| Index: src/image/SkImage_Gpu.cpp
|
| diff --git a/src/image/SkImage_Gpu.cpp b/src/image/SkImage_Gpu.cpp
|
| index 5733a89de349074de47e7de85cbcd96635417d2d..cc8d1759e02963a9c283e74b75de271d247b019a 100644
|
| --- a/src/image/SkImage_Gpu.cpp
|
| +++ b/src/image/SkImage_Gpu.cpp
|
| @@ -5,79 +5,45 @@
|
| * found in the LICENSE file.
|
| */
|
|
|
| -#include "SkImage_Base.h"
|
| -#include "SkImagePriv.h"
|
| +#include "SkImage_BitmapBase.h"
|
| +
|
| #include "SkBitmap.h"
|
| -#include "SkCanvas.h"
|
| -#include "GrContext.h"
|
| +#include "SkImagePriv.h"
|
| #include "GrTexture.h"
|
| #include "SkGrPixelRef.h"
|
|
|
| -class SkImage_Gpu : public SkImage_Base {
|
| +class SkImage_Gpu : public SkImage_BitmapBase {
|
| public:
|
| SK_DECLARE_INST_COUNT(SkImage_Gpu)
|
|
|
| explicit SkImage_Gpu(const SkBitmap&);
|
| virtual ~SkImage_Gpu();
|
|
|
| - virtual void onDraw(SkCanvas*, SkScalar x, SkScalar y, const SkPaint*) const SK_OVERRIDE;
|
| - virtual void onDrawRectToRect(SkCanvas*, const SkRect* src, const SkRect& dst,
|
| - const SkPaint*) const SK_OVERRIDE;
|
| virtual GrTexture* onGetTexture() const SK_OVERRIDE;
|
| virtual bool getROPixels(SkBitmap*) const SK_OVERRIDE;
|
|
|
| - GrTexture* getTexture() const { return fBitmap.getTexture(); }
|
| -
|
| - virtual SkShader* onNewShader(SkShader::TileMode,
|
| - SkShader::TileMode,
|
| - const SkMatrix* localMatrix) const SK_OVERRIDE;
|
| -
|
| - virtual bool isOpaque() const SK_OVERRIDE;
|
| -
|
| private:
|
| - SkBitmap fBitmap;
|
| -
|
| - typedef SkImage_Base INHERITED;
|
| + typedef SkImage_BitmapBase INHERITED;
|
| };
|
|
|
| ///////////////////////////////////////////////////////////////////////////////
|
|
|
| SkImage_Gpu::SkImage_Gpu(const SkBitmap& bitmap)
|
| - : INHERITED(bitmap.width(), bitmap.height())
|
| - , fBitmap(bitmap) {
|
| + : INHERITED(bitmap) {
|
| SkASSERT(fBitmap.getTexture());
|
| }
|
|
|
| SkImage_Gpu::~SkImage_Gpu() {
|
| }
|
|
|
| -SkShader* SkImage_Gpu::onNewShader(SkShader::TileMode tileX,
|
| - SkShader::TileMode tileY,
|
| - const SkMatrix* localMatrix) const
|
| -{
|
| - return SkShader::CreateBitmapShader(fBitmap, tileX, tileY, localMatrix);
|
| -}
|
| -
|
| -void SkImage_Gpu::onDraw(SkCanvas* canvas, SkScalar x, SkScalar y, const SkPaint* paint) const {
|
| - canvas->drawBitmap(fBitmap, x, y, paint);
|
| -}
|
| -
|
| -void SkImage_Gpu::onDrawRectToRect(SkCanvas* canvas, const SkRect* src, const SkRect& dst,
|
| - const SkPaint* paint) const {
|
| - canvas->drawBitmapRectToRect(fBitmap, src, dst, paint);
|
| -}
|
| -
|
| GrTexture* SkImage_Gpu::onGetTexture() const {
|
| - return fBitmap.getTexture();
|
| + return this->getBitmap().getTexture();
|
| }
|
|
|
| bool SkImage_Gpu::getROPixels(SkBitmap* dst) const {
|
| - return fBitmap.copyTo(dst, kN32_SkColorType);
|
| + return this->getBitmap().copyTo(dst, kN32_SkColorType);
|
| }
|
|
|
| -bool SkImage_Gpu::isOpaque() const {
|
| - return fBitmap.isOpaque();
|
| -}
|
|
|
| ///////////////////////////////////////////////////////////////////////////////
|
|
|
| @@ -90,5 +56,5 @@ SkImage* SkImage::NewTexture(const SkBitmap& bitmap) {
|
| }
|
|
|
| GrTexture* SkTextureImageGetTexture(SkImage* image) {
|
| - return ((SkImage_Gpu*)image)->getTexture();
|
| + return image->getTexture();
|
| }
|
|
|