| Index: src/gpu/effects/GrConvolutionEffect.cpp
|
| diff --git a/src/gpu/effects/GrConvolutionEffect.cpp b/src/gpu/effects/GrConvolutionEffect.cpp
|
| index 90a655c920037eda0061affe723d813247de1782..b0abdcf9ed075ea228014dee56e4268be23dc25e 100644
|
| --- a/src/gpu/effects/GrConvolutionEffect.cpp
|
| +++ b/src/gpu/effects/GrConvolutionEffect.cpp
|
| @@ -17,19 +17,19 @@ typedef GrGLProgramDataManager::UniformHandle UniformHandle;
|
|
|
| class GrGLConvolutionEffect : public GrGLEffect {
|
| public:
|
| - GrGLConvolutionEffect(const GrBackendEffectFactory&, const GrDrawEffect&);
|
| + GrGLConvolutionEffect(const GrBackendEffectFactory&, const GrEffect&);
|
|
|
| virtual void emitCode(GrGLProgramBuilder*,
|
| - const GrDrawEffect&,
|
| + const GrEffect&,
|
| const GrEffectKey&,
|
| const char* outputColor,
|
| const char* inputColor,
|
| const TransformedCoordsArray&,
|
| const TextureSamplerArray&) SK_OVERRIDE;
|
|
|
| - virtual void setData(const GrGLProgramDataManager& pdman, const GrDrawEffect&) SK_OVERRIDE;
|
| + virtual void setData(const GrGLProgramDataManager& pdman, const GrEffect&) SK_OVERRIDE;
|
|
|
| - static inline void GenKey(const GrDrawEffect&, const GrGLCaps&, GrEffectKeyBuilder*);
|
| + static inline void GenKey(const GrEffect&, const GrGLCaps&, GrEffectKeyBuilder*);
|
|
|
| private:
|
| int width() const { return Gr1DKernelEffect::WidthFromRadius(fRadius); }
|
| @@ -47,16 +47,16 @@ private:
|
| };
|
|
|
| GrGLConvolutionEffect::GrGLConvolutionEffect(const GrBackendEffectFactory& factory,
|
| - const GrDrawEffect& drawEffect)
|
| + const GrEffect& effect)
|
| : INHERITED(factory) {
|
| - const GrConvolutionEffect& c = drawEffect.castEffect<GrConvolutionEffect>();
|
| + const GrConvolutionEffect& c = effect.cast<GrConvolutionEffect>();
|
| fRadius = c.radius();
|
| fUseBounds = c.useBounds();
|
| fDirection = c.direction();
|
| }
|
|
|
| void GrGLConvolutionEffect::emitCode(GrGLProgramBuilder* builder,
|
| - const GrDrawEffect&,
|
| + const GrEffect&,
|
| const GrEffectKey& key,
|
| const char* outputColor,
|
| const char* inputColor,
|
| @@ -106,8 +106,8 @@ void GrGLConvolutionEffect::emitCode(GrGLProgramBuilder* builder,
|
| }
|
|
|
| void GrGLConvolutionEffect::setData(const GrGLProgramDataManager& pdman,
|
| - const GrDrawEffect& drawEffect) {
|
| - const GrConvolutionEffect& conv = drawEffect.castEffect<GrConvolutionEffect>();
|
| + const GrEffect& effect) {
|
| + const GrConvolutionEffect& conv = effect.cast<GrConvolutionEffect>();
|
| GrTexture& texture = *conv.texture(0);
|
| // the code we generated was for a specific kernel radius
|
| SkASSERT(conv.radius() == fRadius);
|
| @@ -136,9 +136,9 @@ void GrGLConvolutionEffect::setData(const GrGLProgramDataManager& pdman,
|
| pdman.set1fv(fKernelUni, this->width(), conv.kernel());
|
| }
|
|
|
| -void GrGLConvolutionEffect::GenKey(const GrDrawEffect& drawEffect, const GrGLCaps&,
|
| +void GrGLConvolutionEffect::GenKey(const GrEffect& effect, const GrGLCaps&,
|
| GrEffectKeyBuilder* b) {
|
| - const GrConvolutionEffect& conv = drawEffect.castEffect<GrConvolutionEffect>();
|
| + const GrConvolutionEffect& conv = effect.cast<GrConvolutionEffect>();
|
| uint32_t key = conv.radius();
|
| key <<= 2;
|
| if (conv.useBounds()) {
|
| @@ -201,7 +201,7 @@ const GrBackendEffectFactory& GrConvolutionEffect::getFactory() const {
|
| }
|
|
|
| bool GrConvolutionEffect::onIsEqual(const GrEffect& sBase) const {
|
| - const GrConvolutionEffect& s = CastEffect<GrConvolutionEffect>(sBase);
|
| + const GrConvolutionEffect& s = sBase.cast<GrConvolutionEffect>();
|
| return (this->texture(0) == s.texture(0) &&
|
| this->radius() == s.radius() &&
|
| this->direction() == s.direction() &&
|
|
|