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Side by Side Diff: Source/core/rendering/svg/RenderSVGResourceSolidColor.cpp

Issue 571463002: Factor out common code from RenderSVGResource*::postApplyResource (Closed) Base URL: svn://svn.chromium.org/blink/trunk
Patch Set: Created 6 years, 3 months ago
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1 /* 1 /*
2 * Copyright (C) Research In Motion Limited 2010. All rights reserved. 2 * Copyright (C) Research In Motion Limited 2010. All rights reserved.
3 * 3 *
4 * This library is free software; you can redistribute it and/or 4 * This library is free software; you can redistribute it and/or
5 * modify it under the terms of the GNU Library General Public 5 * modify it under the terms of the GNU Library General Public
6 * License as published by the Free Software Foundation; either 6 * License as published by the Free Software Foundation; either
7 * version 2 of the License, or (at your option) any later version. 7 * version 2 of the License, or (at your option) any later version.
8 * 8 *
9 * This library is distributed in the hope that it will be useful, 9 * This library is distributed in the hope that it will be useful,
10 * but WITHOUT ANY WARRANTY; without even the implied warranty of 10 * but WITHOUT ANY WARRANTY; without even the implied warranty of
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77 if (resourceMode & ApplyToTextMode) 77 if (resourceMode & ApplyToTextMode)
78 context->setTextDrawingMode(TextModeStroke); 78 context->setTextDrawingMode(TextModeStroke);
79 } 79 }
80 80
81 return true; 81 return true;
82 } 82 }
83 83
84 void RenderSVGResourceSolidColor::postApplyResource(RenderObject*, GraphicsConte xt*& context, unsigned short resourceMode, const Path* path, const RenderSVGShap e* shape) 84 void RenderSVGResourceSolidColor::postApplyResource(RenderObject*, GraphicsConte xt*& context, unsigned short resourceMode, const Path* path, const RenderSVGShap e* shape)
85 { 85 {
86 ASSERT(context); 86 ASSERT(context);
87 ASSERT(resourceMode != ApplyToDefaultMode); 87 SVGRenderSupport::fillOrStrokePrimitive(context, resourceMode, path, shape);
88
89 if (resourceMode & ApplyToFillMode) {
90 if (path)
91 context->fillPath(*path);
92 else if (shape)
93 shape->fillShape(context);
94 }
95 if (resourceMode & ApplyToStrokeMode) {
96 if (path)
97 context->strokePath(*path);
98 else if (shape)
99 shape->strokeShape(context);
100 }
101 } 88 }
102 89
103 } 90 }
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