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| 1 // Copyright 2014 The Chromium Authors. All rights reserved. | 1 // Copyright 2014 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 import "mojo/services/public/interfaces/geometry/geometry.mojom" | 5 import "mojo/services/public/interfaces/geometry/geometry.mojom" |
| 6 import "mojo/services/public/interfaces/surfaces/surface_id.mojom" | 6 import "mojo/services/public/interfaces/surfaces/surface_id.mojom" |
| 7 | 7 |
| 8 module mojo { | 8 module mojo { |
| 9 | 9 |
| 10 struct Color { | 10 struct Color { |
| 11 uint32 rgba; | 11 uint32 rgba; |
| 12 }; | 12 }; |
| 13 | 13 |
| 14 // TODO(jamesr): Populate subtype fields. | 14 // TODO(jamesr): Populate subtype fields. |
| 15 struct CheckerboardQuadState {}; | 15 struct CheckerboardQuadState {}; |
| 16 | 16 |
| 17 struct DebugBorderQuadState {}; | 17 struct DebugBorderQuadState {}; |
| 18 | 18 |
| 19 struct IoSurfaceContentQuadState {}; | 19 struct IoSurfaceContentQuadState {}; |
| 20 | 20 |
| 21 struct RenderPassId { | 21 struct RenderPassQuadState {}; |
| 22 int32 layer_id; | |
| 23 int32 index; | |
| 24 }; | |
| 25 | |
| 26 struct RenderPassQuadState { | |
| 27 RenderPassId render_pass_id; | |
| 28 | |
| 29 // If nonzero, resource id of mask to use when drawing this pass. | |
| 30 uint32 mask_resource_id; | |
| 31 RectF mask_uv_rect; | |
| 32 | |
| 33 // Post-processing filters, applied to the pixels in the render pass' texture. | |
| 34 // TODO(jamesr): Support | |
| 35 // FilterOperations filters; | |
| 36 | |
| 37 // The scale from layer space of the root layer of the render pass to | |
| 38 // the render pass physical pixels. This scale is applied to the filter | |
| 39 // parameters for pixel-moving filters. This scale should include | |
| 40 // content-to-target-space scale, and device pixel ratio. | |
| 41 PointF filters_scale; | |
| 42 | |
| 43 // Post-processing filters, applied to the pixels showing through the | |
| 44 // background of the render pass, from behind it. | |
| 45 // TODO(jamesr): Support | |
| 46 // FilterOperations background_filters; | |
| 47 }; | |
| 48 | 22 |
| 49 struct SolidColorQuadState { | 23 struct SolidColorQuadState { |
| 50 Color color; | 24 Color color; |
| 51 bool force_anti_aliasing_off; | 25 bool force_anti_aliasing_off; |
| 52 }; | 26 }; |
| 53 | 27 |
| 54 struct SurfaceQuadState { | 28 struct SurfaceQuadState { |
| 55 SurfaceId surface; | 29 SurfaceId surface; |
| 56 }; | 30 }; |
| 57 | 31 |
| 58 struct TextureQuadState { | 32 struct TextureQuadState { |
| 59 uint32 resource_id; | 33 uint32 resource_id; |
| 60 bool premultiplied_alpha; | 34 bool premultiplied_alpha; |
| 61 PointF uv_top_left; | 35 mojo.PointF uv_top_left; |
| 62 PointF uv_bottom_right; | 36 mojo.PointF uv_bottom_right; |
| 63 Color background_color; | 37 Color background_color; |
| 64 float[4] vertex_opacity; | 38 float[4] vertex_opacity; |
| 65 bool flipped; | 39 bool flipped; |
| 66 }; | 40 }; |
| 67 | 41 |
| 68 struct TileQuadState { | 42 struct TiledContentQuadState {}; |
| 69 RectF tex_coord_rect; | |
| 70 Size texture_size; | |
| 71 bool swizzle_contents; | |
| 72 uint32 resource_id; | |
| 73 }; | |
| 74 | 43 |
| 75 struct StreamVideoQuadState {}; | 44 struct StreamVideoQuadState {}; |
| 76 | 45 |
| 77 struct YUVVideoQuadState {}; | 46 struct YUVVideoQuadState {}; |
| 78 | 47 |
| 79 enum Material { | 48 enum Material { |
| 80 CHECKERBOARD = 1, | 49 CHECKERBOARD = 1, |
| 81 DEBUG_BORDER, | 50 DEBUG_BORDER, |
| 82 IO_SURFACE_CONTENT, | 51 IO_SURFACE_CONTENT, |
| 83 PICTURE_CONTENT, | 52 PICTURE_CONTENT, |
| 84 RENDER_PASS, | 53 RENDER_PASS, |
| 85 SOLID_COLOR, | 54 SOLID_COLOR, |
| 86 STREAM_VIDEO_CONTENT, | 55 STREAM_VIDEO_CONTENT, |
| 87 SURFACE_CONTENT, | 56 SURFACE_CONTENT, |
| 88 TEXTURE_CONTENT, | 57 TEXTURE_CONTENT, |
| 89 TILED_CONTENT, | 58 TILED_CONTENT, |
| 90 YUV_VIDEO_CONTENT, | 59 YUV_VIDEO_CONTENT, |
| 91 }; | 60 }; |
| 92 | 61 |
| 93 struct Quad { | 62 struct Quad { |
| 94 Material material; | 63 Material material; |
| 95 | 64 |
| 96 // This rect, after applying the quad_transform(), gives the geometry that | 65 // This rect, after applying the quad_transform(), gives the geometry that |
| 97 // this quad should draw to. This rect lives in content space. | 66 // this quad should draw to. This rect lives in content space. |
| 98 Rect rect; | 67 mojo.Rect rect; |
| 99 | 68 |
| 100 // This specifies the region of the quad that is opaque. This rect lives in | 69 // This specifies the region of the quad that is opaque. This rect lives in |
| 101 // content space. | 70 // content space. |
| 102 Rect opaque_rect; | 71 mojo.Rect opaque_rect; |
| 103 | 72 |
| 104 // Allows changing the rect that gets drawn to make it smaller. This value | 73 // Allows changing the rect that gets drawn to make it smaller. This value |
| 105 // should be clipped to |rect|. This rect lives in content space. | 74 // should be clipped to |rect|. This rect lives in content space. |
| 106 Rect visible_rect; | 75 mojo.Rect visible_rect; |
| 107 | 76 |
| 108 // Allows changing the rect that gets drawn to make it smaller. This value | 77 // Allows changing the rect that gets drawn to make it smaller. This value |
| 109 // should be clipped to |rect|. This rect lives in content space. | 78 // should be clipped to |rect|. This rect lives in content space. |
| 110 bool needs_blending; | 79 bool needs_blending; |
| 111 | 80 |
| 112 // Index into the containing pass' shared quad state array which has state | 81 // Index into the containing pass' shared quad state array which has state |
| 113 // (transforms etc) shared by multiple quads. | 82 // (transforms etc) shared by multiple quads. |
| 114 int32 shared_quad_state_index; | 83 int32 shared_quad_state_index; |
| 115 | 84 |
| 116 // Only one of the following will be set, depending on the material. | 85 // Only one of the following will be set, depending on the material. |
| 117 CheckerboardQuadState? checkerboard_quad_state; | 86 CheckerboardQuadState? checkerboard_quad_state; |
| 118 DebugBorderQuadState? debug_border_quad_state; | 87 DebugBorderQuadState? debug_border_quad_state; |
| 119 IoSurfaceContentQuadState? io_surface_quad_state; | 88 IoSurfaceContentQuadState? io_surface_quad_state; |
| 120 RenderPassQuadState? render_pass_quad_state; | 89 RenderPassQuadState? render_pass_quad_state; |
| 121 SolidColorQuadState? solid_color_quad_state; | 90 SolidColorQuadState? solid_color_quad_state; |
| 122 SurfaceQuadState? surface_quad_state; | 91 SurfaceQuadState? surface_quad_state; |
| 123 TextureQuadState? texture_quad_state; | 92 TextureQuadState? texture_quad_state; |
| 124 TileQuadState? tile_quad_state; | 93 TiledContentQuadState? tiled_content_quad_state; |
| 125 StreamVideoQuadState? stream_video_quad_state; | 94 StreamVideoQuadState? stream_video_quad_state; |
| 126 YUVVideoQuadState? yuv_video_quad_state; | 95 YUVVideoQuadState? yuv_video_quad_state; |
| 127 }; | 96 }; |
| 128 | 97 |
| 129 enum SkXfermode { | 98 enum SkXfermode { |
| 130 kClear_Mode = 0, //!< [0, 0] | 99 kClear_Mode = 0, //!< [0, 0] |
| 131 kSrc_Mode, //!< [Sa, Sc] | 100 kSrc_Mode, //!< [Sa, Sc] |
| 132 kDst_Mode, //!< [Da, Dc] | 101 kDst_Mode, //!< [Da, Dc] |
| 133 kSrcOver_Mode, //!< [Sa + Da - Sa*Da, Rc = Sc + (1 - Sa)*Dc] | 102 kSrcOver_Mode, //!< [Sa + Da - Sa*Da, Rc = Sc + (1 - Sa)*Dc] |
| 134 kDstOver_Mode, //!< [Sa + Da - Sa*Da, Rc = Dc + (1 - Da)*Sc] | 103 kDstOver_Mode, //!< [Sa + Da - Sa*Da, Rc = Dc + (1 - Da)*Sc] |
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| 161 | 130 |
| 162 kHue_Mode, | 131 kHue_Mode, |
| 163 kSaturation_Mode, | 132 kSaturation_Mode, |
| 164 kColor_Mode, | 133 kColor_Mode, |
| 165 kLuminosity_Mode, | 134 kLuminosity_Mode, |
| 166 kLastMode = kLuminosity_Mode | 135 kLastMode = kLuminosity_Mode |
| 167 }; | 136 }; |
| 168 | 137 |
| 169 struct SharedQuadState { | 138 struct SharedQuadState { |
| 170 // Transforms from quad's original content space to its target content space. | 139 // Transforms from quad's original content space to its target content space. |
| 171 Transform content_to_target_transform; | 140 mojo.Transform content_to_target_transform; |
| 172 | 141 |
| 173 // This size lives in the content space for the quad's originating layer. | 142 // This size lives in the content space for the quad's originating layer. |
| 174 Size content_bounds; | 143 mojo.Size content_bounds; |
| 175 | 144 |
| 176 // This rect lives in the content space for the quad's originating layer. | 145 // This rect lives in the content space for the quad's originating layer. |
| 177 Rect visible_content_rect; | 146 mojo.Rect visible_content_rect; |
| 178 | 147 |
| 179 // This rect lives in the target content space. | 148 // This rect lives in the target content space. |
| 180 Rect clip_rect; | 149 mojo.Rect clip_rect; |
| 181 | 150 |
| 182 bool is_clipped; | 151 bool is_clipped; |
| 183 float opacity; | 152 float opacity; |
| 184 SkXfermode blend_mode; | 153 SkXfermode blend_mode; |
| 185 int32 sorting_context_id; | 154 int32 sorting_context_id; |
| 186 }; | 155 }; |
| 187 | 156 |
| 188 struct Pass { | 157 struct Pass { |
| 189 int32 id; | 158 int32 id; |
| 190 Rect output_rect; | 159 mojo.Rect output_rect; |
| 191 Rect damage_rect; | 160 mojo.Rect damage_rect; |
| 192 Transform transform_to_root_target; | 161 mojo.Transform transform_to_root_target; |
| 193 bool has_transparent_background; | 162 bool has_transparent_background; |
| 194 Quad[] quads; | 163 Quad[] quads; |
| 195 SharedQuadState[] shared_quad_states; | 164 SharedQuadState[] shared_quad_states; |
| 196 }; | 165 }; |
| 197 | 166 |
| 198 } | 167 } |
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