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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #include "content/browser/renderer_host/media/audio_renderer_host.h" | 5 #include "content/browser/renderer_host/media/audio_renderer_host.h" |
6 | 6 |
7 #include "base/bind.h" | 7 #include "base/bind.h" |
8 #include "base/bind_helpers.h" | 8 #include "base/bind_helpers.h" |
9 #include "base/memory/shared_memory.h" | 9 #include "base/memory/shared_memory.h" |
10 #include "base/metrics/histogram.h" | 10 #include "base/metrics/histogram.h" |
11 #include "base/process/process.h" | 11 #include "base/process/process.h" |
12 #include "content/browser/browser_main_loop.h" | 12 #include "content/browser/browser_main_loop.h" |
| 13 #include "content/browser/media/audio_stream_monitor.h" |
13 #include "content/browser/media/capture/audio_mirroring_manager.h" | 14 #include "content/browser/media/capture/audio_mirroring_manager.h" |
14 #include "content/browser/media/media_internals.h" | 15 #include "content/browser/media/media_internals.h" |
15 #include "content/browser/renderer_host/media/audio_input_device_manager.h" | 16 #include "content/browser/renderer_host/media/audio_input_device_manager.h" |
16 #include "content/browser/renderer_host/media/audio_sync_reader.h" | 17 #include "content/browser/renderer_host/media/audio_sync_reader.h" |
17 #include "content/browser/renderer_host/media/media_stream_manager.h" | 18 #include "content/browser/renderer_host/media/media_stream_manager.h" |
18 #include "content/common/media/audio_messages.h" | 19 #include "content/common/media/audio_messages.h" |
19 #include "content/public/browser/content_browser_client.h" | 20 #include "content/public/browser/content_browser_client.h" |
20 #include "content/public/browser/media_observer.h" | 21 #include "content/public/browser/media_observer.h" |
21 #include "content/public/common/content_switches.h" | 22 #include "content/public/common/content_switches.h" |
22 #include "media/audio/audio_manager_base.h" | 23 #include "media/audio/audio_manager_base.h" |
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258 | 259 |
259 AudioEntry* const entry = LookupById(stream_id); | 260 AudioEntry* const entry = LookupById(stream_id); |
260 if (!entry) | 261 if (!entry) |
261 return; | 262 return; |
262 | 263 |
263 Send(new AudioMsg_NotifyStreamStateChanged( | 264 Send(new AudioMsg_NotifyStreamStateChanged( |
264 stream_id, | 265 stream_id, |
265 is_playing ? media::AudioOutputIPCDelegate::kPlaying | 266 is_playing ? media::AudioOutputIPCDelegate::kPlaying |
266 : media::AudioOutputIPCDelegate::kPaused)); | 267 : media::AudioOutputIPCDelegate::kPaused)); |
267 | 268 |
268 MediaObserver* const media_observer = | 269 if (is_playing) { |
269 GetContentClient()->browser()->GetMediaObserver(); | 270 AudioStreamMonitor::StartMonitoringStream( |
270 if (media_observer) { | 271 render_process_id_, |
271 if (is_playing) { | 272 entry->render_frame_id(), |
272 media_observer->OnAudioStreamPlaying( | 273 entry->stream_id(), |
273 render_process_id_, | 274 base::Bind(&media::AudioOutputController::ReadCurrentPowerAndClip, |
274 entry->render_frame_id(), | 275 entry->controller())); |
275 entry->stream_id(), | 276 // TODO(dalecurtis): See about using AudioStreamMonitor instead. |
276 base::Bind(&media::AudioOutputController::ReadCurrentPowerAndClip, | 277 if (!entry->playing()) { |
277 entry->controller())); | 278 entry->set_playing(true); |
278 if (!entry->playing()) { | 279 base::AtomicRefCountInc(&num_playing_streams_); |
279 entry->set_playing(true); | 280 } |
280 base::AtomicRefCountInc(&num_playing_streams_); | 281 } else { |
281 } | 282 AudioStreamMonitor::StopMonitoringStream( |
282 } else { | 283 render_process_id_, entry->render_frame_id(), entry->stream_id()); |
283 media_observer->OnAudioStreamStopped(render_process_id_, | 284 // TODO(dalecurtis): See about using AudioStreamMonitor instead. |
284 entry->render_frame_id(), | 285 if (entry->playing()) { |
285 entry->stream_id()); | 286 entry->set_playing(false); |
286 if (entry->playing()) { | 287 base::AtomicRefCountDec(&num_playing_streams_); |
287 entry->set_playing(false); | |
288 base::AtomicRefCountDec(&num_playing_streams_); | |
289 } | |
290 } | 288 } |
291 } | 289 } |
292 } | 290 } |
293 | 291 |
294 RenderViewHost::AudioOutputControllerList | 292 RenderViewHost::AudioOutputControllerList |
295 AudioRendererHost::DoGetOutputControllers(int render_view_id) const { | 293 AudioRendererHost::DoGetOutputControllers(int render_view_id) const { |
296 DCHECK_CURRENTLY_ON(BrowserThread::IO); | 294 DCHECK_CURRENTLY_ON(BrowserThread::IO); |
297 | 295 |
298 RenderViewHost::AudioOutputControllerList controllers; | 296 RenderViewHost::AudioOutputControllerList controllers; |
299 AudioEntryMap::const_iterator it = audio_entries_.begin(); | 297 AudioEntryMap::const_iterator it = audio_entries_.begin(); |
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447 media::AudioOutputController* const controller = entry->controller(); | 445 media::AudioOutputController* const controller = entry->controller(); |
448 if (mirroring_manager_) | 446 if (mirroring_manager_) |
449 mirroring_manager_->RemoveDiverter(controller); | 447 mirroring_manager_->RemoveDiverter(controller); |
450 controller->Close( | 448 controller->Close( |
451 base::Bind(&AudioRendererHost::DeleteEntry, this, base::Passed(&entry))); | 449 base::Bind(&AudioRendererHost::DeleteEntry, this, base::Passed(&entry))); |
452 audio_log_->OnClosed(stream_id); | 450 audio_log_->OnClosed(stream_id); |
453 } | 451 } |
454 | 452 |
455 void AudioRendererHost::DeleteEntry(scoped_ptr<AudioEntry> entry) { | 453 void AudioRendererHost::DeleteEntry(scoped_ptr<AudioEntry> entry) { |
456 DCHECK_CURRENTLY_ON(BrowserThread::IO); | 454 DCHECK_CURRENTLY_ON(BrowserThread::IO); |
457 | 455 AudioStreamMonitor::StopMonitoringStream( |
458 // At this point, make the final "say" in audio playback state. | 456 render_process_id_, entry->render_frame_id(), entry->stream_id()); |
459 MediaObserver* const media_observer = | 457 if (entry->playing()) |
460 GetContentClient()->browser()->GetMediaObserver(); | 458 base::AtomicRefCountDec(&num_playing_streams_); |
461 if (media_observer) { | |
462 media_observer->OnAudioStreamStopped(render_process_id_, | |
463 entry->render_frame_id(), | |
464 entry->stream_id()); | |
465 if (entry->playing()) | |
466 base::AtomicRefCountDec(&num_playing_streams_); | |
467 } | |
468 } | 459 } |
469 | 460 |
470 void AudioRendererHost::ReportErrorAndClose(int stream_id) { | 461 void AudioRendererHost::ReportErrorAndClose(int stream_id) { |
471 DCHECK_CURRENTLY_ON(BrowserThread::IO); | 462 DCHECK_CURRENTLY_ON(BrowserThread::IO); |
472 | 463 |
473 // Make sure this isn't a stray callback executing after the stream has been | 464 // Make sure this isn't a stray callback executing after the stream has been |
474 // closed, so error notifications aren't sent after clients believe the stream | 465 // closed, so error notifications aren't sent after clients believe the stream |
475 // is closed. | 466 // is closed. |
476 if (!LookupById(stream_id)) | 467 if (!LookupById(stream_id)) |
477 return; | 468 return; |
478 | 469 |
479 SendErrorMessage(stream_id); | 470 SendErrorMessage(stream_id); |
480 | 471 |
481 audio_log_->OnError(stream_id); | 472 audio_log_->OnError(stream_id); |
482 OnCloseStream(stream_id); | 473 OnCloseStream(stream_id); |
483 } | 474 } |
484 | 475 |
485 AudioRendererHost::AudioEntry* AudioRendererHost::LookupById(int stream_id) { | 476 AudioRendererHost::AudioEntry* AudioRendererHost::LookupById(int stream_id) { |
486 DCHECK_CURRENTLY_ON(BrowserThread::IO); | 477 DCHECK_CURRENTLY_ON(BrowserThread::IO); |
487 | 478 |
488 AudioEntryMap::const_iterator i = audio_entries_.find(stream_id); | 479 AudioEntryMap::const_iterator i = audio_entries_.find(stream_id); |
489 return i != audio_entries_.end() ? i->second : NULL; | 480 return i != audio_entries_.end() ? i->second : NULL; |
490 } | 481 } |
491 | 482 |
492 bool AudioRendererHost::HasActiveAudio() { | 483 bool AudioRendererHost::HasActiveAudio() { |
493 return !base::AtomicRefCountIsZero(&num_playing_streams_); | 484 return !base::AtomicRefCountIsZero(&num_playing_streams_); |
494 } | 485 } |
495 | 486 |
496 } // namespace content | 487 } // namespace content |
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