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Side by Side Diff: Source/core/rendering/svg/RenderSVGResourceMasker.cpp

Issue 571923002: Move geometry generation out of RenderSVGResource*::postApplyResource (Closed) Base URL: svn://svn.chromium.org/blink/trunk
Patch Set: Drop curly braces. Created 6 years, 3 months ago
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1 /* 1 /*
2 * Copyright (C) Research In Motion Limited 2009-2010. All rights reserved. 2 * Copyright (C) Research In Motion Limited 2009-2010. All rights reserved.
3 * 3 *
4 * This library is free software; you can redistribute it and/or 4 * This library is free software; you can redistribute it and/or
5 * modify it under the terms of the GNU Library General Public 5 * modify it under the terms of the GNU Library General Public
6 * License as published by the Free Software Foundation; either 6 * License as published by the Free Software Foundation; either
7 * version 2 of the License, or (at your option) any later version. 7 * version 2 of the License, or (at your option) any later version.
8 * 8 *
9 * This library is distributed in the hope that it will be useful, 9 * This library is distributed in the hope that it will be useful,
10 * but WITHOUT ANY WARRANTY; without even the implied warranty of 10 * but WITHOUT ANY WARRANTY; without even the implied warranty of
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69 FloatRect paintInvalidationRect = object->paintInvalidationRectInLocalCoordi nates(); 69 FloatRect paintInvalidationRect = object->paintInvalidationRectInLocalCoordi nates();
70 if (paintInvalidationRect.isEmpty() || !element()->hasChildren()) 70 if (paintInvalidationRect.isEmpty() || !element()->hasChildren())
71 return false; 71 return false;
72 72
73 // Content layer start. 73 // Content layer start.
74 context->beginTransparencyLayer(1, &paintInvalidationRect); 74 context->beginTransparencyLayer(1, &paintInvalidationRect);
75 75
76 return true; 76 return true;
77 } 77 }
78 78
79 void RenderSVGResourceMasker::postApplyResource(RenderObject* object, GraphicsCo ntext*& context, 79 void RenderSVGResourceMasker::postApplyResource(RenderObject* object, GraphicsCo ntext*& context)
80 unsigned short resourceMode, const Path*, const RenderSVGShape*)
81 { 80 {
82 ASSERT(object); 81 ASSERT(object);
83 ASSERT(context); 82 ASSERT(context);
84 ASSERT(style()); 83 ASSERT(style());
85 ASSERT_UNUSED(resourceMode, resourceMode == ApplyToDefaultMode);
86 ASSERT_WITH_SECURITY_IMPLICATION(!needsLayout()); 84 ASSERT_WITH_SECURITY_IMPLICATION(!needsLayout());
87 85
88 FloatRect paintInvalidationRect = object->paintInvalidationRectInLocalCoordi nates(); 86 FloatRect paintInvalidationRect = object->paintInvalidationRectInLocalCoordi nates();
89 87
90 const SVGRenderStyle& svgStyle = style()->svgStyle(); 88 const SVGRenderStyle& svgStyle = style()->svgStyle();
91 ColorFilter maskLayerFilter = svgStyle.maskType() == MT_LUMINANCE 89 ColorFilter maskLayerFilter = svgStyle.maskType() == MT_LUMINANCE
92 ? ColorFilterLuminanceToAlpha : ColorFilterNone; 90 ? ColorFilterLuminanceToAlpha : ColorFilterNone;
93 ColorFilter maskContentFilter = svgStyle.colorInterpolation() == CI_LINEARRG B 91 ColorFilter maskContentFilter = svgStyle.colorInterpolation() == CI_LINEARRG B
94 ? ColorFilterSRGBToLinearRGB : ColorFilterNone; 92 ? ColorFilterSRGBToLinearRGB : ColorFilterNone;
95 93
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184 transform.translate(objectBoundingBox.x(), objectBoundingBox.y()); 182 transform.translate(objectBoundingBox.x(), objectBoundingBox.y());
185 transform.scaleNonUniform(objectBoundingBox.width(), objectBoundingBox.h eight()); 183 transform.scaleNonUniform(objectBoundingBox.width(), objectBoundingBox.h eight());
186 maskRect = transform.mapRect(maskRect); 184 maskRect = transform.mapRect(maskRect);
187 } 185 }
188 186
189 maskRect.intersect(maskBoundaries); 187 maskRect.intersect(maskBoundaries);
190 return maskRect; 188 return maskRect;
191 } 189 }
192 190
193 } 191 }
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