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Pass RenderStyle / RenderObject by reference in more places
Pass RenderStyle / RenderObject by reference in more places instead of by pointer,
when it cannot be null. This makes the code look safer and gets rid of unnecessary
null checks.
R=adamk
Committed: https://src.chromium.org/viewvc/blink?view=rev&revision=161644
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Source/core/animation/css/CSSAnimatableValueFactory.h
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Source/core/animation/css/CSSAnimatableValueFactory.cpp
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Source/core/animation/css/CSSAnimations.h
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Source/core/animation/css/CSSAnimations.cpp
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Source/core/css/BasicShapeFunctions.h
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Source/core/css/BasicShapeFunctions.cpp
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Source/core/css/CSSComputedStyleDeclaration.h
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Source/core/css/CSSComputedStyleDeclaration.cpp
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Source/core/css/CSSValuePool.h
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Source/core/css/CSSValuePool.cpp
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Source/core/css/SVGCSSComputedStyleDeclaration.cpp
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Source/core/css/resolver/StyleResolver.h
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Source/core/css/resolver/StyleResolver.cpp
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Source/core/dom/Document.h
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Source/core/dom/Document.cpp
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Source/core/dom/Element.cpp
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Source/core/dom/Range.cpp
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Source/core/frame/animation/AnimationBase.h
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Source/core/frame/animation/AnimationBase.cpp
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Source/core/frame/animation/AnimationController.h
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Source/core/frame/animation/AnimationController.cpp
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Source/core/frame/animation/AnimationControllerPrivate.h
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Source/core/frame/animation/CompositeAnimation.h
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Source/core/frame/animation/CompositeAnimation.cpp
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Source/core/frame/animation/ImplicitAnimation.h
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Source/core/frame/animation/ImplicitAnimation.cpp
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Source/core/frame/animation/KeyframeAnimation.h
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Source/core/frame/animation/KeyframeAnimation.cpp
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Source/core/rendering/RenderObject.h
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Source/core/rendering/RenderObject.cpp
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Source/core/rendering/style/KeyframeList.h
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Source/core/rendering/style/RenderStyle.h
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Total messages: 7 (0 generated)
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