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1 // Copyright 2013 The Chromium Authors. All rights reserved. | 1 // Copyright 2013 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #include "cc/layers/ui_resource_layer_impl.h" | 5 #include "cc/layers/ui_resource_layer_impl.h" |
6 | 6 |
7 #include "base/strings/stringprintf.h" | 7 #include "base/strings/stringprintf.h" |
8 #include "base/values.h" | 8 #include "base/values.h" |
9 #include "cc/base/math_util.h" | 9 #include "cc/base/math_util.h" |
10 #include "cc/quads/texture_draw_quad.h" | 10 #include "cc/quads/texture_draw_quad.h" |
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114 static const bool flipped = false; | 114 static const bool flipped = false; |
115 static const bool premultiplied_alpha = true; | 115 static const bool premultiplied_alpha = true; |
116 | 116 |
117 DCHECK(!bounds().IsEmpty()); | 117 DCHECK(!bounds().IsEmpty()); |
118 | 118 |
119 bool opaque = layer_tree_impl()->IsUIResourceOpaque(ui_resource_id_) || | 119 bool opaque = layer_tree_impl()->IsUIResourceOpaque(ui_resource_id_) || |
120 contents_opaque(); | 120 contents_opaque(); |
121 | 121 |
122 gfx::Rect quad_rect(bounds()); | 122 gfx::Rect quad_rect(bounds()); |
123 gfx::Rect opaque_rect(opaque ? quad_rect : gfx::Rect()); | 123 gfx::Rect opaque_rect(opaque ? quad_rect : gfx::Rect()); |
124 gfx::Rect visible_quad_rect = occlusion_tracker.UnoccludedContentRect( | 124 gfx::Rect visible_quad_rect = |
125 quad_rect, draw_properties().target_space_transform); | 125 occlusion_tracker.GetCurrentOcclusionForLayer( |
| 126 draw_properties().target_space_transform) |
| 127 .GetUnoccludedContentRect(quad_rect); |
126 if (visible_quad_rect.IsEmpty()) | 128 if (visible_quad_rect.IsEmpty()) |
127 return; | 129 return; |
128 | 130 |
129 TextureDrawQuad* quad = | 131 TextureDrawQuad* quad = |
130 render_pass->CreateAndAppendDrawQuad<TextureDrawQuad>(); | 132 render_pass->CreateAndAppendDrawQuad<TextureDrawQuad>(); |
131 quad->SetNew(shared_quad_state, | 133 quad->SetNew(shared_quad_state, |
132 quad_rect, | 134 quad_rect, |
133 opaque_rect, | 135 opaque_rect, |
134 visible_quad_rect, | 136 visible_quad_rect, |
135 resource, | 137 resource, |
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157 list->AppendDouble(vertex_opacity_[3]); | 159 list->AppendDouble(vertex_opacity_[3]); |
158 result->Set("VertexOpacity", list); | 160 result->Set("VertexOpacity", list); |
159 | 161 |
160 result->Set("UVTopLeft", MathUtil::AsValue(uv_top_left_).release()); | 162 result->Set("UVTopLeft", MathUtil::AsValue(uv_top_left_).release()); |
161 result->Set("UVBottomRight", MathUtil::AsValue(uv_bottom_right_).release()); | 163 result->Set("UVBottomRight", MathUtil::AsValue(uv_bottom_right_).release()); |
162 | 164 |
163 return result; | 165 return result; |
164 } | 166 } |
165 | 167 |
166 } // namespace cc | 168 } // namespace cc |
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