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1 /* | 1 /* |
2 * Copyright 2011 Google Inc. | 2 * Copyright 2011 Google Inc. |
3 * | 3 * |
4 * Use of this source code is governed by a BSD-style license that can be | 4 * Use of this source code is governed by a BSD-style license that can be |
5 * found in the LICENSE file. | 5 * found in the LICENSE file. |
6 */ | 6 */ |
7 | 7 |
8 | 8 |
9 #include "GrGpuGL.h" | 9 #include "GrGpuGL.h" |
10 #include "GrGLStencilBuffer.h" | 10 #include "GrGLStencilBuffer.h" |
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1812 | 1812 |
1813 GrAutoTRestore<ScissorState> asr; | 1813 GrAutoTRestore<ScissorState> asr; |
1814 if (GrGLCaps::kES_Apple_MSFBOType == this->glCaps().msFBOType()) { | 1814 if (GrGLCaps::kES_Apple_MSFBOType == this->glCaps().msFBOType()) { |
1815 // Apple's extension uses the scissor as the blit bounds. | 1815 // Apple's extension uses the scissor as the blit bounds. |
1816 asr.reset(&fScissorState); | 1816 asr.reset(&fScissorState); |
1817 fScissorState.fEnabled = true; | 1817 fScissorState.fEnabled = true; |
1818 fScissorState.fRect = dirtyRect; | 1818 fScissorState.fRect = dirtyRect; |
1819 this->flushScissor(rt->getViewport(), rt->origin()); | 1819 this->flushScissor(rt->getViewport(), rt->origin()); |
1820 GL_CALL(ResolveMultisampleFramebuffer()); | 1820 GL_CALL(ResolveMultisampleFramebuffer()); |
1821 } else { | 1821 } else { |
1822 if (GrGLCaps::kDesktop_EXT_MSFBOType == this->glCaps().msFBOType
()) { | |
1823 // this respects the scissor during the blit, so disable it. | |
1824 asr.reset(&fScissorState); | |
1825 fScissorState.fEnabled = false; | |
1826 this->flushScissor(rt->getViewport(), rt->origin()); | |
1827 } | |
1828 int right = r.fLeft + r.fWidth; | 1822 int right = r.fLeft + r.fWidth; |
1829 int top = r.fBottom + r.fHeight; | 1823 int top = r.fBottom + r.fHeight; |
| 1824 |
| 1825 // BlitFrameBuffer respects the scissor, so disable it. |
| 1826 asr.reset(&fScissorState); |
| 1827 fScissorState.fEnabled = false; |
| 1828 this->flushScissor(rt->getViewport(), rt->origin()); |
1830 GL_CALL(BlitFramebuffer(r.fLeft, r.fBottom, right, top, | 1829 GL_CALL(BlitFramebuffer(r.fLeft, r.fBottom, right, top, |
1831 r.fLeft, r.fBottom, right, top, | 1830 r.fLeft, r.fBottom, right, top, |
1832 GR_GL_COLOR_BUFFER_BIT, GR_GL_NEAREST)); | 1831 GR_GL_COLOR_BUFFER_BIT, GR_GL_NEAREST)); |
1833 } | 1832 } |
1834 } | 1833 } |
1835 rt->flagAsResolved(); | 1834 rt->flagAsResolved(); |
1836 } | 1835 } |
1837 } | 1836 } |
1838 | 1837 |
1839 namespace { | 1838 namespace { |
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2488 srcRect.height(), | 2487 srcRect.height(), |
2489 src->origin()); | 2488 src->origin()); |
2490 dstGLRect.setRelativeTo(dstVP, | 2489 dstGLRect.setRelativeTo(dstVP, |
2491 dstRect.fLeft, | 2490 dstRect.fLeft, |
2492 dstRect.fTop, | 2491 dstRect.fTop, |
2493 dstRect.width(), | 2492 dstRect.width(), |
2494 dstRect.height(), | 2493 dstRect.height(), |
2495 dst->origin()); | 2494 dst->origin()); |
2496 | 2495 |
2497 GrAutoTRestore<ScissorState> asr; | 2496 GrAutoTRestore<ScissorState> asr; |
2498 if (GrGLCaps::kDesktop_EXT_MSFBOType == this->glCaps().msFBOType())
{ | 2497 // BlitFrameBuffer respects the scissor, so disable it. |
2499 // The EXT version applies the scissor during the blit, so disab
le it. | 2498 asr.reset(&fScissorState); |
2500 asr.reset(&fScissorState); | 2499 fScissorState.fEnabled = false; |
2501 fScissorState.fEnabled = false; | 2500 this->flushScissor(dstGLRect, dst->origin()); |
2502 this->flushScissor(dstGLRect, dst->origin()); | 2501 |
2503 } | |
2504 GrGLint srcY0; | 2502 GrGLint srcY0; |
2505 GrGLint srcY1; | 2503 GrGLint srcY1; |
2506 // Does the blit need to y-mirror or not? | 2504 // Does the blit need to y-mirror or not? |
2507 if (src->origin() == dst->origin()) { | 2505 if (src->origin() == dst->origin()) { |
2508 srcY0 = srcGLRect.fBottom; | 2506 srcY0 = srcGLRect.fBottom; |
2509 srcY1 = srcGLRect.fBottom + srcGLRect.fHeight; | 2507 srcY1 = srcGLRect.fBottom + srcGLRect.fHeight; |
2510 } else { | 2508 } else { |
2511 srcY0 = srcGLRect.fBottom + srcGLRect.fHeight; | 2509 srcY0 = srcGLRect.fBottom + srcGLRect.fHeight; |
2512 srcY1 = srcGLRect.fBottom; | 2510 srcY1 = srcGLRect.fBottom; |
2513 } | 2511 } |
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2597 this->setVertexArrayID(gpu, 0); | 2595 this->setVertexArrayID(gpu, 0); |
2598 } | 2596 } |
2599 int attrCount = gpu->glCaps().maxVertexAttributes(); | 2597 int attrCount = gpu->glCaps().maxVertexAttributes(); |
2600 if (fDefaultVertexArrayAttribState.count() != attrCount) { | 2598 if (fDefaultVertexArrayAttribState.count() != attrCount) { |
2601 fDefaultVertexArrayAttribState.resize(attrCount); | 2599 fDefaultVertexArrayAttribState.resize(attrCount); |
2602 } | 2600 } |
2603 attribState = &fDefaultVertexArrayAttribState; | 2601 attribState = &fDefaultVertexArrayAttribState; |
2604 } | 2602 } |
2605 return attribState; | 2603 return attribState; |
2606 } | 2604 } |
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