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Side by Side Diff: src/gpu/GrProgramElement.cpp

Issue 574333003: Rename GrProgramResource to GrGpuResourceRef (Closed) Base URL: https://skia.googlesource.com/skia.git@master
Patch Set: add newline before private: Created 6 years, 3 months ago
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1 /* 1 /*
2 * Copyright 2014 Google Inc. 2 * Copyright 2014 Google Inc.
3 * 3 *
4 * Use of this source code is governed by a BSD-style license that can be 4 * Use of this source code is governed by a BSD-style license that can be
5 * found in the LICENSE file. 5 * found in the LICENSE file.
6 */ 6 */
7 7
8 #include "GrProgramElement.h" 8 #include "GrProgramElement.h"
9 #include "GrProgramResource.h" 9 #include "GrGpuResourceRef.h"
10 10
11 uint32_t GrProgramElement::CreateUniqueID() { 11 uint32_t GrProgramElement::CreateUniqueID() {
12 static int32_t gUniqueID = SK_InvalidUniqueID; 12 static int32_t gUniqueID = SK_InvalidUniqueID;
13 uint32_t id; 13 uint32_t id;
14 do { 14 do {
15 id = static_cast<uint32_t>(sk_atomic_inc(&gUniqueID) + 1); 15 id = static_cast<uint32_t>(sk_atomic_inc(&gUniqueID) + 1);
16 } while (id == SK_InvalidUniqueID); 16 } while (id == SK_InvalidUniqueID);
17 return id; 17 return id;
18 } 18 }
19 19
20 void GrProgramElement::convertRefToPendingExecution() const { 20 void GrProgramElement::convertRefToPendingExecution() const {
21 // This function makes it so that all the GrProgramResources own a single re f to their 21 // This function makes it so that all the GrGpuResourceRefs own a single ref to their
22 // underlying GrGpuResource if there are any refs to the GrProgramElement an d a single 22 // underlying GrGpuResource if there are any refs to the GrProgramElement an d a single
23 // pending read/write if there are any pending executions of the GrProgramEl ement. The 23 // pending read/write if there are any pending executions of the GrProgramEl ement. The
24 // GrProgramResource will give up its single ref and/or pending read/write i n its destructor. 24 // GrGpuResourceRef will give up its single ref and/or pending read/write in its destructor.
25 SkASSERT(fRefCnt > 0); 25 SkASSERT(fRefCnt > 0);
26 if (0 == fPendingExecutions) { 26 if (0 == fPendingExecutions) {
27 for (int i = 0; i < fProgramResources.count(); ++i) { 27 for (int i = 0; i < fGpuResources.count(); ++i) {
28 fProgramResources[i]->markPendingIO(); 28 fGpuResources[i]->markPendingIO();
29 } 29 }
30 } 30 }
31 ++fPendingExecutions; 31 ++fPendingExecutions;
32 this->unref(); 32 this->unref();
33 if (0 == fRefCnt) { 33 if (0 == fRefCnt) {
34 for (int i = 0; i < fProgramResources.count(); ++i) { 34 for (int i = 0; i < fGpuResources.count(); ++i) {
35 fProgramResources[i]->removeRef(); 35 fGpuResources[i]->removeRef();
36 } 36 }
37 } 37 }
38 } 38 }
39 39
40 void GrProgramElement::completedExecution() const { 40 void GrProgramElement::completedExecution() const {
41 this->validate(); 41 this->validate();
42 --fPendingExecutions; 42 --fPendingExecutions;
43 if (0 == fPendingExecutions) { 43 if (0 == fPendingExecutions) {
44 if (0 == fRefCnt) { 44 if (0 == fRefCnt) {
45 SkDELETE(this); 45 SkDELETE(this);
46 } else { 46 } else {
47 // Now our pending executions have ocurred and we still have refs. C onvert 47 // Now our pending executions have ocurred and we still have refs. C onvert
48 // ownership of our resources back to regular refs. 48 // ownership of our resources back to regular refs.
49 for (int i = 0; i < fProgramResources.count(); ++i) { 49 for (int i = 0; i < fGpuResources.count(); ++i) {
50 fProgramResources[i]->pendingIOComplete(); 50 fGpuResources[i]->pendingIOComplete();
51 } 51 }
52 52
53 } 53 }
54 } 54 }
55 } 55 }
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