virtual void layoutParts(); 52 virtual void layoutParts();
53 virtual bool shouldHaveParts() const;
54 53
55 IntRect valuePartRect() const; 54 IntRect valuePartRect() const;
55 bool shouldHaveParts() const;
56 56
57 void animationTimerFired(Timer<RenderProgress>*); 57 void animationTimerFired(Timer<RenderProgress>*);
58 void updateAnimationState(); 58 void updateAnimationState();
59 void updatePartsState();
60 59
61 double m_position; 60 double m_position;
62 double m_animationStartTime; 61 double m_animationStartTime;
63 double m_animationRepeatInterval; 62 double m_animationRepeatInterval;
64 double m_animationDuration; 63 double m_animationDuration;
65 bool m_animating; 64 bool m_animating;
66 Timer<RenderProgress> m_animationTimer; 65 Timer<RenderProgress> m_animationTimer;
67 RefPtr<ShadowBlockElement> m_valuePart; 66 RefPtr<ShadowBlockElement> m_valuePart;
68 }; 67 };
69 68
70 inline RenderProgress* toRenderProgress(RenderObject* object) 69 inline RenderProgress* toRenderProgress(RenderObject* object)
71 { 70 {
72 ASSERT(!object || object->isProgress()); 71 ASSERT(!object || object->isProgress());
73 return static_cast<RenderProgress*>(object); 72 return static_cast<RenderProgress*>(object);
74 } 73 }
75 74
76 // This will catch anyone doing an unnecessary cast. 75 // This will catch anyone doing an unnecessary cast.
77 void toRenderProgress(const RenderProgress*); 76 void toRenderProgress(const RenderProgress*);
78 77
79 } // namespace WebCore 78 } // namespace WebCore
80 79
81 #endif 80 #endif
82 81
83 #endif // RenderProgress_h 82 #endif // RenderProgress_h
84 83
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