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1 /* | 1 /* |
2 * Copyright 2013 Google Inc. | 2 * Copyright 2013 Google Inc. |
3 * | 3 * |
4 * Use of this source code is governed by a BSD-style license that can be | 4 * Use of this source code is governed by a BSD-style license that can be |
5 * found in the LICENSE file. | 5 * found in the LICENSE file. |
6 */ | 6 */ |
7 | 7 |
8 #include "gl/builders/GrGLProgramBuilder.h" | |
9 #include "GrCustomCoordsTextureEffect.h" | 8 #include "GrCustomCoordsTextureEffect.h" |
| 9 #include "gl/builders/GrGLFullProgramBuilder.h" |
10 #include "gl/GrGLEffect.h" | 10 #include "gl/GrGLEffect.h" |
11 #include "gl/GrGLSL.h" | 11 #include "gl/GrGLSL.h" |
12 #include "gl/GrGLTexture.h" | 12 #include "gl/GrGLTexture.h" |
13 #include "gl/GrGLGeometryProcessor.h" | 13 #include "gl/GrGLGeometryProcessor.h" |
14 #include "GrTBackendEffectFactory.h" | 14 #include "GrTBackendEffectFactory.h" |
15 #include "GrTexture.h" | 15 #include "GrTexture.h" |
16 | 16 |
17 class GrGLCustomCoordsTextureEffect : public GrGLGeometryProcessor { | 17 class GrGLCustomCoordsTextureEffect : public GrGLGeometryProcessor { |
18 public: | 18 public: |
19 GrGLCustomCoordsTextureEffect(const GrBackendEffectFactory& factory, const G
rEffect& effect) | 19 GrGLCustomCoordsTextureEffect(const GrBackendEffectFactory& factory, const G
rEffect& effect) |
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103 }; | 103 }; |
104 SkShader::TileMode tileModes[] = { | 104 SkShader::TileMode tileModes[] = { |
105 kTileModes[random->nextULessThan(SK_ARRAY_COUNT(kTileModes))], | 105 kTileModes[random->nextULessThan(SK_ARRAY_COUNT(kTileModes))], |
106 kTileModes[random->nextULessThan(SK_ARRAY_COUNT(kTileModes))], | 106 kTileModes[random->nextULessThan(SK_ARRAY_COUNT(kTileModes))], |
107 }; | 107 }; |
108 GrTextureParams params(tileModes, random->nextBool() ? GrTextureParams::kBil
erp_FilterMode : | 108 GrTextureParams params(tileModes, random->nextBool() ? GrTextureParams::kBil
erp_FilterMode : |
109 GrTextureParams::kNon
e_FilterMode); | 109 GrTextureParams::kNon
e_FilterMode); |
110 | 110 |
111 return GrCustomCoordsTextureEffect::Create(textures[texIdx], params); | 111 return GrCustomCoordsTextureEffect::Create(textures[texIdx], params); |
112 } | 112 } |
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