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| 1 /* | 1 /* |
| 2 * Copyright 2014 Google Inc. | 2 * Copyright 2014 Google Inc. |
| 3 * | 3 * |
| 4 * Use of this source code is governed by a BSD-style license that can be | 4 * Use of this source code is governed by a BSD-style license that can be |
| 5 * found in the LICENSE file. | 5 * found in the LICENSE file. |
| 6 */ | 6 */ |
| 7 | 7 |
| 8 #include "GrProgramElement.h" | 8 #include "GrProgramElement.h" |
| 9 #include "GrProgramResource.h" | 9 #include "GrGpuResourceRef.h" |
| 10 | 10 |
| 11 uint32_t GrProgramElement::CreateUniqueID() { | 11 uint32_t GrProgramElement::CreateUniqueID() { |
| 12 static int32_t gUniqueID = SK_InvalidUniqueID; | 12 static int32_t gUniqueID = SK_InvalidUniqueID; |
| 13 uint32_t id; | 13 uint32_t id; |
| 14 do { | 14 do { |
| 15 id = static_cast<uint32_t>(sk_atomic_inc(&gUniqueID) + 1); | 15 id = static_cast<uint32_t>(sk_atomic_inc(&gUniqueID) + 1); |
| 16 } while (id == SK_InvalidUniqueID); | 16 } while (id == SK_InvalidUniqueID); |
| 17 return id; | 17 return id; |
| 18 } | 18 } |
| 19 | 19 |
| 20 void GrProgramElement::convertRefToPendingExecution() const { | 20 void GrProgramElement::convertRefToPendingExecution() const { |
| 21 // This function makes it so that all the GrProgramResources own a single re
f to their | 21 // This function makes it so that all the GrGpuResourceRefs own a single ref
to their |
| 22 // underlying GrGpuResource if there are any refs to the GrProgramElement an
d a single | 22 // underlying GrGpuResource if there are any refs to the GrProgramElement an
d a single |
| 23 // pending read/write if there are any pending executions of the GrProgramEl
ement. The | 23 // pending read/write if there are any pending executions of the GrProgramEl
ement. The |
| 24 // GrProgramResource will give up its single ref and/or pending read/write i
n its destructor. | 24 // GrGpuResourceRef will give up its single ref and/or pending read/write in
its destructor. |
| 25 SkASSERT(fRefCnt > 0); | 25 SkASSERT(fRefCnt > 0); |
| 26 if (0 == fPendingExecutions) { | 26 if (0 == fPendingExecutions) { |
| 27 for (int i = 0; i < fProgramResources.count(); ++i) { | 27 for (int i = 0; i < fGpuResources.count(); ++i) { |
| 28 fProgramResources[i]->markPendingIO(); | 28 fGpuResources[i]->markPendingIO(); |
| 29 } | 29 } |
| 30 } | 30 } |
| 31 ++fPendingExecutions; | 31 ++fPendingExecutions; |
| 32 this->unref(); | 32 this->unref(); |
| 33 if (0 == fRefCnt) { | 33 if (0 == fRefCnt) { |
| 34 for (int i = 0; i < fProgramResources.count(); ++i) { | 34 for (int i = 0; i < fGpuResources.count(); ++i) { |
| 35 fProgramResources[i]->removeRef(); | 35 fGpuResources[i]->removeRef(); |
| 36 } | 36 } |
| 37 } | 37 } |
| 38 } | 38 } |
| 39 | 39 |
| 40 void GrProgramElement::completedExecution() const { | 40 void GrProgramElement::completedExecution() const { |
| 41 this->validate(); | 41 this->validate(); |
| 42 --fPendingExecutions; | 42 --fPendingExecutions; |
| 43 if (0 == fPendingExecutions) { | 43 if (0 == fPendingExecutions) { |
| 44 if (0 == fRefCnt) { | 44 if (0 == fRefCnt) { |
| 45 SkDELETE(this); | 45 SkDELETE(this); |
| 46 } else { | 46 } else { |
| 47 // Now our pending executions have ocurred and we still have refs. C
onvert | 47 // Now our pending executions have ocurred and we still have refs. C
onvert |
| 48 // ownership of our resources back to regular refs. | 48 // ownership of our resources back to regular refs. |
| 49 for (int i = 0; i < fProgramResources.count(); ++i) { | 49 for (int i = 0; i < fGpuResources.count(); ++i) { |
| 50 fProgramResources[i]->pendingIOComplete(); | 50 fGpuResources[i]->pendingIOComplete(); |
| 51 } | 51 } |
| 52 | 52 |
| 53 } | 53 } |
| 54 } | 54 } |
| 55 } | 55 } |
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