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| 1 // Copyright 2008 the V8 project authors. All rights reserved. | 1 // Copyright 2008 the V8 project authors. All rights reserved. |
| 2 // Redistribution and use in source and binary forms, with or without | 2 // Redistribution and use in source and binary forms, with or without |
| 3 // modification, are permitted provided that the following conditions are | 3 // modification, are permitted provided that the following conditions are |
| 4 // met: | 4 // met: |
| 5 // | 5 // |
| 6 // * Redistributions of source code must retain the above copyright | 6 // * Redistributions of source code must retain the above copyright |
| 7 // notice, this list of conditions and the following disclaimer. | 7 // notice, this list of conditions and the following disclaimer. |
| 8 // * Redistributions in binary form must reproduce the above | 8 // * Redistributions in binary form must reproduce the above |
| 9 // copyright notice, this list of conditions and the following | 9 // copyright notice, this list of conditions and the following |
| 10 // disclaimer in the documentation and/or other materials provided | 10 // disclaimer in the documentation and/or other materials provided |
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| 40 // * Invalid: elements that are uninitialized or not actually part | 40 // * Invalid: elements that are uninitialized or not actually part |
| 41 // of the virtual frame. They should not be read. | 41 // of the virtual frame. They should not be read. |
| 42 // * Memory: an element that resides in the actual frame. Its address is | 42 // * Memory: an element that resides in the actual frame. Its address is |
| 43 // given by its position in the virtual frame. | 43 // given by its position in the virtual frame. |
| 44 // * Register: an element that resides in a register. | 44 // * Register: an element that resides in a register. |
| 45 // * Constant: an element whose value is known at compile time. | 45 // * Constant: an element whose value is known at compile time. |
| 46 | 46 |
| 47 class FrameElement BASE_EMBEDDED { | 47 class FrameElement BASE_EMBEDDED { |
| 48 public: | 48 public: |
| 49 enum SyncFlag { | 49 enum SyncFlag { |
| 50 SYNCED, | 50 NOT_SYNCED, |
| 51 NOT_SYNCED | 51 SYNCED |
| 52 }; | 52 }; |
| 53 | 53 |
| 54 // The default constructor creates an invalid frame element. | 54 // The default constructor creates an invalid frame element. |
| 55 FrameElement() { | 55 FrameElement() |
| 56 Initialize(INVALID, no_reg, NOT_SYNCED); | 56 : static_type_(), type_(INVALID), copied_(false), synced_(false) { |
| 57 data_.reg_ = no_reg; |
| 57 } | 58 } |
| 58 | 59 |
| 59 // Factory function to construct an invalid frame element. | 60 // Factory function to construct an invalid frame element. |
| 60 static FrameElement InvalidElement() { | 61 static FrameElement InvalidElement() { |
| 61 FrameElement result; | 62 FrameElement result; |
| 62 return result; | 63 return result; |
| 63 } | 64 } |
| 64 | 65 |
| 65 // Factory function to construct an in-memory frame element. | 66 // Factory function to construct an in-memory frame element. |
| 66 static FrameElement MemoryElement() { | 67 static FrameElement MemoryElement() { |
| 67 FrameElement result(MEMORY, no_reg, SYNCED); | 68 FrameElement result(MEMORY, no_reg, SYNCED); |
| 68 return result; | 69 return result; |
| 69 } | 70 } |
| 70 | 71 |
| 71 // Factory function to construct an in-register frame element. | 72 // Factory function to construct an in-register frame element. |
| 72 static FrameElement RegisterElement(Register reg, SyncFlag is_synced) { | 73 static FrameElement RegisterElement(Register reg, |
| 73 FrameElement result(REGISTER, reg, is_synced); | 74 SyncFlag is_synced, |
| 74 return result; | 75 StaticType static_type = StaticType()) { |
| 76 return FrameElement(REGISTER, reg, is_synced, static_type); |
| 75 } | 77 } |
| 76 | 78 |
| 77 // Factory function to construct a frame element whose value is known at | 79 // Factory function to construct a frame element whose value is known at |
| 78 // compile time. | 80 // compile time. |
| 79 static FrameElement ConstantElement(Handle<Object> value, | 81 static FrameElement ConstantElement(Handle<Object> value, |
| 80 SyncFlag is_synced) { | 82 SyncFlag is_synced) { |
| 81 FrameElement result(value, is_synced); | 83 FrameElement result(value, is_synced); |
| 82 return result; | 84 return result; |
| 83 } | 85 } |
| 84 | 86 |
| 85 bool is_synced() const { return SyncField::decode(type_) == SYNCED; } | 87 bool is_synced() const { return synced_; } |
| 86 | 88 |
| 87 void set_sync() { | 89 void set_sync() { |
| 88 ASSERT(type() != MEMORY); | 90 ASSERT(type() != MEMORY); |
| 89 type_ = (type_ & ~SyncField::mask()) | SyncField::encode(SYNCED); | 91 synced_ = true; |
| 90 } | 92 } |
| 91 | 93 |
| 92 void clear_sync() { | 94 void clear_sync() { |
| 93 ASSERT(type() != MEMORY); | 95 ASSERT(type() != MEMORY); |
| 94 type_ = (type_ & ~SyncField::mask()) | SyncField::encode(NOT_SYNCED); | 96 synced_ = false; |
| 95 } | 97 } |
| 96 | 98 |
| 97 bool is_valid() const { return type() != INVALID; } | 99 bool is_valid() const { return type() != INVALID; } |
| 98 bool is_memory() const { return type() == MEMORY; } | 100 bool is_memory() const { return type() == MEMORY; } |
| 99 bool is_register() const { return type() == REGISTER; } | 101 bool is_register() const { return type() == REGISTER; } |
| 100 bool is_constant() const { return type() == CONSTANT; } | 102 bool is_constant() const { return type() == CONSTANT; } |
| 101 bool is_copy() const { return type() == COPY; } | 103 bool is_copy() const { return type() == COPY; } |
| 102 | 104 |
| 103 bool is_copied() const { return IsCopiedField::decode(type_); } | 105 bool is_copied() const { return copied_; } |
| 104 | 106 void set_copied() { copied_ = true; } |
| 105 void set_copied() { | 107 void clear_copied() { copied_ = false; } |
| 106 type_ = (type_ & ~IsCopiedField::mask()) | IsCopiedField::encode(true); | |
| 107 } | |
| 108 | |
| 109 void clear_copied() { | |
| 110 type_ = (type_ & ~IsCopiedField::mask()) | IsCopiedField::encode(false); | |
| 111 } | |
| 112 | 108 |
| 113 Register reg() const { | 109 Register reg() const { |
| 114 ASSERT(is_register()); | 110 ASSERT(is_register()); |
| 115 return data_.reg_; | 111 return data_.reg_; |
| 116 } | 112 } |
| 117 | 113 |
| 118 Handle<Object> handle() const { | 114 Handle<Object> handle() const { |
| 119 ASSERT(is_constant()); | 115 ASSERT(is_constant()); |
| 120 return Handle<Object>(data_.handle_); | 116 return Handle<Object>(data_.handle_); |
| 121 } | 117 } |
| 122 | 118 |
| 123 int index() const { | 119 int index() const { |
| 124 ASSERT(is_copy()); | 120 ASSERT(is_copy()); |
| 125 return data_.index_; | 121 return data_.index_; |
| 126 } | 122 } |
| 127 | 123 |
| 128 bool Equals(FrameElement other); | 124 bool Equals(FrameElement other); |
| 129 | 125 |
| 126 StaticType static_type() { return static_type_; } |
| 127 |
| 128 void set_static_type(StaticType static_type) { |
| 129 // TODO(lrn): If it's s copy, it would be better to update the real one, |
| 130 // but we can't from here. The caller must handle this. |
| 131 static_type_ = static_type; |
| 132 } |
| 133 |
| 130 private: | 134 private: |
| 131 enum Type { | 135 enum Type { |
| 132 INVALID, | 136 INVALID, |
| 133 MEMORY, | 137 MEMORY, |
| 134 REGISTER, | 138 REGISTER, |
| 135 CONSTANT, | 139 CONSTANT, |
| 136 COPY | 140 COPY |
| 137 }; | 141 }; |
| 138 | 142 |
| 139 // BitField is <type, shift, size>. | 143 Type type() const { return static_cast<Type>(type_); } |
| 140 class SyncField : public BitField<SyncFlag, 0, 1> {}; | |
| 141 class IsCopiedField : public BitField<bool, 1, 1> {}; | |
| 142 class TypeField : public BitField<Type, 2, 32 - 2> {}; | |
| 143 | 144 |
| 144 Type type() const { return TypeField::decode(type_); } | 145 StaticType static_type_; |
| 145 | 146 |
| 146 // The element's type and a dirty bit. The dirty bit can be cleared | 147 // The element's type. |
| 148 byte type_; |
| 149 |
| 150 bool copied_; |
| 151 |
| 152 // The element's dirty-bit. The dirty bit can be cleared |
| 147 // for non-memory elements to indicate that the element agrees with | 153 // for non-memory elements to indicate that the element agrees with |
| 148 // the value in memory in the actual frame. | 154 // the value in memory in the actual frame. |
| 149 int type_; | 155 bool synced_; |
| 150 | 156 |
| 151 union { | 157 union { |
| 152 Register reg_; | 158 Register reg_; |
| 153 Object** handle_; | 159 Object** handle_; |
| 154 int index_; | 160 int index_; |
| 155 } data_; | 161 } data_; |
| 156 | 162 |
| 157 // Used to construct memory and register elements. | 163 // Used to construct memory and register elements. |
| 158 FrameElement(Type type, Register reg, SyncFlag is_synced) { | 164 FrameElement(Type type, Register reg, SyncFlag is_synced) |
| 159 Initialize(type, reg, is_synced); | 165 : static_type_(), |
| 166 type_(type), |
| 167 copied_(false), |
| 168 synced_(is_synced != NOT_SYNCED) { |
| 169 data_.reg_ = reg; |
| 170 } |
| 171 |
| 172 FrameElement(Type type, Register reg, SyncFlag is_synced, StaticType stype) |
| 173 : static_type_(stype), |
| 174 type_(type), |
| 175 copied_(false), |
| 176 synced_(is_synced != NOT_SYNCED) { |
| 177 data_.reg_ = reg; |
| 160 } | 178 } |
| 161 | 179 |
| 162 // Used to construct constant elements. | 180 // Used to construct constant elements. |
| 163 inline FrameElement(Handle<Object> value, SyncFlag is_synced); | 181 FrameElement(Handle<Object> value, SyncFlag is_synced) |
| 164 | 182 : static_type_(StaticType::TypeOf(*value)), |
| 165 // Used to initialize invalid, memory, and register elements. | 183 type_(CONSTANT), |
| 166 inline void Initialize(Type type, Register reg, SyncFlag is_synced); | 184 copied_(false), |
| 185 synced_(is_synced != NOT_SYNCED) { |
| 186 data_.handle_ = value.location(); |
| 187 } |
| 167 | 188 |
| 168 void set_index(int new_index) { | 189 void set_index(int new_index) { |
| 169 ASSERT(is_copy()); | 190 ASSERT(is_copy()); |
| 170 data_.index_ = new_index; | 191 data_.index_ = new_index; |
| 171 } | 192 } |
| 172 | 193 |
| 173 friend class VirtualFrame; | 194 friend class VirtualFrame; |
| 174 }; | 195 }; |
| 175 | 196 |
| 176 | 197 |
| 177 } } // namespace v8::internal | 198 } } // namespace v8::internal |
| 178 | 199 |
| 179 #ifdef ARM | 200 #ifdef ARM |
| 180 #include "virtual-frame-arm.h" | 201 #include "virtual-frame-arm.h" |
| 181 #else // ia32 | 202 #else // ia32 |
| 182 #include "virtual-frame-ia32.h" | 203 #include "virtual-frame-ia32.h" |
| 183 #endif | 204 #endif |
| 184 | 205 |
| 185 | |
| 186 namespace v8 { namespace internal { | |
| 187 | |
| 188 FrameElement::FrameElement(Handle<Object> value, SyncFlag is_synced) { | |
| 189 type_ = TypeField::encode(CONSTANT) | |
| 190 | IsCopiedField::encode(false) | |
| 191 | SyncField::encode(is_synced); | |
| 192 data_.handle_ = value.location(); | |
| 193 } | |
| 194 | |
| 195 | |
| 196 void FrameElement::Initialize(Type type, Register reg, SyncFlag is_synced) { | |
| 197 type_ = TypeField::encode(type) | |
| 198 | IsCopiedField::encode(false) | |
| 199 | SyncField::encode(is_synced); | |
| 200 data_.reg_ = reg; | |
| 201 } | |
| 202 | |
| 203 | |
| 204 } } // namespace v8::internal | |
| 205 | |
| 206 #endif // V8_VIRTUAL_FRAME_H_ | 206 #endif // V8_VIRTUAL_FRAME_H_ |
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