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| 1 /* | 1 /* |
| 2 * Copyright 2011 Google Inc. | 2 * Copyright 2011 Google Inc. |
| 3 * | 3 * |
| 4 * Use of this source code is governed by a BSD-style license that can be | 4 * Use of this source code is governed by a BSD-style license that can be |
| 5 * found in the LICENSE file. | 5 * found in the LICENSE file. |
| 6 */ | 6 */ |
| 7 | 7 |
| 8 | 8 |
| 9 #include "GrGpuGL.h" | 9 #include "GrGpuGL.h" |
| 10 #include "GrGLStencilBuffer.h" | 10 #include "GrGLStencilBuffer.h" |
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| 1812 | 1812 |
| 1813 GrAutoTRestore<ScissorState> asr; | 1813 GrAutoTRestore<ScissorState> asr; |
| 1814 if (GrGLCaps::kES_Apple_MSFBOType == this->glCaps().msFBOType()) { | 1814 if (GrGLCaps::kES_Apple_MSFBOType == this->glCaps().msFBOType()) { |
| 1815 // Apple's extension uses the scissor as the blit bounds. | 1815 // Apple's extension uses the scissor as the blit bounds. |
| 1816 asr.reset(&fScissorState); | 1816 asr.reset(&fScissorState); |
| 1817 fScissorState.fEnabled = true; | 1817 fScissorState.fEnabled = true; |
| 1818 fScissorState.fRect = dirtyRect; | 1818 fScissorState.fRect = dirtyRect; |
| 1819 this->flushScissor(rt->getViewport(), rt->origin()); | 1819 this->flushScissor(rt->getViewport(), rt->origin()); |
| 1820 GL_CALL(ResolveMultisampleFramebuffer()); | 1820 GL_CALL(ResolveMultisampleFramebuffer()); |
| 1821 } else { | 1821 } else { |
| 1822 if (GrGLCaps::kDesktop_EXT_MSFBOType == this->glCaps().msFBOType
()) { | |
| 1823 // this respects the scissor during the blit, so disable it. | |
| 1824 asr.reset(&fScissorState); | |
| 1825 fScissorState.fEnabled = false; | |
| 1826 this->flushScissor(rt->getViewport(), rt->origin()); | |
| 1827 } | |
| 1828 int right = r.fLeft + r.fWidth; | 1822 int right = r.fLeft + r.fWidth; |
| 1829 int top = r.fBottom + r.fHeight; | 1823 int top = r.fBottom + r.fHeight; |
| 1824 |
| 1825 // BlitFrameBuffer respects the scissor, so disable it. |
| 1826 asr.reset(&fScissorState); |
| 1827 fScissorState.fEnabled = false; |
| 1828 this->flushScissor(rt->getViewport(), rt->origin()); |
| 1830 GL_CALL(BlitFramebuffer(r.fLeft, r.fBottom, right, top, | 1829 GL_CALL(BlitFramebuffer(r.fLeft, r.fBottom, right, top, |
| 1831 r.fLeft, r.fBottom, right, top, | 1830 r.fLeft, r.fBottom, right, top, |
| 1832 GR_GL_COLOR_BUFFER_BIT, GR_GL_NEAREST)); | 1831 GR_GL_COLOR_BUFFER_BIT, GR_GL_NEAREST)); |
| 1833 } | 1832 } |
| 1834 } | 1833 } |
| 1835 rt->flagAsResolved(); | 1834 rt->flagAsResolved(); |
| 1836 } | 1835 } |
| 1837 } | 1836 } |
| 1838 | 1837 |
| 1839 namespace { | 1838 namespace { |
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| 2488 srcRect.height(), | 2487 srcRect.height(), |
| 2489 src->origin()); | 2488 src->origin()); |
| 2490 dstGLRect.setRelativeTo(dstVP, | 2489 dstGLRect.setRelativeTo(dstVP, |
| 2491 dstRect.fLeft, | 2490 dstRect.fLeft, |
| 2492 dstRect.fTop, | 2491 dstRect.fTop, |
| 2493 dstRect.width(), | 2492 dstRect.width(), |
| 2494 dstRect.height(), | 2493 dstRect.height(), |
| 2495 dst->origin()); | 2494 dst->origin()); |
| 2496 | 2495 |
| 2497 GrAutoTRestore<ScissorState> asr; | 2496 GrAutoTRestore<ScissorState> asr; |
| 2498 if (GrGLCaps::kDesktop_EXT_MSFBOType == this->glCaps().msFBOType())
{ | 2497 // BlitFrameBuffer respects the scissor, so disable it. |
| 2499 // The EXT version applies the scissor during the blit, so disab
le it. | 2498 asr.reset(&fScissorState); |
| 2500 asr.reset(&fScissorState); | 2499 fScissorState.fEnabled = false; |
| 2501 fScissorState.fEnabled = false; | 2500 this->flushScissor(dstGLRect, dst->origin()); |
| 2502 this->flushScissor(dstGLRect, dst->origin()); | 2501 |
| 2503 } | |
| 2504 GrGLint srcY0; | 2502 GrGLint srcY0; |
| 2505 GrGLint srcY1; | 2503 GrGLint srcY1; |
| 2506 // Does the blit need to y-mirror or not? | 2504 // Does the blit need to y-mirror or not? |
| 2507 if (src->origin() == dst->origin()) { | 2505 if (src->origin() == dst->origin()) { |
| 2508 srcY0 = srcGLRect.fBottom; | 2506 srcY0 = srcGLRect.fBottom; |
| 2509 srcY1 = srcGLRect.fBottom + srcGLRect.fHeight; | 2507 srcY1 = srcGLRect.fBottom + srcGLRect.fHeight; |
| 2510 } else { | 2508 } else { |
| 2511 srcY0 = srcGLRect.fBottom + srcGLRect.fHeight; | 2509 srcY0 = srcGLRect.fBottom + srcGLRect.fHeight; |
| 2512 srcY1 = srcGLRect.fBottom; | 2510 srcY1 = srcGLRect.fBottom; |
| 2513 } | 2511 } |
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| 2597 this->setVertexArrayID(gpu, 0); | 2595 this->setVertexArrayID(gpu, 0); |
| 2598 } | 2596 } |
| 2599 int attrCount = gpu->glCaps().maxVertexAttributes(); | 2597 int attrCount = gpu->glCaps().maxVertexAttributes(); |
| 2600 if (fDefaultVertexArrayAttribState.count() != attrCount) { | 2598 if (fDefaultVertexArrayAttribState.count() != attrCount) { |
| 2601 fDefaultVertexArrayAttribState.resize(attrCount); | 2599 fDefaultVertexArrayAttribState.resize(attrCount); |
| 2602 } | 2600 } |
| 2603 attribState = &fDefaultVertexArrayAttribState; | 2601 attribState = &fDefaultVertexArrayAttribState; |
| 2604 } | 2602 } |
| 2605 return attribState; | 2603 return attribState; |
| 2606 } | 2604 } |
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