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1 // Copyright 2014 The Chromium Authors. All rights reserved. | 1 // Copyright 2014 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 // This file is auto-generated from | 5 // This file is auto-generated from |
6 // gpu/command_buffer/build_gles2_cmd_buffer.py | 6 // gpu/command_buffer/build_gles2_cmd_buffer.py |
7 // It's formatted by clang-format using chromium coding style: | 7 // It's formatted by clang-format using chromium coding style: |
8 // clang-format -i -style=chromium filename | 8 // clang-format -i -style=chromium filename |
9 // DO NOT EDIT! | 9 // DO NOT EDIT! |
10 | 10 |
(...skipping 965 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... |
976 gles2::GetGLContext()->MatrixLoadfCHROMIUM(matrixMode, m); | 976 gles2::GetGLContext()->MatrixLoadfCHROMIUM(matrixMode, m); |
977 } | 977 } |
978 void GLES2MatrixLoadIdentityCHROMIUM(GLenum matrixMode) { | 978 void GLES2MatrixLoadIdentityCHROMIUM(GLenum matrixMode) { |
979 gles2::GetGLContext()->MatrixLoadIdentityCHROMIUM(matrixMode); | 979 gles2::GetGLContext()->MatrixLoadIdentityCHROMIUM(matrixMode); |
980 } | 980 } |
981 | 981 |
982 namespace gles2 { | 982 namespace gles2 { |
983 | 983 |
984 extern const NameToFunc g_gles2_function_table[] = { | 984 extern const NameToFunc g_gles2_function_table[] = { |
985 { | 985 { |
986 "glActiveTexture", reinterpret_cast<GLES2FunctionPointer>(glActiveTexture), | 986 "glActiveTexture", |
| 987 reinterpret_cast<GLES2FunctionPointer>(glActiveTexture), |
987 }, | 988 }, |
988 { | 989 { |
989 "glAttachShader", reinterpret_cast<GLES2FunctionPointer>(glAttachShader), | 990 "glAttachShader", |
| 991 reinterpret_cast<GLES2FunctionPointer>(glAttachShader), |
990 }, | 992 }, |
991 { | 993 { |
992 "glBindAttribLocation", | 994 "glBindAttribLocation", |
993 reinterpret_cast<GLES2FunctionPointer>(glBindAttribLocation), | 995 reinterpret_cast<GLES2FunctionPointer>(glBindAttribLocation), |
994 }, | 996 }, |
995 { | 997 { |
996 "glBindBuffer", reinterpret_cast<GLES2FunctionPointer>(glBindBuffer), | 998 "glBindBuffer", |
| 999 reinterpret_cast<GLES2FunctionPointer>(glBindBuffer), |
997 }, | 1000 }, |
998 { | 1001 { |
999 "glBindFramebuffer", | 1002 "glBindFramebuffer", |
1000 reinterpret_cast<GLES2FunctionPointer>(glBindFramebuffer), | 1003 reinterpret_cast<GLES2FunctionPointer>(glBindFramebuffer), |
1001 }, | 1004 }, |
1002 { | 1005 { |
1003 "glBindRenderbuffer", | 1006 "glBindRenderbuffer", |
1004 reinterpret_cast<GLES2FunctionPointer>(glBindRenderbuffer), | 1007 reinterpret_cast<GLES2FunctionPointer>(glBindRenderbuffer), |
1005 }, | 1008 }, |
1006 { | 1009 { |
1007 "glBindTexture", reinterpret_cast<GLES2FunctionPointer>(glBindTexture), | 1010 "glBindTexture", |
| 1011 reinterpret_cast<GLES2FunctionPointer>(glBindTexture), |
1008 }, | 1012 }, |
1009 { | 1013 { |
1010 "glBlendColor", reinterpret_cast<GLES2FunctionPointer>(glBlendColor), | 1014 "glBlendColor", |
| 1015 reinterpret_cast<GLES2FunctionPointer>(glBlendColor), |
1011 }, | 1016 }, |
1012 { | 1017 { |
1013 "glBlendEquation", reinterpret_cast<GLES2FunctionPointer>(glBlendEquation), | 1018 "glBlendEquation", |
| 1019 reinterpret_cast<GLES2FunctionPointer>(glBlendEquation), |
1014 }, | 1020 }, |
1015 { | 1021 { |
1016 "glBlendEquationSeparate", | 1022 "glBlendEquationSeparate", |
1017 reinterpret_cast<GLES2FunctionPointer>(glBlendEquationSeparate), | 1023 reinterpret_cast<GLES2FunctionPointer>(glBlendEquationSeparate), |
1018 }, | 1024 }, |
1019 { | 1025 { |
1020 "glBlendFunc", reinterpret_cast<GLES2FunctionPointer>(glBlendFunc), | 1026 "glBlendFunc", |
| 1027 reinterpret_cast<GLES2FunctionPointer>(glBlendFunc), |
1021 }, | 1028 }, |
1022 { | 1029 { |
1023 "glBlendFuncSeparate", | 1030 "glBlendFuncSeparate", |
1024 reinterpret_cast<GLES2FunctionPointer>(glBlendFuncSeparate), | 1031 reinterpret_cast<GLES2FunctionPointer>(glBlendFuncSeparate), |
1025 }, | 1032 }, |
1026 { | 1033 { |
1027 "glBufferData", reinterpret_cast<GLES2FunctionPointer>(glBufferData), | 1034 "glBufferData", |
| 1035 reinterpret_cast<GLES2FunctionPointer>(glBufferData), |
1028 }, | 1036 }, |
1029 { | 1037 { |
1030 "glBufferSubData", reinterpret_cast<GLES2FunctionPointer>(glBufferSubData), | 1038 "glBufferSubData", |
| 1039 reinterpret_cast<GLES2FunctionPointer>(glBufferSubData), |
1031 }, | 1040 }, |
1032 { | 1041 { |
1033 "glCheckFramebufferStatus", | 1042 "glCheckFramebufferStatus", |
1034 reinterpret_cast<GLES2FunctionPointer>(glCheckFramebufferStatus), | 1043 reinterpret_cast<GLES2FunctionPointer>(glCheckFramebufferStatus), |
1035 }, | 1044 }, |
1036 { | 1045 { |
1037 "glClear", reinterpret_cast<GLES2FunctionPointer>(glClear), | 1046 "glClear", |
| 1047 reinterpret_cast<GLES2FunctionPointer>(glClear), |
1038 }, | 1048 }, |
1039 { | 1049 { |
1040 "glClearColor", reinterpret_cast<GLES2FunctionPointer>(glClearColor), | 1050 "glClearColor", |
| 1051 reinterpret_cast<GLES2FunctionPointer>(glClearColor), |
1041 }, | 1052 }, |
1042 { | 1053 { |
1043 "glClearDepthf", reinterpret_cast<GLES2FunctionPointer>(glClearDepthf), | 1054 "glClearDepthf", |
| 1055 reinterpret_cast<GLES2FunctionPointer>(glClearDepthf), |
1044 }, | 1056 }, |
1045 { | 1057 { |
1046 "glClearStencil", reinterpret_cast<GLES2FunctionPointer>(glClearStencil), | 1058 "glClearStencil", |
| 1059 reinterpret_cast<GLES2FunctionPointer>(glClearStencil), |
1047 }, | 1060 }, |
1048 { | 1061 { |
1049 "glColorMask", reinterpret_cast<GLES2FunctionPointer>(glColorMask), | 1062 "glColorMask", |
| 1063 reinterpret_cast<GLES2FunctionPointer>(glColorMask), |
1050 }, | 1064 }, |
1051 { | 1065 { |
1052 "glCompileShader", reinterpret_cast<GLES2FunctionPointer>(glCompileShader), | 1066 "glCompileShader", |
| 1067 reinterpret_cast<GLES2FunctionPointer>(glCompileShader), |
1053 }, | 1068 }, |
1054 { | 1069 { |
1055 "glCompressedTexImage2D", | 1070 "glCompressedTexImage2D", |
1056 reinterpret_cast<GLES2FunctionPointer>(glCompressedTexImage2D), | 1071 reinterpret_cast<GLES2FunctionPointer>(glCompressedTexImage2D), |
1057 }, | 1072 }, |
1058 { | 1073 { |
1059 "glCompressedTexSubImage2D", | 1074 "glCompressedTexSubImage2D", |
1060 reinterpret_cast<GLES2FunctionPointer>(glCompressedTexSubImage2D), | 1075 reinterpret_cast<GLES2FunctionPointer>(glCompressedTexSubImage2D), |
1061 }, | 1076 }, |
1062 { | 1077 { |
1063 "glCopyTexImage2D", | 1078 "glCopyTexImage2D", |
1064 reinterpret_cast<GLES2FunctionPointer>(glCopyTexImage2D), | 1079 reinterpret_cast<GLES2FunctionPointer>(glCopyTexImage2D), |
1065 }, | 1080 }, |
1066 { | 1081 { |
1067 "glCopyTexSubImage2D", | 1082 "glCopyTexSubImage2D", |
1068 reinterpret_cast<GLES2FunctionPointer>(glCopyTexSubImage2D), | 1083 reinterpret_cast<GLES2FunctionPointer>(glCopyTexSubImage2D), |
1069 }, | 1084 }, |
1070 { | 1085 { |
1071 "glCreateProgram", reinterpret_cast<GLES2FunctionPointer>(glCreateProgram), | 1086 "glCreateProgram", |
| 1087 reinterpret_cast<GLES2FunctionPointer>(glCreateProgram), |
1072 }, | 1088 }, |
1073 { | 1089 { |
1074 "glCreateShader", reinterpret_cast<GLES2FunctionPointer>(glCreateShader), | 1090 "glCreateShader", |
| 1091 reinterpret_cast<GLES2FunctionPointer>(glCreateShader), |
1075 }, | 1092 }, |
1076 { | 1093 { |
1077 "glCullFace", reinterpret_cast<GLES2FunctionPointer>(glCullFace), | 1094 "glCullFace", |
| 1095 reinterpret_cast<GLES2FunctionPointer>(glCullFace), |
1078 }, | 1096 }, |
1079 { | 1097 { |
1080 "glDeleteBuffers", reinterpret_cast<GLES2FunctionPointer>(glDeleteBuffers), | 1098 "glDeleteBuffers", |
| 1099 reinterpret_cast<GLES2FunctionPointer>(glDeleteBuffers), |
1081 }, | 1100 }, |
1082 { | 1101 { |
1083 "glDeleteFramebuffers", | 1102 "glDeleteFramebuffers", |
1084 reinterpret_cast<GLES2FunctionPointer>(glDeleteFramebuffers), | 1103 reinterpret_cast<GLES2FunctionPointer>(glDeleteFramebuffers), |
1085 }, | 1104 }, |
1086 { | 1105 { |
1087 "glDeleteProgram", reinterpret_cast<GLES2FunctionPointer>(glDeleteProgram), | 1106 "glDeleteProgram", |
| 1107 reinterpret_cast<GLES2FunctionPointer>(glDeleteProgram), |
1088 }, | 1108 }, |
1089 { | 1109 { |
1090 "glDeleteRenderbuffers", | 1110 "glDeleteRenderbuffers", |
1091 reinterpret_cast<GLES2FunctionPointer>(glDeleteRenderbuffers), | 1111 reinterpret_cast<GLES2FunctionPointer>(glDeleteRenderbuffers), |
1092 }, | 1112 }, |
1093 { | 1113 { |
1094 "glDeleteShader", reinterpret_cast<GLES2FunctionPointer>(glDeleteShader), | 1114 "glDeleteShader", |
| 1115 reinterpret_cast<GLES2FunctionPointer>(glDeleteShader), |
1095 }, | 1116 }, |
1096 { | 1117 { |
1097 "glDeleteTextures", | 1118 "glDeleteTextures", |
1098 reinterpret_cast<GLES2FunctionPointer>(glDeleteTextures), | 1119 reinterpret_cast<GLES2FunctionPointer>(glDeleteTextures), |
1099 }, | 1120 }, |
1100 { | 1121 { |
1101 "glDepthFunc", reinterpret_cast<GLES2FunctionPointer>(glDepthFunc), | 1122 "glDepthFunc", |
| 1123 reinterpret_cast<GLES2FunctionPointer>(glDepthFunc), |
1102 }, | 1124 }, |
1103 { | 1125 { |
1104 "glDepthMask", reinterpret_cast<GLES2FunctionPointer>(glDepthMask), | 1126 "glDepthMask", |
| 1127 reinterpret_cast<GLES2FunctionPointer>(glDepthMask), |
1105 }, | 1128 }, |
1106 { | 1129 { |
1107 "glDepthRangef", reinterpret_cast<GLES2FunctionPointer>(glDepthRangef), | 1130 "glDepthRangef", |
| 1131 reinterpret_cast<GLES2FunctionPointer>(glDepthRangef), |
1108 }, | 1132 }, |
1109 { | 1133 { |
1110 "glDetachShader", reinterpret_cast<GLES2FunctionPointer>(glDetachShader), | 1134 "glDetachShader", |
| 1135 reinterpret_cast<GLES2FunctionPointer>(glDetachShader), |
1111 }, | 1136 }, |
1112 { | 1137 { |
1113 "glDisable", reinterpret_cast<GLES2FunctionPointer>(glDisable), | 1138 "glDisable", |
| 1139 reinterpret_cast<GLES2FunctionPointer>(glDisable), |
1114 }, | 1140 }, |
1115 { | 1141 { |
1116 "glDisableVertexAttribArray", | 1142 "glDisableVertexAttribArray", |
1117 reinterpret_cast<GLES2FunctionPointer>(glDisableVertexAttribArray), | 1143 reinterpret_cast<GLES2FunctionPointer>(glDisableVertexAttribArray), |
1118 }, | 1144 }, |
1119 { | 1145 { |
1120 "glDrawArrays", reinterpret_cast<GLES2FunctionPointer>(glDrawArrays), | 1146 "glDrawArrays", |
| 1147 reinterpret_cast<GLES2FunctionPointer>(glDrawArrays), |
1121 }, | 1148 }, |
1122 { | 1149 { |
1123 "glDrawElements", reinterpret_cast<GLES2FunctionPointer>(glDrawElements), | 1150 "glDrawElements", |
| 1151 reinterpret_cast<GLES2FunctionPointer>(glDrawElements), |
1124 }, | 1152 }, |
1125 { | 1153 { |
1126 "glEnable", reinterpret_cast<GLES2FunctionPointer>(glEnable), | 1154 "glEnable", |
| 1155 reinterpret_cast<GLES2FunctionPointer>(glEnable), |
1127 }, | 1156 }, |
1128 { | 1157 { |
1129 "glEnableVertexAttribArray", | 1158 "glEnableVertexAttribArray", |
1130 reinterpret_cast<GLES2FunctionPointer>(glEnableVertexAttribArray), | 1159 reinterpret_cast<GLES2FunctionPointer>(glEnableVertexAttribArray), |
1131 }, | 1160 }, |
1132 { | 1161 { |
1133 "glFinish", reinterpret_cast<GLES2FunctionPointer>(glFinish), | 1162 "glFinish", |
| 1163 reinterpret_cast<GLES2FunctionPointer>(glFinish), |
1134 }, | 1164 }, |
1135 { | 1165 { |
1136 "glFlush", reinterpret_cast<GLES2FunctionPointer>(glFlush), | 1166 "glFlush", |
| 1167 reinterpret_cast<GLES2FunctionPointer>(glFlush), |
1137 }, | 1168 }, |
1138 { | 1169 { |
1139 "glFramebufferRenderbuffer", | 1170 "glFramebufferRenderbuffer", |
1140 reinterpret_cast<GLES2FunctionPointer>(glFramebufferRenderbuffer), | 1171 reinterpret_cast<GLES2FunctionPointer>(glFramebufferRenderbuffer), |
1141 }, | 1172 }, |
1142 { | 1173 { |
1143 "glFramebufferTexture2D", | 1174 "glFramebufferTexture2D", |
1144 reinterpret_cast<GLES2FunctionPointer>(glFramebufferTexture2D), | 1175 reinterpret_cast<GLES2FunctionPointer>(glFramebufferTexture2D), |
1145 }, | 1176 }, |
1146 { | 1177 { |
1147 "glFrontFace", reinterpret_cast<GLES2FunctionPointer>(glFrontFace), | 1178 "glFrontFace", |
| 1179 reinterpret_cast<GLES2FunctionPointer>(glFrontFace), |
1148 }, | 1180 }, |
1149 { | 1181 { |
1150 "glGenBuffers", reinterpret_cast<GLES2FunctionPointer>(glGenBuffers), | 1182 "glGenBuffers", |
| 1183 reinterpret_cast<GLES2FunctionPointer>(glGenBuffers), |
1151 }, | 1184 }, |
1152 { | 1185 { |
1153 "glGenerateMipmap", | 1186 "glGenerateMipmap", |
1154 reinterpret_cast<GLES2FunctionPointer>(glGenerateMipmap), | 1187 reinterpret_cast<GLES2FunctionPointer>(glGenerateMipmap), |
1155 }, | 1188 }, |
1156 { | 1189 { |
1157 "glGenFramebuffers", | 1190 "glGenFramebuffers", |
1158 reinterpret_cast<GLES2FunctionPointer>(glGenFramebuffers), | 1191 reinterpret_cast<GLES2FunctionPointer>(glGenFramebuffers), |
1159 }, | 1192 }, |
1160 { | 1193 { |
1161 "glGenRenderbuffers", | 1194 "glGenRenderbuffers", |
1162 reinterpret_cast<GLES2FunctionPointer>(glGenRenderbuffers), | 1195 reinterpret_cast<GLES2FunctionPointer>(glGenRenderbuffers), |
1163 }, | 1196 }, |
1164 { | 1197 { |
1165 "glGenTextures", reinterpret_cast<GLES2FunctionPointer>(glGenTextures), | 1198 "glGenTextures", |
| 1199 reinterpret_cast<GLES2FunctionPointer>(glGenTextures), |
1166 }, | 1200 }, |
1167 { | 1201 { |
1168 "glGetActiveAttrib", | 1202 "glGetActiveAttrib", |
1169 reinterpret_cast<GLES2FunctionPointer>(glGetActiveAttrib), | 1203 reinterpret_cast<GLES2FunctionPointer>(glGetActiveAttrib), |
1170 }, | 1204 }, |
1171 { | 1205 { |
1172 "glGetActiveUniform", | 1206 "glGetActiveUniform", |
1173 reinterpret_cast<GLES2FunctionPointer>(glGetActiveUniform), | 1207 reinterpret_cast<GLES2FunctionPointer>(glGetActiveUniform), |
1174 }, | 1208 }, |
1175 { | 1209 { |
1176 "glGetAttachedShaders", | 1210 "glGetAttachedShaders", |
1177 reinterpret_cast<GLES2FunctionPointer>(glGetAttachedShaders), | 1211 reinterpret_cast<GLES2FunctionPointer>(glGetAttachedShaders), |
1178 }, | 1212 }, |
1179 { | 1213 { |
1180 "glGetAttribLocation", | 1214 "glGetAttribLocation", |
1181 reinterpret_cast<GLES2FunctionPointer>(glGetAttribLocation), | 1215 reinterpret_cast<GLES2FunctionPointer>(glGetAttribLocation), |
1182 }, | 1216 }, |
1183 { | 1217 { |
1184 "glGetBooleanv", reinterpret_cast<GLES2FunctionPointer>(glGetBooleanv), | 1218 "glGetBooleanv", |
| 1219 reinterpret_cast<GLES2FunctionPointer>(glGetBooleanv), |
1185 }, | 1220 }, |
1186 { | 1221 { |
1187 "glGetBufferParameteriv", | 1222 "glGetBufferParameteriv", |
1188 reinterpret_cast<GLES2FunctionPointer>(glGetBufferParameteriv), | 1223 reinterpret_cast<GLES2FunctionPointer>(glGetBufferParameteriv), |
1189 }, | 1224 }, |
1190 { | 1225 { |
1191 "glGetError", reinterpret_cast<GLES2FunctionPointer>(glGetError), | 1226 "glGetError", |
| 1227 reinterpret_cast<GLES2FunctionPointer>(glGetError), |
1192 }, | 1228 }, |
1193 { | 1229 { |
1194 "glGetFloatv", reinterpret_cast<GLES2FunctionPointer>(glGetFloatv), | 1230 "glGetFloatv", |
| 1231 reinterpret_cast<GLES2FunctionPointer>(glGetFloatv), |
1195 }, | 1232 }, |
1196 { | 1233 { |
1197 "glGetFramebufferAttachmentParameteriv", | 1234 "glGetFramebufferAttachmentParameteriv", |
1198 reinterpret_cast<GLES2FunctionPointer>( | 1235 reinterpret_cast<GLES2FunctionPointer>( |
1199 glGetFramebufferAttachmentParameteriv), | 1236 glGetFramebufferAttachmentParameteriv), |
1200 }, | 1237 }, |
1201 { | 1238 { |
1202 "glGetIntegerv", reinterpret_cast<GLES2FunctionPointer>(glGetIntegerv), | 1239 "glGetIntegerv", |
| 1240 reinterpret_cast<GLES2FunctionPointer>(glGetIntegerv), |
1203 }, | 1241 }, |
1204 { | 1242 { |
1205 "glGetProgramiv", reinterpret_cast<GLES2FunctionPointer>(glGetProgramiv), | 1243 "glGetProgramiv", |
| 1244 reinterpret_cast<GLES2FunctionPointer>(glGetProgramiv), |
1206 }, | 1245 }, |
1207 { | 1246 { |
1208 "glGetProgramInfoLog", | 1247 "glGetProgramInfoLog", |
1209 reinterpret_cast<GLES2FunctionPointer>(glGetProgramInfoLog), | 1248 reinterpret_cast<GLES2FunctionPointer>(glGetProgramInfoLog), |
1210 }, | 1249 }, |
1211 { | 1250 { |
1212 "glGetRenderbufferParameteriv", | 1251 "glGetRenderbufferParameteriv", |
1213 reinterpret_cast<GLES2FunctionPointer>(glGetRenderbufferParameteriv), | 1252 reinterpret_cast<GLES2FunctionPointer>(glGetRenderbufferParameteriv), |
1214 }, | 1253 }, |
1215 { | 1254 { |
1216 "glGetShaderiv", reinterpret_cast<GLES2FunctionPointer>(glGetShaderiv), | 1255 "glGetShaderiv", |
| 1256 reinterpret_cast<GLES2FunctionPointer>(glGetShaderiv), |
1217 }, | 1257 }, |
1218 { | 1258 { |
1219 "glGetShaderInfoLog", | 1259 "glGetShaderInfoLog", |
1220 reinterpret_cast<GLES2FunctionPointer>(glGetShaderInfoLog), | 1260 reinterpret_cast<GLES2FunctionPointer>(glGetShaderInfoLog), |
1221 }, | 1261 }, |
1222 { | 1262 { |
1223 "glGetShaderPrecisionFormat", | 1263 "glGetShaderPrecisionFormat", |
1224 reinterpret_cast<GLES2FunctionPointer>(glGetShaderPrecisionFormat), | 1264 reinterpret_cast<GLES2FunctionPointer>(glGetShaderPrecisionFormat), |
1225 }, | 1265 }, |
1226 { | 1266 { |
1227 "glGetShaderSource", | 1267 "glGetShaderSource", |
1228 reinterpret_cast<GLES2FunctionPointer>(glGetShaderSource), | 1268 reinterpret_cast<GLES2FunctionPointer>(glGetShaderSource), |
1229 }, | 1269 }, |
1230 { | 1270 { |
1231 "glGetString", reinterpret_cast<GLES2FunctionPointer>(glGetString), | 1271 "glGetString", |
| 1272 reinterpret_cast<GLES2FunctionPointer>(glGetString), |
1232 }, | 1273 }, |
1233 { | 1274 { |
1234 "glGetTexParameterfv", | 1275 "glGetTexParameterfv", |
1235 reinterpret_cast<GLES2FunctionPointer>(glGetTexParameterfv), | 1276 reinterpret_cast<GLES2FunctionPointer>(glGetTexParameterfv), |
1236 }, | 1277 }, |
1237 { | 1278 { |
1238 "glGetTexParameteriv", | 1279 "glGetTexParameteriv", |
1239 reinterpret_cast<GLES2FunctionPointer>(glGetTexParameteriv), | 1280 reinterpret_cast<GLES2FunctionPointer>(glGetTexParameteriv), |
1240 }, | 1281 }, |
1241 { | 1282 { |
1242 "glGetUniformfv", reinterpret_cast<GLES2FunctionPointer>(glGetUniformfv), | 1283 "glGetUniformfv", |
| 1284 reinterpret_cast<GLES2FunctionPointer>(glGetUniformfv), |
1243 }, | 1285 }, |
1244 { | 1286 { |
1245 "glGetUniformiv", reinterpret_cast<GLES2FunctionPointer>(glGetUniformiv), | 1287 "glGetUniformiv", |
| 1288 reinterpret_cast<GLES2FunctionPointer>(glGetUniformiv), |
1246 }, | 1289 }, |
1247 { | 1290 { |
1248 "glGetUniformLocation", | 1291 "glGetUniformLocation", |
1249 reinterpret_cast<GLES2FunctionPointer>(glGetUniformLocation), | 1292 reinterpret_cast<GLES2FunctionPointer>(glGetUniformLocation), |
1250 }, | 1293 }, |
1251 { | 1294 { |
1252 "glGetVertexAttribfv", | 1295 "glGetVertexAttribfv", |
1253 reinterpret_cast<GLES2FunctionPointer>(glGetVertexAttribfv), | 1296 reinterpret_cast<GLES2FunctionPointer>(glGetVertexAttribfv), |
1254 }, | 1297 }, |
1255 { | 1298 { |
1256 "glGetVertexAttribiv", | 1299 "glGetVertexAttribiv", |
1257 reinterpret_cast<GLES2FunctionPointer>(glGetVertexAttribiv), | 1300 reinterpret_cast<GLES2FunctionPointer>(glGetVertexAttribiv), |
1258 }, | 1301 }, |
1259 { | 1302 { |
1260 "glGetVertexAttribPointerv", | 1303 "glGetVertexAttribPointerv", |
1261 reinterpret_cast<GLES2FunctionPointer>(glGetVertexAttribPointerv), | 1304 reinterpret_cast<GLES2FunctionPointer>(glGetVertexAttribPointerv), |
1262 }, | 1305 }, |
1263 { | 1306 { |
1264 "glHint", reinterpret_cast<GLES2FunctionPointer>(glHint), | 1307 "glHint", |
| 1308 reinterpret_cast<GLES2FunctionPointer>(glHint), |
1265 }, | 1309 }, |
1266 { | 1310 { |
1267 "glIsBuffer", reinterpret_cast<GLES2FunctionPointer>(glIsBuffer), | 1311 "glIsBuffer", |
| 1312 reinterpret_cast<GLES2FunctionPointer>(glIsBuffer), |
1268 }, | 1313 }, |
1269 { | 1314 { |
1270 "glIsEnabled", reinterpret_cast<GLES2FunctionPointer>(glIsEnabled), | 1315 "glIsEnabled", |
| 1316 reinterpret_cast<GLES2FunctionPointer>(glIsEnabled), |
1271 }, | 1317 }, |
1272 { | 1318 { |
1273 "glIsFramebuffer", reinterpret_cast<GLES2FunctionPointer>(glIsFramebuffer), | 1319 "glIsFramebuffer", |
| 1320 reinterpret_cast<GLES2FunctionPointer>(glIsFramebuffer), |
1274 }, | 1321 }, |
1275 { | 1322 { |
1276 "glIsProgram", reinterpret_cast<GLES2FunctionPointer>(glIsProgram), | 1323 "glIsProgram", |
| 1324 reinterpret_cast<GLES2FunctionPointer>(glIsProgram), |
1277 }, | 1325 }, |
1278 { | 1326 { |
1279 "glIsRenderbuffer", | 1327 "glIsRenderbuffer", |
1280 reinterpret_cast<GLES2FunctionPointer>(glIsRenderbuffer), | 1328 reinterpret_cast<GLES2FunctionPointer>(glIsRenderbuffer), |
1281 }, | 1329 }, |
1282 { | 1330 { |
1283 "glIsShader", reinterpret_cast<GLES2FunctionPointer>(glIsShader), | 1331 "glIsShader", |
| 1332 reinterpret_cast<GLES2FunctionPointer>(glIsShader), |
1284 }, | 1333 }, |
1285 { | 1334 { |
1286 "glIsTexture", reinterpret_cast<GLES2FunctionPointer>(glIsTexture), | 1335 "glIsTexture", |
| 1336 reinterpret_cast<GLES2FunctionPointer>(glIsTexture), |
1287 }, | 1337 }, |
1288 { | 1338 { |
1289 "glLineWidth", reinterpret_cast<GLES2FunctionPointer>(glLineWidth), | 1339 "glLineWidth", |
| 1340 reinterpret_cast<GLES2FunctionPointer>(glLineWidth), |
1290 }, | 1341 }, |
1291 { | 1342 { |
1292 "glLinkProgram", reinterpret_cast<GLES2FunctionPointer>(glLinkProgram), | 1343 "glLinkProgram", |
| 1344 reinterpret_cast<GLES2FunctionPointer>(glLinkProgram), |
1293 }, | 1345 }, |
1294 { | 1346 { |
1295 "glPixelStorei", reinterpret_cast<GLES2FunctionPointer>(glPixelStorei), | 1347 "glPixelStorei", |
| 1348 reinterpret_cast<GLES2FunctionPointer>(glPixelStorei), |
1296 }, | 1349 }, |
1297 { | 1350 { |
1298 "glPolygonOffset", reinterpret_cast<GLES2FunctionPointer>(glPolygonOffset), | 1351 "glPolygonOffset", |
| 1352 reinterpret_cast<GLES2FunctionPointer>(glPolygonOffset), |
1299 }, | 1353 }, |
1300 { | 1354 { |
1301 "glReadPixels", reinterpret_cast<GLES2FunctionPointer>(glReadPixels), | 1355 "glReadPixels", |
| 1356 reinterpret_cast<GLES2FunctionPointer>(glReadPixels), |
1302 }, | 1357 }, |
1303 { | 1358 { |
1304 "glReleaseShaderCompiler", | 1359 "glReleaseShaderCompiler", |
1305 reinterpret_cast<GLES2FunctionPointer>(glReleaseShaderCompiler), | 1360 reinterpret_cast<GLES2FunctionPointer>(glReleaseShaderCompiler), |
1306 }, | 1361 }, |
1307 { | 1362 { |
1308 "glRenderbufferStorage", | 1363 "glRenderbufferStorage", |
1309 reinterpret_cast<GLES2FunctionPointer>(glRenderbufferStorage), | 1364 reinterpret_cast<GLES2FunctionPointer>(glRenderbufferStorage), |
1310 }, | 1365 }, |
1311 { | 1366 { |
1312 "glSampleCoverage", | 1367 "glSampleCoverage", |
1313 reinterpret_cast<GLES2FunctionPointer>(glSampleCoverage), | 1368 reinterpret_cast<GLES2FunctionPointer>(glSampleCoverage), |
1314 }, | 1369 }, |
1315 { | 1370 { |
1316 "glScissor", reinterpret_cast<GLES2FunctionPointer>(glScissor), | 1371 "glScissor", |
| 1372 reinterpret_cast<GLES2FunctionPointer>(glScissor), |
1317 }, | 1373 }, |
1318 { | 1374 { |
1319 "glShaderBinary", reinterpret_cast<GLES2FunctionPointer>(glShaderBinary), | 1375 "glShaderBinary", |
| 1376 reinterpret_cast<GLES2FunctionPointer>(glShaderBinary), |
1320 }, | 1377 }, |
1321 { | 1378 { |
1322 "glShaderSource", reinterpret_cast<GLES2FunctionPointer>(glShaderSource), | 1379 "glShaderSource", |
| 1380 reinterpret_cast<GLES2FunctionPointer>(glShaderSource), |
1323 }, | 1381 }, |
1324 { | 1382 { |
1325 "glShallowFinishCHROMIUM", | 1383 "glShallowFinishCHROMIUM", |
1326 reinterpret_cast<GLES2FunctionPointer>(glShallowFinishCHROMIUM), | 1384 reinterpret_cast<GLES2FunctionPointer>(glShallowFinishCHROMIUM), |
1327 }, | 1385 }, |
1328 { | 1386 { |
1329 "glShallowFlushCHROMIUM", | 1387 "glShallowFlushCHROMIUM", |
1330 reinterpret_cast<GLES2FunctionPointer>(glShallowFlushCHROMIUM), | 1388 reinterpret_cast<GLES2FunctionPointer>(glShallowFlushCHROMIUM), |
1331 }, | 1389 }, |
1332 { | 1390 { |
1333 "glStencilFunc", reinterpret_cast<GLES2FunctionPointer>(glStencilFunc), | 1391 "glStencilFunc", |
| 1392 reinterpret_cast<GLES2FunctionPointer>(glStencilFunc), |
1334 }, | 1393 }, |
1335 { | 1394 { |
1336 "glStencilFuncSeparate", | 1395 "glStencilFuncSeparate", |
1337 reinterpret_cast<GLES2FunctionPointer>(glStencilFuncSeparate), | 1396 reinterpret_cast<GLES2FunctionPointer>(glStencilFuncSeparate), |
1338 }, | 1397 }, |
1339 { | 1398 { |
1340 "glStencilMask", reinterpret_cast<GLES2FunctionPointer>(glStencilMask), | 1399 "glStencilMask", |
| 1400 reinterpret_cast<GLES2FunctionPointer>(glStencilMask), |
1341 }, | 1401 }, |
1342 { | 1402 { |
1343 "glStencilMaskSeparate", | 1403 "glStencilMaskSeparate", |
1344 reinterpret_cast<GLES2FunctionPointer>(glStencilMaskSeparate), | 1404 reinterpret_cast<GLES2FunctionPointer>(glStencilMaskSeparate), |
1345 }, | 1405 }, |
1346 { | 1406 { |
1347 "glStencilOp", reinterpret_cast<GLES2FunctionPointer>(glStencilOp), | 1407 "glStencilOp", |
| 1408 reinterpret_cast<GLES2FunctionPointer>(glStencilOp), |
1348 }, | 1409 }, |
1349 { | 1410 { |
1350 "glStencilOpSeparate", | 1411 "glStencilOpSeparate", |
1351 reinterpret_cast<GLES2FunctionPointer>(glStencilOpSeparate), | 1412 reinterpret_cast<GLES2FunctionPointer>(glStencilOpSeparate), |
1352 }, | 1413 }, |
1353 { | 1414 { |
1354 "glTexImage2D", reinterpret_cast<GLES2FunctionPointer>(glTexImage2D), | 1415 "glTexImage2D", |
| 1416 reinterpret_cast<GLES2FunctionPointer>(glTexImage2D), |
1355 }, | 1417 }, |
1356 { | 1418 { |
1357 "glTexParameterf", reinterpret_cast<GLES2FunctionPointer>(glTexParameterf), | 1419 "glTexParameterf", |
| 1420 reinterpret_cast<GLES2FunctionPointer>(glTexParameterf), |
1358 }, | 1421 }, |
1359 { | 1422 { |
1360 "glTexParameterfv", | 1423 "glTexParameterfv", |
1361 reinterpret_cast<GLES2FunctionPointer>(glTexParameterfv), | 1424 reinterpret_cast<GLES2FunctionPointer>(glTexParameterfv), |
1362 }, | 1425 }, |
1363 { | 1426 { |
1364 "glTexParameteri", reinterpret_cast<GLES2FunctionPointer>(glTexParameteri), | 1427 "glTexParameteri", |
| 1428 reinterpret_cast<GLES2FunctionPointer>(glTexParameteri), |
1365 }, | 1429 }, |
1366 { | 1430 { |
1367 "glTexParameteriv", | 1431 "glTexParameteriv", |
1368 reinterpret_cast<GLES2FunctionPointer>(glTexParameteriv), | 1432 reinterpret_cast<GLES2FunctionPointer>(glTexParameteriv), |
1369 }, | 1433 }, |
1370 { | 1434 { |
1371 "glTexSubImage2D", reinterpret_cast<GLES2FunctionPointer>(glTexSubImage2D), | 1435 "glTexSubImage2D", |
| 1436 reinterpret_cast<GLES2FunctionPointer>(glTexSubImage2D), |
1372 }, | 1437 }, |
1373 { | 1438 { |
1374 "glUniform1f", reinterpret_cast<GLES2FunctionPointer>(glUniform1f), | 1439 "glUniform1f", |
| 1440 reinterpret_cast<GLES2FunctionPointer>(glUniform1f), |
1375 }, | 1441 }, |
1376 { | 1442 { |
1377 "glUniform1fv", reinterpret_cast<GLES2FunctionPointer>(glUniform1fv), | 1443 "glUniform1fv", |
| 1444 reinterpret_cast<GLES2FunctionPointer>(glUniform1fv), |
1378 }, | 1445 }, |
1379 { | 1446 { |
1380 "glUniform1i", reinterpret_cast<GLES2FunctionPointer>(glUniform1i), | 1447 "glUniform1i", |
| 1448 reinterpret_cast<GLES2FunctionPointer>(glUniform1i), |
1381 }, | 1449 }, |
1382 { | 1450 { |
1383 "glUniform1iv", reinterpret_cast<GLES2FunctionPointer>(glUniform1iv), | 1451 "glUniform1iv", |
| 1452 reinterpret_cast<GLES2FunctionPointer>(glUniform1iv), |
1384 }, | 1453 }, |
1385 { | 1454 { |
1386 "glUniform2f", reinterpret_cast<GLES2FunctionPointer>(glUniform2f), | 1455 "glUniform2f", |
| 1456 reinterpret_cast<GLES2FunctionPointer>(glUniform2f), |
1387 }, | 1457 }, |
1388 { | 1458 { |
1389 "glUniform2fv", reinterpret_cast<GLES2FunctionPointer>(glUniform2fv), | 1459 "glUniform2fv", |
| 1460 reinterpret_cast<GLES2FunctionPointer>(glUniform2fv), |
1390 }, | 1461 }, |
1391 { | 1462 { |
1392 "glUniform2i", reinterpret_cast<GLES2FunctionPointer>(glUniform2i), | 1463 "glUniform2i", |
| 1464 reinterpret_cast<GLES2FunctionPointer>(glUniform2i), |
1393 }, | 1465 }, |
1394 { | 1466 { |
1395 "glUniform2iv", reinterpret_cast<GLES2FunctionPointer>(glUniform2iv), | 1467 "glUniform2iv", |
| 1468 reinterpret_cast<GLES2FunctionPointer>(glUniform2iv), |
1396 }, | 1469 }, |
1397 { | 1470 { |
1398 "glUniform3f", reinterpret_cast<GLES2FunctionPointer>(glUniform3f), | 1471 "glUniform3f", |
| 1472 reinterpret_cast<GLES2FunctionPointer>(glUniform3f), |
1399 }, | 1473 }, |
1400 { | 1474 { |
1401 "glUniform3fv", reinterpret_cast<GLES2FunctionPointer>(glUniform3fv), | 1475 "glUniform3fv", |
| 1476 reinterpret_cast<GLES2FunctionPointer>(glUniform3fv), |
1402 }, | 1477 }, |
1403 { | 1478 { |
1404 "glUniform3i", reinterpret_cast<GLES2FunctionPointer>(glUniform3i), | 1479 "glUniform3i", |
| 1480 reinterpret_cast<GLES2FunctionPointer>(glUniform3i), |
1405 }, | 1481 }, |
1406 { | 1482 { |
1407 "glUniform3iv", reinterpret_cast<GLES2FunctionPointer>(glUniform3iv), | 1483 "glUniform3iv", |
| 1484 reinterpret_cast<GLES2FunctionPointer>(glUniform3iv), |
1408 }, | 1485 }, |
1409 { | 1486 { |
1410 "glUniform4f", reinterpret_cast<GLES2FunctionPointer>(glUniform4f), | 1487 "glUniform4f", |
| 1488 reinterpret_cast<GLES2FunctionPointer>(glUniform4f), |
1411 }, | 1489 }, |
1412 { | 1490 { |
1413 "glUniform4fv", reinterpret_cast<GLES2FunctionPointer>(glUniform4fv), | 1491 "glUniform4fv", |
| 1492 reinterpret_cast<GLES2FunctionPointer>(glUniform4fv), |
1414 }, | 1493 }, |
1415 { | 1494 { |
1416 "glUniform4i", reinterpret_cast<GLES2FunctionPointer>(glUniform4i), | 1495 "glUniform4i", |
| 1496 reinterpret_cast<GLES2FunctionPointer>(glUniform4i), |
1417 }, | 1497 }, |
1418 { | 1498 { |
1419 "glUniform4iv", reinterpret_cast<GLES2FunctionPointer>(glUniform4iv), | 1499 "glUniform4iv", |
| 1500 reinterpret_cast<GLES2FunctionPointer>(glUniform4iv), |
1420 }, | 1501 }, |
1421 { | 1502 { |
1422 "glUniformMatrix2fv", | 1503 "glUniformMatrix2fv", |
1423 reinterpret_cast<GLES2FunctionPointer>(glUniformMatrix2fv), | 1504 reinterpret_cast<GLES2FunctionPointer>(glUniformMatrix2fv), |
1424 }, | 1505 }, |
1425 { | 1506 { |
1426 "glUniformMatrix3fv", | 1507 "glUniformMatrix3fv", |
1427 reinterpret_cast<GLES2FunctionPointer>(glUniformMatrix3fv), | 1508 reinterpret_cast<GLES2FunctionPointer>(glUniformMatrix3fv), |
1428 }, | 1509 }, |
1429 { | 1510 { |
1430 "glUniformMatrix4fv", | 1511 "glUniformMatrix4fv", |
1431 reinterpret_cast<GLES2FunctionPointer>(glUniformMatrix4fv), | 1512 reinterpret_cast<GLES2FunctionPointer>(glUniformMatrix4fv), |
1432 }, | 1513 }, |
1433 { | 1514 { |
1434 "glUseProgram", reinterpret_cast<GLES2FunctionPointer>(glUseProgram), | 1515 "glUseProgram", |
| 1516 reinterpret_cast<GLES2FunctionPointer>(glUseProgram), |
1435 }, | 1517 }, |
1436 { | 1518 { |
1437 "glValidateProgram", | 1519 "glValidateProgram", |
1438 reinterpret_cast<GLES2FunctionPointer>(glValidateProgram), | 1520 reinterpret_cast<GLES2FunctionPointer>(glValidateProgram), |
1439 }, | 1521 }, |
1440 { | 1522 { |
1441 "glVertexAttrib1f", | 1523 "glVertexAttrib1f", |
1442 reinterpret_cast<GLES2FunctionPointer>(glVertexAttrib1f), | 1524 reinterpret_cast<GLES2FunctionPointer>(glVertexAttrib1f), |
1443 }, | 1525 }, |
1444 { | 1526 { |
(...skipping 22 matching lines...) Expand all Loading... |
1467 }, | 1549 }, |
1468 { | 1550 { |
1469 "glVertexAttrib4fv", | 1551 "glVertexAttrib4fv", |
1470 reinterpret_cast<GLES2FunctionPointer>(glVertexAttrib4fv), | 1552 reinterpret_cast<GLES2FunctionPointer>(glVertexAttrib4fv), |
1471 }, | 1553 }, |
1472 { | 1554 { |
1473 "glVertexAttribPointer", | 1555 "glVertexAttribPointer", |
1474 reinterpret_cast<GLES2FunctionPointer>(glVertexAttribPointer), | 1556 reinterpret_cast<GLES2FunctionPointer>(glVertexAttribPointer), |
1475 }, | 1557 }, |
1476 { | 1558 { |
1477 "glViewport", reinterpret_cast<GLES2FunctionPointer>(glViewport), | 1559 "glViewport", |
| 1560 reinterpret_cast<GLES2FunctionPointer>(glViewport), |
1478 }, | 1561 }, |
1479 { | 1562 { |
1480 "glBlitFramebufferCHROMIUM", | 1563 "glBlitFramebufferCHROMIUM", |
1481 reinterpret_cast<GLES2FunctionPointer>(glBlitFramebufferCHROMIUM), | 1564 reinterpret_cast<GLES2FunctionPointer>(glBlitFramebufferCHROMIUM), |
1482 }, | 1565 }, |
1483 { | 1566 { |
1484 "glRenderbufferStorageMultisampleCHROMIUM", | 1567 "glRenderbufferStorageMultisampleCHROMIUM", |
1485 reinterpret_cast<GLES2FunctionPointer>( | 1568 reinterpret_cast<GLES2FunctionPointer>( |
1486 glRenderbufferStorageMultisampleCHROMIUM), | 1569 glRenderbufferStorageMultisampleCHROMIUM), |
1487 }, | 1570 }, |
1488 { | 1571 { |
1489 "glRenderbufferStorageMultisampleEXT", | 1572 "glRenderbufferStorageMultisampleEXT", |
1490 reinterpret_cast<GLES2FunctionPointer>( | 1573 reinterpret_cast<GLES2FunctionPointer>( |
1491 glRenderbufferStorageMultisampleEXT), | 1574 glRenderbufferStorageMultisampleEXT), |
1492 }, | 1575 }, |
1493 { | 1576 { |
1494 "glFramebufferTexture2DMultisampleEXT", | 1577 "glFramebufferTexture2DMultisampleEXT", |
1495 reinterpret_cast<GLES2FunctionPointer>( | 1578 reinterpret_cast<GLES2FunctionPointer>( |
1496 glFramebufferTexture2DMultisampleEXT), | 1579 glFramebufferTexture2DMultisampleEXT), |
1497 }, | 1580 }, |
1498 { | 1581 { |
1499 "glTexStorage2DEXT", | 1582 "glTexStorage2DEXT", |
1500 reinterpret_cast<GLES2FunctionPointer>(glTexStorage2DEXT), | 1583 reinterpret_cast<GLES2FunctionPointer>(glTexStorage2DEXT), |
1501 }, | 1584 }, |
1502 { | 1585 { |
1503 "glGenQueriesEXT", reinterpret_cast<GLES2FunctionPointer>(glGenQueriesEXT), | 1586 "glGenQueriesEXT", |
| 1587 reinterpret_cast<GLES2FunctionPointer>(glGenQueriesEXT), |
1504 }, | 1588 }, |
1505 { | 1589 { |
1506 "glDeleteQueriesEXT", | 1590 "glDeleteQueriesEXT", |
1507 reinterpret_cast<GLES2FunctionPointer>(glDeleteQueriesEXT), | 1591 reinterpret_cast<GLES2FunctionPointer>(glDeleteQueriesEXT), |
1508 }, | 1592 }, |
1509 { | 1593 { |
1510 "glIsQueryEXT", reinterpret_cast<GLES2FunctionPointer>(glIsQueryEXT), | 1594 "glIsQueryEXT", |
| 1595 reinterpret_cast<GLES2FunctionPointer>(glIsQueryEXT), |
1511 }, | 1596 }, |
1512 { | 1597 { |
1513 "glBeginQueryEXT", reinterpret_cast<GLES2FunctionPointer>(glBeginQueryEXT), | 1598 "glBeginQueryEXT", |
| 1599 reinterpret_cast<GLES2FunctionPointer>(glBeginQueryEXT), |
1514 }, | 1600 }, |
1515 { | 1601 { |
1516 "glEndQueryEXT", reinterpret_cast<GLES2FunctionPointer>(glEndQueryEXT), | 1602 "glEndQueryEXT", |
| 1603 reinterpret_cast<GLES2FunctionPointer>(glEndQueryEXT), |
1517 }, | 1604 }, |
1518 { | 1605 { |
1519 "glGetQueryivEXT", reinterpret_cast<GLES2FunctionPointer>(glGetQueryivEXT), | 1606 "glGetQueryivEXT", |
| 1607 reinterpret_cast<GLES2FunctionPointer>(glGetQueryivEXT), |
1520 }, | 1608 }, |
1521 { | 1609 { |
1522 "glGetQueryObjectuivEXT", | 1610 "glGetQueryObjectuivEXT", |
1523 reinterpret_cast<GLES2FunctionPointer>(glGetQueryObjectuivEXT), | 1611 reinterpret_cast<GLES2FunctionPointer>(glGetQueryObjectuivEXT), |
1524 }, | 1612 }, |
1525 { | 1613 { |
1526 "glInsertEventMarkerEXT", | 1614 "glInsertEventMarkerEXT", |
1527 reinterpret_cast<GLES2FunctionPointer>(glInsertEventMarkerEXT), | 1615 reinterpret_cast<GLES2FunctionPointer>(glInsertEventMarkerEXT), |
1528 }, | 1616 }, |
1529 { | 1617 { |
(...skipping 14 matching lines...) Expand all Loading... |
1544 }, | 1632 }, |
1545 { | 1633 { |
1546 "glIsVertexArrayOES", | 1634 "glIsVertexArrayOES", |
1547 reinterpret_cast<GLES2FunctionPointer>(glIsVertexArrayOES), | 1635 reinterpret_cast<GLES2FunctionPointer>(glIsVertexArrayOES), |
1548 }, | 1636 }, |
1549 { | 1637 { |
1550 "glBindVertexArrayOES", | 1638 "glBindVertexArrayOES", |
1551 reinterpret_cast<GLES2FunctionPointer>(glBindVertexArrayOES), | 1639 reinterpret_cast<GLES2FunctionPointer>(glBindVertexArrayOES), |
1552 }, | 1640 }, |
1553 { | 1641 { |
1554 "glSwapBuffers", reinterpret_cast<GLES2FunctionPointer>(glSwapBuffers), | 1642 "glSwapBuffers", |
| 1643 reinterpret_cast<GLES2FunctionPointer>(glSwapBuffers), |
1555 }, | 1644 }, |
1556 { | 1645 { |
1557 "glGetMaxValueInBufferCHROMIUM", | 1646 "glGetMaxValueInBufferCHROMIUM", |
1558 reinterpret_cast<GLES2FunctionPointer>(glGetMaxValueInBufferCHROMIUM), | 1647 reinterpret_cast<GLES2FunctionPointer>(glGetMaxValueInBufferCHROMIUM), |
1559 }, | 1648 }, |
1560 { | 1649 { |
1561 "glGenSharedIdsCHROMIUM", | 1650 "glGenSharedIdsCHROMIUM", |
1562 reinterpret_cast<GLES2FunctionPointer>(glGenSharedIdsCHROMIUM), | 1651 reinterpret_cast<GLES2FunctionPointer>(glGenSharedIdsCHROMIUM), |
1563 }, | 1652 }, |
1564 { | 1653 { |
(...skipping 195 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... |
1760 }, | 1849 }, |
1761 { | 1850 { |
1762 "glMatrixLoadfCHROMIUM", | 1851 "glMatrixLoadfCHROMIUM", |
1763 reinterpret_cast<GLES2FunctionPointer>(glMatrixLoadfCHROMIUM), | 1852 reinterpret_cast<GLES2FunctionPointer>(glMatrixLoadfCHROMIUM), |
1764 }, | 1853 }, |
1765 { | 1854 { |
1766 "glMatrixLoadIdentityCHROMIUM", | 1855 "glMatrixLoadIdentityCHROMIUM", |
1767 reinterpret_cast<GLES2FunctionPointer>(glMatrixLoadIdentityCHROMIUM), | 1856 reinterpret_cast<GLES2FunctionPointer>(glMatrixLoadIdentityCHROMIUM), |
1768 }, | 1857 }, |
1769 { | 1858 { |
1770 NULL, NULL, | 1859 NULL, |
| 1860 NULL, |
1771 }, | 1861 }, |
1772 }; | 1862 }; |
1773 | 1863 |
1774 } // namespace gles2 | 1864 } // namespace gles2 |
1775 #endif // GPU_COMMAND_BUFFER_CLIENT_GLES2_C_LIB_AUTOGEN_H_ | 1865 #endif // GPU_COMMAND_BUFFER_CLIENT_GLES2_C_LIB_AUTOGEN_H_ |
OLD | NEW |