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Issue 568413002: Add VEA supported profiles to GPUInfo. (Closed) Base URL: https://chromium.googlesource.com/chromium/src.git@master
Patch Set: fix typo and update gpu_info_unittest Created 6 years, 3 months ago
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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #include <stdlib.h> 5 #include <stdlib.h>
6 6
7 #if defined(OS_WIN) 7 #if defined(OS_WIN)
8 #include <dwmapi.h> 8 #include <dwmapi.h>
9 #include <windows.h> 9 #include <windows.h>
10 #endif 10 #endif
11 11
12 #include "base/debug/trace_event.h" 12 #include "base/debug/trace_event.h"
13 #include "base/lazy_instance.h" 13 #include "base/lazy_instance.h"
14 #include "base/message_loop/message_loop.h" 14 #include "base/message_loop/message_loop.h"
15 #include "base/metrics/histogram.h" 15 #include "base/metrics/histogram.h"
16 #include "base/rand_util.h" 16 #include "base/rand_util.h"
17 #include "base/strings/string_number_conversions.h" 17 #include "base/strings/string_number_conversions.h"
18 #include "base/strings/stringprintf.h" 18 #include "base/strings/stringprintf.h"
19 #include "base/threading/platform_thread.h" 19 #include "base/threading/platform_thread.h"
20 #include "build/build_config.h" 20 #include "build/build_config.h"
21 #include "content/child/child_process.h" 21 #include "content/child/child_process.h"
22 #include "content/common/content_constants_internal.h" 22 #include "content/common/content_constants_internal.h"
23 #include "content/common/gpu/gpu_config.h" 23 #include "content/common/gpu/gpu_config.h"
24 #include "content/common/gpu/gpu_messages.h" 24 #include "content/common/gpu/gpu_messages.h"
25 #include "content/common/gpu/media/gpu_video_encode_accelerator.h"
25 #include "content/common/sandbox_linux/sandbox_linux.h" 26 #include "content/common/sandbox_linux/sandbox_linux.h"
26 #include "content/gpu/gpu_child_thread.h" 27 #include "content/gpu/gpu_child_thread.h"
27 #include "content/gpu/gpu_process.h" 28 #include "content/gpu/gpu_process.h"
28 #include "content/gpu/gpu_watchdog_thread.h" 29 #include "content/gpu/gpu_watchdog_thread.h"
29 #include "content/public/common/content_client.h" 30 #include "content/public/common/content_client.h"
30 #include "content/public/common/content_switches.h" 31 #include "content/public/common/content_switches.h"
31 #include "content/public/common/main_function_params.h" 32 #include "content/public/common/main_function_params.h"
32 #include "gpu/command_buffer/service/gpu_switches.h" 33 #include "gpu/command_buffer/service/gpu_switches.h"
33 #include "gpu/config/gpu_info_collector.h" 34 #include "gpu/config/gpu_info_collector.h"
34 #include "gpu/config/gpu_util.h" 35 #include "gpu/config/gpu_util.h"
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321 322
322 if (!initialized_sandbox) { 323 if (!initialized_sandbox) {
323 gpu_info.sandboxed = StartSandboxLinux(gpu_info, watchdog_thread.get(), 324 gpu_info.sandboxed = StartSandboxLinux(gpu_info, watchdog_thread.get(),
324 should_initialize_gl_context); 325 should_initialize_gl_context);
325 } 326 }
326 #elif defined(OS_WIN) 327 #elif defined(OS_WIN)
327 gpu_info.sandboxed = StartSandboxWindows(parameters.sandbox_info); 328 gpu_info.sandboxed = StartSandboxWindows(parameters.sandbox_info);
328 #elif defined(OS_MACOSX) 329 #elif defined(OS_MACOSX)
329 gpu_info.sandboxed = Sandbox::SandboxIsCurrentlyActive(); 330 gpu_info.sandboxed = Sandbox::SandboxIsCurrentlyActive();
330 #endif 331 #endif
332
333 gpu_info.video_encode_accelerator_supported_profiles =
334 content::GpuVideoEncodeAccelerator::GetSupportedProfiles();
331 } else { 335 } else {
332 dead_on_arrival = true; 336 dead_on_arrival = true;
333 } 337 }
334 338
335 logging::SetLogMessageHandler(NULL); 339 logging::SetLogMessageHandler(NULL);
336 340
337 GpuProcess gpu_process; 341 GpuProcess gpu_process;
338 342
339 // These UMA must be stored after GpuProcess is constructed as it 343 // These UMA must be stored after GpuProcess is constructed as it
340 // initializes StatisticsRecorder which tracks the histograms. 344 // initializes StatisticsRecorder which tracks the histograms.
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521 return true; 525 return true;
522 } 526 }
523 527
524 return false; 528 return false;
525 } 529 }
526 #endif // defined(OS_WIN) 530 #endif // defined(OS_WIN)
527 531
528 } // namespace. 532 } // namespace.
529 533
530 } // namespace content 534 } // namespace content
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