Index: LayoutTests/media/audio-concurrent-supported.html |
diff --git a/LayoutTests/media/audio-concurrent-supported.html b/LayoutTests/media/audio-concurrent-supported.html |
index 07d540a135e7e90cec34541fa604adddbc53421f..5a99bae654f3b900f427878ee79cd21039ccba7d 100644 |
--- a/LayoutTests/media/audio-concurrent-supported.html |
+++ b/LayoutTests/media/audio-concurrent-supported.html |
@@ -32,14 +32,8 @@ |
function timeupdateListener(event) |
{ |
- ++timeupdateEventCount; |
- |
- // wait 2 timeupdate events so we are sure the media engine is |
- // playing the media. |
- if (timeupdateEventCount >= 2) { |
- // make sure time is advancing |
- testElement = this; |
- testExpected(audioElementCount + ", testElement.currentTime", 0, '>'); |
+ // Make sure time is advancing. |
+ if (this.currentTime > 0) { |
this.removeEventListener('timeupdate', timeupdateListener); |
if (++audioElementCount >= maxPlayers) { |
// All audio elements have been started playing. Make sure |