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Side by Side Diff: ash/launcher/launcher_button.h

Issue 57453002: ash: Rename LauncherButtonHost to ShelfButtonHost. (Closed) Base URL: svn://svn.chromium.org/chrome/trunk/src
Patch Set: rebase Created 7 years, 1 month ago
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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #ifndef ASH_LAUNCHER_LAUNCHER_BUTTON_H_ 5 #ifndef ASH_LAUNCHER_LAUNCHER_BUTTON_H_
6 #define ASH_LAUNCHER_LAUNCHER_BUTTON_H_ 6 #define ASH_LAUNCHER_LAUNCHER_BUTTON_H_
7 7
8 #include "ash/ash_export.h" 8 #include "ash/ash_export.h"
9 #include "ui/gfx/shadow_value.h" 9 #include "ui/gfx/shadow_value.h"
10 #include "ui/views/controls/button/custom_button.h" 10 #include "ui/views/controls/button/custom_button.h"
11 #include "ui/views/controls/image_view.h" 11 #include "ui/views/controls/image_view.h"
12 12
13 namespace ash { 13 namespace ash {
14 namespace internal { 14 namespace internal {
15 15
16 class LauncherButtonHost; 16 class ShelfButtonHost;
17 class ShelfLayoutManager; 17 class ShelfLayoutManager;
18 18
19 // Button used for items on the launcher, except for the AppList. 19 // Button used for items on the launcher, except for the AppList.
20 class ASH_EXPORT LauncherButton : public views::CustomButton { 20 class ASH_EXPORT LauncherButton : public views::CustomButton {
21 public: 21 public:
22 // Used to indicate the current state of the button. 22 // Used to indicate the current state of the button.
23 enum State { 23 enum State {
24 // Nothing special. Usually represents an app shortcut item with no running 24 // Nothing special. Usually represents an app shortcut item with no running
25 // instance. 25 // instance.
26 STATE_NORMAL = 0, 26 STATE_NORMAL = 0,
27 // Button has mouse hovering on it. 27 // Button has mouse hovering on it.
28 STATE_HOVERED = 1 << 0, 28 STATE_HOVERED = 1 << 0,
29 // Underlying LauncherItem has a running instance. 29 // Underlying LauncherItem has a running instance.
30 STATE_RUNNING = 1 << 1, 30 STATE_RUNNING = 1 << 1,
31 // Underlying LauncherItem is active (i.e. has focus). 31 // Underlying LauncherItem is active (i.e. has focus).
32 STATE_ACTIVE = 1 << 2, 32 STATE_ACTIVE = 1 << 2,
33 // Underlying LauncherItem needs user's attention. 33 // Underlying LauncherItem needs user's attention.
34 STATE_ATTENTION = 1 << 3, 34 STATE_ATTENTION = 1 << 3,
35 STATE_FOCUSED = 1 << 4, 35 STATE_FOCUSED = 1 << 4,
36 // Hide the status (temporarily for some animations). 36 // Hide the status (temporarily for some animations).
37 STATE_HIDDEN = 1 << 5, 37 STATE_HIDDEN = 1 << 5,
38 }; 38 };
39 39
40 virtual ~LauncherButton(); 40 virtual ~LauncherButton();
41 41
42 // Called to create an instance of a LauncherButton. 42 // Called to create an instance of a LauncherButton.
43 static LauncherButton* Create(views::ButtonListener* listener, 43 static LauncherButton* Create(views::ButtonListener* listener,
44 LauncherButtonHost* host, 44 ShelfButtonHost* host,
45 ShelfLayoutManager* shelf_layout_manager); 45 ShelfLayoutManager* shelf_layout_manager);
46 46
47 // Sets the image to display for this entry. 47 // Sets the image to display for this entry.
48 void SetImage(const gfx::ImageSkia& image); 48 void SetImage(const gfx::ImageSkia& image);
49 49
50 // Retrieve the image to show proxy operations. 50 // Retrieve the image to show proxy operations.
51 const gfx::ImageSkia& GetImage() const; 51 const gfx::ImageSkia& GetImage() const;
52 52
53 // |state| is or'd into the current state. 53 // |state| is or'd into the current state.
54 void AddState(State state); 54 void AddState(State state);
55 void ClearState(State state); 55 void ClearState(State state);
56 int state() const { return state_; } 56 int state() const { return state_; }
57 const ShelfLayoutManager* shelf_layout_manager() const { 57 const ShelfLayoutManager* shelf_layout_manager() const {
58 return shelf_layout_manager_; 58 return shelf_layout_manager_;
59 } 59 }
60 60
61 // Returns the bounds of the icon. 61 // Returns the bounds of the icon.
62 gfx::Rect GetIconBounds() const; 62 gfx::Rect GetIconBounds() const;
63 63
64 // Overrides to views::CustomButton: 64 // Overrides to views::CustomButton:
65 virtual void ShowContextMenu(const gfx::Point& p, 65 virtual void ShowContextMenu(const gfx::Point& p,
66 ui::MenuSourceType source_type) OVERRIDE; 66 ui::MenuSourceType source_type) OVERRIDE;
67 67
68 // View override - needed by unit test. 68 // View override - needed by unit test.
69 virtual void OnMouseCaptureLost() OVERRIDE; 69 virtual void OnMouseCaptureLost() OVERRIDE;
70 70
71 protected: 71 protected:
72 LauncherButton(views::ButtonListener* listener, 72 LauncherButton(views::ButtonListener* listener,
73 LauncherButtonHost* host, 73 ShelfButtonHost* host,
74 ShelfLayoutManager* shelf_layout_manager); 74 ShelfLayoutManager* shelf_layout_manager);
75 75
76 // Class that draws the icon part of a button, so it can be animated 76 // Class that draws the icon part of a button, so it can be animated
77 // independently of the rest. This can be subclassed to provide a custom 77 // independently of the rest. This can be subclassed to provide a custom
78 // implementation, by overriding CreateIconView(). 78 // implementation, by overriding CreateIconView().
79 class IconView : public views::ImageView { 79 class IconView : public views::ImageView {
80 public: 80 public:
81 IconView(); 81 IconView();
82 virtual ~IconView(); 82 virtual ~IconView();
83 83
(...skipping 27 matching lines...) Expand all
111 // ui::EventHandler overrides: 111 // ui::EventHandler overrides:
112 virtual void OnGestureEvent(ui::GestureEvent* event) OVERRIDE; 112 virtual void OnGestureEvent(ui::GestureEvent* event) OVERRIDE;
113 113
114 // Sets the icon image with a shadow. 114 // Sets the icon image with a shadow.
115 void SetShadowedImage(const gfx::ImageSkia& bitmap); 115 void SetShadowedImage(const gfx::ImageSkia& bitmap);
116 // Override for custom initialization. 116 // Override for custom initialization.
117 virtual void Init(); 117 virtual void Init();
118 // Override to subclass IconView. 118 // Override to subclass IconView.
119 virtual IconView* CreateIconView(); 119 virtual IconView* CreateIconView();
120 IconView* icon_view() const { return icon_view_; } 120 IconView* icon_view() const { return icon_view_; }
121 LauncherButtonHost* host() const { return host_; } 121 ShelfButtonHost* host() const { return host_; }
122 122
123 private: 123 private:
124 class BarView; 124 class BarView;
125 125
126 // Returns true if the shelf is horizontal. If this returns false the shelf is 126 // Returns true if the shelf is horizontal. If this returns false the shelf is
127 // vertical. 127 // vertical.
128 bool IsShelfHorizontal() const; 128 bool IsShelfHorizontal() const;
129 129
130 // Updates the parts of the button to reflect the current |state_| and 130 // Updates the parts of the button to reflect the current |state_| and
131 // alignment. This may add or remove views, layout and paint. 131 // alignment. This may add or remove views, layout and paint.
132 void UpdateState(); 132 void UpdateState();
133 133
134 // Updates the status bar (bitmap, orientation, visibility). 134 // Updates the status bar (bitmap, orientation, visibility).
135 void UpdateBar(); 135 void UpdateBar();
136 136
137 LauncherButtonHost* host_; 137 ShelfButtonHost* host_;
138 IconView* icon_view_; 138 IconView* icon_view_;
139 // Draws a bar underneath the image to represent the state of the application. 139 // Draws a bar underneath the image to represent the state of the application.
140 BarView* bar_; 140 BarView* bar_;
141 // The current state of the application, multiple values of AppState are or'd 141 // The current state of the application, multiple values of AppState are or'd
142 // together. 142 // together.
143 int state_; 143 int state_;
144 144
145 ShelfLayoutManager* shelf_layout_manager_; 145 ShelfLayoutManager* shelf_layout_manager_;
146 146
147 gfx::ShadowValues icon_shadows_; 147 gfx::ShadowValues icon_shadows_;
148 148
149 // If non-null the destuctor sets this to true. This is set while the menu is 149 // If non-null the destuctor sets this to true. This is set while the menu is
150 // showing and used to detect if the menu was deleted while running. 150 // showing and used to detect if the menu was deleted while running.
151 bool* destroyed_flag_; 151 bool* destroyed_flag_;
152 152
153 DISALLOW_COPY_AND_ASSIGN(LauncherButton); 153 DISALLOW_COPY_AND_ASSIGN(LauncherButton);
154 }; 154 };
155 155
156 } // namespace internal 156 } // namespace internal
157 } // namespace ash 157 } // namespace ash
158 158
159 #endif // ASH_LAUNCHER_LAUNCHER_BUTTON_H_ 159 #endif // ASH_LAUNCHER_LAUNCHER_BUTTON_H_
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