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Side by Side Diff: mojo/services/native_viewport/native_viewport_mac.mm

Issue 56833002: Add a basic NativeViewportMac for Mojo (Closed) Base URL: svn://svn.chromium.org/chrome/trunk/src
Patch Set: Attempt 1 Created 7 years, 1 month ago
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1 // Copyright 2013 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
4
5 #include "mojo/services/native_viewport/native_viewport.h"
6
7 #import <AppKit/NSApplication.h>
8 #import <AppKit/NSView.h>
9 #import <AppKit/NSWindow.h>
10
11 #include "base/bind.h"
12 #include "base/mac/scoped_nsobject.h"
13 #include "gpu/command_buffer/client/gl_in_process_context.h"
14 #include "gpu/command_buffer/client/gles2_implementation.h"
15 #include "ui/gfx/rect.h"
16
17 namespace mojo {
18 namespace services {
19
20 class NativeViewportMac : public NativeViewport {
21 public:
22 NativeViewportMac(NativeViewportDelegate* delegate)
23 : delegate_(delegate),
24 window_(nil),
25 rect_(10, 10, 500, 500) {
26 [NSApplication sharedApplication];
27
28 window_ = [[NSWindow alloc]
29 initWithContentRect:NSRectFromCGRect(rect_.ToCGRect())
30 styleMask:NSBorderlessWindowMask
Ben Goodger (Google) 2013/11/05 06:57:01 for developer convenience, we might like to make t
abarth-chromium 2013/11/05 07:03:25 Will do.
31 backing:NSBackingStoreBuffered
32 defer:NO];
33 [window_ orderFront:nil];
34
35 gpu::GLInProcessContextAttribs attribs;
36 gl_context_.reset(gpu::GLInProcessContext::CreateContext(
37 false, [window_ contentView], rect_.size(), false,
38 attribs, gfx::PreferDiscreteGpu));
39 gl_context_->SetContextLostCallback(base::Bind(
40 &NativeViewportMac::OnGLContextLost, base::Unretained(this)));
41
42 delegate_->OnGLContextAvailable(gl_context_->GetImplementation());
43 }
44
45 virtual ~NativeViewportMac() {
46 [window_ orderOut:nil];
47 [window_ close];
48 }
49
50 private:
51 // Overridden from NativeViewport:
52 virtual void Close() OVERRIDE {
53 // TODO(beng): perform this in response to XWindow destruction.
Ben Goodger (Google) 2013/11/05 06:57:01 in response to NSWindow destruction
abarth-chromium 2013/11/05 07:03:25 Yep.
54 delegate_->OnDestroyed();
55 }
56
57 void OnGLContextLost() {
58 gl_context_.reset();
59 delegate_->OnGLContextLost();
60 }
61
62 NativeViewportDelegate* delegate_;
63 NSWindow* window_;
64 gfx::Rect rect_;
65 scoped_ptr<gpu::GLInProcessContext> gl_context_;
66
67 DISALLOW_COPY_AND_ASSIGN(NativeViewportMac);
68 };
69
70 // static
71 scoped_ptr<NativeViewport> NativeViewport::Create(
72 shell::Context* context,
73 NativeViewportDelegate* delegate) {
74 return scoped_ptr<NativeViewport>(new NativeViewportMac(delegate)).Pass();
75 }
76
77 } // namespace services
78 } // namespace mojo
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