Chromium Code Reviews| OLD | NEW |
|---|---|
| 1 /* | 1 /* |
| 2 * Copyright (C) 1999 Lars Knoll (knoll@kde.org) | 2 * Copyright (C) 1999 Lars Knoll (knoll@kde.org) |
| 3 * (C) 1999 Antti Koivisto (koivisto@kde.org) | 3 * (C) 1999 Antti Koivisto (koivisto@kde.org) |
| 4 * (C) 2001 Dirk Mueller (mueller@kde.org) | 4 * (C) 2001 Dirk Mueller (mueller@kde.org) |
| 5 * Copyright (C) 2004, 2005, 2006, 2007, 2008, 2009, 2010, 2011 Apple Inc. All r ights reserved. | 5 * Copyright (C) 2004, 2005, 2006, 2007, 2008, 2009, 2010, 2011 Apple Inc. All r ights reserved. |
| 6 * Copyright (C) 2008, 2009 Torch Mobile Inc. All rights reserved. (http://www.t orchmobile.com/) | 6 * Copyright (C) 2008, 2009 Torch Mobile Inc. All rights reserved. (http://www.t orchmobile.com/) |
| 7 * Copyright (C) 2011 Google Inc. All rights reserved. | 7 * Copyright (C) 2011 Google Inc. All rights reserved. |
| 8 * | 8 * |
| 9 * This library is free software; you can redistribute it and/or | 9 * This library is free software; you can redistribute it and/or |
| 10 * modify it under the terms of the GNU Library General Public | 10 * modify it under the terms of the GNU Library General Public |
| (...skipping 11 matching lines...) Expand all Loading... | |
| 22 * Boston, MA 02110-1301, USA. | 22 * Boston, MA 02110-1301, USA. |
| 23 * | 23 * |
| 24 */ | 24 */ |
| 25 | 25 |
| 26 #include "config.h" | 26 #include "config.h" |
| 27 #include "core/dom/RenderTreeBuilder.h" | 27 #include "core/dom/RenderTreeBuilder.h" |
| 28 | 28 |
| 29 #include "core/HTMLNames.h" | 29 #include "core/HTMLNames.h" |
| 30 #include "core/SVGNames.h" | 30 #include "core/SVGNames.h" |
| 31 #include "core/css/resolver/StyleResolver.h" | 31 #include "core/css/resolver/StyleResolver.h" |
| 32 #include "core/dom/FirstLetterPseudoElement.h" | |
| 32 #include "core/dom/Fullscreen.h" | 33 #include "core/dom/Fullscreen.h" |
| 33 #include "core/dom/Node.h" | 34 #include "core/dom/Node.h" |
| 35 #include "core/dom/PseudoElement.h" | |
| 34 #include "core/dom/Text.h" | 36 #include "core/dom/Text.h" |
| 35 #include "core/rendering/RenderFullScreen.h" | 37 #include "core/rendering/RenderFullScreen.h" |
| 36 #include "core/rendering/RenderObject.h" | 38 #include "core/rendering/RenderObject.h" |
| 37 #include "core/rendering/RenderText.h" | 39 #include "core/rendering/RenderText.h" |
| 38 #include "core/rendering/RenderView.h" | 40 #include "core/rendering/RenderView.h" |
| 39 #include "core/svg/SVGElement.h" | 41 #include "core/svg/SVGElement.h" |
| 40 #include "platform/RuntimeEnabledFeatures.h" | 42 #include "platform/RuntimeEnabledFeatures.h" |
| 41 | 43 |
| 42 namespace blink { | 44 namespace blink { |
| 43 | 45 |
| 44 RenderObject* RenderTreeBuilder::nextRenderer() const | 46 RenderObject* RenderTreeBuilder::nextRenderer() const |
| 45 { | 47 { |
| 46 ASSERT(m_renderingParent); | 48 ASSERT(m_renderingParent); |
| 47 | 49 |
| 48 Element* element = m_node->isElementNode() ? toElement(m_node) : 0; | 50 Element* element = m_node->isElementNode() ? toElement(m_node) : 0; |
| 49 | 51 |
| 50 if (element && element->isInTopLayer()) | 52 if (element && element->isInTopLayer()) |
| 51 return NodeRenderingTraversal::nextInTopLayer(element); | 53 return NodeRenderingTraversal::nextInTopLayer(element); |
| 52 | 54 |
| 53 // Avoid an O(N^2) walk over the children when reattaching all children of a node. | 55 // Avoid an O(N^2) walk over the children when reattaching all children of a node. |
| 54 if (m_renderingParent->needsAttach()) | 56 if (m_renderingParent->needsAttach()) |
|
Julien - ping for review
2014/10/09 18:24:48
You're checking m_renderingParent->needsAttach() f
dsinclair
2014/10/09 21:14:22
Are you saying this is an existing issue, or due t
Julien - ping for review
2014/10/10 14:47:07
I was confused by the logic actually and we have t
dsinclair
2014/10/10 18:06:53
Acknowledged.
| |
| 55 return 0; | 57 return 0; |
| 56 | 58 |
| 59 if (element && element->isFirstLetterPseudoElement()) | |
| 60 return FirstLetterPseudoElement::firstLetterTextRenderer(*element); | |
|
Julien - ping for review
2014/10/09 18:24:48
If we keep the code in parentRenderer(), there is
dsinclair
2014/10/09 21:14:22
In what cases is there a top layer? Is this someth
Julien - ping for review
2014/10/10 14:47:07
top layer is a DOM Element API so it won't happen
dsinclair
2014/10/10 18:06:52
Code removed from parentRenderer().
| |
| 61 | |
| 57 return NodeRenderingTraversal::nextSiblingRenderer(m_node); | 62 return NodeRenderingTraversal::nextSiblingRenderer(m_node); |
| 58 } | 63 } |
| 59 | 64 |
| 60 RenderObject* RenderTreeBuilder::parentRenderer() const | 65 RenderObject* RenderTreeBuilder::parentRenderer() const |
| 61 { | 66 { |
| 62 ASSERT(m_renderingParent); | 67 ASSERT(m_renderingParent); |
| 63 | 68 |
| 64 Element* element = m_node->isElementNode() ? toElement(m_node) : 0; | 69 Element* element = m_node->isElementNode() ? toElement(m_node) : 0; |
| 65 | 70 |
| 71 if (element && element->isFirstLetterPseudoElement()) { | |
| 72 RenderObject* nextRenderer = FirstLetterPseudoElement::firstLetterTextRe nderer(*element); | |
| 73 return nextRenderer ? nextRenderer->parent() : nullptr; | |
| 74 } | |
| 75 | |
| 66 if (element && m_renderingParent->renderer()) { | 76 if (element && m_renderingParent->renderer()) { |
| 67 // FIXME: Guarding this by m_renderingParent->renderer() isn't quite rig ht as the spec for | 77 // FIXME: Guarding this by m_renderingParent->renderer() isn't quite rig ht as the spec for |
| 68 // top layer only talks about display: none ancestors so putting a <dial og> inside an | 78 // top layer only talks about display: none ancestors so putting a <dial og> inside an |
| 69 // <optgroup> seems like it should still work even though this check wil l prevent it. | 79 // <optgroup> seems like it should still work even though this check wil l prevent it. |
| 70 if (element->isInTopLayer()) | 80 if (element->isInTopLayer()) |
| 71 return m_node->document().renderView(); | 81 return m_node->document().renderView(); |
| 72 } | 82 } |
| 73 | 83 |
| 74 return m_renderingParent->renderer(); | 84 return m_renderingParent->renderer(); |
| 75 } | 85 } |
| (...skipping 92 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... | |
| 168 newRenderer->setFlowThreadState(parentRenderer->flowThreadState()); | 178 newRenderer->setFlowThreadState(parentRenderer->flowThreadState()); |
| 169 | 179 |
| 170 RenderObject* nextRenderer = this->nextRenderer(); | 180 RenderObject* nextRenderer = this->nextRenderer(); |
| 171 textNode->setRenderer(newRenderer); | 181 textNode->setRenderer(newRenderer); |
| 172 // Parent takes care of the animations, no need to call setAnimatableStyle. | 182 // Parent takes care of the animations, no need to call setAnimatableStyle. |
| 173 newRenderer->setStyle(m_style.release()); | 183 newRenderer->setStyle(m_style.release()); |
| 174 parentRenderer->addChild(newRenderer, nextRenderer); | 184 parentRenderer->addChild(newRenderer, nextRenderer); |
| 175 } | 185 } |
| 176 | 186 |
| 177 } | 187 } |
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