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1 /* | 1 /* |
2 * Copyright 2014 Google Inc. | 2 * Copyright 2014 Google Inc. |
3 * | 3 * |
4 * Use of this source code is governed by a BSD-style license that can be | 4 * Use of this source code is governed by a BSD-style license that can be |
5 * found in the LICENSE file. | 5 * found in the LICENSE file. |
6 */ | 6 */ |
7 | 7 |
8 #include "gl/builders/GrGLProgramBuilder.h" | 8 #include "gl/builders/GrGLProgramBuilder.h" |
9 #include "GrOvalEffect.h" | 9 #include "GrOvalEffect.h" |
10 | 10 |
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64 } | 64 } |
65 | 65 |
66 CircleEffect::CircleEffect(GrEffectEdgeType edgeType, const SkPoint& c, SkScalar
r) | 66 CircleEffect::CircleEffect(GrEffectEdgeType edgeType, const SkPoint& c, SkScalar
r) |
67 : fCenter(c) | 67 : fCenter(c) |
68 , fRadius(r) | 68 , fRadius(r) |
69 , fEdgeType(edgeType) { | 69 , fEdgeType(edgeType) { |
70 this->setWillReadFragmentPosition(); | 70 this->setWillReadFragmentPosition(); |
71 } | 71 } |
72 | 72 |
73 bool CircleEffect::onIsEqual(const GrEffect& other) const { | 73 bool CircleEffect::onIsEqual(const GrEffect& other) const { |
74 const CircleEffect& ce = CastEffect<CircleEffect>(other); | 74 const CircleEffect& ce = GrEffect::CastEffect<CircleEffect>(other); |
75 return fEdgeType == ce.fEdgeType && fCenter == ce.fCenter && fRadius == ce.f
Radius; | 75 return fEdgeType == ce.fEdgeType && fCenter == ce.fCenter && fRadius == ce.f
Radius; |
76 } | 76 } |
77 | 77 |
78 ////////////////////////////////////////////////////////////////////////////// | 78 ////////////////////////////////////////////////////////////////////////////// |
79 | 79 |
80 GR_DEFINE_EFFECT_TEST(CircleEffect); | 80 GR_DEFINE_EFFECT_TEST(CircleEffect); |
81 | 81 |
82 GrEffect* CircleEffect::TestCreate(SkRandom* random, | 82 GrEffect* CircleEffect::TestCreate(SkRandom* random, |
83 GrContext*, | 83 GrContext*, |
84 const GrDrawTargetCaps& caps, | 84 const GrDrawTargetCaps& caps, |
85 GrTexture*[]) { | 85 GrTexture*[]) { |
86 SkPoint center; | 86 SkPoint center; |
87 center.fX = random->nextRangeScalar(0.f, 1000.f); | 87 center.fX = random->nextRangeScalar(0.f, 1000.f); |
88 center.fY = random->nextRangeScalar(0.f, 1000.f); | 88 center.fY = random->nextRangeScalar(0.f, 1000.f); |
89 SkScalar radius = random->nextRangeF(0.f, 1000.f); | 89 SkScalar radius = random->nextRangeF(0.f, 1000.f); |
90 GrEffectEdgeType et; | 90 GrEffectEdgeType et; |
91 do { | 91 do { |
92 et = (GrEffectEdgeType)random->nextULessThan(kGrEffectEdgeTypeCnt); | 92 et = (GrEffectEdgeType)random->nextULessThan(kGrEffectEdgeTypeCnt); |
93 } while (kHairlineAA_GrEffectEdgeType == et); | 93 } while (kHairlineAA_GrEffectEdgeType == et); |
94 return CircleEffect::Create(et, center, radius); | 94 return CircleEffect::Create(et, center, radius); |
95 } | 95 } |
96 | 96 |
97 ////////////////////////////////////////////////////////////////////////////// | 97 ////////////////////////////////////////////////////////////////////////////// |
98 | 98 |
99 class GLCircleEffect : public GrGLEffect { | 99 class GLCircleEffect : public GrGLEffect { |
100 public: | 100 public: |
101 GLCircleEffect(const GrBackendEffectFactory&, const GrDrawEffect&); | 101 GLCircleEffect(const GrBackendEffectFactory&, const GrEffect&); |
102 | 102 |
103 virtual void emitCode(GrGLProgramBuilder* builder, | 103 virtual void emitCode(GrGLProgramBuilder* builder, |
104 const GrDrawEffect& drawEffect, | 104 const GrEffect& effect, |
105 const GrEffectKey& key, | 105 const GrEffectKey& key, |
106 const char* outputColor, | 106 const char* outputColor, |
107 const char* inputColor, | 107 const char* inputColor, |
108 const TransformedCoordsArray&, | 108 const TransformedCoordsArray&, |
109 const TextureSamplerArray&) SK_OVERRIDE; | 109 const TextureSamplerArray&) SK_OVERRIDE; |
110 | 110 |
111 static inline void GenKey(const GrDrawEffect&, const GrGLCaps&, GrEffectKeyB
uilder*); | 111 static inline void GenKey(const GrEffect&, const GrGLCaps&, GrEffectKeyBuild
er*); |
112 | 112 |
113 virtual void setData(const GrGLProgramDataManager&, const GrDrawEffect&) SK_
OVERRIDE; | 113 virtual void setData(const GrGLProgramDataManager&, const GrEffect&) SK_OVER
RIDE; |
114 | 114 |
115 private: | 115 private: |
116 GrGLProgramDataManager::UniformHandle fCircleUniform; | 116 GrGLProgramDataManager::UniformHandle fCircleUniform; |
117 SkPoint fPrevCenter; | 117 SkPoint fPrevCenter; |
118 SkScalar fPrevRadius; | 118 SkScalar fPrevRadius; |
119 | 119 |
120 typedef GrGLEffect INHERITED; | 120 typedef GrGLEffect INHERITED; |
121 }; | 121 }; |
122 | 122 |
123 GLCircleEffect::GLCircleEffect(const GrBackendEffectFactory& factory, | 123 GLCircleEffect::GLCircleEffect(const GrBackendEffectFactory& factory, |
124 const GrDrawEffect& drawEffect) | 124 const GrEffect& effect) |
125 : INHERITED (factory) { | 125 : INHERITED (factory) { |
126 fPrevRadius = -1.f; | 126 fPrevRadius = -1.f; |
127 } | 127 } |
128 | 128 |
129 void GLCircleEffect::emitCode(GrGLProgramBuilder* builder, | 129 void GLCircleEffect::emitCode(GrGLProgramBuilder* builder, |
130 const GrDrawEffect& drawEffect, | 130 const GrEffect& effect, |
131 const GrEffectKey& key, | 131 const GrEffectKey& key, |
132 const char* outputColor, | 132 const char* outputColor, |
133 const char* inputColor, | 133 const char* inputColor, |
134 const TransformedCoordsArray&, | 134 const TransformedCoordsArray&, |
135 const TextureSamplerArray& samplers) { | 135 const TextureSamplerArray& samplers) { |
136 const CircleEffect& ce = drawEffect.castEffect<CircleEffect>(); | 136 const CircleEffect& ce = GrEffect::CastEffect<CircleEffect>(effect); |
137 const char *circleName; | 137 const char *circleName; |
138 // The circle uniform is (center.x, center.y, radius + 0.5) for regular fill
s and | 138 // The circle uniform is (center.x, center.y, radius + 0.5) for regular fill
s and |
139 // (... ,radius - 0.5) for inverse fills. | 139 // (... ,radius - 0.5) for inverse fills. |
140 fCircleUniform = builder->addUniform(GrGLProgramBuilder::kFragment_Visibilit
y, | 140 fCircleUniform = builder->addUniform(GrGLProgramBuilder::kFragment_Visibilit
y, |
141 kVec3f_GrSLType, | 141 kVec3f_GrSLType, |
142 "circle", | 142 "circle", |
143 &circleName); | 143 &circleName); |
144 | 144 |
145 GrGLFragmentShaderBuilder* fsBuilder = builder->getFragmentShaderBuilder(); | 145 GrGLFragmentShaderBuilder* fsBuilder = builder->getFragmentShaderBuilder(); |
146 const char* fragmentPos = fsBuilder->fragmentPosition(); | 146 const char* fragmentPos = fsBuilder->fragmentPosition(); |
147 | 147 |
148 SkASSERT(kHairlineAA_GrEffectEdgeType != ce.getEdgeType()); | 148 SkASSERT(kHairlineAA_GrEffectEdgeType != ce.getEdgeType()); |
149 if (GrEffectEdgeTypeIsInverseFill(ce.getEdgeType())) { | 149 if (GrEffectEdgeTypeIsInverseFill(ce.getEdgeType())) { |
150 fsBuilder->codeAppendf("\t\tfloat d = length(%s.xy - %s.xy) - %s.z;\n", | 150 fsBuilder->codeAppendf("\t\tfloat d = length(%s.xy - %s.xy) - %s.z;\n", |
151 circleName, fragmentPos, circleName); | 151 circleName, fragmentPos, circleName); |
152 } else { | 152 } else { |
153 fsBuilder->codeAppendf("\t\tfloat d = %s.z - length(%s.xy - %s.xy);\n", | 153 fsBuilder->codeAppendf("\t\tfloat d = %s.z - length(%s.xy - %s.xy);\n", |
154 circleName, fragmentPos, circleName); | 154 circleName, fragmentPos, circleName); |
155 } | 155 } |
156 if (GrEffectEdgeTypeIsAA(ce.getEdgeType())) { | 156 if (GrEffectEdgeTypeIsAA(ce.getEdgeType())) { |
157 fsBuilder->codeAppend("\t\td = clamp(d, 0.0, 1.0);\n"); | 157 fsBuilder->codeAppend("\t\td = clamp(d, 0.0, 1.0);\n"); |
158 } else { | 158 } else { |
159 fsBuilder->codeAppend("\t\td = d > 0.5 ? 1.0 : 0.0;\n"); | 159 fsBuilder->codeAppend("\t\td = d > 0.5 ? 1.0 : 0.0;\n"); |
160 } | 160 } |
161 | 161 |
162 fsBuilder->codeAppendf("\t\t%s = %s;\n", outputColor, | 162 fsBuilder->codeAppendf("\t\t%s = %s;\n", outputColor, |
163 (GrGLSLExpr4(inputColor) * GrGLSLExpr1("d")).c_str())
; | 163 (GrGLSLExpr4(inputColor) * GrGLSLExpr1("d")).c_str())
; |
164 } | 164 } |
165 | 165 |
166 void GLCircleEffect::GenKey(const GrDrawEffect& drawEffect, const GrGLCaps&, | 166 void GLCircleEffect::GenKey(const GrEffect& effect, const GrGLCaps&, |
167 GrEffectKeyBuilder* b) { | 167 GrEffectKeyBuilder* b) { |
168 const CircleEffect& ce = drawEffect.castEffect<CircleEffect>(); | 168 const CircleEffect& ce = GrEffect::CastEffect<CircleEffect>(effect); |
169 b->add32(ce.getEdgeType()); | 169 b->add32(ce.getEdgeType()); |
170 } | 170 } |
171 | 171 |
172 void GLCircleEffect::setData(const GrGLProgramDataManager& pdman, const GrDrawEf
fect& drawEffect) { | 172 void GLCircleEffect::setData(const GrGLProgramDataManager& pdman, const GrEffect
& effect) { |
173 const CircleEffect& ce = drawEffect.castEffect<CircleEffect>(); | 173 const CircleEffect& ce = GrEffect::CastEffect<CircleEffect>(effect); |
174 if (ce.getRadius() != fPrevRadius || ce.getCenter() != fPrevCenter) { | 174 if (ce.getRadius() != fPrevRadius || ce.getCenter() != fPrevCenter) { |
175 SkScalar radius = ce.getRadius(); | 175 SkScalar radius = ce.getRadius(); |
176 if (GrEffectEdgeTypeIsInverseFill(ce.getEdgeType())) { | 176 if (GrEffectEdgeTypeIsInverseFill(ce.getEdgeType())) { |
177 radius -= 0.5f; | 177 radius -= 0.5f; |
178 } else { | 178 } else { |
179 radius += 0.5f; | 179 radius += 0.5f; |
180 } | 180 } |
181 pdman.set3f(fCircleUniform, ce.getCenter().fX, ce.getCenter().fY, radius
); | 181 pdman.set3f(fCircleUniform, ce.getCenter().fX, ce.getCenter().fY, radius
); |
182 fPrevCenter = ce.getCenter(); | 182 fPrevCenter = ce.getCenter(); |
183 fPrevRadius = ce.getRadius(); | 183 fPrevRadius = ce.getRadius(); |
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237 } | 237 } |
238 | 238 |
239 EllipseEffect::EllipseEffect(GrEffectEdgeType edgeType, const SkPoint& c, SkScal
ar rx, SkScalar ry) | 239 EllipseEffect::EllipseEffect(GrEffectEdgeType edgeType, const SkPoint& c, SkScal
ar rx, SkScalar ry) |
240 : fCenter(c) | 240 : fCenter(c) |
241 , fRadii(SkVector::Make(rx, ry)) | 241 , fRadii(SkVector::Make(rx, ry)) |
242 , fEdgeType(edgeType) { | 242 , fEdgeType(edgeType) { |
243 this->setWillReadFragmentPosition(); | 243 this->setWillReadFragmentPosition(); |
244 } | 244 } |
245 | 245 |
246 bool EllipseEffect::onIsEqual(const GrEffect& other) const { | 246 bool EllipseEffect::onIsEqual(const GrEffect& other) const { |
247 const EllipseEffect& ee = CastEffect<EllipseEffect>(other); | 247 const EllipseEffect& ee = GrEffect::CastEffect<EllipseEffect>(other); |
248 return fEdgeType == ee.fEdgeType && fCenter == ee.fCenter && fRadii == ee.fR
adii; | 248 return fEdgeType == ee.fEdgeType && fCenter == ee.fCenter && fRadii == ee.fR
adii; |
249 } | 249 } |
250 | 250 |
251 ////////////////////////////////////////////////////////////////////////////// | 251 ////////////////////////////////////////////////////////////////////////////// |
252 | 252 |
253 GR_DEFINE_EFFECT_TEST(EllipseEffect); | 253 GR_DEFINE_EFFECT_TEST(EllipseEffect); |
254 | 254 |
255 GrEffect* EllipseEffect::TestCreate(SkRandom* random, | 255 GrEffect* EllipseEffect::TestCreate(SkRandom* random, |
256 GrContext*, | 256 GrContext*, |
257 const GrDrawTargetCaps& caps, | 257 const GrDrawTargetCaps& caps, |
258 GrTexture*[]) { | 258 GrTexture*[]) { |
259 SkPoint center; | 259 SkPoint center; |
260 center.fX = random->nextRangeScalar(0.f, 1000.f); | 260 center.fX = random->nextRangeScalar(0.f, 1000.f); |
261 center.fY = random->nextRangeScalar(0.f, 1000.f); | 261 center.fY = random->nextRangeScalar(0.f, 1000.f); |
262 SkScalar rx = random->nextRangeF(0.f, 1000.f); | 262 SkScalar rx = random->nextRangeF(0.f, 1000.f); |
263 SkScalar ry = random->nextRangeF(0.f, 1000.f); | 263 SkScalar ry = random->nextRangeF(0.f, 1000.f); |
264 GrEffectEdgeType et; | 264 GrEffectEdgeType et; |
265 do { | 265 do { |
266 et = (GrEffectEdgeType)random->nextULessThan(kGrEffectEdgeTypeCnt); | 266 et = (GrEffectEdgeType)random->nextULessThan(kGrEffectEdgeTypeCnt); |
267 } while (kHairlineAA_GrEffectEdgeType == et); | 267 } while (kHairlineAA_GrEffectEdgeType == et); |
268 return EllipseEffect::Create(et, center, rx, ry); | 268 return EllipseEffect::Create(et, center, rx, ry); |
269 } | 269 } |
270 | 270 |
271 ////////////////////////////////////////////////////////////////////////////// | 271 ////////////////////////////////////////////////////////////////////////////// |
272 | 272 |
273 class GLEllipseEffect : public GrGLEffect { | 273 class GLEllipseEffect : public GrGLEffect { |
274 public: | 274 public: |
275 GLEllipseEffect(const GrBackendEffectFactory&, const GrDrawEffect&); | 275 GLEllipseEffect(const GrBackendEffectFactory&, const GrEffect&); |
276 | 276 |
277 virtual void emitCode(GrGLProgramBuilder* builder, | 277 virtual void emitCode(GrGLProgramBuilder* builder, |
278 const GrDrawEffect& drawEffect, | 278 const GrEffect& effect, |
279 const GrEffectKey& key, | 279 const GrEffectKey& key, |
280 const char* outputColor, | 280 const char* outputColor, |
281 const char* inputColor, | 281 const char* inputColor, |
282 const TransformedCoordsArray&, | 282 const TransformedCoordsArray&, |
283 const TextureSamplerArray&) SK_OVERRIDE; | 283 const TextureSamplerArray&) SK_OVERRIDE; |
284 | 284 |
285 static inline void GenKey(const GrDrawEffect&, const GrGLCaps&, GrEffectKeyB
uilder*); | 285 static inline void GenKey(const GrEffect&, const GrGLCaps&, GrEffectKeyBuild
er*); |
286 | 286 |
287 virtual void setData(const GrGLProgramDataManager&, const GrDrawEffect&) SK_
OVERRIDE; | 287 virtual void setData(const GrGLProgramDataManager&, const GrEffect&) SK_OVER
RIDE; |
288 | 288 |
289 private: | 289 private: |
290 GrGLProgramDataManager::UniformHandle fEllipseUniform; | 290 GrGLProgramDataManager::UniformHandle fEllipseUniform; |
291 SkPoint fPrevCenter; | 291 SkPoint fPrevCenter; |
292 SkVector fPrevRadii; | 292 SkVector fPrevRadii; |
293 | 293 |
294 typedef GrGLEffect INHERITED; | 294 typedef GrGLEffect INHERITED; |
295 }; | 295 }; |
296 | 296 |
297 GLEllipseEffect::GLEllipseEffect(const GrBackendEffectFactory& factory, | 297 GLEllipseEffect::GLEllipseEffect(const GrBackendEffectFactory& factory, |
298 const GrDrawEffect& drawEffect) | 298 const GrEffect& effect) |
299 : INHERITED (factory) { | 299 : INHERITED (factory) { |
300 fPrevRadii.fX = -1.f; | 300 fPrevRadii.fX = -1.f; |
301 } | 301 } |
302 | 302 |
303 void GLEllipseEffect::emitCode(GrGLProgramBuilder* builder, | 303 void GLEllipseEffect::emitCode(GrGLProgramBuilder* builder, |
304 const GrDrawEffect& drawEffect, | 304 const GrEffect& effect, |
305 const GrEffectKey& key, | 305 const GrEffectKey& key, |
306 const char* outputColor, | 306 const char* outputColor, |
307 const char* inputColor, | 307 const char* inputColor, |
308 const TransformedCoordsArray&, | 308 const TransformedCoordsArray&, |
309 const TextureSamplerArray& samplers) { | 309 const TextureSamplerArray& samplers) { |
310 const EllipseEffect& ee = drawEffect.castEffect<EllipseEffect>(); | 310 const EllipseEffect& ee = GrEffect::CastEffect<EllipseEffect>(effect); |
311 const char *ellipseName; | 311 const char *ellipseName; |
312 // The ellipse uniform is (center.x, center.y, 1 / rx^2, 1 / ry^2) | 312 // The ellipse uniform is (center.x, center.y, 1 / rx^2, 1 / ry^2) |
313 fEllipseUniform = builder->addUniform(GrGLProgramBuilder::kFragment_Visibili
ty, | 313 fEllipseUniform = builder->addUniform(GrGLProgramBuilder::kFragment_Visibili
ty, |
314 kVec4f_GrSLType, | 314 kVec4f_GrSLType, |
315 "ellipse", | 315 "ellipse", |
316 &ellipseName); | 316 &ellipseName); |
317 | 317 |
318 GrGLFragmentShaderBuilder* fsBuilder = builder->getFragmentShaderBuilder(); | 318 GrGLFragmentShaderBuilder* fsBuilder = builder->getFragmentShaderBuilder(); |
319 const char* fragmentPos = fsBuilder->fragmentPosition(); | 319 const char* fragmentPos = fsBuilder->fragmentPosition(); |
320 | 320 |
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343 fsBuilder->codeAppend("\t\tfloat alpha = approx_dist > 0.0 ? 1.0 : 0
.0;\n"); | 343 fsBuilder->codeAppend("\t\tfloat alpha = approx_dist > 0.0 ? 1.0 : 0
.0;\n"); |
344 break; | 344 break; |
345 case kHairlineAA_GrEffectEdgeType: | 345 case kHairlineAA_GrEffectEdgeType: |
346 SkFAIL("Hairline not expected here."); | 346 SkFAIL("Hairline not expected here."); |
347 } | 347 } |
348 | 348 |
349 fsBuilder->codeAppendf("\t\t%s = %s;\n", outputColor, | 349 fsBuilder->codeAppendf("\t\t%s = %s;\n", outputColor, |
350 (GrGLSLExpr4(inputColor) * GrGLSLExpr1("alpha")).c_st
r()); | 350 (GrGLSLExpr4(inputColor) * GrGLSLExpr1("alpha")).c_st
r()); |
351 } | 351 } |
352 | 352 |
353 void GLEllipseEffect::GenKey(const GrDrawEffect& drawEffect, const GrGLCaps&, | 353 void GLEllipseEffect::GenKey(const GrEffect& effect, const GrGLCaps&, |
354 GrEffectKeyBuilder* b) { | 354 GrEffectKeyBuilder* b) { |
355 const EllipseEffect& ee = drawEffect.castEffect<EllipseEffect>(); | 355 const EllipseEffect& ee = GrEffect::CastEffect<EllipseEffect>(effect); |
356 b->add32(ee.getEdgeType()); | 356 b->add32(ee.getEdgeType()); |
357 } | 357 } |
358 | 358 |
359 void GLEllipseEffect::setData(const GrGLProgramDataManager& pdman, const GrDrawE
ffect& drawEffect) { | 359 void GLEllipseEffect::setData(const GrGLProgramDataManager& pdman, const GrEffec
t& effect) { |
360 const EllipseEffect& ee = drawEffect.castEffect<EllipseEffect>(); | 360 const EllipseEffect& ee = GrEffect::CastEffect<EllipseEffect>(effect); |
361 if (ee.getRadii() != fPrevRadii || ee.getCenter() != fPrevCenter) { | 361 if (ee.getRadii() != fPrevRadii || ee.getCenter() != fPrevCenter) { |
362 SkScalar invRXSqd = 1.f / (ee.getRadii().fX * ee.getRadii().fX); | 362 SkScalar invRXSqd = 1.f / (ee.getRadii().fX * ee.getRadii().fX); |
363 SkScalar invRYSqd = 1.f / (ee.getRadii().fY * ee.getRadii().fY); | 363 SkScalar invRYSqd = 1.f / (ee.getRadii().fY * ee.getRadii().fY); |
364 pdman.set4f(fEllipseUniform, ee.getCenter().fX, ee.getCenter().fY, invRX
Sqd, invRYSqd); | 364 pdman.set4f(fEllipseUniform, ee.getCenter().fX, ee.getCenter().fY, invRX
Sqd, invRYSqd); |
365 fPrevCenter = ee.getCenter(); | 365 fPrevCenter = ee.getCenter(); |
366 fPrevRadii = ee.getRadii(); | 366 fPrevRadii = ee.getRadii(); |
367 } | 367 } |
368 } | 368 } |
369 | 369 |
370 ////////////////////////////////////////////////////////////////////////////// | 370 ////////////////////////////////////////////////////////////////////////////// |
371 | 371 |
372 GrEffect* GrOvalEffect::Create(GrEffectEdgeType edgeType, const SkRect& oval) { | 372 GrEffect* GrOvalEffect::Create(GrEffectEdgeType edgeType, const SkRect& oval) { |
373 if (kHairlineAA_GrEffectEdgeType == edgeType) { | 373 if (kHairlineAA_GrEffectEdgeType == edgeType) { |
374 return NULL; | 374 return NULL; |
375 } | 375 } |
376 SkScalar w = oval.width(); | 376 SkScalar w = oval.width(); |
377 SkScalar h = oval.height(); | 377 SkScalar h = oval.height(); |
378 if (SkScalarNearlyEqual(w, h)) { | 378 if (SkScalarNearlyEqual(w, h)) { |
379 w /= 2; | 379 w /= 2; |
380 return CircleEffect::Create(edgeType, SkPoint::Make(oval.fLeft + w, oval
.fTop + w), w); | 380 return CircleEffect::Create(edgeType, SkPoint::Make(oval.fLeft + w, oval
.fTop + w), w); |
381 } else { | 381 } else { |
382 w /= 2; | 382 w /= 2; |
383 h /= 2; | 383 h /= 2; |
384 return EllipseEffect::Create(edgeType, SkPoint::Make(oval.fLeft + w, ova
l.fTop + h), w, h); | 384 return EllipseEffect::Create(edgeType, SkPoint::Make(oval.fLeft + w, ova
l.fTop + h), w, h); |
385 } | 385 } |
386 | 386 |
387 return NULL; | 387 return NULL; |
388 } | 388 } |
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