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1 /* | 1 /* |
2 * Copyright 2013 Google Inc. | 2 * Copyright 2013 Google Inc. |
3 * | 3 * |
4 * Use of this source code is governed by a BSD-style license that can be | 4 * Use of this source code is governed by a BSD-style license that can be |
5 * found in the LICENSE file. | 5 * found in the LICENSE file. |
6 */ | 6 */ |
7 | 7 |
8 #ifndef GrDistanceFieldTextContext_DEFINED | 8 #ifndef GrDistanceFieldTextContext_DEFINED |
9 #define GrDistanceFieldTextContext_DEFINED | 9 #define GrDistanceFieldTextContext_DEFINED |
10 | 10 |
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24 SkScalar x, SkScalar y) SK_OVERRIDE; | 24 SkScalar x, SkScalar y) SK_OVERRIDE; |
25 virtual void drawPosText(const GrPaint&, const SkPaint&, | 25 virtual void drawPosText(const GrPaint&, const SkPaint&, |
26 const char text[], size_t byteLength, | 26 const char text[], size_t byteLength, |
27 const SkScalar pos[], SkScalar constY, | 27 const SkScalar pos[], SkScalar constY, |
28 int scalarsPerPosition) SK_OVERRIDE; | 28 int scalarsPerPosition) SK_OVERRIDE; |
29 | 29 |
30 virtual bool canDraw(const SkPaint& paint) SK_OVERRIDE; | 30 virtual bool canDraw(const SkPaint& paint) SK_OVERRIDE; |
31 | 31 |
32 private: | 32 private: |
33 GrTextStrike* fStrike; | 33 GrTextStrike* fStrike; |
| 34 SkMatrix fTextMatrix; |
34 SkScalar fTextRatio; | 35 SkScalar fTextRatio; |
35 bool fUseLCDText; | 36 bool fUseLCDText; |
36 bool fEnableDFRendering; | 37 bool fEnableDFRendering; |
37 SkAutoTUnref<GrEffect> fCachedEffect; | 38 SkAutoTUnref<GrEffect> fCachedEffect; |
38 // Used to check whether fCachedEffect is still valid. | 39 // Used to check whether fCachedEffect is still valid. |
39 uint32_t fEffectTextureUniqueID; | 40 uint32_t fEffectTextureUniqueID; |
40 SkColor fEffectColor; | 41 SkColor fEffectColor; |
41 uint32_t fEffectFlags; | 42 uint32_t fEffectFlags; |
42 GrTexture* fGammaTexture; | 43 GrTexture* fGammaTexture; |
43 | 44 |
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55 }; | 56 }; |
56 | 57 |
57 void* fVertices; | 58 void* fVertices; |
58 int32_t fMaxVertices; | 59 int32_t fMaxVertices; |
59 GrTexture* fCurrTexture; | 60 GrTexture* fCurrTexture; |
60 int fCurrVertex; | 61 int fCurrVertex; |
61 SkRect fVertexBounds; | 62 SkRect fVertexBounds; |
62 }; | 63 }; |
63 | 64 |
64 #endif | 65 #endif |
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