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| 1 // Copyright 2009 the V8 project authors. All rights reserved. | 1 // Copyright 2009 the V8 project authors. All rights reserved. |
| 2 // Redistribution and use in source and binary forms, with or without | 2 // Redistribution and use in source and binary forms, with or without |
| 3 // modification, are permitted provided that the following conditions are | 3 // modification, are permitted provided that the following conditions are |
| 4 // met: | 4 // met: |
| 5 // | 5 // |
| 6 // * Redistributions of source code must retain the above copyright | 6 // * Redistributions of source code must retain the above copyright |
| 7 // notice, this list of conditions and the following disclaimer. | 7 // notice, this list of conditions and the following disclaimer. |
| 8 // * Redistributions in binary form must reproduce the above | 8 // * Redistributions in binary form must reproduce the above |
| 9 // copyright notice, this list of conditions and the following | 9 // copyright notice, this list of conditions and the following |
| 10 // disclaimer in the documentation and/or other materials provided | 10 // disclaimer in the documentation and/or other materials provided |
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| 305 | 305 |
| 306 // Pop and save an element from the top of the expression stack and | 306 // Pop and save an element from the top of the expression stack and |
| 307 // emit a corresponding pop instruction. | 307 // emit a corresponding pop instruction. |
| 308 void EmitPop(Register reg); | 308 void EmitPop(Register reg); |
| 309 | 309 |
| 310 // Push an element on top of the expression stack and emit a | 310 // Push an element on top of the expression stack and emit a |
| 311 // corresponding push instruction. | 311 // corresponding push instruction. |
| 312 void EmitPush(Register reg); | 312 void EmitPush(Register reg); |
| 313 | 313 |
| 314 // Push an element on the virtual frame. | 314 // Push an element on the virtual frame. |
| 315 void Push(Register reg); | 315 void Push(Register reg, StaticType static_type = StaticType()); |
| 316 void Push(Handle<Object> value); | 316 void Push(Handle<Object> value); |
| 317 void Push(Smi* value) { Push(Handle<Object>(value)); } | 317 void Push(Smi* value) { Push(Handle<Object>(value)); } |
| 318 | 318 |
| 319 // Pushing a result invalidates it (its contents become owned by the | 319 // Pushing a result invalidates it (its contents become owned by the frame). |
| 320 // frame). | |
| 321 void Push(Result* result); | 320 void Push(Result* result); |
| 322 | 321 |
| 323 // Nip removes zero or more elements from immediately below the top | 322 // Nip removes zero or more elements from immediately below the top |
| 324 // of the frame, leaving the previous top-of-frame value on top of | 323 // of the frame, leaving the previous top-of-frame value on top of |
| 325 // the frame. Nip(k) is equivalent to x = Pop(), Drop(k), Push(x). | 324 // the frame. Nip(k) is equivalent to x = Pop(), Drop(k), Push(x). |
| 326 void Nip(int num_dropped); | 325 void Nip(int num_dropped); |
| 327 | 326 |
| 328 private: | 327 private: |
| 329 static const int kLocal0Offset = JavaScriptFrameConstants::kLocal0Offset; | 328 static const int kLocal0Offset = JavaScriptFrameConstants::kLocal0Offset; |
| 330 static const int kFunctionOffset = JavaScriptFrameConstants::kFunctionOffset; | 329 static const int kFunctionOffset = JavaScriptFrameConstants::kFunctionOffset; |
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| 472 | 471 |
| 473 bool Equals(VirtualFrame* other); | 472 bool Equals(VirtualFrame* other); |
| 474 | 473 |
| 475 friend class JumpTarget; | 474 friend class JumpTarget; |
| 476 }; | 475 }; |
| 477 | 476 |
| 478 | 477 |
| 479 } } // namespace v8::internal | 478 } } // namespace v8::internal |
| 480 | 479 |
| 481 #endif // V8_VIRTUAL_FRAME_ARM_H_ | 480 #endif // V8_VIRTUAL_FRAME_ARM_H_ |
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