Index: Source/core/rendering/InlineTextBox.cpp |
diff --git a/Source/core/rendering/InlineTextBox.cpp b/Source/core/rendering/InlineTextBox.cpp |
index f9082487d529c95ed2706aa2e3838e306f012d84..6c9a772632123e6dc5cbd28d298d74cd46ee1854 100644 |
--- a/Source/core/rendering/InlineTextBox.cpp |
+++ b/Source/core/rendering/InlineTextBox.cpp |
@@ -922,10 +922,8 @@ static int computeUnderlineOffset(const TextUnderlinePosition underlinePosition, |
// pixel gap, if underline is thick then use a bigger gap. |
const int gap = std::max<int>(1, ceilf(textDecorationThickness / 2.f)); |
- // According to the specification TextUnderlinePositionAuto should default to 'alphabetic' for horizontal text |
- // and to 'under Left' for vertical text (e.g. japanese). We support only horizontal text for now. |
+ // FIXME: We support only horizontal text for now. |
switch (underlinePosition) { |
- case TextUnderlinePositionAlphabetic: |
case TextUnderlinePositionAuto: |
return fontMetrics.ascent() + gap; // Position underline near the alphabetic baseline. |
case TextUnderlinePositionUnder: { |