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Side by Side Diff: src/gpu/gl/GrGLProgram.cpp

Issue 576543005: Breaking out full program and frag only (Closed) Base URL: https://skia.googlesource.com/skia.git@master
Patch Set: Created 6 years, 3 months ago
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1 /* 1 /*
2 * Copyright 2011 Google Inc. 2 * Copyright 2011 Google Inc.
3 * 3 *
4 * Use of this source code is governed by a BSD-style license that can be 4 * Use of this source code is governed by a BSD-style license that can be
5 * found in the LICENSE file. 5 * found in the LICENSE file.
6 */ 6 */
7 #include "GrGLProgram.h" 7 #include "GrGLProgram.h"
8 8
9 #include "builders/GrGLFragmentOnlyProgramBuilder.h"
10 #include "builders/GrGLFullProgramBuilder.h"
9 #include "GrAllocator.h" 11 #include "GrAllocator.h"
10 #include "GrEffect.h" 12 #include "GrEffect.h"
11 #include "GrCoordTransform.h" 13 #include "GrCoordTransform.h"
12 #include "GrGLEffect.h" 14 #include "GrGLEffect.h"
13 #include "GrGpuGL.h" 15 #include "GrGpuGL.h"
14 #include "GrGLPathRendering.h" 16 #include "GrGLPathRendering.h"
15 #include "GrGLShaderVar.h" 17 #include "GrGLShaderVar.h"
16 #include "GrGLSL.h" 18 #include "GrGLSL.h"
17 #include "GrOptDrawState.h" 19 #include "GrOptDrawState.h"
18 #include "SkXfermode.h" 20 #include "SkXfermode.h"
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261 263
262 GrGLfloat viewMatrix[3 * 3]; 264 GrGLfloat viewMatrix[3 * 3];
263 fMatrixState.getGLMatrix<3>(viewMatrix); 265 fMatrixState.getGLMatrix<3>(viewMatrix);
264 fProgramDataManager.setMatrix3f(fBuiltinUniformHandles.fViewMatrixUni, v iewMatrix); 266 fProgramDataManager.setMatrix3f(fBuiltinUniformHandles.fViewMatrixUni, v iewMatrix);
265 267
266 GrGLfloat rtAdjustmentVec[4]; 268 GrGLfloat rtAdjustmentVec[4];
267 fMatrixState.getRTAdjustmentVec(rtAdjustmentVec); 269 fMatrixState.getRTAdjustmentVec(rtAdjustmentVec);
268 fProgramDataManager.set4fv(fBuiltinUniformHandles.fRTAdjustmentUni, 1, r tAdjustmentVec); 270 fProgramDataManager.set4fv(fBuiltinUniformHandles.fRTAdjustmentUni, 1, r tAdjustmentVec);
269 } 271 }
270 } 272 }
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