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1 /* | 1 /* |
2 * Copyright 2011 Google Inc. | 2 * Copyright 2011 Google Inc. |
3 * | 3 * |
4 * Use of this source code is governed by a BSD-style license that can be | 4 * Use of this source code is governed by a BSD-style license that can be |
5 * found in the LICENSE file. | 5 * found in the LICENSE file. |
6 */ | 6 */ |
7 | 7 |
8 | 8 |
9 | 9 |
10 #ifndef GrGLDefines_DEFINED | 10 #ifndef GrGLDefines_DEFINED |
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888 #define GR_GL_ROUND 0x90A4 | 888 #define GR_GL_ROUND 0x90A4 |
889 #define GR_GL_TRIANGULAR 0x90A5 | 889 #define GR_GL_TRIANGULAR 0x90A5 |
890 | 890 |
891 // join values | 891 // join values |
892 /* GL_NONE */ | 892 /* GL_NONE */ |
893 /* GL_ROUND_NV */ | 893 /* GL_ROUND_NV */ |
894 #define GR_GL_BEVEL 0x90A6 | 894 #define GR_GL_BEVEL 0x90A6 |
895 #define GR_GL_MITER_REVERT 0x90A7 | 895 #define GR_GL_MITER_REVERT 0x90A7 |
896 #define GR_GL_MITER_TRUNCATE 0x90A8 | 896 #define GR_GL_MITER_TRUNCATE 0x90A8 |
897 | 897 |
| 898 // glyph loading values |
| 899 #define GR_GL_STANDARD_FONT_NAME 0x9072 |
| 900 #define GR_GL_SYSTEM_FONT_NAME 0x9073 |
| 901 #define GR_GL_FILE_NAME 0x9074 |
| 902 #define GR_GL_STANDARD_FONT_FORMAT 0x936C |
| 903 #define GR_GL_SKIP_MISSING_GLYPH 0x90A9 |
| 904 #define GR_GL_USE_MISSING_GLYPH 0x90AA |
| 905 #define GR_GL_FONT_GLYPHS_AVAILABLE 0x9368 |
| 906 #define GR_GL_FONT_TARGET_UNAVAILABLE 0x9369 |
| 907 #define GR_GL_FONT_UNAVAILABLE 0x936A |
| 908 #define GR_GL_FONT_UNINTELLIGIBLE 0x936B |
| 909 /* GL_INVALID_ENUM */ |
| 910 /* GL_INVALID_VALUE */ |
| 911 /* GL_OUT_OF_MEMORY */ |
| 912 |
898 // NV_path_rendering extension to ARB_program_interface_query: | 913 // NV_path_rendering extension to ARB_program_interface_query: |
899 // .. corresponds to the set of active input variables used by the fragment | 914 // .. corresponds to the set of active input variables used by the fragment |
900 // shader stage of <program> (if a fragment stage exists). | 915 // shader stage of <program> (if a fragment stage exists). |
901 #define GR_GL_FRAGMENT_INPUT 0x936D | 916 #define GR_GL_FRAGMENT_INPUT 0x936D |
902 | 917 |
903 // NV_path_rendering extension to EXT_direct_state_access: | 918 // NV_path_rendering extension to EXT_direct_state_access: |
904 // [the matrix functions] must support the PATH_PROJECTION_NV and | 919 // [the matrix functions] must support the PATH_PROJECTION_NV and |
905 // PATH_MODELVIEW_NV tokens for matrixMode. | 920 // PATH_MODELVIEW_NV tokens for matrixMode. |
906 #define GR_GL_PATH_PROJECTION 0x1701 | 921 #define GR_GL_PATH_PROJECTION 0x1701 |
907 #define GR_GL_PATH_MODELVIEW 0x1700 | 922 #define GR_GL_PATH_MODELVIEW 0x1700 |
908 | 923 |
909 /* ARM specific define for MSAA support on framebuffer fetch */ | 924 /* ARM specific define for MSAA support on framebuffer fetch */ |
910 #define GR_GL_FETCH_PER_SAMPLE_ARM 0x8F65 | 925 #define GR_GL_FETCH_PER_SAMPLE_ARM 0x8F65 |
911 | 926 |
912 #endif | 927 #endif |
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