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1 /* | 1 /* |
2 * Copyright (C) 2007, 2008 Rob Buis <buis@kde.org> | 2 * Copyright (C) 2007, 2008 Rob Buis <buis@kde.org> |
3 * Copyright (C) 2007 Nikolas Zimmermann <zimmermann@kde.org> | 3 * Copyright (C) 2007 Nikolas Zimmermann <zimmermann@kde.org> |
4 * Copyright (C) 2007 Eric Seidel <eric@webkit.org> | 4 * Copyright (C) 2007 Eric Seidel <eric@webkit.org> |
5 * Copyright (C) 2009 Google, Inc. All rights reserved. | 5 * Copyright (C) 2009 Google, Inc. All rights reserved. |
6 * Copyright (C) 2009 Dirk Schulze <krit@webkit.org> | 6 * Copyright (C) 2009 Dirk Schulze <krit@webkit.org> |
7 * Copyright (C) Research In Motion Limited 2009-2010. All rights reserved. | 7 * Copyright (C) Research In Motion Limited 2009-2010. All rights reserved. |
8 * | 8 * |
9 * This library is free software; you can redistribute it and/or | 9 * This library is free software; you can redistribute it and/or |
10 * modify it under the terms of the GNU Library General Public | 10 * modify it under the terms of the GNU Library General Public |
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27 | 27 |
28 #include "core/rendering/PaintInfo.h" | 28 #include "core/rendering/PaintInfo.h" |
29 #include "core/rendering/RenderGeometryMap.h" | 29 #include "core/rendering/RenderGeometryMap.h" |
30 #include "core/rendering/RenderLayer.h" | 30 #include "core/rendering/RenderLayer.h" |
31 #include "core/rendering/SubtreeLayoutScope.h" | 31 #include "core/rendering/SubtreeLayoutScope.h" |
32 #include "core/rendering/svg/RenderSVGInlineText.h" | 32 #include "core/rendering/svg/RenderSVGInlineText.h" |
33 #include "core/rendering/svg/RenderSVGResourceClipper.h" | 33 #include "core/rendering/svg/RenderSVGResourceClipper.h" |
34 #include "core/rendering/svg/RenderSVGResourceFilter.h" | 34 #include "core/rendering/svg/RenderSVGResourceFilter.h" |
35 #include "core/rendering/svg/RenderSVGResourceMasker.h" | 35 #include "core/rendering/svg/RenderSVGResourceMasker.h" |
36 #include "core/rendering/svg/RenderSVGRoot.h" | 36 #include "core/rendering/svg/RenderSVGRoot.h" |
| 37 #include "core/rendering/svg/RenderSVGShape.h" |
37 #include "core/rendering/svg/RenderSVGText.h" | 38 #include "core/rendering/svg/RenderSVGText.h" |
38 #include "core/rendering/svg/RenderSVGViewportContainer.h" | 39 #include "core/rendering/svg/RenderSVGViewportContainer.h" |
39 #include "core/rendering/svg/SVGResources.h" | 40 #include "core/rendering/svg/SVGResources.h" |
40 #include "core/rendering/svg/SVGResourcesCache.h" | 41 #include "core/rendering/svg/SVGResourcesCache.h" |
41 #include "core/svg/SVGElement.h" | 42 #include "core/svg/SVGElement.h" |
42 #include "platform/geometry/TransformState.h" | 43 #include "platform/geometry/TransformState.h" |
| 44 #include "platform/graphics/Path.h" |
43 | 45 |
44 namespace blink { | 46 namespace blink { |
45 | 47 |
46 LayoutRect SVGRenderSupport::clippedOverflowRectForPaintInvalidation(const Rende
rObject* object, const RenderLayerModelObject* paintInvalidationContainer, const
PaintInvalidationState* paintInvalidationState) | 48 LayoutRect SVGRenderSupport::clippedOverflowRectForPaintInvalidation(const Rende
rObject* object, const RenderLayerModelObject* paintInvalidationContainer, const
PaintInvalidationState* paintInvalidationState) |
47 { | 49 { |
48 // Return early for any cases where we don't actually paint | 50 // Return early for any cases where we don't actually paint |
49 if (object->style()->visibility() != VISIBLE && !object->enclosingLayer()->h
asVisibleContent()) | 51 if (object->style()->visibility() != VISIBLE && !object->enclosingLayer()->h
asVisibleContent()) |
50 return LayoutRect(); | 52 return LayoutRect(); |
51 | 53 |
52 // Pass our local paint rect to computeRectForPaintInvalidation() which will | 54 // Pass our local paint rect to computeRectForPaintInvalidation() which will |
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356 return; | 358 return; |
357 | 359 |
358 DashArray dashArray; | 360 DashArray dashArray; |
359 size_t length = dashes->length(); | 361 size_t length = dashes->length(); |
360 for (size_t i = 0; i < length; ++i) | 362 for (size_t i = 0; i < length; ++i) |
361 dashArray.append(dashes->at(i)->value(lengthContext)); | 363 dashArray.append(dashes->at(i)->value(lengthContext)); |
362 | 364 |
363 strokeData->setLineDash(dashArray, svgStyle.strokeDashOffset()->value(length
Context)); | 365 strokeData->setLineDash(dashArray, svgStyle.strokeDashOffset()->value(length
Context)); |
364 } | 366 } |
365 | 367 |
| 368 void SVGRenderSupport::fillOrStrokePrimitive(GraphicsContext* context, unsigned
short resourceMode, const Path* path, const RenderSVGShape* shape) |
| 369 { |
| 370 ASSERT(resourceMode != ApplyToDefaultMode); |
| 371 |
| 372 if (resourceMode & ApplyToFillMode) { |
| 373 if (path) |
| 374 context->fillPath(*path); |
| 375 else if (shape) |
| 376 shape->fillShape(context); |
| 377 } |
| 378 if (resourceMode & ApplyToStrokeMode) { |
| 379 if (path) |
| 380 context->strokePath(*path); |
| 381 else if (shape) |
| 382 shape->strokeShape(context); |
| 383 } |
| 384 } |
| 385 |
366 bool SVGRenderSupport::isRenderableTextNode(const RenderObject* object) | 386 bool SVGRenderSupport::isRenderableTextNode(const RenderObject* object) |
367 { | 387 { |
368 ASSERT(object->isText()); | 388 ASSERT(object->isText()); |
369 // <br> is marked as text, but is not handled by the SVG rendering code-path
. | 389 // <br> is marked as text, but is not handled by the SVG rendering code-path
. |
370 return object->isSVGInlineText() && !toRenderSVGInlineText(object)->hasEmpty
Text(); | 390 return object->isSVGInlineText() && !toRenderSVGInlineText(object)->hasEmpty
Text(); |
371 } | 391 } |
372 | 392 |
373 } | 393 } |
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