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Unified Diff: include/gpu/SkGpuDevice.h

Issue 575783003: Revert "Revert "Move SkGpuDevice.h to src/gpu"" (Closed) Base URL: https://skia.googlesource.com/skia.git@master
Patch Set: Created 6 years, 3 months ago
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Index: include/gpu/SkGpuDevice.h
diff --git a/include/gpu/SkGpuDevice.h b/include/gpu/SkGpuDevice.h
deleted file mode 100644
index 419013f4ae5009252c62e427eb6f6b242fafd063..0000000000000000000000000000000000000000
--- a/include/gpu/SkGpuDevice.h
+++ /dev/null
@@ -1,208 +0,0 @@
-
-/*
- * Copyright 2010 Google Inc.
- *
- * Use of this source code is governed by a BSD-style license that can be
- * found in the LICENSE file.
- */
-
-
-
-#ifndef SkGpuDevice_DEFINED
-#define SkGpuDevice_DEFINED
-
-#include "SkGr.h"
-#include "SkBitmap.h"
-#include "SkDevice.h"
-#include "SkPicture.h"
-#include "SkRegion.h"
-#include "GrContext.h"
-
-struct SkDrawProcs;
-struct GrSkDrawProcs;
-
-class GrAccelData;
-struct GrCachedLayer;
-class GrTextContext;
-
-/**
- * Subclass of SkBaseDevice, which directs all drawing to the GrGpu owned by the
- * canvas.
- */
-class SK_API SkGpuDevice : public SkBaseDevice {
-public:
- enum Flags {
- kNeedClear_Flag = 1 << 0, //!< Surface requires an initial clear
- kCached_Flag = 1 << 1, //!< Surface is cached and needs to be unlocked when released
- kDFFonts_Flag = 1 << 2, //!< Surface should render fonts using signed distance fields
- };
-
- /**
- * Creates an SkGpuDevice from a GrSurface. This will fail if the surface is not a render
- * target. The caller owns a ref on the returned device. If the surface is cached,
- * the kCached_Flag should be specified to make the device responsible for unlocking
- * the surface when it is released.
- */
- static SkGpuDevice* Create(GrSurface* surface, unsigned flags = 0);
-
- /**
- * New device that will create an offscreen renderTarget based on the
- * ImageInfo and sampleCount. The device's storage will not
- * count against the GrContext's texture cache budget. The device's pixels
- * will be uninitialized. On failure, returns NULL.
- */
- static SkGpuDevice* Create(GrContext*, const SkImageInfo&, int sampleCount);
-
- virtual ~SkGpuDevice();
-
- GrContext* context() const { return fContext; }
-
- virtual GrRenderTarget* accessRenderTarget() SK_OVERRIDE;
-
- virtual SkImageInfo imageInfo() const SK_OVERRIDE {
- return fRenderTarget ? fRenderTarget->info() : SkImageInfo::MakeUnknown();
- }
-
- virtual void clear(SkColor color) SK_OVERRIDE;
- virtual void drawPaint(const SkDraw&, const SkPaint& paint) SK_OVERRIDE;
- virtual void drawPoints(const SkDraw&, SkCanvas::PointMode mode, size_t count,
- const SkPoint[], const SkPaint& paint) SK_OVERRIDE;
- virtual void drawRect(const SkDraw&, const SkRect& r,
- const SkPaint& paint) SK_OVERRIDE;
- virtual void drawRRect(const SkDraw&, const SkRRect& r,
- const SkPaint& paint) SK_OVERRIDE;
- virtual void drawDRRect(const SkDraw& draw, const SkRRect& outer,
- const SkRRect& inner, const SkPaint& paint) SK_OVERRIDE;
- virtual void drawOval(const SkDraw&, const SkRect& oval,
- const SkPaint& paint) SK_OVERRIDE;
- virtual void drawPath(const SkDraw&, const SkPath& path,
- const SkPaint& paint, const SkMatrix* prePathMatrix,
- bool pathIsMutable) SK_OVERRIDE;
- virtual void drawBitmap(const SkDraw&, const SkBitmap& bitmap,
- const SkMatrix&, const SkPaint&) SK_OVERRIDE;
- virtual void drawBitmapRect(const SkDraw&, const SkBitmap&,
- const SkRect* srcOrNull, const SkRect& dst,
- const SkPaint& paint,
- SkCanvas::DrawBitmapRectFlags flags) SK_OVERRIDE;
- virtual void drawSprite(const SkDraw&, const SkBitmap& bitmap,
- int x, int y, const SkPaint& paint);
- virtual void drawText(const SkDraw&, const void* text, size_t len,
- SkScalar x, SkScalar y, const SkPaint&) SK_OVERRIDE;
- virtual void drawPosText(const SkDraw&, const void* text, size_t len,
- const SkScalar pos[], SkScalar constY,
- int scalarsPerPos, const SkPaint&) SK_OVERRIDE;
- virtual void drawTextOnPath(const SkDraw&, const void* text, size_t len,
- const SkPath& path, const SkMatrix* matrix,
- const SkPaint&) SK_OVERRIDE;
- virtual void drawVertices(const SkDraw&, SkCanvas::VertexMode, int vertexCount,
- const SkPoint verts[], const SkPoint texs[],
- const SkColor colors[], SkXfermode* xmode,
- const uint16_t indices[], int indexCount,
- const SkPaint&) SK_OVERRIDE;
- virtual void drawDevice(const SkDraw&, SkBaseDevice*, int x, int y,
- const SkPaint&) SK_OVERRIDE;
- virtual bool filterTextFlags(const SkPaint&, TextFlags*) SK_OVERRIDE;
-
- virtual void flush() SK_OVERRIDE;
-
- virtual void onAttachToCanvas(SkCanvas* canvas) SK_OVERRIDE;
- virtual void onDetachFromCanvas() SK_OVERRIDE;
-
- virtual const SkBitmap& onAccessBitmap() SK_OVERRIDE;
-
- virtual bool canHandleImageFilter(const SkImageFilter*) SK_OVERRIDE;
- virtual bool filterImage(const SkImageFilter*, const SkBitmap&,
- const SkImageFilter::Context&,
- SkBitmap*, SkIPoint*) SK_OVERRIDE;
-
- class SkAutoCachedTexture; // used internally
-
-
-protected:
- virtual bool onReadPixels(const SkImageInfo&, void*, size_t, int, int) SK_OVERRIDE;
- virtual bool onWritePixels(const SkImageInfo&, const void*, size_t, int, int) SK_OVERRIDE;
-
- /** PRIVATE / EXPERIMENTAL -- do not call */
- virtual void EXPERIMENTAL_optimize(const SkPicture* picture) SK_OVERRIDE;
- /** PRIVATE / EXPERIMENTAL -- do not call */
- virtual bool EXPERIMENTAL_drawPicture(SkCanvas* canvas, const SkPicture* picture,
- const SkMatrix*, const SkPaint*) SK_OVERRIDE;
-
-private:
- GrContext* fContext;
-
- GrSkDrawProcs* fDrawProcs;
-
- GrClipData fClipData;
-
- GrTextContext* fMainTextContext;
- GrTextContext* fFallbackTextContext;
-
- // state for our render-target
- GrRenderTarget* fRenderTarget;
- bool fNeedClear;
-
- // remove when our clients don't rely on accessBitmap()
- SkBitmap fLegacyBitmap;
-
- SkGpuDevice(GrSurface*, unsigned flags = 0);
-
- virtual SkBaseDevice* onCreateDevice(const SkImageInfo&, Usage) SK_OVERRIDE;
-
- virtual SkSurface* newSurface(const SkImageInfo&) SK_OVERRIDE;
-
- virtual SkImageFilter::Cache* getImageFilterCache() SK_OVERRIDE;
-
- // temporarily change the return to false, until we understand the issues with filters and persp
- virtual bool forceConservativeRasterClip() const SK_OVERRIDE { return false; }
-
- // sets the render target, clip, and matrix on GrContext. Use forceIdenity to override
- // SkDraw's matrix and draw in device coords.
- void prepareDraw(const SkDraw&, bool forceIdentity);
-
- /**
- * Implementation for both drawBitmap and drawBitmapRect.
- */
- void drawBitmapCommon(const SkDraw&,
- const SkBitmap& bitmap,
- const SkRect* srcRectPtr,
- const SkSize* dstSizePtr, // ignored iff srcRectPtr == NULL
- const SkPaint&,
- SkCanvas::DrawBitmapRectFlags flags);
-
- /**
- * Helper functions called by drawBitmapCommon. By the time these are called the SkDraw's
- * matrix, clip, and the device's render target has already been set on GrContext.
- */
-
- // The tileSize and clippedSrcRect will be valid only if true is returned.
- bool shouldTileBitmap(const SkBitmap& bitmap,
- const GrTextureParams& sampler,
- const SkRect* srcRectPtr,
- int maxTileSize,
- int* tileSize,
- SkIRect* clippedSrcRect) const;
- void internalDrawBitmap(const SkBitmap&,
- const SkRect&,
- const GrTextureParams& params,
- const SkPaint& paint,
- SkCanvas::DrawBitmapRectFlags flags,
- bool bicubic,
- bool needsTextureDomain);
- void drawTiledBitmap(const SkBitmap& bitmap,
- const SkRect& srcRect,
- const SkIRect& clippedSrcRect,
- const GrTextureParams& params,
- const SkPaint& paint,
- SkCanvas::DrawBitmapRectFlags flags,
- int tileSize,
- bool bicubic);
-
- bool drawDashLine(const SkPoint pts[2], const SkPaint& paint);
-
- static SkPicture::AccelData::Key ComputeAccelDataKey();
-
- typedef SkBaseDevice INHERITED;
-};
-
-#endif
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