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| 1 /* | |
| 2 * Copyright (C) 1999 Lars Knoll (knoll@kde.org) | |
| 3 * (C) 1999 Antti Koivisto (koivisto@kde.org) | |
| 4 * (C) 2007 David Smith (catfish.man@gmail.com) | |
| 5 * Copyright (C) 2003, 2004, 2005, 2006, 2007, 2008, 2009, 2010, 2011 Apple Inc. All rights reserved. | |
| 6 * Copyright (C) Research In Motion Limited 2010. All rights reserved. | |
| 7 * | |
| 8 * This library is free software; you can redistribute it and/or | |
| 9 * modify it under the terms of the GNU Library General Public | |
| 10 * License as published by the Free Software Foundation; either | |
| 11 * version 2 of the License, or (at your option) any later version. | |
| 12 * | |
| 13 * This library is distributed in the hope that it will be useful, | |
| 14 * but WITHOUT ANY WARRANTY; without even the implied warranty of | |
| 15 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU | |
| 16 * Library General Public License for more details. | |
| 17 * | |
| 18 * You should have received a copy of the GNU Library General Public License | |
| 19 * along with this library; see the file COPYING.LIB. If not, write to | |
| 20 * the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor, | |
| 21 * Boston, MA 02110-1301, USA. | |
| 22 */ | |
| 23 | |
| 24 #include "config.h" | |
| 25 #include "core/dom/FirstLetterHelper.h" | |
| 26 | |
| 27 #include "core/dom/Element.h" | |
| 28 #include "core/rendering/RenderObject.h" | |
| 29 #include "core/rendering/RenderText.h" | |
| 30 #include "wtf/text/WTFString.h" | |
| 31 #include "wtf/unicode/icu/UnicodeIcu.h" | |
| 32 | |
| 33 namespace blink { | |
| 34 | |
| 35 using namespace WTF; | |
| 36 using namespace Unicode; | |
| 37 | |
| 38 // CSS 2.1 http://www.w3.org/TR/CSS21/selector.html#first-letter | |
| 39 // "Punctuation (i.e, characters defined in Unicode [UNICODE] in the "open" (Ps) , "close" (Pe), | |
| 40 // "initial" (Pi). "final" (Pf) and "other" (Po) punctuation classes), that prec edes or follows the first letter should be included" | |
| 41 static inline bool isPunctuationForFirstLetter(UChar c) | |
| 42 { | |
| 43 CharCategory charCategory = category(c); | |
| 44 return charCategory == Punctuation_Open | |
| 45 || charCategory == Punctuation_Close | |
| 46 || charCategory == Punctuation_InitialQuote | |
| 47 || charCategory == Punctuation_FinalQuote | |
| 48 || charCategory == Punctuation_Other; | |
| 49 } | |
| 50 | |
| 51 static inline bool isSpaceOrNewline(UChar c) | |
| 52 { | |
| 53 // Use isASCIISpace() for basic Latin-1. | |
| 54 // This will include newlines, which aren't included in Unicode DirWS. | |
| 55 return c <= 0x7F ? WTF::isASCIISpace(c) : WTF::Unicode::direction(c) == WTF: :Unicode::WhiteSpaceNeutral; | |
| 56 } | |
| 57 | |
| 58 static inline bool isSpaceForFirstLetter(UChar c) | |
| 59 { | |
| 60 return isSpaceOrNewline(c) || c == noBreakSpace; | |
| 61 } | |
| 62 | |
| 63 unsigned FirstLetterHelper::firstLetterLength(const String& text) | |
| 64 { | |
| 65 unsigned length = 0; | |
| 66 unsigned textLength = text.length(); | |
| 67 | |
| 68 // Account for leading spaces first. | |
| 69 while (length < textLength && isSpaceForFirstLetter(text[length])) | |
| 70 length++; | |
| 71 | |
| 72 // Now account for leading punctuation. | |
| 73 while (length < textLength && isPunctuationForFirstLetter(text[length])) | |
| 74 length++; | |
| 75 | |
| 76 // Bail if we didn't find a letter before the end of the text or before a sp ace. | |
| 77 if (isSpaceForFirstLetter(text[length]) || (textLength && length == textLeng th)) | |
| 78 return 0; | |
| 79 | |
| 80 // Account the next character for first letter. | |
| 81 length++; | |
| 82 | |
| 83 // Keep looking allowed punctuation for the :first-letter. | |
|
Julien - ping for review
2014/10/01 21:14:47
Keep looking *for* allowed punctuation?
dsinclair
2014/10/04 02:01:34
Done.
| |
| 84 for (unsigned scanLength = length; scanLength < textLength; ++scanLength) { | |
| 85 UChar c = text[scanLength]; | |
| 86 | |
| 87 if (!isPunctuationForFirstLetter(c)) | |
| 88 break; | |
| 89 | |
| 90 length = scanLength + 1; | |
|
Julien - ping for review
2014/10/01 21:14:47
It seems wasteful to do this update in the loop in
dsinclair
2014/10/04 02:01:34
Fixed the code. We don't need scanLength at all as
| |
| 91 } | |
| 92 | |
| 93 // FIXME: If textLength is 0, length may still be 1! | |
| 94 return length; | |
| 95 } | |
| 96 | |
| 97 | |
| 98 RenderObject* FirstLetterHelper::firstLetterTextRenderer(const Element& element) | |
| 99 { | |
| 100 RenderObject* parentRenderer; | |
| 101 | |
| 102 // If we are looking at a first letter element then we need to find the | |
| 103 // first letter text renderer from the parent node, and not ourselves. | |
| 104 if (element.isFirstLetterPseudoElement()) | |
| 105 parentRenderer = element.parentOrShadowHostElement()->renderer(); | |
| 106 else | |
| 107 parentRenderer = element.renderer(); | |
| 108 | |
| 109 if (!parentRenderer | |
| 110 || !parentRenderer->style()->hasPseudoStyle(FIRST_LETTER) | |
| 111 || !parentRenderer->canHaveGeneratedChildren() | |
| 112 || !(parentRenderer->isRenderBlockFlow() || parentRenderer->isRenderButt on())) | |
| 113 return nullptr; | |
| 114 | |
| 115 // Drill down into our children and look for our first text child. | |
| 116 RenderObject* firstLetterTextRenderer = parentRenderer->slowFirstChild(); | |
| 117 while (firstLetterTextRenderer) { | |
| 118 | |
| 119 // This can be called when the first letter renderer is already in the t ree. We do not | |
| 120 // want to consider that renderer for our text renderer so we go the sib ling. | |
| 121 if (firstLetterTextRenderer->style() && firstLetterTextRenderer->style() ->styleType() == FIRST_LETTER) { | |
| 122 firstLetterTextRenderer = firstLetterTextRenderer->nextSibling(); | |
| 123 | |
|
Julien - ping for review
2014/10/01 21:14:47
While helpful, those extra spaces are not consiste
dsinclair
2014/10/04 02:01:34
Done.
| |
| 124 } else if (firstLetterTextRenderer->isText()) { | |
| 125 // FIXME: If there is leading punctuation in a different RenderText than | |
| 126 // the first letter, we'll not apply the correct style to it. | |
|
Julien - ping for review
2014/10/01 21:14:47
Could you give an example of when this would happe
Julien - ping for review
2014/10/01 21:14:47
Could you give an example of when this would happe
dsinclair
2014/10/04 02:01:34
I don't know. This is from the original code. I'll
| |
| 127 if (firstLetterLength(toRenderText(firstLetterTextRenderer)->origina lText())) | |
| 128 break; | |
| 129 firstLetterTextRenderer = firstLetterTextRenderer->nextSibling(); | |
| 130 | |
| 131 } else if (firstLetterTextRenderer->isListMarker()) { | |
| 132 firstLetterTextRenderer = firstLetterTextRenderer->nextSibling(); | |
| 133 | |
| 134 } else if (firstLetterTextRenderer->isFloatingOrOutOfFlowPositioned()) { | |
| 135 if (firstLetterTextRenderer->style()->styleType() == FIRST_LETTER) { | |
| 136 firstLetterTextRenderer = firstLetterTextRenderer->slowFirstChil d(); | |
| 137 break; | |
| 138 } | |
| 139 firstLetterTextRenderer = firstLetterTextRenderer->nextSibling(); | |
| 140 | |
| 141 } else if (firstLetterTextRenderer->isReplaced() || firstLetterTextRende rer->isRenderButton() | |
| 142 || firstLetterTextRenderer->isMenuList()) { | |
| 143 return nullptr; | |
| 144 | |
| 145 } else if (firstLetterTextRenderer->style()->hasPseudoStyle(FIRST_LETTER ) | |
| 146 && firstLetterTextRenderer->canHaveGeneratedChildren()) { | |
| 147 // Let the child handle it when it's attached. | |
| 148 return nullptr; | |
| 149 | |
| 150 } else { | |
| 151 firstLetterTextRenderer = firstLetterTextRenderer->slowFirstChild(); | |
| 152 } | |
| 153 } | |
| 154 | |
| 155 // No first letter text to display, we're done. | |
| 156 // FIXME: This black-list of disallowed RenderText subclasses is fragile. | |
| 157 // Should counter be on this list? What about RenderTextFragment? | |
| 158 if (!firstLetterTextRenderer || !firstLetterTextRenderer->isText() | |
| 159 || firstLetterTextRenderer->isBR() || toRenderText(firstLetterTextRender er)->isWordBreak()) | |
| 160 return nullptr; | |
| 161 | |
| 162 return firstLetterTextRenderer; | |
| 163 } | |
| 164 | |
| 165 } // namespace blink | |
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