OLD | NEW |
1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #ifndef ASH_LAUNCHER_LAUNCHER_BUTTON_H_ | 5 #ifndef ASH_LAUNCHER_LAUNCHER_BUTTON_H_ |
6 #define ASH_LAUNCHER_LAUNCHER_BUTTON_H_ | 6 #define ASH_LAUNCHER_LAUNCHER_BUTTON_H_ |
7 | 7 |
8 #include "ash/ash_export.h" | 8 #include "ash/ash_export.h" |
9 #include "ui/gfx/shadow_value.h" | 9 #include "ui/gfx/shadow_value.h" |
10 #include "ui/views/controls/button/custom_button.h" | 10 #include "ui/views/controls/button/custom_button.h" |
11 #include "ui/views/controls/image_view.h" | 11 #include "ui/views/controls/image_view.h" |
12 | 12 |
13 namespace ash { | 13 namespace ash { |
14 namespace internal { | 14 namespace internal { |
15 | 15 |
16 class LauncherButtonHost; | 16 class ShelfButtonHost; |
17 class ShelfLayoutManager; | 17 class ShelfLayoutManager; |
18 | 18 |
19 // Button used for items on the launcher, except for the AppList. | 19 // Button used for items on the launcher, except for the AppList. |
20 class ASH_EXPORT LauncherButton : public views::CustomButton { | 20 class ASH_EXPORT LauncherButton : public views::CustomButton { |
21 public: | 21 public: |
22 // Used to indicate the current state of the button. | 22 // Used to indicate the current state of the button. |
23 enum State { | 23 enum State { |
24 // Nothing special. Usually represents an app shortcut item with no running | 24 // Nothing special. Usually represents an app shortcut item with no running |
25 // instance. | 25 // instance. |
26 STATE_NORMAL = 0, | 26 STATE_NORMAL = 0, |
27 // Button has mouse hovering on it. | 27 // Button has mouse hovering on it. |
28 STATE_HOVERED = 1 << 0, | 28 STATE_HOVERED = 1 << 0, |
29 // Underlying LauncherItem has a running instance. | 29 // Underlying LauncherItem has a running instance. |
30 STATE_RUNNING = 1 << 1, | 30 STATE_RUNNING = 1 << 1, |
31 // Underlying LauncherItem is active (i.e. has focus). | 31 // Underlying LauncherItem is active (i.e. has focus). |
32 STATE_ACTIVE = 1 << 2, | 32 STATE_ACTIVE = 1 << 2, |
33 // Underlying LauncherItem needs user's attention. | 33 // Underlying LauncherItem needs user's attention. |
34 STATE_ATTENTION = 1 << 3, | 34 STATE_ATTENTION = 1 << 3, |
35 STATE_FOCUSED = 1 << 4, | 35 STATE_FOCUSED = 1 << 4, |
36 // Hide the status (temporarily for some animations). | 36 // Hide the status (temporarily for some animations). |
37 STATE_HIDDEN = 1 << 5, | 37 STATE_HIDDEN = 1 << 5, |
38 }; | 38 }; |
39 | 39 |
40 virtual ~LauncherButton(); | 40 virtual ~LauncherButton(); |
41 | 41 |
42 // Called to create an instance of a LauncherButton. | 42 // Called to create an instance of a LauncherButton. |
43 static LauncherButton* Create(views::ButtonListener* listener, | 43 static LauncherButton* Create(views::ButtonListener* listener, |
44 LauncherButtonHost* host, | 44 ShelfButtonHost* host, |
45 ShelfLayoutManager* shelf_layout_manager); | 45 ShelfLayoutManager* shelf_layout_manager); |
46 | 46 |
47 // Sets the image to display for this entry. | 47 // Sets the image to display for this entry. |
48 void SetImage(const gfx::ImageSkia& image); | 48 void SetImage(const gfx::ImageSkia& image); |
49 | 49 |
50 // Retrieve the image to show proxy operations. | 50 // Retrieve the image to show proxy operations. |
51 const gfx::ImageSkia& GetImage() const; | 51 const gfx::ImageSkia& GetImage() const; |
52 | 52 |
53 // |state| is or'd into the current state. | 53 // |state| is or'd into the current state. |
54 void AddState(State state); | 54 void AddState(State state); |
55 void ClearState(State state); | 55 void ClearState(State state); |
56 int state() const { return state_; } | 56 int state() const { return state_; } |
57 const ShelfLayoutManager* shelf_layout_manager() const { | 57 const ShelfLayoutManager* shelf_layout_manager() const { |
58 return shelf_layout_manager_; | 58 return shelf_layout_manager_; |
59 } | 59 } |
60 | 60 |
61 // Returns the bounds of the icon. | 61 // Returns the bounds of the icon. |
62 gfx::Rect GetIconBounds() const; | 62 gfx::Rect GetIconBounds() const; |
63 | 63 |
64 // Overrides to views::CustomButton: | 64 // Overrides to views::CustomButton: |
65 virtual void ShowContextMenu(const gfx::Point& p, | 65 virtual void ShowContextMenu(const gfx::Point& p, |
66 ui::MenuSourceType source_type) OVERRIDE; | 66 ui::MenuSourceType source_type) OVERRIDE; |
67 | 67 |
68 // View override - needed by unit test. | 68 // View override - needed by unit test. |
69 virtual void OnMouseCaptureLost() OVERRIDE; | 69 virtual void OnMouseCaptureLost() OVERRIDE; |
70 | 70 |
71 protected: | 71 protected: |
72 LauncherButton(views::ButtonListener* listener, | 72 LauncherButton(views::ButtonListener* listener, |
73 LauncherButtonHost* host, | 73 ShelfButtonHost* host, |
74 ShelfLayoutManager* shelf_layout_manager); | 74 ShelfLayoutManager* shelf_layout_manager); |
75 | 75 |
76 // Class that draws the icon part of a button, so it can be animated | 76 // Class that draws the icon part of a button, so it can be animated |
77 // independently of the rest. This can be subclassed to provide a custom | 77 // independently of the rest. This can be subclassed to provide a custom |
78 // implementation, by overriding CreateIconView(). | 78 // implementation, by overriding CreateIconView(). |
79 class IconView : public views::ImageView { | 79 class IconView : public views::ImageView { |
80 public: | 80 public: |
81 IconView(); | 81 IconView(); |
82 virtual ~IconView(); | 82 virtual ~IconView(); |
83 | 83 |
(...skipping 27 matching lines...) Expand all Loading... |
111 // ui::EventHandler overrides: | 111 // ui::EventHandler overrides: |
112 virtual void OnGestureEvent(ui::GestureEvent* event) OVERRIDE; | 112 virtual void OnGestureEvent(ui::GestureEvent* event) OVERRIDE; |
113 | 113 |
114 // Sets the icon image with a shadow. | 114 // Sets the icon image with a shadow. |
115 void SetShadowedImage(const gfx::ImageSkia& bitmap); | 115 void SetShadowedImage(const gfx::ImageSkia& bitmap); |
116 // Override for custom initialization. | 116 // Override for custom initialization. |
117 virtual void Init(); | 117 virtual void Init(); |
118 // Override to subclass IconView. | 118 // Override to subclass IconView. |
119 virtual IconView* CreateIconView(); | 119 virtual IconView* CreateIconView(); |
120 IconView* icon_view() const { return icon_view_; } | 120 IconView* icon_view() const { return icon_view_; } |
121 LauncherButtonHost* host() const { return host_; } | 121 ShelfButtonHost* host() const { return host_; } |
122 | 122 |
123 private: | 123 private: |
124 class BarView; | 124 class BarView; |
125 | 125 |
126 // Returns true if the shelf is horizontal. If this returns false the shelf is | 126 // Returns true if the shelf is horizontal. If this returns false the shelf is |
127 // vertical. | 127 // vertical. |
128 bool IsShelfHorizontal() const; | 128 bool IsShelfHorizontal() const; |
129 | 129 |
130 // Updates the parts of the button to reflect the current |state_| and | 130 // Updates the parts of the button to reflect the current |state_| and |
131 // alignment. This may add or remove views, layout and paint. | 131 // alignment. This may add or remove views, layout and paint. |
132 void UpdateState(); | 132 void UpdateState(); |
133 | 133 |
134 // Updates the status bar (bitmap, orientation, visibility). | 134 // Updates the status bar (bitmap, orientation, visibility). |
135 void UpdateBar(); | 135 void UpdateBar(); |
136 | 136 |
137 LauncherButtonHost* host_; | 137 ShelfButtonHost* host_; |
138 IconView* icon_view_; | 138 IconView* icon_view_; |
139 // Draws a bar underneath the image to represent the state of the application. | 139 // Draws a bar underneath the image to represent the state of the application. |
140 BarView* bar_; | 140 BarView* bar_; |
141 // The current state of the application, multiple values of AppState are or'd | 141 // The current state of the application, multiple values of AppState are or'd |
142 // together. | 142 // together. |
143 int state_; | 143 int state_; |
144 | 144 |
145 ShelfLayoutManager* shelf_layout_manager_; | 145 ShelfLayoutManager* shelf_layout_manager_; |
146 | 146 |
147 gfx::ShadowValues icon_shadows_; | 147 gfx::ShadowValues icon_shadows_; |
148 | 148 |
149 // If non-null the destuctor sets this to true. This is set while the menu is | 149 // If non-null the destuctor sets this to true. This is set while the menu is |
150 // showing and used to detect if the menu was deleted while running. | 150 // showing and used to detect if the menu was deleted while running. |
151 bool* destroyed_flag_; | 151 bool* destroyed_flag_; |
152 | 152 |
153 DISALLOW_COPY_AND_ASSIGN(LauncherButton); | 153 DISALLOW_COPY_AND_ASSIGN(LauncherButton); |
154 }; | 154 }; |
155 | 155 |
156 } // namespace internal | 156 } // namespace internal |
157 } // namespace ash | 157 } // namespace ash |
158 | 158 |
159 #endif // ASH_LAUNCHER_LAUNCHER_BUTTON_H_ | 159 #endif // ASH_LAUNCHER_LAUNCHER_BUTTON_H_ |
OLD | NEW |