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| 1 /* | 1 /* |
| 2 * Copyright (C) Research In Motion Limited 2010. All rights reserved. | 2 * Copyright (C) Research In Motion Limited 2010. All rights reserved. |
| 3 * | 3 * |
| 4 * This library is free software; you can redistribute it and/or | 4 * This library is free software; you can redistribute it and/or |
| 5 * modify it under the terms of the GNU Library General Public | 5 * modify it under the terms of the GNU Library General Public |
| 6 * License as published by the Free Software Foundation; either | 6 * License as published by the Free Software Foundation; either |
| 7 * version 2 of the License, or (at your option) any later version. | 7 * version 2 of the License, or (at your option) any later version. |
| 8 * | 8 * |
| 9 * This library is distributed in the hope that it will be useful, | 9 * This library is distributed in the hope that it will be useful, |
| 10 * but WITHOUT ANY WARRANTY; without even the implied warranty of | 10 * but WITHOUT ANY WARRANTY; without even the implied warranty of |
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| 77 if (resourceMode & ApplyToTextMode) | 77 if (resourceMode & ApplyToTextMode) |
| 78 context->setTextDrawingMode(TextModeStroke); | 78 context->setTextDrawingMode(TextModeStroke); |
| 79 } | 79 } |
| 80 | 80 |
| 81 return true; | 81 return true; |
| 82 } | 82 } |
| 83 | 83 |
| 84 void RenderSVGResourceSolidColor::postApplyResource(RenderObject*, GraphicsConte
xt*& context, unsigned short resourceMode, const Path* path, const RenderSVGShap
e* shape) | 84 void RenderSVGResourceSolidColor::postApplyResource(RenderObject*, GraphicsConte
xt*& context, unsigned short resourceMode, const Path* path, const RenderSVGShap
e* shape) |
| 85 { | 85 { |
| 86 ASSERT(context); | 86 ASSERT(context); |
| 87 ASSERT(resourceMode != ApplyToDefaultMode); | 87 SVGRenderSupport::fillOrStrokePrimitive(context, resourceMode, path, shape); |
| 88 | |
| 89 if (resourceMode & ApplyToFillMode) { | |
| 90 if (path) | |
| 91 context->fillPath(*path); | |
| 92 else if (shape) | |
| 93 shape->fillShape(context); | |
| 94 } | |
| 95 if (resourceMode & ApplyToStrokeMode) { | |
| 96 if (path) | |
| 97 context->strokePath(*path); | |
| 98 else if (shape) | |
| 99 shape->strokeShape(context); | |
| 100 } | |
| 101 } | 88 } |
| 102 | 89 |
| 103 } | 90 } |
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