| OLD | NEW |
| 1 // Copyright 2014 The Chromium Authors. All rights reserved. | 1 // Copyright 2014 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 // This file is auto-generated from | 5 // This file is auto-generated from |
| 6 // gpu/command_buffer/build_gles2_cmd_buffer.py | 6 // gpu/command_buffer/build_gles2_cmd_buffer.py |
| 7 // It's formatted by clang-format using chromium coding style: | 7 // It's formatted by clang-format using chromium coding style: |
| 8 // clang-format -i -style=chromium filename | 8 // clang-format -i -style=chromium filename |
| 9 // DO NOT EDIT! | 9 // DO NOT EDIT! |
| 10 | 10 |
| (...skipping 965 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... |
| 976 gles2::GetGLContext()->MatrixLoadfCHROMIUM(matrixMode, m); | 976 gles2::GetGLContext()->MatrixLoadfCHROMIUM(matrixMode, m); |
| 977 } | 977 } |
| 978 void GLES2MatrixLoadIdentityCHROMIUM(GLenum matrixMode) { | 978 void GLES2MatrixLoadIdentityCHROMIUM(GLenum matrixMode) { |
| 979 gles2::GetGLContext()->MatrixLoadIdentityCHROMIUM(matrixMode); | 979 gles2::GetGLContext()->MatrixLoadIdentityCHROMIUM(matrixMode); |
| 980 } | 980 } |
| 981 | 981 |
| 982 namespace gles2 { | 982 namespace gles2 { |
| 983 | 983 |
| 984 extern const NameToFunc g_gles2_function_table[] = { | 984 extern const NameToFunc g_gles2_function_table[] = { |
| 985 { | 985 { |
| 986 "glActiveTexture", reinterpret_cast<GLES2FunctionPointer>(glActiveTexture), | 986 "glActiveTexture", |
| 987 reinterpret_cast<GLES2FunctionPointer>(glActiveTexture), |
| 987 }, | 988 }, |
| 988 { | 989 { |
| 989 "glAttachShader", reinterpret_cast<GLES2FunctionPointer>(glAttachShader), | 990 "glAttachShader", |
| 991 reinterpret_cast<GLES2FunctionPointer>(glAttachShader), |
| 990 }, | 992 }, |
| 991 { | 993 { |
| 992 "glBindAttribLocation", | 994 "glBindAttribLocation", |
| 993 reinterpret_cast<GLES2FunctionPointer>(glBindAttribLocation), | 995 reinterpret_cast<GLES2FunctionPointer>(glBindAttribLocation), |
| 994 }, | 996 }, |
| 995 { | 997 { |
| 996 "glBindBuffer", reinterpret_cast<GLES2FunctionPointer>(glBindBuffer), | 998 "glBindBuffer", |
| 999 reinterpret_cast<GLES2FunctionPointer>(glBindBuffer), |
| 997 }, | 1000 }, |
| 998 { | 1001 { |
| 999 "glBindFramebuffer", | 1002 "glBindFramebuffer", |
| 1000 reinterpret_cast<GLES2FunctionPointer>(glBindFramebuffer), | 1003 reinterpret_cast<GLES2FunctionPointer>(glBindFramebuffer), |
| 1001 }, | 1004 }, |
| 1002 { | 1005 { |
| 1003 "glBindRenderbuffer", | 1006 "glBindRenderbuffer", |
| 1004 reinterpret_cast<GLES2FunctionPointer>(glBindRenderbuffer), | 1007 reinterpret_cast<GLES2FunctionPointer>(glBindRenderbuffer), |
| 1005 }, | 1008 }, |
| 1006 { | 1009 { |
| 1007 "glBindTexture", reinterpret_cast<GLES2FunctionPointer>(glBindTexture), | 1010 "glBindTexture", |
| 1011 reinterpret_cast<GLES2FunctionPointer>(glBindTexture), |
| 1008 }, | 1012 }, |
| 1009 { | 1013 { |
| 1010 "glBlendColor", reinterpret_cast<GLES2FunctionPointer>(glBlendColor), | 1014 "glBlendColor", |
| 1015 reinterpret_cast<GLES2FunctionPointer>(glBlendColor), |
| 1011 }, | 1016 }, |
| 1012 { | 1017 { |
| 1013 "glBlendEquation", reinterpret_cast<GLES2FunctionPointer>(glBlendEquation), | 1018 "glBlendEquation", |
| 1019 reinterpret_cast<GLES2FunctionPointer>(glBlendEquation), |
| 1014 }, | 1020 }, |
| 1015 { | 1021 { |
| 1016 "glBlendEquationSeparate", | 1022 "glBlendEquationSeparate", |
| 1017 reinterpret_cast<GLES2FunctionPointer>(glBlendEquationSeparate), | 1023 reinterpret_cast<GLES2FunctionPointer>(glBlendEquationSeparate), |
| 1018 }, | 1024 }, |
| 1019 { | 1025 { |
| 1020 "glBlendFunc", reinterpret_cast<GLES2FunctionPointer>(glBlendFunc), | 1026 "glBlendFunc", |
| 1027 reinterpret_cast<GLES2FunctionPointer>(glBlendFunc), |
| 1021 }, | 1028 }, |
| 1022 { | 1029 { |
| 1023 "glBlendFuncSeparate", | 1030 "glBlendFuncSeparate", |
| 1024 reinterpret_cast<GLES2FunctionPointer>(glBlendFuncSeparate), | 1031 reinterpret_cast<GLES2FunctionPointer>(glBlendFuncSeparate), |
| 1025 }, | 1032 }, |
| 1026 { | 1033 { |
| 1027 "glBufferData", reinterpret_cast<GLES2FunctionPointer>(glBufferData), | 1034 "glBufferData", |
| 1035 reinterpret_cast<GLES2FunctionPointer>(glBufferData), |
| 1028 }, | 1036 }, |
| 1029 { | 1037 { |
| 1030 "glBufferSubData", reinterpret_cast<GLES2FunctionPointer>(glBufferSubData), | 1038 "glBufferSubData", |
| 1039 reinterpret_cast<GLES2FunctionPointer>(glBufferSubData), |
| 1031 }, | 1040 }, |
| 1032 { | 1041 { |
| 1033 "glCheckFramebufferStatus", | 1042 "glCheckFramebufferStatus", |
| 1034 reinterpret_cast<GLES2FunctionPointer>(glCheckFramebufferStatus), | 1043 reinterpret_cast<GLES2FunctionPointer>(glCheckFramebufferStatus), |
| 1035 }, | 1044 }, |
| 1036 { | 1045 { |
| 1037 "glClear", reinterpret_cast<GLES2FunctionPointer>(glClear), | 1046 "glClear", |
| 1047 reinterpret_cast<GLES2FunctionPointer>(glClear), |
| 1038 }, | 1048 }, |
| 1039 { | 1049 { |
| 1040 "glClearColor", reinterpret_cast<GLES2FunctionPointer>(glClearColor), | 1050 "glClearColor", |
| 1051 reinterpret_cast<GLES2FunctionPointer>(glClearColor), |
| 1041 }, | 1052 }, |
| 1042 { | 1053 { |
| 1043 "glClearDepthf", reinterpret_cast<GLES2FunctionPointer>(glClearDepthf), | 1054 "glClearDepthf", |
| 1055 reinterpret_cast<GLES2FunctionPointer>(glClearDepthf), |
| 1044 }, | 1056 }, |
| 1045 { | 1057 { |
| 1046 "glClearStencil", reinterpret_cast<GLES2FunctionPointer>(glClearStencil), | 1058 "glClearStencil", |
| 1059 reinterpret_cast<GLES2FunctionPointer>(glClearStencil), |
| 1047 }, | 1060 }, |
| 1048 { | 1061 { |
| 1049 "glColorMask", reinterpret_cast<GLES2FunctionPointer>(glColorMask), | 1062 "glColorMask", |
| 1063 reinterpret_cast<GLES2FunctionPointer>(glColorMask), |
| 1050 }, | 1064 }, |
| 1051 { | 1065 { |
| 1052 "glCompileShader", reinterpret_cast<GLES2FunctionPointer>(glCompileShader), | 1066 "glCompileShader", |
| 1067 reinterpret_cast<GLES2FunctionPointer>(glCompileShader), |
| 1053 }, | 1068 }, |
| 1054 { | 1069 { |
| 1055 "glCompressedTexImage2D", | 1070 "glCompressedTexImage2D", |
| 1056 reinterpret_cast<GLES2FunctionPointer>(glCompressedTexImage2D), | 1071 reinterpret_cast<GLES2FunctionPointer>(glCompressedTexImage2D), |
| 1057 }, | 1072 }, |
| 1058 { | 1073 { |
| 1059 "glCompressedTexSubImage2D", | 1074 "glCompressedTexSubImage2D", |
| 1060 reinterpret_cast<GLES2FunctionPointer>(glCompressedTexSubImage2D), | 1075 reinterpret_cast<GLES2FunctionPointer>(glCompressedTexSubImage2D), |
| 1061 }, | 1076 }, |
| 1062 { | 1077 { |
| 1063 "glCopyTexImage2D", | 1078 "glCopyTexImage2D", |
| 1064 reinterpret_cast<GLES2FunctionPointer>(glCopyTexImage2D), | 1079 reinterpret_cast<GLES2FunctionPointer>(glCopyTexImage2D), |
| 1065 }, | 1080 }, |
| 1066 { | 1081 { |
| 1067 "glCopyTexSubImage2D", | 1082 "glCopyTexSubImage2D", |
| 1068 reinterpret_cast<GLES2FunctionPointer>(glCopyTexSubImage2D), | 1083 reinterpret_cast<GLES2FunctionPointer>(glCopyTexSubImage2D), |
| 1069 }, | 1084 }, |
| 1070 { | 1085 { |
| 1071 "glCreateProgram", reinterpret_cast<GLES2FunctionPointer>(glCreateProgram), | 1086 "glCreateProgram", |
| 1087 reinterpret_cast<GLES2FunctionPointer>(glCreateProgram), |
| 1072 }, | 1088 }, |
| 1073 { | 1089 { |
| 1074 "glCreateShader", reinterpret_cast<GLES2FunctionPointer>(glCreateShader), | 1090 "glCreateShader", |
| 1091 reinterpret_cast<GLES2FunctionPointer>(glCreateShader), |
| 1075 }, | 1092 }, |
| 1076 { | 1093 { |
| 1077 "glCullFace", reinterpret_cast<GLES2FunctionPointer>(glCullFace), | 1094 "glCullFace", |
| 1095 reinterpret_cast<GLES2FunctionPointer>(glCullFace), |
| 1078 }, | 1096 }, |
| 1079 { | 1097 { |
| 1080 "glDeleteBuffers", reinterpret_cast<GLES2FunctionPointer>(glDeleteBuffers), | 1098 "glDeleteBuffers", |
| 1099 reinterpret_cast<GLES2FunctionPointer>(glDeleteBuffers), |
| 1081 }, | 1100 }, |
| 1082 { | 1101 { |
| 1083 "glDeleteFramebuffers", | 1102 "glDeleteFramebuffers", |
| 1084 reinterpret_cast<GLES2FunctionPointer>(glDeleteFramebuffers), | 1103 reinterpret_cast<GLES2FunctionPointer>(glDeleteFramebuffers), |
| 1085 }, | 1104 }, |
| 1086 { | 1105 { |
| 1087 "glDeleteProgram", reinterpret_cast<GLES2FunctionPointer>(glDeleteProgram), | 1106 "glDeleteProgram", |
| 1107 reinterpret_cast<GLES2FunctionPointer>(glDeleteProgram), |
| 1088 }, | 1108 }, |
| 1089 { | 1109 { |
| 1090 "glDeleteRenderbuffers", | 1110 "glDeleteRenderbuffers", |
| 1091 reinterpret_cast<GLES2FunctionPointer>(glDeleteRenderbuffers), | 1111 reinterpret_cast<GLES2FunctionPointer>(glDeleteRenderbuffers), |
| 1092 }, | 1112 }, |
| 1093 { | 1113 { |
| 1094 "glDeleteShader", reinterpret_cast<GLES2FunctionPointer>(glDeleteShader), | 1114 "glDeleteShader", |
| 1115 reinterpret_cast<GLES2FunctionPointer>(glDeleteShader), |
| 1095 }, | 1116 }, |
| 1096 { | 1117 { |
| 1097 "glDeleteTextures", | 1118 "glDeleteTextures", |
| 1098 reinterpret_cast<GLES2FunctionPointer>(glDeleteTextures), | 1119 reinterpret_cast<GLES2FunctionPointer>(glDeleteTextures), |
| 1099 }, | 1120 }, |
| 1100 { | 1121 { |
| 1101 "glDepthFunc", reinterpret_cast<GLES2FunctionPointer>(glDepthFunc), | 1122 "glDepthFunc", |
| 1123 reinterpret_cast<GLES2FunctionPointer>(glDepthFunc), |
| 1102 }, | 1124 }, |
| 1103 { | 1125 { |
| 1104 "glDepthMask", reinterpret_cast<GLES2FunctionPointer>(glDepthMask), | 1126 "glDepthMask", |
| 1127 reinterpret_cast<GLES2FunctionPointer>(glDepthMask), |
| 1105 }, | 1128 }, |
| 1106 { | 1129 { |
| 1107 "glDepthRangef", reinterpret_cast<GLES2FunctionPointer>(glDepthRangef), | 1130 "glDepthRangef", |
| 1131 reinterpret_cast<GLES2FunctionPointer>(glDepthRangef), |
| 1108 }, | 1132 }, |
| 1109 { | 1133 { |
| 1110 "glDetachShader", reinterpret_cast<GLES2FunctionPointer>(glDetachShader), | 1134 "glDetachShader", |
| 1135 reinterpret_cast<GLES2FunctionPointer>(glDetachShader), |
| 1111 }, | 1136 }, |
| 1112 { | 1137 { |
| 1113 "glDisable", reinterpret_cast<GLES2FunctionPointer>(glDisable), | 1138 "glDisable", |
| 1139 reinterpret_cast<GLES2FunctionPointer>(glDisable), |
| 1114 }, | 1140 }, |
| 1115 { | 1141 { |
| 1116 "glDisableVertexAttribArray", | 1142 "glDisableVertexAttribArray", |
| 1117 reinterpret_cast<GLES2FunctionPointer>(glDisableVertexAttribArray), | 1143 reinterpret_cast<GLES2FunctionPointer>(glDisableVertexAttribArray), |
| 1118 }, | 1144 }, |
| 1119 { | 1145 { |
| 1120 "glDrawArrays", reinterpret_cast<GLES2FunctionPointer>(glDrawArrays), | 1146 "glDrawArrays", |
| 1147 reinterpret_cast<GLES2FunctionPointer>(glDrawArrays), |
| 1121 }, | 1148 }, |
| 1122 { | 1149 { |
| 1123 "glDrawElements", reinterpret_cast<GLES2FunctionPointer>(glDrawElements), | 1150 "glDrawElements", |
| 1151 reinterpret_cast<GLES2FunctionPointer>(glDrawElements), |
| 1124 }, | 1152 }, |
| 1125 { | 1153 { |
| 1126 "glEnable", reinterpret_cast<GLES2FunctionPointer>(glEnable), | 1154 "glEnable", |
| 1155 reinterpret_cast<GLES2FunctionPointer>(glEnable), |
| 1127 }, | 1156 }, |
| 1128 { | 1157 { |
| 1129 "glEnableVertexAttribArray", | 1158 "glEnableVertexAttribArray", |
| 1130 reinterpret_cast<GLES2FunctionPointer>(glEnableVertexAttribArray), | 1159 reinterpret_cast<GLES2FunctionPointer>(glEnableVertexAttribArray), |
| 1131 }, | 1160 }, |
| 1132 { | 1161 { |
| 1133 "glFinish", reinterpret_cast<GLES2FunctionPointer>(glFinish), | 1162 "glFinish", |
| 1163 reinterpret_cast<GLES2FunctionPointer>(glFinish), |
| 1134 }, | 1164 }, |
| 1135 { | 1165 { |
| 1136 "glFlush", reinterpret_cast<GLES2FunctionPointer>(glFlush), | 1166 "glFlush", |
| 1167 reinterpret_cast<GLES2FunctionPointer>(glFlush), |
| 1137 }, | 1168 }, |
| 1138 { | 1169 { |
| 1139 "glFramebufferRenderbuffer", | 1170 "glFramebufferRenderbuffer", |
| 1140 reinterpret_cast<GLES2FunctionPointer>(glFramebufferRenderbuffer), | 1171 reinterpret_cast<GLES2FunctionPointer>(glFramebufferRenderbuffer), |
| 1141 }, | 1172 }, |
| 1142 { | 1173 { |
| 1143 "glFramebufferTexture2D", | 1174 "glFramebufferTexture2D", |
| 1144 reinterpret_cast<GLES2FunctionPointer>(glFramebufferTexture2D), | 1175 reinterpret_cast<GLES2FunctionPointer>(glFramebufferTexture2D), |
| 1145 }, | 1176 }, |
| 1146 { | 1177 { |
| 1147 "glFrontFace", reinterpret_cast<GLES2FunctionPointer>(glFrontFace), | 1178 "glFrontFace", |
| 1179 reinterpret_cast<GLES2FunctionPointer>(glFrontFace), |
| 1148 }, | 1180 }, |
| 1149 { | 1181 { |
| 1150 "glGenBuffers", reinterpret_cast<GLES2FunctionPointer>(glGenBuffers), | 1182 "glGenBuffers", |
| 1183 reinterpret_cast<GLES2FunctionPointer>(glGenBuffers), |
| 1151 }, | 1184 }, |
| 1152 { | 1185 { |
| 1153 "glGenerateMipmap", | 1186 "glGenerateMipmap", |
| 1154 reinterpret_cast<GLES2FunctionPointer>(glGenerateMipmap), | 1187 reinterpret_cast<GLES2FunctionPointer>(glGenerateMipmap), |
| 1155 }, | 1188 }, |
| 1156 { | 1189 { |
| 1157 "glGenFramebuffers", | 1190 "glGenFramebuffers", |
| 1158 reinterpret_cast<GLES2FunctionPointer>(glGenFramebuffers), | 1191 reinterpret_cast<GLES2FunctionPointer>(glGenFramebuffers), |
| 1159 }, | 1192 }, |
| 1160 { | 1193 { |
| 1161 "glGenRenderbuffers", | 1194 "glGenRenderbuffers", |
| 1162 reinterpret_cast<GLES2FunctionPointer>(glGenRenderbuffers), | 1195 reinterpret_cast<GLES2FunctionPointer>(glGenRenderbuffers), |
| 1163 }, | 1196 }, |
| 1164 { | 1197 { |
| 1165 "glGenTextures", reinterpret_cast<GLES2FunctionPointer>(glGenTextures), | 1198 "glGenTextures", |
| 1199 reinterpret_cast<GLES2FunctionPointer>(glGenTextures), |
| 1166 }, | 1200 }, |
| 1167 { | 1201 { |
| 1168 "glGetActiveAttrib", | 1202 "glGetActiveAttrib", |
| 1169 reinterpret_cast<GLES2FunctionPointer>(glGetActiveAttrib), | 1203 reinterpret_cast<GLES2FunctionPointer>(glGetActiveAttrib), |
| 1170 }, | 1204 }, |
| 1171 { | 1205 { |
| 1172 "glGetActiveUniform", | 1206 "glGetActiveUniform", |
| 1173 reinterpret_cast<GLES2FunctionPointer>(glGetActiveUniform), | 1207 reinterpret_cast<GLES2FunctionPointer>(glGetActiveUniform), |
| 1174 }, | 1208 }, |
| 1175 { | 1209 { |
| 1176 "glGetAttachedShaders", | 1210 "glGetAttachedShaders", |
| 1177 reinterpret_cast<GLES2FunctionPointer>(glGetAttachedShaders), | 1211 reinterpret_cast<GLES2FunctionPointer>(glGetAttachedShaders), |
| 1178 }, | 1212 }, |
| 1179 { | 1213 { |
| 1180 "glGetAttribLocation", | 1214 "glGetAttribLocation", |
| 1181 reinterpret_cast<GLES2FunctionPointer>(glGetAttribLocation), | 1215 reinterpret_cast<GLES2FunctionPointer>(glGetAttribLocation), |
| 1182 }, | 1216 }, |
| 1183 { | 1217 { |
| 1184 "glGetBooleanv", reinterpret_cast<GLES2FunctionPointer>(glGetBooleanv), | 1218 "glGetBooleanv", |
| 1219 reinterpret_cast<GLES2FunctionPointer>(glGetBooleanv), |
| 1185 }, | 1220 }, |
| 1186 { | 1221 { |
| 1187 "glGetBufferParameteriv", | 1222 "glGetBufferParameteriv", |
| 1188 reinterpret_cast<GLES2FunctionPointer>(glGetBufferParameteriv), | 1223 reinterpret_cast<GLES2FunctionPointer>(glGetBufferParameteriv), |
| 1189 }, | 1224 }, |
| 1190 { | 1225 { |
| 1191 "glGetError", reinterpret_cast<GLES2FunctionPointer>(glGetError), | 1226 "glGetError", |
| 1227 reinterpret_cast<GLES2FunctionPointer>(glGetError), |
| 1192 }, | 1228 }, |
| 1193 { | 1229 { |
| 1194 "glGetFloatv", reinterpret_cast<GLES2FunctionPointer>(glGetFloatv), | 1230 "glGetFloatv", |
| 1231 reinterpret_cast<GLES2FunctionPointer>(glGetFloatv), |
| 1195 }, | 1232 }, |
| 1196 { | 1233 { |
| 1197 "glGetFramebufferAttachmentParameteriv", | 1234 "glGetFramebufferAttachmentParameteriv", |
| 1198 reinterpret_cast<GLES2FunctionPointer>( | 1235 reinterpret_cast<GLES2FunctionPointer>( |
| 1199 glGetFramebufferAttachmentParameteriv), | 1236 glGetFramebufferAttachmentParameteriv), |
| 1200 }, | 1237 }, |
| 1201 { | 1238 { |
| 1202 "glGetIntegerv", reinterpret_cast<GLES2FunctionPointer>(glGetIntegerv), | 1239 "glGetIntegerv", |
| 1240 reinterpret_cast<GLES2FunctionPointer>(glGetIntegerv), |
| 1203 }, | 1241 }, |
| 1204 { | 1242 { |
| 1205 "glGetProgramiv", reinterpret_cast<GLES2FunctionPointer>(glGetProgramiv), | 1243 "glGetProgramiv", |
| 1244 reinterpret_cast<GLES2FunctionPointer>(glGetProgramiv), |
| 1206 }, | 1245 }, |
| 1207 { | 1246 { |
| 1208 "glGetProgramInfoLog", | 1247 "glGetProgramInfoLog", |
| 1209 reinterpret_cast<GLES2FunctionPointer>(glGetProgramInfoLog), | 1248 reinterpret_cast<GLES2FunctionPointer>(glGetProgramInfoLog), |
| 1210 }, | 1249 }, |
| 1211 { | 1250 { |
| 1212 "glGetRenderbufferParameteriv", | 1251 "glGetRenderbufferParameteriv", |
| 1213 reinterpret_cast<GLES2FunctionPointer>(glGetRenderbufferParameteriv), | 1252 reinterpret_cast<GLES2FunctionPointer>(glGetRenderbufferParameteriv), |
| 1214 }, | 1253 }, |
| 1215 { | 1254 { |
| 1216 "glGetShaderiv", reinterpret_cast<GLES2FunctionPointer>(glGetShaderiv), | 1255 "glGetShaderiv", |
| 1256 reinterpret_cast<GLES2FunctionPointer>(glGetShaderiv), |
| 1217 }, | 1257 }, |
| 1218 { | 1258 { |
| 1219 "glGetShaderInfoLog", | 1259 "glGetShaderInfoLog", |
| 1220 reinterpret_cast<GLES2FunctionPointer>(glGetShaderInfoLog), | 1260 reinterpret_cast<GLES2FunctionPointer>(glGetShaderInfoLog), |
| 1221 }, | 1261 }, |
| 1222 { | 1262 { |
| 1223 "glGetShaderPrecisionFormat", | 1263 "glGetShaderPrecisionFormat", |
| 1224 reinterpret_cast<GLES2FunctionPointer>(glGetShaderPrecisionFormat), | 1264 reinterpret_cast<GLES2FunctionPointer>(glGetShaderPrecisionFormat), |
| 1225 }, | 1265 }, |
| 1226 { | 1266 { |
| 1227 "glGetShaderSource", | 1267 "glGetShaderSource", |
| 1228 reinterpret_cast<GLES2FunctionPointer>(glGetShaderSource), | 1268 reinterpret_cast<GLES2FunctionPointer>(glGetShaderSource), |
| 1229 }, | 1269 }, |
| 1230 { | 1270 { |
| 1231 "glGetString", reinterpret_cast<GLES2FunctionPointer>(glGetString), | 1271 "glGetString", |
| 1272 reinterpret_cast<GLES2FunctionPointer>(glGetString), |
| 1232 }, | 1273 }, |
| 1233 { | 1274 { |
| 1234 "glGetTexParameterfv", | 1275 "glGetTexParameterfv", |
| 1235 reinterpret_cast<GLES2FunctionPointer>(glGetTexParameterfv), | 1276 reinterpret_cast<GLES2FunctionPointer>(glGetTexParameterfv), |
| 1236 }, | 1277 }, |
| 1237 { | 1278 { |
| 1238 "glGetTexParameteriv", | 1279 "glGetTexParameteriv", |
| 1239 reinterpret_cast<GLES2FunctionPointer>(glGetTexParameteriv), | 1280 reinterpret_cast<GLES2FunctionPointer>(glGetTexParameteriv), |
| 1240 }, | 1281 }, |
| 1241 { | 1282 { |
| 1242 "glGetUniformfv", reinterpret_cast<GLES2FunctionPointer>(glGetUniformfv), | 1283 "glGetUniformfv", |
| 1284 reinterpret_cast<GLES2FunctionPointer>(glGetUniformfv), |
| 1243 }, | 1285 }, |
| 1244 { | 1286 { |
| 1245 "glGetUniformiv", reinterpret_cast<GLES2FunctionPointer>(glGetUniformiv), | 1287 "glGetUniformiv", |
| 1288 reinterpret_cast<GLES2FunctionPointer>(glGetUniformiv), |
| 1246 }, | 1289 }, |
| 1247 { | 1290 { |
| 1248 "glGetUniformLocation", | 1291 "glGetUniformLocation", |
| 1249 reinterpret_cast<GLES2FunctionPointer>(glGetUniformLocation), | 1292 reinterpret_cast<GLES2FunctionPointer>(glGetUniformLocation), |
| 1250 }, | 1293 }, |
| 1251 { | 1294 { |
| 1252 "glGetVertexAttribfv", | 1295 "glGetVertexAttribfv", |
| 1253 reinterpret_cast<GLES2FunctionPointer>(glGetVertexAttribfv), | 1296 reinterpret_cast<GLES2FunctionPointer>(glGetVertexAttribfv), |
| 1254 }, | 1297 }, |
| 1255 { | 1298 { |
| 1256 "glGetVertexAttribiv", | 1299 "glGetVertexAttribiv", |
| 1257 reinterpret_cast<GLES2FunctionPointer>(glGetVertexAttribiv), | 1300 reinterpret_cast<GLES2FunctionPointer>(glGetVertexAttribiv), |
| 1258 }, | 1301 }, |
| 1259 { | 1302 { |
| 1260 "glGetVertexAttribPointerv", | 1303 "glGetVertexAttribPointerv", |
| 1261 reinterpret_cast<GLES2FunctionPointer>(glGetVertexAttribPointerv), | 1304 reinterpret_cast<GLES2FunctionPointer>(glGetVertexAttribPointerv), |
| 1262 }, | 1305 }, |
| 1263 { | 1306 { |
| 1264 "glHint", reinterpret_cast<GLES2FunctionPointer>(glHint), | 1307 "glHint", |
| 1308 reinterpret_cast<GLES2FunctionPointer>(glHint), |
| 1265 }, | 1309 }, |
| 1266 { | 1310 { |
| 1267 "glIsBuffer", reinterpret_cast<GLES2FunctionPointer>(glIsBuffer), | 1311 "glIsBuffer", |
| 1312 reinterpret_cast<GLES2FunctionPointer>(glIsBuffer), |
| 1268 }, | 1313 }, |
| 1269 { | 1314 { |
| 1270 "glIsEnabled", reinterpret_cast<GLES2FunctionPointer>(glIsEnabled), | 1315 "glIsEnabled", |
| 1316 reinterpret_cast<GLES2FunctionPointer>(glIsEnabled), |
| 1271 }, | 1317 }, |
| 1272 { | 1318 { |
| 1273 "glIsFramebuffer", reinterpret_cast<GLES2FunctionPointer>(glIsFramebuffer), | 1319 "glIsFramebuffer", |
| 1320 reinterpret_cast<GLES2FunctionPointer>(glIsFramebuffer), |
| 1274 }, | 1321 }, |
| 1275 { | 1322 { |
| 1276 "glIsProgram", reinterpret_cast<GLES2FunctionPointer>(glIsProgram), | 1323 "glIsProgram", |
| 1324 reinterpret_cast<GLES2FunctionPointer>(glIsProgram), |
| 1277 }, | 1325 }, |
| 1278 { | 1326 { |
| 1279 "glIsRenderbuffer", | 1327 "glIsRenderbuffer", |
| 1280 reinterpret_cast<GLES2FunctionPointer>(glIsRenderbuffer), | 1328 reinterpret_cast<GLES2FunctionPointer>(glIsRenderbuffer), |
| 1281 }, | 1329 }, |
| 1282 { | 1330 { |
| 1283 "glIsShader", reinterpret_cast<GLES2FunctionPointer>(glIsShader), | 1331 "glIsShader", |
| 1332 reinterpret_cast<GLES2FunctionPointer>(glIsShader), |
| 1284 }, | 1333 }, |
| 1285 { | 1334 { |
| 1286 "glIsTexture", reinterpret_cast<GLES2FunctionPointer>(glIsTexture), | 1335 "glIsTexture", |
| 1336 reinterpret_cast<GLES2FunctionPointer>(glIsTexture), |
| 1287 }, | 1337 }, |
| 1288 { | 1338 { |
| 1289 "glLineWidth", reinterpret_cast<GLES2FunctionPointer>(glLineWidth), | 1339 "glLineWidth", |
| 1340 reinterpret_cast<GLES2FunctionPointer>(glLineWidth), |
| 1290 }, | 1341 }, |
| 1291 { | 1342 { |
| 1292 "glLinkProgram", reinterpret_cast<GLES2FunctionPointer>(glLinkProgram), | 1343 "glLinkProgram", |
| 1344 reinterpret_cast<GLES2FunctionPointer>(glLinkProgram), |
| 1293 }, | 1345 }, |
| 1294 { | 1346 { |
| 1295 "glPixelStorei", reinterpret_cast<GLES2FunctionPointer>(glPixelStorei), | 1347 "glPixelStorei", |
| 1348 reinterpret_cast<GLES2FunctionPointer>(glPixelStorei), |
| 1296 }, | 1349 }, |
| 1297 { | 1350 { |
| 1298 "glPolygonOffset", reinterpret_cast<GLES2FunctionPointer>(glPolygonOffset), | 1351 "glPolygonOffset", |
| 1352 reinterpret_cast<GLES2FunctionPointer>(glPolygonOffset), |
| 1299 }, | 1353 }, |
| 1300 { | 1354 { |
| 1301 "glReadPixels", reinterpret_cast<GLES2FunctionPointer>(glReadPixels), | 1355 "glReadPixels", |
| 1356 reinterpret_cast<GLES2FunctionPointer>(glReadPixels), |
| 1302 }, | 1357 }, |
| 1303 { | 1358 { |
| 1304 "glReleaseShaderCompiler", | 1359 "glReleaseShaderCompiler", |
| 1305 reinterpret_cast<GLES2FunctionPointer>(glReleaseShaderCompiler), | 1360 reinterpret_cast<GLES2FunctionPointer>(glReleaseShaderCompiler), |
| 1306 }, | 1361 }, |
| 1307 { | 1362 { |
| 1308 "glRenderbufferStorage", | 1363 "glRenderbufferStorage", |
| 1309 reinterpret_cast<GLES2FunctionPointer>(glRenderbufferStorage), | 1364 reinterpret_cast<GLES2FunctionPointer>(glRenderbufferStorage), |
| 1310 }, | 1365 }, |
| 1311 { | 1366 { |
| 1312 "glSampleCoverage", | 1367 "glSampleCoverage", |
| 1313 reinterpret_cast<GLES2FunctionPointer>(glSampleCoverage), | 1368 reinterpret_cast<GLES2FunctionPointer>(glSampleCoverage), |
| 1314 }, | 1369 }, |
| 1315 { | 1370 { |
| 1316 "glScissor", reinterpret_cast<GLES2FunctionPointer>(glScissor), | 1371 "glScissor", |
| 1372 reinterpret_cast<GLES2FunctionPointer>(glScissor), |
| 1317 }, | 1373 }, |
| 1318 { | 1374 { |
| 1319 "glShaderBinary", reinterpret_cast<GLES2FunctionPointer>(glShaderBinary), | 1375 "glShaderBinary", |
| 1376 reinterpret_cast<GLES2FunctionPointer>(glShaderBinary), |
| 1320 }, | 1377 }, |
| 1321 { | 1378 { |
| 1322 "glShaderSource", reinterpret_cast<GLES2FunctionPointer>(glShaderSource), | 1379 "glShaderSource", |
| 1380 reinterpret_cast<GLES2FunctionPointer>(glShaderSource), |
| 1323 }, | 1381 }, |
| 1324 { | 1382 { |
| 1325 "glShallowFinishCHROMIUM", | 1383 "glShallowFinishCHROMIUM", |
| 1326 reinterpret_cast<GLES2FunctionPointer>(glShallowFinishCHROMIUM), | 1384 reinterpret_cast<GLES2FunctionPointer>(glShallowFinishCHROMIUM), |
| 1327 }, | 1385 }, |
| 1328 { | 1386 { |
| 1329 "glShallowFlushCHROMIUM", | 1387 "glShallowFlushCHROMIUM", |
| 1330 reinterpret_cast<GLES2FunctionPointer>(glShallowFlushCHROMIUM), | 1388 reinterpret_cast<GLES2FunctionPointer>(glShallowFlushCHROMIUM), |
| 1331 }, | 1389 }, |
| 1332 { | 1390 { |
| 1333 "glStencilFunc", reinterpret_cast<GLES2FunctionPointer>(glStencilFunc), | 1391 "glStencilFunc", |
| 1392 reinterpret_cast<GLES2FunctionPointer>(glStencilFunc), |
| 1334 }, | 1393 }, |
| 1335 { | 1394 { |
| 1336 "glStencilFuncSeparate", | 1395 "glStencilFuncSeparate", |
| 1337 reinterpret_cast<GLES2FunctionPointer>(glStencilFuncSeparate), | 1396 reinterpret_cast<GLES2FunctionPointer>(glStencilFuncSeparate), |
| 1338 }, | 1397 }, |
| 1339 { | 1398 { |
| 1340 "glStencilMask", reinterpret_cast<GLES2FunctionPointer>(glStencilMask), | 1399 "glStencilMask", |
| 1400 reinterpret_cast<GLES2FunctionPointer>(glStencilMask), |
| 1341 }, | 1401 }, |
| 1342 { | 1402 { |
| 1343 "glStencilMaskSeparate", | 1403 "glStencilMaskSeparate", |
| 1344 reinterpret_cast<GLES2FunctionPointer>(glStencilMaskSeparate), | 1404 reinterpret_cast<GLES2FunctionPointer>(glStencilMaskSeparate), |
| 1345 }, | 1405 }, |
| 1346 { | 1406 { |
| 1347 "glStencilOp", reinterpret_cast<GLES2FunctionPointer>(glStencilOp), | 1407 "glStencilOp", |
| 1408 reinterpret_cast<GLES2FunctionPointer>(glStencilOp), |
| 1348 }, | 1409 }, |
| 1349 { | 1410 { |
| 1350 "glStencilOpSeparate", | 1411 "glStencilOpSeparate", |
| 1351 reinterpret_cast<GLES2FunctionPointer>(glStencilOpSeparate), | 1412 reinterpret_cast<GLES2FunctionPointer>(glStencilOpSeparate), |
| 1352 }, | 1413 }, |
| 1353 { | 1414 { |
| 1354 "glTexImage2D", reinterpret_cast<GLES2FunctionPointer>(glTexImage2D), | 1415 "glTexImage2D", |
| 1416 reinterpret_cast<GLES2FunctionPointer>(glTexImage2D), |
| 1355 }, | 1417 }, |
| 1356 { | 1418 { |
| 1357 "glTexParameterf", reinterpret_cast<GLES2FunctionPointer>(glTexParameterf), | 1419 "glTexParameterf", |
| 1420 reinterpret_cast<GLES2FunctionPointer>(glTexParameterf), |
| 1358 }, | 1421 }, |
| 1359 { | 1422 { |
| 1360 "glTexParameterfv", | 1423 "glTexParameterfv", |
| 1361 reinterpret_cast<GLES2FunctionPointer>(glTexParameterfv), | 1424 reinterpret_cast<GLES2FunctionPointer>(glTexParameterfv), |
| 1362 }, | 1425 }, |
| 1363 { | 1426 { |
| 1364 "glTexParameteri", reinterpret_cast<GLES2FunctionPointer>(glTexParameteri), | 1427 "glTexParameteri", |
| 1428 reinterpret_cast<GLES2FunctionPointer>(glTexParameteri), |
| 1365 }, | 1429 }, |
| 1366 { | 1430 { |
| 1367 "glTexParameteriv", | 1431 "glTexParameteriv", |
| 1368 reinterpret_cast<GLES2FunctionPointer>(glTexParameteriv), | 1432 reinterpret_cast<GLES2FunctionPointer>(glTexParameteriv), |
| 1369 }, | 1433 }, |
| 1370 { | 1434 { |
| 1371 "glTexSubImage2D", reinterpret_cast<GLES2FunctionPointer>(glTexSubImage2D), | 1435 "glTexSubImage2D", |
| 1436 reinterpret_cast<GLES2FunctionPointer>(glTexSubImage2D), |
| 1372 }, | 1437 }, |
| 1373 { | 1438 { |
| 1374 "glUniform1f", reinterpret_cast<GLES2FunctionPointer>(glUniform1f), | 1439 "glUniform1f", |
| 1440 reinterpret_cast<GLES2FunctionPointer>(glUniform1f), |
| 1375 }, | 1441 }, |
| 1376 { | 1442 { |
| 1377 "glUniform1fv", reinterpret_cast<GLES2FunctionPointer>(glUniform1fv), | 1443 "glUniform1fv", |
| 1444 reinterpret_cast<GLES2FunctionPointer>(glUniform1fv), |
| 1378 }, | 1445 }, |
| 1379 { | 1446 { |
| 1380 "glUniform1i", reinterpret_cast<GLES2FunctionPointer>(glUniform1i), | 1447 "glUniform1i", |
| 1448 reinterpret_cast<GLES2FunctionPointer>(glUniform1i), |
| 1381 }, | 1449 }, |
| 1382 { | 1450 { |
| 1383 "glUniform1iv", reinterpret_cast<GLES2FunctionPointer>(glUniform1iv), | 1451 "glUniform1iv", |
| 1452 reinterpret_cast<GLES2FunctionPointer>(glUniform1iv), |
| 1384 }, | 1453 }, |
| 1385 { | 1454 { |
| 1386 "glUniform2f", reinterpret_cast<GLES2FunctionPointer>(glUniform2f), | 1455 "glUniform2f", |
| 1456 reinterpret_cast<GLES2FunctionPointer>(glUniform2f), |
| 1387 }, | 1457 }, |
| 1388 { | 1458 { |
| 1389 "glUniform2fv", reinterpret_cast<GLES2FunctionPointer>(glUniform2fv), | 1459 "glUniform2fv", |
| 1460 reinterpret_cast<GLES2FunctionPointer>(glUniform2fv), |
| 1390 }, | 1461 }, |
| 1391 { | 1462 { |
| 1392 "glUniform2i", reinterpret_cast<GLES2FunctionPointer>(glUniform2i), | 1463 "glUniform2i", |
| 1464 reinterpret_cast<GLES2FunctionPointer>(glUniform2i), |
| 1393 }, | 1465 }, |
| 1394 { | 1466 { |
| 1395 "glUniform2iv", reinterpret_cast<GLES2FunctionPointer>(glUniform2iv), | 1467 "glUniform2iv", |
| 1468 reinterpret_cast<GLES2FunctionPointer>(glUniform2iv), |
| 1396 }, | 1469 }, |
| 1397 { | 1470 { |
| 1398 "glUniform3f", reinterpret_cast<GLES2FunctionPointer>(glUniform3f), | 1471 "glUniform3f", |
| 1472 reinterpret_cast<GLES2FunctionPointer>(glUniform3f), |
| 1399 }, | 1473 }, |
| 1400 { | 1474 { |
| 1401 "glUniform3fv", reinterpret_cast<GLES2FunctionPointer>(glUniform3fv), | 1475 "glUniform3fv", |
| 1476 reinterpret_cast<GLES2FunctionPointer>(glUniform3fv), |
| 1402 }, | 1477 }, |
| 1403 { | 1478 { |
| 1404 "glUniform3i", reinterpret_cast<GLES2FunctionPointer>(glUniform3i), | 1479 "glUniform3i", |
| 1480 reinterpret_cast<GLES2FunctionPointer>(glUniform3i), |
| 1405 }, | 1481 }, |
| 1406 { | 1482 { |
| 1407 "glUniform3iv", reinterpret_cast<GLES2FunctionPointer>(glUniform3iv), | 1483 "glUniform3iv", |
| 1484 reinterpret_cast<GLES2FunctionPointer>(glUniform3iv), |
| 1408 }, | 1485 }, |
| 1409 { | 1486 { |
| 1410 "glUniform4f", reinterpret_cast<GLES2FunctionPointer>(glUniform4f), | 1487 "glUniform4f", |
| 1488 reinterpret_cast<GLES2FunctionPointer>(glUniform4f), |
| 1411 }, | 1489 }, |
| 1412 { | 1490 { |
| 1413 "glUniform4fv", reinterpret_cast<GLES2FunctionPointer>(glUniform4fv), | 1491 "glUniform4fv", |
| 1492 reinterpret_cast<GLES2FunctionPointer>(glUniform4fv), |
| 1414 }, | 1493 }, |
| 1415 { | 1494 { |
| 1416 "glUniform4i", reinterpret_cast<GLES2FunctionPointer>(glUniform4i), | 1495 "glUniform4i", |
| 1496 reinterpret_cast<GLES2FunctionPointer>(glUniform4i), |
| 1417 }, | 1497 }, |
| 1418 { | 1498 { |
| 1419 "glUniform4iv", reinterpret_cast<GLES2FunctionPointer>(glUniform4iv), | 1499 "glUniform4iv", |
| 1500 reinterpret_cast<GLES2FunctionPointer>(glUniform4iv), |
| 1420 }, | 1501 }, |
| 1421 { | 1502 { |
| 1422 "glUniformMatrix2fv", | 1503 "glUniformMatrix2fv", |
| 1423 reinterpret_cast<GLES2FunctionPointer>(glUniformMatrix2fv), | 1504 reinterpret_cast<GLES2FunctionPointer>(glUniformMatrix2fv), |
| 1424 }, | 1505 }, |
| 1425 { | 1506 { |
| 1426 "glUniformMatrix3fv", | 1507 "glUniformMatrix3fv", |
| 1427 reinterpret_cast<GLES2FunctionPointer>(glUniformMatrix3fv), | 1508 reinterpret_cast<GLES2FunctionPointer>(glUniformMatrix3fv), |
| 1428 }, | 1509 }, |
| 1429 { | 1510 { |
| 1430 "glUniformMatrix4fv", | 1511 "glUniformMatrix4fv", |
| 1431 reinterpret_cast<GLES2FunctionPointer>(glUniformMatrix4fv), | 1512 reinterpret_cast<GLES2FunctionPointer>(glUniformMatrix4fv), |
| 1432 }, | 1513 }, |
| 1433 { | 1514 { |
| 1434 "glUseProgram", reinterpret_cast<GLES2FunctionPointer>(glUseProgram), | 1515 "glUseProgram", |
| 1516 reinterpret_cast<GLES2FunctionPointer>(glUseProgram), |
| 1435 }, | 1517 }, |
| 1436 { | 1518 { |
| 1437 "glValidateProgram", | 1519 "glValidateProgram", |
| 1438 reinterpret_cast<GLES2FunctionPointer>(glValidateProgram), | 1520 reinterpret_cast<GLES2FunctionPointer>(glValidateProgram), |
| 1439 }, | 1521 }, |
| 1440 { | 1522 { |
| 1441 "glVertexAttrib1f", | 1523 "glVertexAttrib1f", |
| 1442 reinterpret_cast<GLES2FunctionPointer>(glVertexAttrib1f), | 1524 reinterpret_cast<GLES2FunctionPointer>(glVertexAttrib1f), |
| 1443 }, | 1525 }, |
| 1444 { | 1526 { |
| (...skipping 22 matching lines...) Expand all Loading... |
| 1467 }, | 1549 }, |
| 1468 { | 1550 { |
| 1469 "glVertexAttrib4fv", | 1551 "glVertexAttrib4fv", |
| 1470 reinterpret_cast<GLES2FunctionPointer>(glVertexAttrib4fv), | 1552 reinterpret_cast<GLES2FunctionPointer>(glVertexAttrib4fv), |
| 1471 }, | 1553 }, |
| 1472 { | 1554 { |
| 1473 "glVertexAttribPointer", | 1555 "glVertexAttribPointer", |
| 1474 reinterpret_cast<GLES2FunctionPointer>(glVertexAttribPointer), | 1556 reinterpret_cast<GLES2FunctionPointer>(glVertexAttribPointer), |
| 1475 }, | 1557 }, |
| 1476 { | 1558 { |
| 1477 "glViewport", reinterpret_cast<GLES2FunctionPointer>(glViewport), | 1559 "glViewport", |
| 1560 reinterpret_cast<GLES2FunctionPointer>(glViewport), |
| 1478 }, | 1561 }, |
| 1479 { | 1562 { |
| 1480 "glBlitFramebufferCHROMIUM", | 1563 "glBlitFramebufferCHROMIUM", |
| 1481 reinterpret_cast<GLES2FunctionPointer>(glBlitFramebufferCHROMIUM), | 1564 reinterpret_cast<GLES2FunctionPointer>(glBlitFramebufferCHROMIUM), |
| 1482 }, | 1565 }, |
| 1483 { | 1566 { |
| 1484 "glRenderbufferStorageMultisampleCHROMIUM", | 1567 "glRenderbufferStorageMultisampleCHROMIUM", |
| 1485 reinterpret_cast<GLES2FunctionPointer>( | 1568 reinterpret_cast<GLES2FunctionPointer>( |
| 1486 glRenderbufferStorageMultisampleCHROMIUM), | 1569 glRenderbufferStorageMultisampleCHROMIUM), |
| 1487 }, | 1570 }, |
| 1488 { | 1571 { |
| 1489 "glRenderbufferStorageMultisampleEXT", | 1572 "glRenderbufferStorageMultisampleEXT", |
| 1490 reinterpret_cast<GLES2FunctionPointer>( | 1573 reinterpret_cast<GLES2FunctionPointer>( |
| 1491 glRenderbufferStorageMultisampleEXT), | 1574 glRenderbufferStorageMultisampleEXT), |
| 1492 }, | 1575 }, |
| 1493 { | 1576 { |
| 1494 "glFramebufferTexture2DMultisampleEXT", | 1577 "glFramebufferTexture2DMultisampleEXT", |
| 1495 reinterpret_cast<GLES2FunctionPointer>( | 1578 reinterpret_cast<GLES2FunctionPointer>( |
| 1496 glFramebufferTexture2DMultisampleEXT), | 1579 glFramebufferTexture2DMultisampleEXT), |
| 1497 }, | 1580 }, |
| 1498 { | 1581 { |
| 1499 "glTexStorage2DEXT", | 1582 "glTexStorage2DEXT", |
| 1500 reinterpret_cast<GLES2FunctionPointer>(glTexStorage2DEXT), | 1583 reinterpret_cast<GLES2FunctionPointer>(glTexStorage2DEXT), |
| 1501 }, | 1584 }, |
| 1502 { | 1585 { |
| 1503 "glGenQueriesEXT", reinterpret_cast<GLES2FunctionPointer>(glGenQueriesEXT), | 1586 "glGenQueriesEXT", |
| 1587 reinterpret_cast<GLES2FunctionPointer>(glGenQueriesEXT), |
| 1504 }, | 1588 }, |
| 1505 { | 1589 { |
| 1506 "glDeleteQueriesEXT", | 1590 "glDeleteQueriesEXT", |
| 1507 reinterpret_cast<GLES2FunctionPointer>(glDeleteQueriesEXT), | 1591 reinterpret_cast<GLES2FunctionPointer>(glDeleteQueriesEXT), |
| 1508 }, | 1592 }, |
| 1509 { | 1593 { |
| 1510 "glIsQueryEXT", reinterpret_cast<GLES2FunctionPointer>(glIsQueryEXT), | 1594 "glIsQueryEXT", |
| 1595 reinterpret_cast<GLES2FunctionPointer>(glIsQueryEXT), |
| 1511 }, | 1596 }, |
| 1512 { | 1597 { |
| 1513 "glBeginQueryEXT", reinterpret_cast<GLES2FunctionPointer>(glBeginQueryEXT), | 1598 "glBeginQueryEXT", |
| 1599 reinterpret_cast<GLES2FunctionPointer>(glBeginQueryEXT), |
| 1514 }, | 1600 }, |
| 1515 { | 1601 { |
| 1516 "glEndQueryEXT", reinterpret_cast<GLES2FunctionPointer>(glEndQueryEXT), | 1602 "glEndQueryEXT", |
| 1603 reinterpret_cast<GLES2FunctionPointer>(glEndQueryEXT), |
| 1517 }, | 1604 }, |
| 1518 { | 1605 { |
| 1519 "glGetQueryivEXT", reinterpret_cast<GLES2FunctionPointer>(glGetQueryivEXT), | 1606 "glGetQueryivEXT", |
| 1607 reinterpret_cast<GLES2FunctionPointer>(glGetQueryivEXT), |
| 1520 }, | 1608 }, |
| 1521 { | 1609 { |
| 1522 "glGetQueryObjectuivEXT", | 1610 "glGetQueryObjectuivEXT", |
| 1523 reinterpret_cast<GLES2FunctionPointer>(glGetQueryObjectuivEXT), | 1611 reinterpret_cast<GLES2FunctionPointer>(glGetQueryObjectuivEXT), |
| 1524 }, | 1612 }, |
| 1525 { | 1613 { |
| 1526 "glInsertEventMarkerEXT", | 1614 "glInsertEventMarkerEXT", |
| 1527 reinterpret_cast<GLES2FunctionPointer>(glInsertEventMarkerEXT), | 1615 reinterpret_cast<GLES2FunctionPointer>(glInsertEventMarkerEXT), |
| 1528 }, | 1616 }, |
| 1529 { | 1617 { |
| (...skipping 14 matching lines...) Expand all Loading... |
| 1544 }, | 1632 }, |
| 1545 { | 1633 { |
| 1546 "glIsVertexArrayOES", | 1634 "glIsVertexArrayOES", |
| 1547 reinterpret_cast<GLES2FunctionPointer>(glIsVertexArrayOES), | 1635 reinterpret_cast<GLES2FunctionPointer>(glIsVertexArrayOES), |
| 1548 }, | 1636 }, |
| 1549 { | 1637 { |
| 1550 "glBindVertexArrayOES", | 1638 "glBindVertexArrayOES", |
| 1551 reinterpret_cast<GLES2FunctionPointer>(glBindVertexArrayOES), | 1639 reinterpret_cast<GLES2FunctionPointer>(glBindVertexArrayOES), |
| 1552 }, | 1640 }, |
| 1553 { | 1641 { |
| 1554 "glSwapBuffers", reinterpret_cast<GLES2FunctionPointer>(glSwapBuffers), | 1642 "glSwapBuffers", |
| 1643 reinterpret_cast<GLES2FunctionPointer>(glSwapBuffers), |
| 1555 }, | 1644 }, |
| 1556 { | 1645 { |
| 1557 "glGetMaxValueInBufferCHROMIUM", | 1646 "glGetMaxValueInBufferCHROMIUM", |
| 1558 reinterpret_cast<GLES2FunctionPointer>(glGetMaxValueInBufferCHROMIUM), | 1647 reinterpret_cast<GLES2FunctionPointer>(glGetMaxValueInBufferCHROMIUM), |
| 1559 }, | 1648 }, |
| 1560 { | 1649 { |
| 1561 "glGenSharedIdsCHROMIUM", | 1650 "glGenSharedIdsCHROMIUM", |
| 1562 reinterpret_cast<GLES2FunctionPointer>(glGenSharedIdsCHROMIUM), | 1651 reinterpret_cast<GLES2FunctionPointer>(glGenSharedIdsCHROMIUM), |
| 1563 }, | 1652 }, |
| 1564 { | 1653 { |
| (...skipping 195 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... |
| 1760 }, | 1849 }, |
| 1761 { | 1850 { |
| 1762 "glMatrixLoadfCHROMIUM", | 1851 "glMatrixLoadfCHROMIUM", |
| 1763 reinterpret_cast<GLES2FunctionPointer>(glMatrixLoadfCHROMIUM), | 1852 reinterpret_cast<GLES2FunctionPointer>(glMatrixLoadfCHROMIUM), |
| 1764 }, | 1853 }, |
| 1765 { | 1854 { |
| 1766 "glMatrixLoadIdentityCHROMIUM", | 1855 "glMatrixLoadIdentityCHROMIUM", |
| 1767 reinterpret_cast<GLES2FunctionPointer>(glMatrixLoadIdentityCHROMIUM), | 1856 reinterpret_cast<GLES2FunctionPointer>(glMatrixLoadIdentityCHROMIUM), |
| 1768 }, | 1857 }, |
| 1769 { | 1858 { |
| 1770 NULL, NULL, | 1859 NULL, |
| 1860 NULL, |
| 1771 }, | 1861 }, |
| 1772 }; | 1862 }; |
| 1773 | 1863 |
| 1774 } // namespace gles2 | 1864 } // namespace gles2 |
| 1775 #endif // GPU_COMMAND_BUFFER_CLIENT_GLES2_C_LIB_AUTOGEN_H_ | 1865 #endif // GPU_COMMAND_BUFFER_CLIENT_GLES2_C_LIB_AUTOGEN_H_ |
| OLD | NEW |