OLD | NEW |
1 | 1 |
2 /* | 2 /* |
3 * Copyright 2006 The Android Open Source Project | 3 * Copyright 2006 The Android Open Source Project |
4 * | 4 * |
5 * Use of this source code is governed by a BSD-style license that can be | 5 * Use of this source code is governed by a BSD-style license that can be |
6 * found in the LICENSE file. | 6 * found in the LICENSE file. |
7 */ | 7 */ |
8 | 8 |
9 #include "SkBlurMaskFilter.h" | 9 #include "SkBlurMaskFilter.h" |
10 #include "SkBlurMask.h" | 10 #include "SkBlurMask.h" |
(...skipping 591 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... |
602 GrTextureAccess fBlurProfileAccess; | 602 GrTextureAccess fBlurProfileAccess; |
603 | 603 |
604 GR_DECLARE_EFFECT_TEST; | 604 GR_DECLARE_EFFECT_TEST; |
605 | 605 |
606 typedef GrEffect INHERITED; | 606 typedef GrEffect INHERITED; |
607 }; | 607 }; |
608 | 608 |
609 class GrGLRectBlurEffect : public GrGLEffect { | 609 class GrGLRectBlurEffect : public GrGLEffect { |
610 public: | 610 public: |
611 GrGLRectBlurEffect(const GrBackendEffectFactory& factory, | 611 GrGLRectBlurEffect(const GrBackendEffectFactory& factory, |
612 const GrDrawEffect&); | 612 const GrEffect&); |
613 virtual void emitCode(GrGLProgramBuilder*, | 613 virtual void emitCode(GrGLProgramBuilder*, |
614 const GrDrawEffect&, | 614 const GrEffect&, |
615 const GrEffectKey&, | 615 const GrEffectKey&, |
616 const char* outputColor, | 616 const char* outputColor, |
617 const char* inputColor, | 617 const char* inputColor, |
618 const TransformedCoordsArray&, | 618 const TransformedCoordsArray&, |
619 const TextureSamplerArray&) SK_OVERRIDE; | 619 const TextureSamplerArray&) SK_OVERRIDE; |
620 | 620 |
621 virtual void setData(const GrGLProgramDataManager&, const GrDrawEffect&) SK_
OVERRIDE; | 621 virtual void setData(const GrGLProgramDataManager&, const GrEffect&) SK_OVER
RIDE; |
622 | 622 |
623 private: | 623 private: |
624 typedef GrGLProgramDataManager::UniformHandle UniformHandle; | 624 typedef GrGLProgramDataManager::UniformHandle UniformHandle; |
625 | 625 |
626 UniformHandle fProxyRectUniform; | 626 UniformHandle fProxyRectUniform; |
627 UniformHandle fProfileSizeUniform; | 627 UniformHandle fProfileSizeUniform; |
628 | 628 |
629 typedef GrGLEffect INHERITED; | 629 typedef GrGLEffect INHERITED; |
630 }; | 630 }; |
631 | 631 |
632 | 632 |
633 | 633 |
634 GrGLRectBlurEffect::GrGLRectBlurEffect(const GrBackendEffectFactory& factory, co
nst GrDrawEffect&) | 634 GrGLRectBlurEffect::GrGLRectBlurEffect(const GrBackendEffectFactory& factory, co
nst GrEffect&) |
635 : INHERITED(factory) { | 635 : INHERITED(factory) { |
636 } | 636 } |
637 | 637 |
638 void OutputRectBlurProfileLookup(GrGLFragmentShaderBuilder* fsBuilder, | 638 void OutputRectBlurProfileLookup(GrGLFragmentShaderBuilder* fsBuilder, |
639 const GrGLShaderBuilder::TextureSampler& sample
r, | 639 const GrGLShaderBuilder::TextureSampler& sample
r, |
640 const char *output, | 640 const char *output, |
641 const char *profileSize, const char *loc, | 641 const char *profileSize, const char *loc, |
642 const char *blurred_width, | 642 const char *blurred_width, |
643 const char *sharp_width) { | 643 const char *sharp_width) { |
644 fsBuilder->codeAppendf("\tfloat %s;\n", output); | 644 fsBuilder->codeAppendf("\tfloat %s;\n", output); |
645 fsBuilder->codeAppendf("\t\t{\n"); | 645 fsBuilder->codeAppendf("\t\t{\n"); |
646 fsBuilder->codeAppendf("\t\t\tfloat coord = (0.5 * (abs(2.0*%s - %s) - %s))/
%s;\n", | 646 fsBuilder->codeAppendf("\t\t\tfloat coord = (0.5 * (abs(2.0*%s - %s) - %s))/
%s;\n", |
647 loc, blurred_width, sharp_width, profileSize); | 647 loc, blurred_width, sharp_width, profileSize); |
648 fsBuilder->codeAppendf("\t\t\t%s = ", output); | 648 fsBuilder->codeAppendf("\t\t\t%s = ", output); |
649 fsBuilder->appendTextureLookup(sampler, "vec2(coord,0.5)"); | 649 fsBuilder->appendTextureLookup(sampler, "vec2(coord,0.5)"); |
650 fsBuilder->codeAppend(".a;\n"); | 650 fsBuilder->codeAppend(".a;\n"); |
651 fsBuilder->codeAppendf("\t\t}\n"); | 651 fsBuilder->codeAppendf("\t\t}\n"); |
652 } | 652 } |
653 | 653 |
654 void GrGLRectBlurEffect::emitCode(GrGLProgramBuilder* builder, | 654 void GrGLRectBlurEffect::emitCode(GrGLProgramBuilder* builder, |
655 const GrDrawEffect&, | 655 const GrEffect&, |
656 const GrEffectKey& key, | 656 const GrEffectKey& key, |
657 const char* outputColor, | 657 const char* outputColor, |
658 const char* inputColor, | 658 const char* inputColor, |
659 const TransformedCoordsArray& coords, | 659 const TransformedCoordsArray& coords, |
660 const TextureSamplerArray& samplers) { | 660 const TextureSamplerArray& samplers) { |
661 | 661 |
662 const char *rectName; | 662 const char *rectName; |
663 const char *profileSizeName; | 663 const char *profileSizeName; |
664 | 664 |
665 fProxyRectUniform = builder->addUniform(GrGLProgramBuilder::kFragment_Visibi
lity, | 665 fProxyRectUniform = builder->addUniform(GrGLProgramBuilder::kFragment_Visibi
lity, |
(...skipping 23 matching lines...) Expand all Loading... |
689 fsBuilder->codeAppendf("\tvec2 wh = smallDims - vec2(center,center);\n"); | 689 fsBuilder->codeAppendf("\tvec2 wh = smallDims - vec2(center,center);\n"); |
690 | 690 |
691 OutputRectBlurProfileLookup(fsBuilder, samplers[0], "horiz_lookup", profileS
izeName, "translatedPos.x", "width", "wh.x"); | 691 OutputRectBlurProfileLookup(fsBuilder, samplers[0], "horiz_lookup", profileS
izeName, "translatedPos.x", "width", "wh.x"); |
692 OutputRectBlurProfileLookup(fsBuilder, samplers[0], "vert_lookup", profileSi
zeName, "translatedPos.y", "height", "wh.y"); | 692 OutputRectBlurProfileLookup(fsBuilder, samplers[0], "vert_lookup", profileSi
zeName, "translatedPos.y", "height", "wh.y"); |
693 | 693 |
694 fsBuilder->codeAppendf("\tfloat final = horiz_lookup * vert_lookup;\n"); | 694 fsBuilder->codeAppendf("\tfloat final = horiz_lookup * vert_lookup;\n"); |
695 fsBuilder->codeAppendf("\t%s = src * vec4(final);\n", outputColor ); | 695 fsBuilder->codeAppendf("\t%s = src * vec4(final);\n", outputColor ); |
696 } | 696 } |
697 | 697 |
698 void GrGLRectBlurEffect::setData(const GrGLProgramDataManager& pdman, | 698 void GrGLRectBlurEffect::setData(const GrGLProgramDataManager& pdman, |
699 const GrDrawEffect& drawEffect) { | 699 const GrEffect& effect) { |
700 const GrRectBlurEffect& rbe = drawEffect.castEffect<GrRectBlurEffect>(); | 700 const GrRectBlurEffect& rbe = GrEffect::CastEffect<GrRectBlurEffect>(effect)
; |
701 SkRect rect = rbe.getRect(); | 701 SkRect rect = rbe.getRect(); |
702 | 702 |
703 pdman.set4f(fProxyRectUniform, rect.fLeft, rect.fTop, rect.fRight, rect.fBot
tom); | 703 pdman.set4f(fProxyRectUniform, rect.fLeft, rect.fTop, rect.fRight, rect.fBot
tom); |
704 pdman.set1f(fProfileSizeUniform, SkScalarCeilToScalar(6*rbe.getSigma())); | 704 pdman.set1f(fProfileSizeUniform, SkScalarCeilToScalar(6*rbe.getSigma())); |
705 } | 705 } |
706 | 706 |
707 bool GrRectBlurEffect::CreateBlurProfileTexture(GrContext *context, float sigma, | 707 bool GrRectBlurEffect::CreateBlurProfileTexture(GrContext *context, float sigma, |
708 GrTexture **blurProfileTexture) { | 708 GrTexture **blurProfileTexture) { |
709 GrTextureParams params; | 709 GrTextureParams params; |
710 GrTextureDesc texDesc; | 710 GrTextureDesc texDesc; |
(...skipping 43 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... |
754 } | 754 } |
755 | 755 |
756 GrRectBlurEffect::~GrRectBlurEffect() { | 756 GrRectBlurEffect::~GrRectBlurEffect() { |
757 } | 757 } |
758 | 758 |
759 const GrBackendEffectFactory& GrRectBlurEffect::getFactory() const { | 759 const GrBackendEffectFactory& GrRectBlurEffect::getFactory() const { |
760 return GrTBackendEffectFactory<GrRectBlurEffect>::getInstance(); | 760 return GrTBackendEffectFactory<GrRectBlurEffect>::getInstance(); |
761 } | 761 } |
762 | 762 |
763 bool GrRectBlurEffect::onIsEqual(const GrEffect& sBase) const { | 763 bool GrRectBlurEffect::onIsEqual(const GrEffect& sBase) const { |
764 const GrRectBlurEffect& s = CastEffect<GrRectBlurEffect>(sBase); | 764 const GrRectBlurEffect& s = GrEffect::CastEffect<GrRectBlurEffect>(sBase); |
765 return this->getSigma() == s.getSigma() && this->getRect() == s.getRect(); | 765 return this->getSigma() == s.getSigma() && this->getRect() == s.getRect(); |
766 } | 766 } |
767 | 767 |
768 void GrRectBlurEffect::getConstantColorComponents(GrColor* color, uint32_t* vali
dFlags) const { | 768 void GrRectBlurEffect::getConstantColorComponents(GrColor* color, uint32_t* vali
dFlags) const { |
769 *validFlags = 0; | 769 *validFlags = 0; |
770 return; | 770 return; |
771 } | 771 } |
772 | 772 |
773 GR_DEFINE_EFFECT_TEST(GrRectBlurEffect); | 773 GR_DEFINE_EFFECT_TEST(GrRectBlurEffect); |
774 | 774 |
(...skipping 163 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... |
938 | 938 |
939 GrRRectBlurEffect::GrRRectBlurEffect(float sigma, const SkRRect& rrect, GrTextur
e *ninePatchTexture) | 939 GrRRectBlurEffect::GrRRectBlurEffect(float sigma, const SkRRect& rrect, GrTextur
e *ninePatchTexture) |
940 : fRRect(rrect), | 940 : fRRect(rrect), |
941 fSigma(sigma), | 941 fSigma(sigma), |
942 fNinePatchAccess(ninePatchTexture) { | 942 fNinePatchAccess(ninePatchTexture) { |
943 this->addTextureAccess(&fNinePatchAccess); | 943 this->addTextureAccess(&fNinePatchAccess); |
944 this->setWillReadFragmentPosition(); | 944 this->setWillReadFragmentPosition(); |
945 } | 945 } |
946 | 946 |
947 bool GrRRectBlurEffect::onIsEqual(const GrEffect& other) const { | 947 bool GrRRectBlurEffect::onIsEqual(const GrEffect& other) const { |
948 const GrRRectBlurEffect& rrbe = CastEffect<GrRRectBlurEffect>(other); | 948 const GrRRectBlurEffect& rrbe = GrEffect::CastEffect<GrRRectBlurEffect>(othe
r); |
949 return fRRect.getSimpleRadii().fX == rrbe.fRRect.getSimpleRadii().fX && fSig
ma == rrbe.fSigma; | 949 return fRRect.getSimpleRadii().fX == rrbe.fRRect.getSimpleRadii().fX && fSig
ma == rrbe.fSigma; |
950 } | 950 } |
951 | 951 |
952 ////////////////////////////////////////////////////////////////////////////// | 952 ////////////////////////////////////////////////////////////////////////////// |
953 | 953 |
954 GR_DEFINE_EFFECT_TEST(GrRRectBlurEffect); | 954 GR_DEFINE_EFFECT_TEST(GrRRectBlurEffect); |
955 | 955 |
956 GrEffect* GrRRectBlurEffect::TestCreate(SkRandom* random, | 956 GrEffect* GrRRectBlurEffect::TestCreate(SkRandom* random, |
957 GrContext* context, | 957 GrContext* context, |
958 const GrDrawTargetCaps& caps, | 958 const GrDrawTargetCaps& caps, |
959 GrTexture*[]) { | 959 GrTexture*[]) { |
960 SkScalar w = random->nextRangeScalar(100.f, 1000.f); | 960 SkScalar w = random->nextRangeScalar(100.f, 1000.f); |
961 SkScalar h = random->nextRangeScalar(100.f, 1000.f); | 961 SkScalar h = random->nextRangeScalar(100.f, 1000.f); |
962 SkScalar r = random->nextRangeF(1.f, 9.f); | 962 SkScalar r = random->nextRangeF(1.f, 9.f); |
963 SkScalar sigma = random->nextRangeF(1.f,10.f); | 963 SkScalar sigma = random->nextRangeF(1.f,10.f); |
964 SkRRect rrect; | 964 SkRRect rrect; |
965 rrect.setRectXY(SkRect::MakeWH(w, h), r, r); | 965 rrect.setRectXY(SkRect::MakeWH(w, h), r, r); |
966 return GrRRectBlurEffect::Create(context, sigma, rrect); | 966 return GrRRectBlurEffect::Create(context, sigma, rrect); |
967 } | 967 } |
968 | 968 |
969 ////////////////////////////////////////////////////////////////////////////// | 969 ////////////////////////////////////////////////////////////////////////////// |
970 | 970 |
971 class GrGLRRectBlurEffect : public GrGLEffect { | 971 class GrGLRRectBlurEffect : public GrGLEffect { |
972 public: | 972 public: |
973 GrGLRRectBlurEffect(const GrBackendEffectFactory&, const GrDrawEffect&); | 973 GrGLRRectBlurEffect(const GrBackendEffectFactory&, const GrEffect&); |
974 | 974 |
975 virtual void emitCode(GrGLProgramBuilder* builder, | 975 virtual void emitCode(GrGLProgramBuilder* builder, |
976 const GrDrawEffect& drawEffect, | 976 const GrEffect& effect, |
977 const GrEffectKey& key, | 977 const GrEffectKey& key, |
978 const char* outputColor, | 978 const char* outputColor, |
979 const char* inputColor, | 979 const char* inputColor, |
980 const TransformedCoordsArray&, | 980 const TransformedCoordsArray&, |
981 const TextureSamplerArray&) SK_OVERRIDE; | 981 const TextureSamplerArray&) SK_OVERRIDE; |
982 | 982 |
983 virtual void setData(const GrGLProgramDataManager&, const GrDrawEffect&) SK_
OVERRIDE; | 983 virtual void setData(const GrGLProgramDataManager&, const GrEffect&) SK_OVER
RIDE; |
984 | 984 |
985 private: | 985 private: |
986 GrGLProgramDataManager::UniformHandle fProxyRectUniform; | 986 GrGLProgramDataManager::UniformHandle fProxyRectUniform; |
987 GrGLProgramDataManager::UniformHandle fCornerRadiusUniform; | 987 GrGLProgramDataManager::UniformHandle fCornerRadiusUniform; |
988 GrGLProgramDataManager::UniformHandle fBlurRadiusUniform; | 988 GrGLProgramDataManager::UniformHandle fBlurRadiusUniform; |
989 typedef GrGLEffect INHERITED; | 989 typedef GrGLEffect INHERITED; |
990 }; | 990 }; |
991 | 991 |
992 GrGLRRectBlurEffect::GrGLRRectBlurEffect(const GrBackendEffectFactory& factory, | 992 GrGLRRectBlurEffect::GrGLRRectBlurEffect(const GrBackendEffectFactory& factory, |
993 const GrDrawEffect& drawEffect) | 993 const GrEffect& effect) |
994 : INHERITED (factory) { | 994 : INHERITED (factory) { |
995 } | 995 } |
996 | 996 |
997 void GrGLRRectBlurEffect::emitCode(GrGLProgramBuilder* builder, | 997 void GrGLRRectBlurEffect::emitCode(GrGLProgramBuilder* builder, |
998 const GrDrawEffect& drawEffect, | 998 const GrEffect& effect, |
999 const GrEffectKey& key, | 999 const GrEffectKey& key, |
1000 const char* outputColor, | 1000 const char* outputColor, |
1001 const char* inputColor, | 1001 const char* inputColor, |
1002 const TransformedCoordsArray&, | 1002 const TransformedCoordsArray&, |
1003 const TextureSamplerArray& samplers) { | 1003 const TextureSamplerArray& samplers) { |
1004 const char *rectName; | 1004 const char *rectName; |
1005 const char *cornerRadiusName; | 1005 const char *cornerRadiusName; |
1006 const char *blurRadiusName; | 1006 const char *blurRadiusName; |
1007 | 1007 |
1008 // The proxy rect has left, top, right, and bottom edges correspond to | 1008 // The proxy rect has left, top, right, and bottom edges correspond to |
(...skipping 36 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... |
1045 | 1045 |
1046 fsBuilder->codeAppendf("\t\tvec2 proxyDims = vec2(2.0*threshold+1.0);\n"); | 1046 fsBuilder->codeAppendf("\t\tvec2 proxyDims = vec2(2.0*threshold+1.0);\n"); |
1047 fsBuilder->codeAppendf("\t\tvec2 texCoord = translatedFragPos / proxyDims;\n
"); | 1047 fsBuilder->codeAppendf("\t\tvec2 texCoord = translatedFragPos / proxyDims;\n
"); |
1048 | 1048 |
1049 fsBuilder->codeAppendf("\t%s = ", outputColor); | 1049 fsBuilder->codeAppendf("\t%s = ", outputColor); |
1050 fsBuilder->appendTextureLookupAndModulate(inputColor, samplers[0], "texCoord
"); | 1050 fsBuilder->appendTextureLookupAndModulate(inputColor, samplers[0], "texCoord
"); |
1051 fsBuilder->codeAppend(";\n"); | 1051 fsBuilder->codeAppend(";\n"); |
1052 } | 1052 } |
1053 | 1053 |
1054 void GrGLRRectBlurEffect::setData(const GrGLProgramDataManager& pdman, | 1054 void GrGLRRectBlurEffect::setData(const GrGLProgramDataManager& pdman, |
1055 const GrDrawEffect& drawEffect) { | 1055 const GrEffect& effect) { |
1056 const GrRRectBlurEffect& brre = drawEffect.castEffect<GrRRectBlurEffect>(); | 1056 const GrRRectBlurEffect& brre = GrEffect::CastEffect<GrRRectBlurEffect>(effe
ct); |
1057 SkRRect rrect = brre.getRRect(); | 1057 SkRRect rrect = brre.getRRect(); |
1058 | 1058 |
1059 float blurRadius = 3.f*SkScalarCeilToScalar(brre.getSigma()-1/6.0f); | 1059 float blurRadius = 3.f*SkScalarCeilToScalar(brre.getSigma()-1/6.0f); |
1060 pdman.set1f(fBlurRadiusUniform, blurRadius); | 1060 pdman.set1f(fBlurRadiusUniform, blurRadius); |
1061 | 1061 |
1062 SkRect rect = rrect.getBounds(); | 1062 SkRect rect = rrect.getBounds(); |
1063 rect.outset(blurRadius, blurRadius); | 1063 rect.outset(blurRadius, blurRadius); |
1064 pdman.set4f(fProxyRectUniform, rect.fLeft, rect.fTop, rect.fRight, rect.fBot
tom); | 1064 pdman.set4f(fProxyRectUniform, rect.fLeft, rect.fTop, rect.fRight, rect.fBot
tom); |
1065 | 1065 |
1066 SkScalar radius = 0; | 1066 SkScalar radius = 0; |
(...skipping 152 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... |
1219 } else { | 1219 } else { |
1220 str->append("None"); | 1220 str->append("None"); |
1221 } | 1221 } |
1222 str->append("))"); | 1222 str->append("))"); |
1223 } | 1223 } |
1224 #endif | 1224 #endif |
1225 | 1225 |
1226 SK_DEFINE_FLATTENABLE_REGISTRAR_GROUP_START(SkBlurMaskFilter) | 1226 SK_DEFINE_FLATTENABLE_REGISTRAR_GROUP_START(SkBlurMaskFilter) |
1227 SK_DEFINE_FLATTENABLE_REGISTRAR_ENTRY(SkBlurMaskFilterImpl) | 1227 SK_DEFINE_FLATTENABLE_REGISTRAR_ENTRY(SkBlurMaskFilterImpl) |
1228 SK_DEFINE_FLATTENABLE_REGISTRAR_GROUP_END | 1228 SK_DEFINE_FLATTENABLE_REGISTRAR_GROUP_END |
OLD | NEW |