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1 | 1 |
2 /* | 2 /* |
3 * Copyright 2012 Google Inc. | 3 * Copyright 2012 Google Inc. |
4 * | 4 * |
5 * Use of this source code is governed by a BSD-style license that can be | 5 * Use of this source code is governed by a BSD-style license that can be |
6 * found in the LICENSE file. | 6 * found in the LICENSE file. |
7 */ | 7 */ |
8 | 8 |
9 #include "gl/builders/GrGLProgramBuilder.h" | |
10 #include "GrAAConvexPathRenderer.h" | 9 #include "GrAAConvexPathRenderer.h" |
11 | 10 |
12 #include "GrContext.h" | 11 #include "GrContext.h" |
13 #include "GrDrawState.h" | 12 #include "GrDrawState.h" |
14 #include "GrDrawTargetCaps.h" | 13 #include "GrDrawTargetCaps.h" |
15 #include "GrEffect.h" | 14 #include "GrEffect.h" |
16 #include "GrPathUtils.h" | 15 #include "GrPathUtils.h" |
17 #include "GrTBackendEffectFactory.h" | 16 #include "GrTBackendEffectFactory.h" |
18 #include "SkString.h" | 17 #include "SkString.h" |
19 #include "SkStrokeRec.h" | 18 #include "SkStrokeRec.h" |
20 #include "SkTraceEvent.h" | 19 #include "SkTraceEvent.h" |
21 | 20 |
| 21 #include "gl/builders/GrGLFullProgramBuilder.h" |
22 #include "gl/GrGLEffect.h" | 22 #include "gl/GrGLEffect.h" |
23 #include "gl/GrGLSL.h" | 23 #include "gl/GrGLSL.h" |
24 #include "gl/GrGLGeometryProcessor.h" | 24 #include "gl/GrGLGeometryProcessor.h" |
25 | 25 |
26 #include "effects/GrGeometryProcessor.h" | 26 #include "effects/GrGeometryProcessor.h" |
27 | 27 |
28 GrAAConvexPathRenderer::GrAAConvexPathRenderer() { | 28 GrAAConvexPathRenderer::GrAAConvexPathRenderer() { |
29 } | 29 } |
30 | 30 |
31 struct Segment { | 31 struct Segment { |
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713 vOffset, // start vertex | 713 vOffset, // start vertex |
714 0, // start index | 714 0, // start index |
715 draw.fVertexCnt, | 715 draw.fVertexCnt, |
716 draw.fIndexCnt, | 716 draw.fIndexCnt, |
717 &devBounds); | 717 &devBounds); |
718 vOffset += draw.fVertexCnt; | 718 vOffset += draw.fVertexCnt; |
719 } | 719 } |
720 | 720 |
721 return true; | 721 return true; |
722 } | 722 } |
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