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| 1 // Copyright 2014 The Chromium Authors. All rights reserved. | 1 // Copyright 2014 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 #include "athena/wm/split_view_controller.h" | 5 #include "athena/wm/split_view_controller.h" |
| 6 | 6 |
| 7 #include "athena/screen/public/screen_manager.h" | 7 #include "athena/screen/public/screen_manager.h" |
| 8 #include "athena/test/athena_test_base.h" | 8 #include "athena/test/athena_test_base.h" |
| 9 #include "athena/wm/public/window_list_provider.h" | 9 #include "athena/wm/public/window_list_provider.h" |
| 10 #include "athena/wm/test/window_manager_impl_test_api.h" | 10 #include "athena/wm/test/window_manager_impl_test_api.h" |
| 11 #include "base/memory/scoped_vector.h" | 11 #include "base/memory/scoped_vector.h" |
| 12 #include "ui/aura/test/test_window_delegate.h" | 12 #include "ui/aura/test/test_window_delegate.h" |
| 13 #include "ui/aura/window.h" | 13 #include "ui/aura/window.h" |
| 14 #include "ui/gfx/display.h" | 14 #include "ui/gfx/display.h" |
| 15 #include "ui/gfx/screen.h" | 15 #include "ui/gfx/screen.h" |
| 16 #include "ui/wm/core/window_util.h" |
| 16 | 17 |
| 17 namespace athena { | 18 namespace athena { |
| 18 | 19 |
| 19 class SplitViewControllerTest : public test::AthenaTestBase { | 20 class SplitViewControllerTest : public test::AthenaTestBase { |
| 20 public: | 21 public: |
| 21 SplitViewControllerTest() {} | 22 SplitViewControllerTest() {} |
| 22 virtual ~SplitViewControllerTest() {} | 23 virtual ~SplitViewControllerTest() {} |
| 23 | 24 |
| 24 // test::AthenaTestBase: | 25 // test::AthenaTestBase: |
| 25 virtual void SetUp() OVERRIDE { | 26 virtual void SetUp() OVERRIDE { |
| 26 test::AthenaTestBase::SetUp(); | 27 test::AthenaTestBase::SetUp(); |
| 27 api_.reset(new test::WindowManagerImplTestApi); | 28 api_.reset(new test::WindowManagerImplTestApi); |
| 28 } | 29 } |
| 29 | 30 |
| 30 virtual void TearDown() OVERRIDE { | 31 virtual void TearDown() OVERRIDE { |
| 31 api_.reset(); | 32 api_.reset(); |
| 32 test::AthenaTestBase::TearDown(); | 33 test::AthenaTestBase::TearDown(); |
| 33 } | 34 } |
| 34 | 35 |
| 35 // Returns whether the split view windows are topmost. | 36 // Returns the topmost window in z-order. |
| 36 bool SplitViewWindowsTopmost() const { | 37 const aura::Window* GetTopmostWindow() const { |
| 37 SplitViewController* controller = api_->GetSplitViewController(); | 38 return *api_->GetWindowListProvider()->GetWindowList().rbegin(); |
| 38 DCHECK(controller->IsSplitViewModeActive()); | 39 } |
| 40 |
| 41 // Returns the second topmost window in z-order. |
| 42 const aura::Window* GetSecondTopmostWindow() const { |
| 39 const aura::Window::Windows& list = | 43 const aura::Window::Windows& list = |
| 40 api_->GetWindowListProvider()->GetWindowList(); | 44 api_->GetWindowListProvider()->GetWindowList(); |
| 41 aura::Window* topmost = *list.rbegin(); | 45 return *(list.rbegin() + 1); |
| 42 aura::Window* second_topmost = *(list.rbegin() + 1); | |
| 43 return (topmost == controller->left_window() || | |
| 44 topmost == controller->right_window()) && | |
| 45 (second_topmost == controller->left_window() || | |
| 46 second_topmost == controller->right_window()); | |
| 47 } | 46 } |
| 48 | 47 |
| 49 // Returns whether only the split view windows are visible. | 48 // Returns whether only the split view windows are visible. |
| 50 bool OnlySplitViewWindowsVisible() const { | 49 bool OnlySplitViewWindowsVisible() const { |
| 51 SplitViewController* controller = api_->GetSplitViewController(); | 50 SplitViewController* controller = api_->GetSplitViewController(); |
| 52 DCHECK(controller->IsSplitViewModeActive()); | 51 DCHECK(controller->IsSplitViewModeActive()); |
| 53 aura::Window::Windows list = | 52 aura::Window::Windows list = |
| 54 api_->GetWindowListProvider()->GetWindowList(); | 53 api_->GetWindowListProvider()->GetWindowList(); |
| 55 for (aura::Window::Windows::const_iterator it = list.begin(); | 54 for (aura::Window::Windows::const_iterator it = list.begin(); |
| 56 it != list.end(); ++it) { | 55 it != list.end(); ++it) { |
| (...skipping 25 matching lines...) Expand all Loading... |
| 82 aura::test::TestWindowDelegate delegate; | 81 aura::test::TestWindowDelegate delegate; |
| 83 ScopedVector<aura::Window> windows; | 82 ScopedVector<aura::Window> windows; |
| 84 const int kNumWindows = 6; | 83 const int kNumWindows = 6; |
| 85 for (size_t i = 0; i < kNumWindows; ++i) { | 84 for (size_t i = 0; i < kNumWindows; ++i) { |
| 86 scoped_ptr<aura::Window> window = CreateTestWindow(NULL, gfx::Rect()); | 85 scoped_ptr<aura::Window> window = CreateTestWindow(NULL, gfx::Rect()); |
| 87 windows.push_back(window.release()); | 86 windows.push_back(window.release()); |
| 88 windows[i]->Hide(); | 87 windows[i]->Hide(); |
| 89 } | 88 } |
| 90 | 89 |
| 91 windows[kNumWindows - 1]->Show(); | 90 windows[kNumWindows - 1]->Show(); |
| 91 wm::ActivateWindow(windows[kNumWindows - 1]); |
| 92 | 92 |
| 93 SplitViewController* controller = api()->GetSplitViewController(); | 93 SplitViewController* controller = api()->GetSplitViewController(); |
| 94 ASSERT_FALSE(controller->IsSplitViewModeActive()); | 94 ASSERT_FALSE(controller->IsSplitViewModeActive()); |
| 95 | 95 |
| 96 controller->ActivateSplitMode(NULL, NULL); | 96 controller->ActivateSplitMode(NULL, NULL, NULL); |
| 97 ASSERT_TRUE(controller->IsSplitViewModeActive()); | 97 ASSERT_TRUE(controller->IsSplitViewModeActive()); |
| 98 // The last two windows should be on the left and right, respectively. | 98 // The last two windows should be on the left and right, respectively. |
| 99 EXPECT_EQ(windows[kNumWindows - 1], controller->left_window()); | 99 EXPECT_EQ(windows[kNumWindows - 1], controller->left_window()); |
| 100 EXPECT_EQ(windows[kNumWindows - 2], controller->right_window()); | 100 EXPECT_EQ(windows[kNumWindows - 2], controller->right_window()); |
| 101 EXPECT_TRUE(SplitViewWindowsTopmost()); | 101 EXPECT_EQ(windows[kNumWindows - 1], GetTopmostWindow()); |
| 102 EXPECT_EQ(windows[kNumWindows - 2], GetSecondTopmostWindow()); |
| 102 EXPECT_TRUE(OnlySplitViewWindowsVisible()); | 103 EXPECT_TRUE(OnlySplitViewWindowsVisible()); |
| 103 | 104 |
| 104 // Select the window that is currently on the left for the right panel. The | 105 // Select the window that is currently on the left for the right panel. The |
| 105 // windows should switch. | 106 // windows should switch. |
| 106 controller->ActivateSplitMode(NULL, windows[kNumWindows - 1]); | 107 controller->ActivateSplitMode( |
| 108 NULL, windows[kNumWindows - 1], windows[kNumWindows - 1]); |
| 107 EXPECT_EQ(windows[kNumWindows - 2], controller->left_window()); | 109 EXPECT_EQ(windows[kNumWindows - 2], controller->left_window()); |
| 108 EXPECT_EQ(windows[kNumWindows - 1], controller->right_window()); | 110 EXPECT_EQ(windows[kNumWindows - 1], controller->right_window()); |
| 109 EXPECT_TRUE(SplitViewWindowsTopmost()); | 111 EXPECT_EQ(windows[kNumWindows - 1], GetTopmostWindow()); |
| 112 EXPECT_EQ(windows[kNumWindows - 2], GetSecondTopmostWindow()); |
| 110 EXPECT_TRUE(OnlySplitViewWindowsVisible()); | 113 EXPECT_TRUE(OnlySplitViewWindowsVisible()); |
| 111 | 114 |
| 112 controller->ActivateSplitMode(windows[kNumWindows - 1], NULL); | 115 controller->ActivateSplitMode( |
| 116 windows[kNumWindows - 1], NULL, windows[kNumWindows - 1]); |
| 113 EXPECT_EQ(windows[kNumWindows - 1], controller->left_window()); | 117 EXPECT_EQ(windows[kNumWindows - 1], controller->left_window()); |
| 114 EXPECT_EQ(windows[kNumWindows - 2], controller->right_window()); | 118 EXPECT_EQ(windows[kNumWindows - 2], controller->right_window()); |
| 115 EXPECT_TRUE(SplitViewWindowsTopmost()); | 119 EXPECT_EQ(windows[kNumWindows - 1], GetTopmostWindow()); |
| 120 EXPECT_EQ(windows[kNumWindows - 2], GetSecondTopmostWindow()); |
| 121 EXPECT_TRUE(OnlySplitViewWindowsVisible()); |
| 122 |
| 123 // Select the same windows, but pass in a different window to activate. |
| 124 controller->ActivateSplitMode(windows[kNumWindows - 1], |
| 125 windows[kNumWindows - 2], |
| 126 windows[kNumWindows - 2]); |
| 127 EXPECT_EQ(windows[kNumWindows - 1], controller->left_window()); |
| 128 EXPECT_EQ(windows[kNumWindows - 2], controller->right_window()); |
| 129 EXPECT_EQ(windows[kNumWindows - 2], GetTopmostWindow()); |
| 130 EXPECT_EQ(windows[kNumWindows - 1], GetSecondTopmostWindow()); |
| 116 EXPECT_TRUE(OnlySplitViewWindowsVisible()); | 131 EXPECT_TRUE(OnlySplitViewWindowsVisible()); |
| 117 | 132 |
| 118 // Select one of the windows behind the stacks for the right panel. The window | 133 // Select one of the windows behind the stacks for the right panel. The window |
| 119 // on the left should remain unchanged. | 134 // on the left should remain unchanged. |
| 120 controller->ActivateSplitMode(NULL, windows[0]); | 135 controller->ActivateSplitMode(NULL, windows[0], windows[0]); |
| 121 EXPECT_EQ(windows[kNumWindows - 1], controller->left_window()); | 136 EXPECT_EQ(windows[kNumWindows - 1], controller->left_window()); |
| 122 EXPECT_EQ(windows[0], controller->right_window()); | 137 EXPECT_EQ(windows[0], controller->right_window()); |
| 123 EXPECT_TRUE(SplitViewWindowsTopmost()); | 138 EXPECT_EQ(windows[0], GetTopmostWindow()); |
| 139 EXPECT_EQ(windows[kNumWindows - 1], GetSecondTopmostWindow()); |
| 124 EXPECT_TRUE(OnlySplitViewWindowsVisible()); | 140 EXPECT_TRUE(OnlySplitViewWindowsVisible()); |
| 125 | 141 |
| 126 controller->ActivateSplitMode(windows[1], NULL); | 142 controller->ActivateSplitMode(windows[1], NULL, NULL); |
| 127 EXPECT_EQ(windows[1], controller->left_window()); | 143 EXPECT_EQ(windows[1], controller->left_window()); |
| 128 EXPECT_EQ(windows[0], controller->right_window()); | 144 EXPECT_EQ(windows[0], controller->right_window()); |
| 129 EXPECT_TRUE(SplitViewWindowsTopmost()); | 145 EXPECT_EQ(windows[0], GetTopmostWindow()); |
| 146 EXPECT_EQ(windows[1], GetSecondTopmostWindow()); |
| 130 EXPECT_TRUE(OnlySplitViewWindowsVisible()); | 147 EXPECT_TRUE(OnlySplitViewWindowsVisible()); |
| 131 | 148 |
| 132 controller->ActivateSplitMode(windows[4], windows[5]); | 149 controller->ActivateSplitMode(windows[4], windows[5], windows[5]); |
| 133 EXPECT_EQ(windows[4], controller->left_window()); | 150 EXPECT_EQ(windows[4], controller->left_window()); |
| 134 EXPECT_EQ(windows[5], controller->right_window()); | 151 EXPECT_EQ(windows[5], controller->right_window()); |
| 135 EXPECT_TRUE(SplitViewWindowsTopmost()); | 152 EXPECT_EQ(windows[5], GetTopmostWindow()); |
| 153 EXPECT_EQ(windows[4], GetSecondTopmostWindow()); |
| 136 EXPECT_TRUE(OnlySplitViewWindowsVisible()); | 154 EXPECT_TRUE(OnlySplitViewWindowsVisible()); |
| 137 | 155 |
| 138 controller->ActivateSplitMode(windows[0], NULL); | 156 controller->ActivateSplitMode(windows[0], NULL, windows[0]); |
| 139 EXPECT_EQ(windows[0], controller->left_window()); | 157 EXPECT_EQ(windows[0], controller->left_window()); |
| 140 EXPECT_EQ(windows[5], controller->right_window()); | 158 EXPECT_EQ(windows[5], controller->right_window()); |
| 141 EXPECT_TRUE(SplitViewWindowsTopmost()); | 159 EXPECT_EQ(windows[0], GetTopmostWindow()); |
| 160 EXPECT_EQ(windows[5], GetSecondTopmostWindow()); |
| 142 EXPECT_TRUE(OnlySplitViewWindowsVisible()); | 161 EXPECT_TRUE(OnlySplitViewWindowsVisible()); |
| 143 } | 162 } |
| 144 | 163 |
| 145 TEST_F(SplitViewControllerTest, LandscapeOnly) { | 164 TEST_F(SplitViewControllerTest, LandscapeOnly) { |
| 146 aura::test::TestWindowDelegate delegate; | 165 aura::test::TestWindowDelegate delegate; |
| 147 ScopedVector<aura::Window> windows; | 166 ScopedVector<aura::Window> windows; |
| 148 const int kNumWindows = 2; | 167 const int kNumWindows = 2; |
| 149 for (size_t i = 0; i < kNumWindows; ++i) { | 168 for (size_t i = 0; i < kNumWindows; ++i) { |
| 150 scoped_ptr<aura::Window> window = CreateTestWindow(NULL, gfx::Rect()); | 169 scoped_ptr<aura::Window> window = CreateTestWindow(NULL, gfx::Rect()); |
| 170 window->Hide(); |
| 151 windows.push_back(window.release()); | 171 windows.push_back(window.release()); |
| 152 } | 172 } |
| 173 windows[kNumWindows - 1]->Show(); |
| 174 wm::ActivateWindow(windows[kNumWindows - 1]); |
| 175 |
| 153 ASSERT_EQ(gfx::Display::ROTATE_0, | 176 ASSERT_EQ(gfx::Display::ROTATE_0, |
| 154 gfx::Screen::GetNativeScreen()->GetPrimaryDisplay().rotation()); | 177 gfx::Screen::GetNativeScreen()->GetPrimaryDisplay().rotation()); |
| 155 | 178 |
| 156 SplitViewController* controller = api()->GetSplitViewController(); | 179 SplitViewController* controller = api()->GetSplitViewController(); |
| 157 ASSERT_TRUE(IsSplitViewAllowed()); | 180 ASSERT_TRUE(IsSplitViewAllowed()); |
| 158 ASSERT_FALSE(controller->IsSplitViewModeActive()); | 181 ASSERT_FALSE(controller->IsSplitViewModeActive()); |
| 159 | 182 |
| 160 controller->ActivateSplitMode(NULL, NULL); | 183 controller->ActivateSplitMode(NULL, NULL, NULL); |
| 161 ASSERT_TRUE(controller->IsSplitViewModeActive()); | 184 ASSERT_TRUE(controller->IsSplitViewModeActive()); |
| 162 | 185 |
| 163 // Screen rotation should be locked while in splitview. | 186 // Screen rotation should be locked while in splitview. |
| 164 ScreenManager::Get()->SetRotation(gfx::Display::ROTATE_90); | 187 ScreenManager::Get()->SetRotation(gfx::Display::ROTATE_90); |
| 165 EXPECT_EQ(gfx::Display::ROTATE_0, | 188 EXPECT_EQ(gfx::Display::ROTATE_0, |
| 166 gfx::Screen::GetNativeScreen()->GetPrimaryDisplay().rotation()); | 189 gfx::Screen::GetNativeScreen()->GetPrimaryDisplay().rotation()); |
| 167 | 190 |
| 168 // Screen is rotated on exiting splitview. | 191 // Screen is rotated on exiting splitview. |
| 169 controller->DeactivateSplitMode(); | 192 controller->DeactivateSplitMode(); |
| 170 ASSERT_EQ(gfx::Display::ROTATE_90, | 193 ASSERT_EQ(gfx::Display::ROTATE_90, |
| 171 gfx::Screen::GetNativeScreen()->GetPrimaryDisplay().rotation()); | 194 gfx::Screen::GetNativeScreen()->GetPrimaryDisplay().rotation()); |
| 172 | 195 |
| 173 // Entering splitview should now be disabled now that the screen is in a | 196 // Entering splitview should now be disabled now that the screen is in a |
| 174 // portrait orientation. | 197 // portrait orientation. |
| 175 EXPECT_FALSE(IsSplitViewAllowed()); | 198 EXPECT_FALSE(IsSplitViewAllowed()); |
| 176 | 199 |
| 177 // Rotating back to 0 allows splitview again. | 200 // Rotating back to 0 allows splitview again. |
| 178 ScreenManager::Get()->SetRotation(gfx::Display::ROTATE_0); | 201 ScreenManager::Get()->SetRotation(gfx::Display::ROTATE_0); |
| 179 EXPECT_TRUE(IsSplitViewAllowed()); | 202 EXPECT_TRUE(IsSplitViewAllowed()); |
| 180 } | 203 } |
| 181 | 204 |
| 182 } // namespace athena | 205 } // namespace athena |
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